+/*
+* Glide64 - Glide video plugin for Nintendo 64 emulators.
+* Copyright (c) 2002 Dave2001
+* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+//****************************************************************
+//
+// Glide64 - Glide Plugin for Nintendo 64 emulators
+// Project started on December 29th, 2001
+//
+// Authors:
+// Dave2001, original author, founded the project in 2001, left it in 2002
+// Gugaman, joined the project in 2002, left it in 2002
+// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
+// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
+//
+//****************************************************************
+//
+// To modify Glide64:
+// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
+// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
+//
+//****************************************************************
+//
+// Hardware frame buffer emulation
+// Dec 2003 created by Gonetz
+//
+//****************************************************************
+
+#include "Gfx_1.3.h"
+#include "TexBuffer.h"
+#include "CRC.h"
+
+//#include "ticks.h"
+
+static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
+{
+ TBUFF_COLOR_IMAGE texbuf;
+ texbuf.addr = cimage.addr;
+ texbuf.end_addr = cimage.addr + ((cimage.width*cimage.height)<<cimage.size>>1);
+ texbuf.width = cimage.width;
+ texbuf.height = cimage.height;
+ texbuf.format = cimage.format;
+ texbuf.size = cimage.size;
+ texbuf.scr_width = min(cimage.width * rdp.scale_x, settings.scr_res_x);
+ float height = min(rdp.vi_height,cimage.height);
+ if (cimage.status == ci_copy_self || (cimage.status == ci_copy && cimage.width == rdp.frame_buffers[rdp.main_ci_index].width))
+ height = rdp.vi_height;
+ texbuf.scr_height = height * rdp.scale_y;
+// texbuf.scr_height = texbuf.height * rdp.scale_y;
+
+ wxUint16 max_size = max((wxUint16)texbuf.scr_width, (wxUint16)texbuf.scr_height);
+ if (max_size > voodoo.max_tex_size) //texture size is too large
+ return 0;
+ wxUint32 tex_size;
+ //calculate LOD
+ switch ((max_size-1) >> 6)
+ {
+ case 0:
+ texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_64;
+ tex_size = 64;
+ break;
+ case 1:
+ texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_128;
+ tex_size = 128;
+ break;
+ case 2:
+ case 3:
+ texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_256;
+ tex_size = 256;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_512;
+ tex_size = 512;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_1024;
+ tex_size = 1024;
+ break;
+ default:
+ texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_2048;
+ tex_size = 2048;
+ }
+ //calculate aspect
+ if (texbuf.scr_width >= texbuf.scr_height)
+ {
+ if ((texbuf.scr_width/texbuf.scr_height) >= 2)
+ {
+ texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_2x1;
+ texbuf.tex_width = tex_size;
+ texbuf.tex_height = tex_size >> 1;
+ }
+ else
+ {
+ texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
+ texbuf.tex_width = texbuf.tex_height = tex_size;
+ }
+ }
+ else
+ {
+ if ((texbuf.scr_height/texbuf.scr_width) >= 2)
+ {
+ texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x2;
+ texbuf.tex_width = tex_size >> 1;
+ texbuf.tex_height = tex_size;
+ }
+ else
+ {
+ texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
+ texbuf.tex_width = texbuf.tex_height = tex_size;
+ }
+ }
+ if ((cimage.format != 0))// && (cimage.width <= 64))
