+/*
+Copyright (C) 2002 Rice1964
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// A few ucode used in DKR and Others Special games
+
+#include <algorithm>
+
+#include "Render.h"
+#include "Timing.h"
+#include "osal_preproc.h"
+
+uint32 dwConkerVtxZAddr=0;
+
+static void RDP_GFX_DumpVtxInfoDKR(uint32 dwAddr, uint32 dwV0, uint32 dwN);
+
+void RDP_GFX_DLInMem(Gfx *gfx)
+{
+ uint32 dwLimit = ((gfx->words.w0) >> 16) & 0xFF;
+ uint32 dwPush = RSP_DLIST_PUSH; //((gfx->words.w0) >> 16) & 0xFF;
+ uint32 dwAddr = 0x00000000 | (gfx->words.w1); //RSPSegmentAddr((gfx->words.w1));
+
+ LOG_UCODE(" Address=0x%08x Push: 0x%02x", dwAddr, dwPush);
+
+ switch (dwPush)
+ {
+ case RSP_DLIST_PUSH:
+ LOG_UCODE(" Pushing DisplayList 0x%08x", dwAddr);
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = dwAddr;
+ gDlistStack[gDlistStackPointer].countdown = dwLimit;
+
+ break;
+ case RSP_DLIST_NOPUSH:
+ LOG_UCODE(" Jumping to DisplayList 0x%08x", dwAddr);
+ gDlistStack[gDlistStackPointer].pc = dwAddr;
+ gDlistStack[gDlistStackPointer].countdown = dwLimit;
+ break;
+ }
+
+ LOG_UCODE("");
+ LOG_UCODE("\\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/");
+ LOG_UCODE("#############################################");
+}
+
+extern Matrix ALIGN(16, dkrMatrixTransposed)
+void RSP_Mtx_DKR(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwCommand = ((gfx->words.w0)>>16)&0xFF;
+ //uint32 dwLength = ((gfx->words.w0)) &0xFFFF;
+
+ dwAddr = (gfx->words.w1)+RSPSegmentAddr(gRSP.dwDKRMatrixAddr);
+
+ //gRSP.DKRCMatrixIndex = ((gfx->words.w0)>>22)&3;
+ bool mul=false;
+ int index = 0;
+ switch( dwCommand )
+ {
+ case 0xC0: // DKR
+ gRSP.DKRCMatrixIndex = index = 3;
+ break;
+ case 0x80: // DKR
+ gRSP.DKRCMatrixIndex = index = 2;
+ break;
+ case 0x40: // DKR
+ gRSP.DKRCMatrixIndex = index = 1;
+ break;
+ case 0x20: // DKR
+ gRSP.DKRCMatrixIndex = index = 0;
+ break;
+ case 0x00:
+ gRSP.DKRCMatrixIndex = index = 0;
+ break;
+ case 0x01:
+ //mul = true;
+ gRSP.DKRCMatrixIndex = index = 1;
+ break;
+ case 0x02:
+ //mul = true;
+ gRSP.DKRCMatrixIndex = index = 2;
+ break;
+ case 0x03:
+ //mul = true;
+ gRSP.DKRCMatrixIndex = index = 3;
+ break;
+ case 0x81:
+ index = 1;
+ mul = true;
+ break;
+ case 0x82:
+ index = 2;
+ mul = true;
+ break;
+ case 0x83:
+ index = 3;
+ mul = true;
+ break;
+ default:
+ DebuggerAppendMsg("Fix me, mtx DKR, cmd=%08X", dwCommand);
+ break;
+ }
+
+ // Load matrix from dwAddr
+ Matrix &mat = gRSP.DKRMatrixes[index];
+ LoadMatrix(dwAddr);
+
+ if( mul )
+ {
+ mat = matToLoad*gRSP.DKRMatrixes[0];
