extern void FP_FASTAPASS(1) (*PPU_hook)(uint32 A);
extern void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void);
extern void (*GameStateRestore)(int version);
extern void FP_FASTAPASS(1) (*PPU_hook)(uint32 A);
extern void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void);
extern void (*GameStateRestore)(int version);