+ texbuf.info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
+ else
+ texbuf.info.format = GR_TEXFMT_RGB_565;
+
+ texbuf.lr_u = 256.0f * texbuf.scr_width / (float)tex_size;// + 1.0f;
+ texbuf.lr_v = 256.0f * texbuf.scr_height / (float)tex_size;// + 1.0f;
+ texbuf.tile = 0;
+ texbuf.tile_uls = 0;
+ texbuf.tile_ult = 0;
+ texbuf.u_shift = 0;
+ texbuf.v_shift = 0;
+ texbuf.drawn = FALSE;
+ texbuf.u_scale = texbuf.lr_u / (float)(texbuf.width);
+ texbuf.v_scale = texbuf.lr_v / (float)(texbuf.height);
+ texbuf.cache = 0;
+ texbuf.crc = 0;
+ texbuf.t_mem = 0;
+
+ FRDP("\nAllocateTextureBuffer. width: %d, height: %d, scr_width: %f, scr_height: %f, vi_width: %f, vi_height:%f, scale_x: %f, scale_y: %f, lr_u: %f, lr_v: %f, u_scale: %f, v_scale: %f\n", texbuf.width, texbuf.height, texbuf.scr_width, texbuf.scr_height, rdp.vi_width, rdp.vi_height, rdp.scale_x, rdp.scale_y, texbuf.lr_u, texbuf.lr_v, texbuf.u_scale, texbuf.v_scale);
+
+ wxUint32 required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2,
+ texbuf.info.aspectRatioLog2, texbuf.info.format);
+ //find free space
+ for (int i = 0; i < voodoo.num_tmu; i++)
+ {
+ wxUint32 available = 0;
+ wxUint32 top = 0;
+ if (rdp.texbufs[i].count)
+ {
+ TBUFF_COLOR_IMAGE & t = rdp.texbufs[i].images[rdp.texbufs[i].count - 1];
+ if (rdp.read_whole_frame || rdp.motionblur)
+ {
+ if ((cimage.status == ci_aux) && (rdp.cur_tex_buf == i))
+ {
+ top = t.tex_addr + t.tex_width * (int)(t.scr_height+1) * 2;
+ if (rdp.texbufs[i].end - top < required)
+ return 0;
+ }
+ else
+ top = rdp.texbufs[i].end;
+ }
+ else
+ top = t.tex_addr + t.tex_width * t.tex_height * 2;
+ available = rdp.texbufs[i].end - top;
+ }
+ else
+ {
+ available = rdp.texbufs[i].end - rdp.texbufs[i].begin;
+ top = rdp.texbufs[i].begin;
+ }
+ if (available >= required)
+ {
+ rdp.texbufs[i].count++;
+ rdp.texbufs[i].clear_allowed = FALSE;
+ texbuf.tex_addr = top;
+ rdp.cur_tex_buf = i;
+ texbuf.tmu = rdp.texbufs[i].tmu;
+ rdp.texbufs[i].images[rdp.texbufs[i].count - 1] = texbuf;
+ return &(rdp.texbufs[i].images[rdp.texbufs[i].count - 1]);
+ }
+ }
+ //not found. keep recently accessed bank, clear second one
+ if (!rdp.texbufs[rdp.cur_tex_buf^1].clear_allowed) //can't clear => can't allocate
+ return 0;
+ rdp.cur_tex_buf ^= 1;
+ rdp.texbufs[rdp.cur_tex_buf].count = 1;
+ rdp.texbufs[rdp.cur_tex_buf].clear_allowed = FALSE;
+ texbuf.tmu = rdp.texbufs[rdp.cur_tex_buf].tmu;
+ texbuf.tex_addr = rdp.texbufs[rdp.cur_tex_buf].begin;
+ rdp.texbufs[rdp.cur_tex_buf].images[0] = texbuf;
+ return &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
+}
+
+int OpenTextureBuffer(COLOR_IMAGE & cimage)
+{
+//printf("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d\n", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height);
+//unsigned int ticks = ticksGetTicks();
+ FRDP("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height);
+ if (!fullscreen) return FALSE;
+
+ int found = FALSE, search = TRUE;
+ TBUFF_COLOR_IMAGE *texbuf = 0;
+ wxUint32 addr = cimage.addr;
+ if ((settings.hacks&hack_Banjo2) && cimage.status == ci_copy_self)
+ addr = rdp.frame_buffers[rdp.copy_ci_index].addr;
+ wxUint32 end_addr = addr + ((cimage.width*cimage.height)<<cimage.size>>1);
+ if (rdp.motionblur)
+ {
+// if (cimage.format != 0)
+// return FALSE;
+ search = FALSE;
+ }
+ if (rdp.read_whole_frame)
+ {
+ if (settings.hacks&hack_PMario) //motion blur effects in Paper Mario