+ }
+ else
+ {
+ mat = matToLoad;
+ }
+
+ if( status.isSSEEnabled )
+ MatrixTranspose(&dkrMatrixTransposed, &mat);
+
+ DEBUGGER_IF_DUMP(logMatrix,TRACE3("DKR Matrix: cmd=0x%X, idx = %d, mul=%d", dwCommand, index, mul));
+ LOG_UCODE(" DKR Loading Mtx: %d, command=%d", index, dwCommand);
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_MATRIX_CMD,{TRACE0("Paused at DKR Matrix Cmd");});
+}
+
+void RSP_Vtx_DKR(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwV0 = (((gfx->words.w0) >> 9 )&0x1F);
+ uint32 dwN = (((gfx->words.w0) >>19 )&0x1F)+1;
+
+ if( gfx->words.w0 & 0x00010000 )
+ {
+ if( gRSP.DKRBillBoard )
+ gRSP.DKRVtxCount = 1;
+ }
+ else
+ {
+ gRSP.DKRVtxCount = 0;
+ }
+
+ dwV0 += gRSP.DKRVtxCount;
+
+ LOG_UCODE(" Address 0x%08x, v0: %d, Num: %d", dwAddr, dwV0, dwN);
+ DEBUGGER_ONLY_IF( (pauseAtNext && (eventToPause==NEXT_VERTEX_CMD||eventToPause==NEXT_MATRIX_CMD)), {DebuggerAppendMsg("DKR Vtx: Cmd0=%08X, Cmd1=%08X", (gfx->words.w0), (gfx->words.w1));});
+
+ VTX_DUMP(TRACE2("Vtx_DKR, cmd0=%08X cmd1=%08X", (gfx->words.w0), (gfx->words.w1)));
+ VTX_DUMP(TRACE2("Vtx_DKR, v0=%d n=%d", dwV0, dwN));
+
+ if (dwV0 >= 32)
+ dwV0 = 31;
+
+ if ((dwV0 + dwN) > 32)
+ {
+ WARNING(TRACE0("Warning, attempting to load into invalid vertex positions"));
+ dwN = 32 - dwV0;
+ }
+
+
+ //if( dwAddr == 0 || dwAddr < 0x2000)
+ {
+ dwAddr = (gfx->words.w1)+RSPSegmentAddr(gRSP.dwDKRVtxAddr);
+ }
+
+ // Check that address is valid...
+ if ((dwAddr + (dwN*16)) > g_dwRamSize)
+ {
+ WARNING(TRACE1("ProcessVertexData: Address out of range (0x%08x)", dwAddr));
+ }
+ else
+ {
+ ProcessVertexDataDKR(dwAddr, dwV0, dwN);
+
+ status.dwNumVertices += dwN;
+
+ RDP_GFX_DumpVtxInfoDKR(dwAddr, dwV0, dwN);
+ }
+}
+
+
+void RSP_Vtx_Gemini(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwV0 = (((gfx->words.w0)>>9)&0x1F);
+ uint32 dwN = (((gfx->words.w0) >>19 )&0x1F);
+
+ LOG_UCODE(" Address 0x%08x, v0: %d, Num: %d", dwAddr, dwV0, dwN);
+ DEBUGGER_ONLY_IF( (pauseAtNext && (eventToPause==NEXT_VERTEX_CMD||eventToPause==NEXT_MATRIX_CMD)), {DebuggerAppendMsg("DKR Vtx: Cmd0=%08X, Cmd1=%08X", (gfx->words.w0), (gfx->words.w1));});
+
+ VTX_DUMP(TRACE2("Vtx_DKR, cmd0=%08X cmd1=%08X", (gfx->words.w0), (gfx->words.w1)));
+
+ if (dwV0 >= 32)
+ dwV0 = 31;
+
+ if ((dwV0 + dwN) > 32)
+ {
+ TRACE0("Warning, attempting to load into invalid vertex positions");
+ dwN = 32 - dwV0;
+ }
+
+
+ //if( dwAddr == 0 || dwAddr < 0x2000)
+ {
+ dwAddr = (gfx->words.w1)+RSPSegmentAddr(gRSP.dwDKRVtxAddr);
+ }
+
+ // Check that address is valid...
