--- /dev/null
+/*
+ * Texture Filtering
+ * Version: 1.0
+ *
+ * Copyright (C) 2007 Hiroshi Morii All Rights Reserved.
+ * Email koolsmoky(at)users.sourceforge.net
+ * Web http://www.3dfxzone.it/koolsmoky
+ *
+ * this is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * this is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Make; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#ifndef __TXTEXCACHE_H__
+#define __TXTEXCACHE_H__
+
+#include "TxCache.h"
+
+class TxTexCache : public TxCache
+{
+public:
+ ~TxTexCache();
+ TxTexCache(int options, int cachesize, const wchar_t *datapath,
+ const wchar_t *cachepath, const wchar_t *ident,
+ dispInfoFuncExt callback);
+ boolean add(uint64 checksum, /* checksum hi:palette low:texture */
+ GHQTexInfo *info);
+};
+
+#endif /* __TXTEXCACHE_H__ */