+ {
+ rdp.cur_tex_buf = rdp.acc_tex_buf;
+ FRDP("\nread_whole_frame. last allocated bank: %d\n", rdp.acc_tex_buf);
+ }
+// else
+ {
+ if (!rdp.texbufs[0].clear_allowed || !rdp.texbufs[1].clear_allowed)
+ {
+ if (cimage.status == ci_main)
+ {
+ texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
+ found = TRUE;
+ }
+ else
+ {
+ for (int t = 0; (t < rdp.texbufs[rdp.cur_tex_buf].count) && !found; t++)
+ {
+ texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[t]);
+ if (addr == texbuf->addr && cimage.width == texbuf->width)
+ {
+ texbuf->drawn = FALSE;
+ found = TRUE;
+ }
+ }
+ }
+ }
+ search = FALSE;
+ }
+ }
+ if (search)
+ {
+//printf("search ! (%i) : ", voodoo.num_tmu);
+ for (int i = 0; (i < voodoo.num_tmu) && !found; i++)
+ {
+//printf("[%i] ", rdp.texbufs[i].count);
+ for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++)
+ {
+ texbuf = &(rdp.texbufs[i].images[j]);
+ if (addr == texbuf->addr && cimage.width == texbuf->width)
+ {
+ //texbuf->height = cimage.height;
+ //texbuf->end_addr = end_addr;
+ texbuf->drawn = FALSE;
+ texbuf->format = (wxUint16)cimage.format;
+ if ((cimage.format != 0))
+ texbuf->info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
+ else
+ texbuf->info.format = GR_TEXFMT_RGB_565;
+ texbuf->crc = 0;
+ texbuf->t_mem = 0;
+ texbuf->tile = 0;
+ found = TRUE;
+ rdp.cur_tex_buf = i;
+ rdp.texbufs[i].clear_allowed = FALSE;
+ }
+ else //check intersection
+ {
+ if (!((end_addr <= texbuf->addr) || (addr >= texbuf->end_addr))) //intersected, remove
+ {
+ grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
+ grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
+ texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
+ grDepthMask (FXFALSE);
+ grBufferClear (0, 0, 0xFFFF);
+ grDepthMask (FXTRUE);
+ grRenderBuffer( GR_BUFFER_BACKBUFFER );
+ rdp.texbufs[i].count--;
+ if (j < rdp.texbufs[i].count)
+ memcpy(&(rdp.texbufs[i].images[j]), &(rdp.texbufs[i].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[i].count-j));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ LRDP(" not searched");
+ }
+
+ if (!found)
+ {
+ LRDP(" not found");
+ texbuf = AllocateTextureBuffer(cimage);
+//printf(" not found\n");
+ }
+ else
+ {
+ LRDP(" found");
+//printf(" found\n");
+ }
+
+ if (!texbuf)
+ {
+ LRDP(" KO\n");
+ return FALSE;
+ }
+
+//unsigned int tticks=ticksGetTicks();
+ rdp.acc_tex_buf = rdp.cur_tex_buf;
+ rdp.cur_image = texbuf;
+ grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
+ grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
+ rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
+ ///*
+//printf("mesured %u ms\n", ticksGetTicks()-tticks);
+ if (rdp.cur_image->clear && (settings.frame_buffer&fb_hwfbe_buf_clear) && cimage.changed)
+ {
+ rdp.cur_image->clear = FALSE;
+ grDepthMask (FXFALSE);
+ grBufferClear (0, 0, 0xFFFF);
+ grDepthMask (FXTRUE);
+ }
+
+ //*/
+ // memset(gfx.RDRAM+cimage.addr, 0, cimage.width*cimage.height*cimage.size);
+ FRDP(" texaddr: %08lx, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur);
+//printf(" time = %u ms, texaddr: %08x, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", ticksGetTicks()-ticks, rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur);
+ if (!rdp.offset_x_bak)
+ {
+ rdp.offset_x_bak = rdp.offset_x;
+ rdp.offset_x = 0;
+ }
+ if (!rdp.offset_y_bak)
+ {
+ rdp.offset_y_bak = rdp.offset_y;
+ rdp.offset_y = 0;