+ if ((dwAddr + (dwN*16)) > g_dwRamSize)
+ {
+ TRACE1("ProcessVertexData: Address out of range (0x%08x)", dwAddr);
+ }
+ else
+ {
+ ProcessVertexDataDKR(dwAddr, dwV0, dwN);
+
+ status.dwNumVertices += dwN;
+
+ RDP_GFX_DumpVtxInfoDKR(dwAddr, dwV0, dwN);
+ }
+}
+
+// DKR verts are extra 4 bytes
+void RDP_GFX_DumpVtxInfoDKR(uint32 dwAddr, uint32 dwV0, uint32 dwN)
+{
+#ifdef DEBUGGER
+ uint32 dwV;
+ int i;
+
+ short * psSrc = (short *)(g_pRDRAMu8 + dwAddr);
+
+ i = 0;
+ for (dwV = dwV0; dwV < dwV0 + dwN; dwV++)
+ {
+ float x = (float)psSrc[(i + 0) ^ 1];
+ float y = (float)psSrc[(i + 1) ^ 1];
+ float z = (float)psSrc[(i + 2) ^ 1];
+
+ //uint16 wFlags = CRender::g_pRender->m_dwVecFlags[dwV]; //(uint16)psSrc[3^0x1];
+
+ uint16 wA = psSrc[(i + 3) ^ 1];
+ uint16 wB = psSrc[(i + 4) ^ 1];
+
+ uint8 a = wA>>8;
+ uint8 b = (uint8)wA;
+ uint8 c = wB>>8;
+ uint8 d = (uint8)wB;
+
+ XVECTOR4 & t = g_vecProjected[dwV];
+
+
+ LOG_UCODE(" #%02d Pos: {% 6f,% 6f,% 6f} Extra: %02x %02x %02x %02x (transf: {% 6f,% 6f,% 6f})",
+ dwV, x, y, z, a, b, c, d, t.x, t.y, t.z );
+
+ i+=5;
+ }
+
+
+ uint16 * pwSrc = (uint16 *)(g_pRDRAMu8 + dwAddr);
+ i = 0;
+ for (dwV = dwV0; dwV < dwV0 + dwN; dwV++)
+ {
+ LOG_UCODE(" #%02d %04x %04x %04x %04x %04x",
+ dwV, pwSrc[(i + 0) ^ 1],
+ pwSrc[(i + 1) ^ 1],
+ pwSrc[(i + 2) ^ 1],
+ pwSrc[(i + 3) ^ 1],
+ pwSrc[(i + 4) ^ 1]);
+
+ i += 5;
+ }
+
+#endif // DEBUGGER
+}
+
+void DLParser_Set_Addr_Ucode6(Gfx *gfx)
+{
+ gRSP.dwDKRMatrixAddr = (gfx->words.w0)&0x00FFFFFF;
+ gRSP.dwDKRVtxAddr = (gfx->words.w1)&0x00FFFFFF;
+ gRSP.DKRVtxCount=0;
+}
+
+
+
+void RSP_Vtx_WRUS(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwLength = ((gfx->words.w0))&0xFFFF;
+
+ uint32 dwN= (dwLength + 1) / 0x210;
+ //uint32 dwN= (dwLength >> 9);
+ //uint32 dwV0 = (((gfx->words.w0)>>16)&0x3f)/5;
+ uint32 dwV0 = (((gfx->words.w0)>>16)&0xFF)/5;
+
+ LOG_UCODE(" Address 0x%08x, v0: %d, Num: %d, Length: 0x%04x", dwAddr, dwV0, dwN, dwLength);
+
+ if (dwV0 >= 32)
+ dwV0 = 31;
+
+ if ((dwV0 + dwN) > 32)
+ {
+ TRACE0("Warning, attempting to load into invalid vertex positions");
+ dwN = 32 - dwV0;
+ }
+
+ ProcessVertexData(dwAddr, dwV0, dwN);
+
+ status.dwNumVertices += dwN;
+
+ DisplayVertexInfo(dwAddr, dwV0, dwN);
+}
+
+void RSP_Vtx_ShadowOfEmpire(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwLength = ((gfx->words.w0))&0xFFFF;
+
+ uint32 dwN= (((gfx->words.w0) >> 4) & 0xFFF) / 33 + 1;
+ uint32 dwV0 = 0;
+
+ LOG_UCODE(" Address 0x%08x, v0: %d, Num: %d, Length: 0x%04x", dwAddr, dwV0, dwN, dwLength);
+
+ if (dwV0 >= 32)
+ dwV0 = 31;
+
+ if ((dwV0 + dwN) > 32)
+ {
