+/*
+* Glide64 - Glide video plugin for Nintendo 64 emulators.
+* Copyright (c) 2002 Dave2001
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public
+* Licence along with this program; if not, write to the Free
+* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+* Boston, MA 02110-1301, USA
+*/
+
+//****************************************************************
+//
+// Glide64 - Glide Plugin for Nintendo 64 emulators (tested mostly with Project64)
+// Project started on December 29th, 2001
+//
+// To modify Glide64:
+// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
+// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
+//
+// Official Glide64 development channel: #Glide64 on EFnet
+//
+// Original author: Dave2001 (Dave2999@hotmail.com)
+// Other authors: Gonetz, Gugaman
+//
+//****************************************************************
+
+//nmn: Fix for MAX_PATH
+#include <limits.h>
+#include <stdio.h>
+#include "winlnxdefs.h"
+
+BOOL INI_Open ();
+void INI_Close ();
+void INI_InsertSpace(int space);
+BOOL INI_FindSection (const char *sectionname, BOOL create=TRUE);
+const char *INI_ReadString (const char *itemname, const char *value, const char *def_value, BOOL create=TRUE);
+void INI_WriteString (const char *itemname, const char *value);
+int INI_ReadInt (const char *itemname, int def_value, BOOL create=TRUE);
+void INI_WriteInt (const char *itemname, int value);
+void SetConfigDir( const char *configDir );
+
+class Ini
+{
+private:
+ Ini();
+ static Ini *singleton;
+public:
+ static Ini *OpenIni();
+ void SetPath(const char *path);
+ bool Read(const char *key, int *l);
+ bool Read(const char *key, int *l, int defaultVal);
+ int Read(const char *key, int defaultVal);
+};