+ }
+ rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
+
+ return TRUE;
+}
+
+static GrTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE)
+{
+ grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
+ GR_COMBINE_FACTOR_ONE,
+ GR_COMBINE_LOCAL_NONE,
+ GR_COMBINE_OTHER_TEXTURE,
+// GR_COMBINE_OTHER_CONSTANT,
+ FXFALSE);
+ grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
+ GR_COMBINE_FACTOR_ONE,
+ GR_COMBINE_LOCAL_NONE,
+ GR_COMBINE_OTHER_TEXTURE,
+ FXFALSE);
+// grConstantColorValue (0xFFFFFFFF);
+ grAlphaBlendFunction (GR_BLEND_ONE, // use alpha compare, but not T0 alpha
+ GR_BLEND_ZERO,
+ GR_BLEND_ONE,
+ GR_BLEND_ZERO);
+ grClipWindow (0, 0, settings.scr_res_x, settings.scr_res_y);
+ grDepthBufferFunction (GR_CMP_ALWAYS);
+ grDepthMask (FXFALSE);
+ grCullMode (GR_CULL_DISABLE);
+ grFogMode (GR_FOG_DISABLE);
+ GrTextureFormat_t buf_format = (rdp.tbuff_tex) ? rdp.tbuff_tex->info.format : GR_TEXFMT_RGB_565;
+ GrCombineFunction_t color_source = GR_COMBINE_FUNCTION_LOCAL;
+ if (!force_rgb && rdp.black_ci_index > 0 && rdp.black_ci_index <= rdp.copy_ci_index)
+ {
+ color_source = GR_COMBINE_FUNCTION_LOCAL_ALPHA;
+ buf_format = GR_TEXFMT_ALPHA_INTENSITY_88;
+ }
+ if (rdp.tbuff_tex->tmu == GR_TMU0)
+ {
+ grTexCombine( GR_TMU1,
+ GR_COMBINE_FUNCTION_NONE,
+ GR_COMBINE_FACTOR_NONE,
+ GR_COMBINE_FUNCTION_NONE,
+ GR_COMBINE_FACTOR_NONE,
+ FXFALSE,
+ FXFALSE );
+ grTexCombine( GR_TMU0,
+ color_source,
+ GR_COMBINE_FACTOR_NONE,
+ GR_COMBINE_FUNCTION_ZERO,
+ GR_COMBINE_FACTOR_NONE,
+ FXFALSE,
+ FXTRUE );
+ }
+ else
+ {
+ grTexCombine( GR_TMU1,
+ color_source,
+ GR_COMBINE_FACTOR_NONE,
+ GR_COMBINE_FUNCTION_ZERO,
+ GR_COMBINE_FACTOR_NONE,
+ FXFALSE,
+ FXTRUE );
+ grTexCombine( GR_TMU0,
+ GR_COMBINE_FUNCTION_SCALE_OTHER,
+ GR_COMBINE_FACTOR_ONE,
+ GR_COMBINE_FUNCTION_SCALE_OTHER,
+ GR_COMBINE_FACTOR_ONE,
+ FXFALSE,
+ FXFALSE );
+ }
+ return buf_format;
+}
+
+int CloseTextureBuffer(int draw)
+{
+ if (!fullscreen || !rdp.cur_image)
+ {
+ LRDP("CloseTextureBuffer KO\n");
+ return FALSE;
+ }
+ grRenderBuffer( GR_BUFFER_BACKBUFFER );
+ rdp.offset_x = rdp.offset_x_bak;
+ rdp.offset_y = rdp.offset_y_bak;
+ rdp.offset_x_bak = rdp.offset_y_bak = 0;
+ rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
+ if (!draw)
+ {
+ LRDP("CloseTextureBuffer no draw, OK\n");
+ rdp.cur_image = 0;
+ return TRUE;
+ }
+ rdp.tbuff_tex = rdp.cur_image;
+ rdp.cur_image = 0;
+ rdp.tbuff_tex->info.format = TexBufSetupCombiner();
+ float zero = 0.0f;
+ float ul_x = rdp.offset_x;
+ float ul_y = rdp.offset_y;
+ float lr_x = rdp.tbuff_tex->scr_width + rdp.offset_x;
+ float lr_y = rdp.tbuff_tex->scr_height + rdp.offset_y;
+ float lr_u = rdp.tbuff_tex->lr_u;
+ float lr_v = rdp.tbuff_tex->lr_v;
+ FRDP("lr_x: %f, lr_y: %f, lr_u: %f, lr_v: %f\n", lr_x, lr_y, lr_u, lr_v);
+
+
+ // Make the vertices
+ VERTEX v[4] = {
+ { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
+ { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
+ { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
+ { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
+ };
+
+ grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
+ grClipWindow (0, 0, settings.res_x, settings.res_y);
+ grDrawTriangle (&v[0], &v[2], &v[1]);
+ grDrawTriangle (&v[2], &v[3], &v[1]);
+ rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
+ if (settings.fog && (rdp.flags & FOG_ENABLED))
+ {
+ grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
+ }
+ LRDP("CloseTextureBuffer draw, OK\n");
+ rdp.tbuff_tex = 0;
+ return TRUE;
+}
+
+int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to)
+{
+ if (!fullscreen)
+ return FALSE;
+ FRDP("CopyTextureBuffer from %08x to %08x\n", fb_from.addr, fb_to.addr);
+ if (rdp.cur_image)
+ {
+ rdp.cur_image->crc = 0;
+ if (rdp.cur_image->addr == fb_to.addr)
+ return CloseTextureBuffer(TRUE);
+ rdp.tbuff_tex = rdp.cur_image;
+ }
+ else if (!FindTextureBuffer(fb_from.addr, (wxUint16)fb_from.width))
+ {
+ LRDP("Can't find 'from' buffer.\n");
+ return FALSE;
+ }
+ if (!OpenTextureBuffer(fb_to))
+ {
+ LRDP("Can't open new buffer.\n");
+ return CloseTextureBuffer(TRUE);
+ }
+ rdp.tbuff_tex->crc = 0;
+ GrTextureFormat_t buf_format = rdp.tbuff_tex->info.format;
+ rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565;
+ TexBufSetupCombiner(TRUE);
+ float ul_x = 0.0f;
+ float ul_y = 0.0f;
+ float lr_x = rdp.tbuff_tex->scr_width;
+ float lr_y = rdp.tbuff_tex->scr_height;
+ float zero = 0.0f;
+ float lr_u = rdp.tbuff_tex->lr_u;
+ float lr_v = rdp.tbuff_tex->lr_v;
+ FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
+
+
+ // Make the vertices
+ VERTEX v[4] = {
+ { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
+ { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
+ { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
+ { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
+ };
+
+ grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
+ grDrawTriangle (&v[0], &v[2], &v[1]);
+ grDrawTriangle (&v[2], &v[3], &v[1]);
+ grRenderBuffer( GR_BUFFER_BACKBUFFER );
+ rdp.offset_x = rdp.offset_x_bak;
+ rdp.offset_y = rdp.offset_y_bak;
+ rdp.offset_x_bak = rdp.offset_y_bak = 0;
+ AddOffset(v, 4);
+ grClipWindow (0, 0, settings.res_x, settings.res_y);
+ grDrawTriangle (&v[0], &v[2], &v[1]);
+ grDrawTriangle (&v[2], &v[3], &v[1]);
+ rdp.tbuff_tex->info.format = buf_format;
+
+ rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
+ rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
+ if (settings.fog && (rdp.flags & FOG_ENABLED))
+ grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
+ LRDP("CopyTextureBuffer draw, OK\n");
+ rdp.tbuff_tex = 0;
+ rdp.cur_image = 0;
+ return TRUE;
+}
+
+int CopyDepthBuffer()
+{
+ if (!fullscreen)
+ return FALSE;
+ LRDP("CopyDepthBuffer. ");
+ float bound = 1024.0f;
+ GrLOD_t LOD = GR_LOD_LOG2_1024;
+ if (settings.scr_res_x > 1024)
+ {
+ bound = 2048.0f;
+ LOD = GR_LOD_LOG2_2048;
+ }
+ rdp.tbuff_tex = &(rdp.texbufs[0].images[0]);
+ rdp.tbuff_tex->tmu = rdp.texbufs[0].tmu;
+ rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565;
+ rdp.tbuff_tex->info.smallLodLog2 = rdp.tbuff_tex->info.largeLodLog2 = LOD;
+ rdp.tbuff_tex->info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
+ TexBufSetupCombiner(TRUE);
+ float ul_x = 0.0f;
+ float ul_y = 0.0f;
+ float lr_x = bound;
+ float lr_y = bound;
+ float zero = 0.0f;
+ float lr_u = 255.5f;
+ float lr_v = 255.5f;
+ FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
+
+
+ // Make the vertices
+ VERTEX v[4] = {
+ { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
+ { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
+ { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
+ { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
+ };
+
+ grAuxBufferExt( GR_BUFFER_AUXBUFFER );