+ TRACE0("Warning, attempting to load into invalid vertex positions");
+ dwN = 32 - dwV0;
+ }
+
+ ProcessVertexData(dwAddr, dwV0, dwN);
+
+ status.dwNumVertices += dwN;
+
+ DisplayVertexInfo(dwAddr, dwV0, dwN);
+}
+
+
+void RSP_DL_In_MEM_DKR(Gfx *gfx)
+{
+ // This cmd is likely to execute number of ucode at the given address
+ uint32 dwAddr = (gfx->words.w1);//RSPSegmentAddr((gfx->words.w1));
+ {
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = dwAddr;
+ gDlistStack[gDlistStackPointer].countdown = (((gfx->words.w0)>>16)&0xFF);
+ }
+}
+uint16 ConvertYUVtoR5G5B5X1(int y, int u, int v)
+{
+ float r = y + (1.370705f * (v-128));
+ float g = y - (0.698001f * (v-128)) - (0.337633f * (u-128));
+ float b = y + (1.732446f * (u-128));
+ r *= 0.125f;
+ g *= 0.125f;
+ b *= 0.125f;
+
+ //clipping the result
+ if (r > 32) r = 32;
+ if (g > 32) g = 32;
+ if (b > 32) b = 32;
+ if (r < 0) r = 0;
+ if (g < 0) g = 0;
+ if (b < 0) b = 0;
+
+ uint16 c = (uint16)(((uint16)(r) << 11) |
+ ((uint16)(g) << 6) |
+ ((uint16)(b) << 1) | 1);
+ return c;
+}
+
+void TexRectToN64FrameBuffer_YUV_16b(uint32 x0, uint32 y0, uint32 width, uint32 height)
+{
+ // Convert YUV image at TImg and Copy the texture into the N64 RDRAM framebuffer memory
+
+ uint32 n64CIaddr = g_CI.dwAddr;
+ uint32 n64CIwidth = g_CI.dwWidth;
+
+ for (uint32 y = 0; y < height; y++)
+ {
+ uint32* pN64Src = (uint32*)(g_pRDRAMu8+(g_TI.dwAddr&(g_dwRamSize-1)))+y*(g_TI.dwWidth>>1);
+ uint16* pN64Dst = (uint16*)(g_pRDRAMu8+(n64CIaddr&(g_dwRamSize-1)))+(y+y0)*n64CIwidth;
+
+ for (uint32 x = 0; x < width; x+=2)
+ {
+ uint32 val = *pN64Src++;
+ int y0 = (uint8)val&0xFF;
+ int v = (uint8)(val>>8)&0xFF;
+ int y1 = (uint8)(val>>16)&0xFF;
+ int u = (uint8)(val>>24)&0xFF;
+
+ pN64Dst[x+x0] = ConvertYUVtoR5G5B5X1(y0,u,v);
+ pN64Dst[x+x0+1] = ConvertYUVtoR5G5B5X1(y1,u,v);
+ }
+ }
+}
+
+extern uObjMtxReal gObjMtxReal;
+void DLParser_OgreBatter64BG(Gfx *gfx)
+{
+#ifdef DEBUGGER
+uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+uObjTxSprite *ptr = (uObjTxSprite*)(g_pRDRAMu8+dwAddr);
+#endif
+
+PrepareTextures();
+
+CTexture *ptexture = g_textures[0].m_pCTexture;
+TexRectToN64FrameBuffer_16b( (uint32)gObjMtxReal.X, (uint32)gObjMtxReal.Y, ptexture->m_dwWidth, ptexture->m_dwHeight, gRSP.curTile);
+
+#ifdef DEBUGGER
+CRender::g_pRender->DrawSpriteR(*ptr, false);
+
+DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((pauseAtNext &&
+(eventToPause==NEXT_OBJ_TXT_CMD|| eventToPause==NEXT_FLUSH_TRI)),
+{DebuggerAppendMsg("OgreBatter 64 BG: Addr=%08X\n", dwAddr);});
+#endif
+}
+
+void DLParser_Bomberman2TextRect(Gfx *gfx)
+{
+ // Bomberman 64 - The Second Attack! (U) [!]
