#define fceuindbg 0
+extern int use098code;
+
extern int GameLoaded;
void ResetGameLoaded(void);
void ResetMapping(void);
extern void (*ResetNES)(void);
-extern void (*PowerNES)(void);
void ResetNES081(void);
-void PowerNES081(void);
+void PowerNES(void);
extern uint64 timestampbase;