+ grTexSource( rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
+ grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
+ grTextureBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
+ GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH );
+ grDrawTriangle (&v[0], &v[2], &v[1]);
+ grDrawTriangle (&v[2], &v[3], &v[1]);
+ grRenderBuffer( GR_BUFFER_BACKBUFFER );
+ grTextureAuxBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
+ GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH );
+ grAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT );
+
+ rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
+ if (settings.fog && (rdp.flags & FOG_ENABLED))
+ grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
+ LRDP("CopyDepthBuffer draw, OK\n");
+ rdp.tbuff_tex = 0;
+ return TRUE;
+}
+
+int SwapTextureBuffer()
+{
+ if (!fullscreen || !rdp.tbuff_tex)
+ return FALSE;
+ LRDP("SwapTextureBuffer.");
+ COLOR_IMAGE ci;
+ ci.addr = rdp.tbuff_tex->addr;
+ ci.format = rdp.tbuff_tex->format;
+ ci.width = rdp.tbuff_tex->width;
+ ci.height = rdp.tbuff_tex->height;
+ ci.size = 2;
+ ci.status = ci_main;
+ ci.changed = FALSE;
+ TBUFF_COLOR_IMAGE * texbuf = AllocateTextureBuffer(ci);
+ if (!texbuf)
+ {
+ LRDP("Failed!\n");
+ return FALSE;
+ }
+ TexBufSetupCombiner();
+
+ float ul_x = 0.0f;
+ float ul_y = 0.0f;
+ float lr_x = rdp.tbuff_tex->scr_width;
+ float lr_y = rdp.tbuff_tex->scr_height;
+ float zero = 0.0f;
+ float lr_u = rdp.tbuff_tex->lr_u;
+ float lr_v = rdp.tbuff_tex->lr_v;
+
+ // Make the vertices
+ VERTEX v[4] = {
+ { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
+ { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
+ { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
+ { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
+ };
+
+ grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
+ texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
+ texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
+ texbuf->v_shift = rdp.tbuff_tex->v_shift;
+ grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
+ grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
+ texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
+ grDrawTriangle (&v[0], &v[2], &v[1]);
+ grDrawTriangle (&v[2], &v[3], &v[1]);
+ rdp.texbufs[rdp.tbuff_tex->tmu].clear_allowed = TRUE;
+ rdp.texbufs[rdp.tbuff_tex->tmu].count = 0;
+ texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
+ texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
+ texbuf->u_shift = rdp.tbuff_tex->u_shift;
+ texbuf->v_shift = rdp.tbuff_tex->v_shift;
+ rdp.tbuff_tex = texbuf;
+ if (rdp.cur_image)
+ {
+ grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
+ rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
+ }
+ else
+ {
+ grRenderBuffer( GR_BUFFER_BACKBUFFER );
+ rdp.offset_x = rdp.offset_x_bak;
+ rdp.offset_y = rdp.offset_y_bak;
+ rdp.offset_x_bak = rdp.offset_y_bak = 0;
+ rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
+ }
+ rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
+ if (settings.fog && (rdp.flags & FOG_ENABLED))
+ {
+ grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
+ }
+ LRDP("SwapTextureBuffer draw, OK\n");
+ return TRUE;
+}
+
+static wxUint32 CalcCRC(TBUFF_COLOR_IMAGE * pTCI)
+{
+ wxUint32 result = 0;
+ if ((settings.frame_buffer&fb_ref) > 0)
+ pTCI->crc = 0; //Since fb content changes each frame, crc check is meaningless.