+ // The 0x02 cmd, list a TexRect cmd
+
+ if( options.enableHackForGames == HACK_FOR_OGRE_BATTLE && gRDP.tiles[7].dwFormat == TXT_FMT_YUV )
+ {
+ TexRectToN64FrameBuffer_YUV_16b( (uint32)gObjMtxReal.X, (uint32)gObjMtxReal.Y, 16, 16);
+ //DLParser_OgreBatter64BG((gfx->words.w0), (gfx->words.w1));
+ return;
+ }
+
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uObjSprite *info = (uObjSprite*)(g_pRDRAMu8+dwAddr);
+
+ uint32 dwTile = gRSP.curTile;
+
+ PrepareTextures();
+
+ //CRender::g_pRender->SetCombinerAndBlender();
+
+ uObjTxSprite drawinfo;
+ memcpy( &(drawinfo.sprite), info, sizeof(uObjSprite));
+ CRender::g_pRender->DrawSpriteR(drawinfo, false, dwTile, 0, 0, drawinfo.sprite.imageW/32, drawinfo.sprite.imageH/32);
+
+ DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((pauseAtNext && (eventToPause==NEXT_TRIANGLE|| eventToPause==NEXT_FLUSH_TRI)),
+ {
+ DebuggerAppendMsg("Bomberman 64 - TextRect: Addr=%08X\n", dwAddr);
+ dwAddr &= (g_dwRamSize-1);
+ DebuggerAppendMsg("%08X-%08X-%08X-%08X-%08X-%08X\n", RDRAM_UWORD(dwAddr), RDRAM_UWORD(dwAddr+4),
+ RDRAM_UWORD(dwAddr+8), RDRAM_UWORD(dwAddr+12), RDRAM_UWORD(dwAddr+16), RDRAM_UWORD(dwAddr+20) );
+ }
+ );
+}
+
+
+void RSP_MoveWord_DKR(Gfx *gfx)
+{
+ SP_Timing(RSP_GBI1_MoveWord);
+ uint32 dwNumLights;
+
+ switch ((gfx->words.w0) & 0xFF)
+ {
+ case RSP_MOVE_WORD_NUMLIGHT:
+ dwNumLights = (gfx->words.w1)&0x7;
+ LOG_UCODE(" RSP_MOVE_WORD_NUMLIGHT: Val:%d", dwNumLights);
+
+ gRSP.ambientLightIndex = dwNumLights;
+ SetNumLights(dwNumLights);
+ //gRSP.DKRBillBoard = (gfx->words.w1)&0x1 ? true : false;
+ gRSP.DKRBillBoard = (gfx->words.w1)&0x7 ? true : false;
+
+ LOG_UCODE(" gRSP.DKRBillBoard = %d", gRSP.DKRBillBoard);
+ DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_MATRIX_CMD, {DebuggerAppendMsg("DKR Moveword, select gRSP.DKRBillBoard %s, cmd0=%08X, cmd1=%08X", gRSP.DKRBillBoard?"true":"false", (gfx->words.w0), (gfx->words.w1));});
+ break;
+ case RSP_MOVE_WORD_LIGHTCOL:
+ gRSP.DKRCMatrixIndex = ((gfx->words.w1)>>6)&7;
+ //gRSP.DKRCMatrixIndex = ((gfx->words.w1)>>6)&3;
+ LOG_UCODE(" gRSP.DKRCMatrixIndex = %d", gRSP.DKRCMatrixIndex);
+ DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_MATRIX_CMD, {DebuggerAppendMsg("DKR Moveword, select matrix %d, cmd0=%08X, cmd1=%08X", gRSP.DKRCMatrixIndex, (gfx->words.w0), (gfx->words.w1));});