+ else if (settings.fb_crc_mode == SETTINGS::fbcrcFast)
+ result = *((wxUint32*)(gfx.RDRAM + pTCI->addr + (pTCI->end_addr-pTCI->addr)/2));
+ else if (settings.fb_crc_mode == SETTINGS::fbcrcSafe)
+ {
+ wxUint8 * pSrc = gfx.RDRAM + pTCI->addr;
+ const wxUint32 nSize = pTCI->end_addr-pTCI->addr;
+ result = CRC32(0xFFFFFFFF, pSrc, 32);
+ result = CRC32(result, pSrc + (nSize>>1), 32);
+ result = CRC32(result, pSrc + nSize - 32, 32);
+ }
+ return result;
+}
+
+int FindTextureBuffer(wxUint32 addr, wxUint16 width)
+{
+ if (rdp.skip_drawing)
+ return FALSE;
+ FRDP("FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f\n", addr, width, rdp.scale_x);
+ int found = FALSE;
+ wxUint32 shift = 0;
+ for (int i = 0; i < voodoo.num_tmu && !found; i++)
+ {
+ wxUint8 index = rdp.cur_tex_buf^i;
+ for (int j = 0; j < rdp.texbufs[index].count && !found; j++)
+ {
+ rdp.tbuff_tex = &(rdp.texbufs[index].images[j]);
+ if(addr >= rdp.tbuff_tex->addr && addr < rdp.tbuff_tex->end_addr)// && rdp.timg.format == 0)
+ {
+ bool bCorrect;
+ if (rdp.tbuff_tex->crc == 0)
+ {
+ rdp.tbuff_tex->crc = CalcCRC(rdp.tbuff_tex);
+ bCorrect = width == 1 || rdp.tbuff_tex->width == width || (rdp.tbuff_tex->width > 320 && rdp.tbuff_tex->width == width*2);
+ }
+ else
+ bCorrect = rdp.tbuff_tex->crc == CalcCRC(rdp.tbuff_tex);
+ if (bCorrect)
+ {
+ shift = addr - rdp.tbuff_tex->addr;
+ // if (!rdp.motionblur)
+ if (!rdp.cur_image)
+ rdp.cur_tex_buf = index;
+ found = TRUE;
+ // FRDP("FindTextureBuffer, found in TMU%d buffer: %d\n", rdp.tbuff_tex->tmu, j);
+ }
+ else //new texture is loaded into this place, texture buffer is not valid anymore
+ {
+ rdp.texbufs[index].count--;
+ if (j < rdp.texbufs[index].count)
+ memcpy(&(rdp.texbufs[index].images[j]), &(rdp.texbufs[index].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[index].count-j));
+ }
+ }
+ }
+ }
+ if (found)
+ {
+ rdp.tbuff_tex->tile_uls = 0;
+ rdp.tbuff_tex->tile_ult = 0;
+ if (shift > 0)
+ {
+ shift >>= 1;
+ rdp.tbuff_tex->v_shift = shift / rdp.tbuff_tex->width;
+ rdp.tbuff_tex->u_shift = shift % rdp.tbuff_tex->width;
+ }
+ else
+ {
+ rdp.tbuff_tex->v_shift = 0;
+ rdp.tbuff_tex->u_shift = 0;
+ }
+ FRDP("FindTextureBuffer, found, u_shift: %d, v_shift: %d, format: %s\n", rdp.tbuff_tex->u_shift, rdp.tbuff_tex->v_shift, str_format[rdp.tbuff_tex->format]);
+ //FRDP("Buffer, addr=%08lx, end_addr=%08lx, width: %d, height: %d\n", rdp.tbuff_tex->addr, rdp.tbuff_tex->end_addr, rdp.tbuff_tex->width, rdp.tbuff_tex->height);
+ return TRUE;
+ }
+ rdp.tbuff_tex = 0;
+ LRDP("FindTextureBuffer, not found\n");
+ return FALSE;
+}