+ break;
+ default:
+ RSP_GBI1_MoveWord(gfx);
+ break;
+ }
+}
+
+
+void RSP_DMA_Tri_DKR(Gfx *gfx)
+{
+ BOOL bTrisAdded = FALSE;
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 flag = ((gfx->words.w0) & 0xFF0000) >> 16;
+ if (flag&1)
+ CRender::g_pRender->SetCullMode(false,true);
+ else
+ CRender::g_pRender->SetCullMode(false,false);
+
+ uint32 dwNum = (((gfx->words.w0) & 0xFFF0) >>4 );
+ uint32 * pData = (uint32*)&g_pRDRAMu32[dwAddr/4];
+
+ if( dwAddr+16*dwNum >= g_dwRamSize )
+ {
+ TRACE0("DMATRI invalid memory pointer");
+ return;
+ }
+
+ TRI_DUMP(TRACE2("DMATRI, addr=%08X, Cmd0=%08X\n", dwAddr, (gfx->words.w0)));
+
+ status.primitiveType = PRIM_DMA_TRI;
+
+ for (uint32 i = 0; i < dwNum; i++)
+ {
+ LOG_UCODE(" 0x%08x: %08x %08x %08x %08x", dwAddr + i*16,
+ pData[0], pData[1], pData[2], pData[3]);
+
+ uint32 dwInfo = pData[0];
+
+ uint32 dwV0 = (dwInfo >> 16) & 0x1F;
+ uint32 dwV1 = (dwInfo >> 8) & 0x1F;
+ uint32 dwV2 = (dwInfo ) & 0x1F;
+
+ TRI_DUMP(TRACE5("DMATRI: %d, %d, %d (%08X-%08X)", dwV0,dwV1,dwV2,(gfx->words.w0),(gfx->words.w1)));
+
+ //if (IsTriangleVisible(dwV0, dwV1, dwV2))
+ {
+ DEBUG_DUMP_VERTEXES("DmaTri", dwV0, dwV1, dwV2);
+ LOG_UCODE(" Tri: %d,%d,%d", dwV0, dwV1, dwV2);
+ if (!bTrisAdded )//&& CRender::g_pRender->IsTextureEnabled())
+ {
+ PrepareTextures();
+ InitVertexTextureConstants();
+ }
+
+ // Generate texture coordinates
+ short s0 = ((short)(pData[1]>>16));
+ short t0 = ((short)(pData[1]&0xFFFF));
+ short s1 = ((short)(pData[2]>>16));
+ short t1 = ((short)(pData[2]&0xFFFF));
+ short s2 = ((short)(pData[3]>>16));
+ short t2 = ((short)(pData[3]&0xFFFF));
+
+ TRI_DUMP(
+ {
+ DebuggerAppendMsg(" (%d,%d), (%d,%d), (%d,%d)",s0,t0,s1,t1,s2,t2);
+ DebuggerAppendMsg(" (%08X), (%08X), (%08X), (%08X)",pData[0],pData[1],pData[2],pData[3]);
+ });
+ CRender::g_pRender->SetVtxTextureCoord(dwV0, s0, t0);
+ CRender::g_pRender->SetVtxTextureCoord(dwV1, s1, t1);
+ CRender::g_pRender->SetVtxTextureCoord(dwV2, s2, t2);
+
+ if( !bTrisAdded )
+ {
+ CRender::g_pRender->SetCombinerAndBlender();
+ }
+
+ bTrisAdded = true;
+ PrepareTriangle(dwV0, dwV1, dwV2);
+ }
+
+ pData += 4;
+
+ }
+
+ if (bTrisAdded)
+ {
+ CRender::g_pRender->DrawTriangles();
+ }
+ gRSP.DKRVtxCount=0;
+}
+
+uint32 dwPDCIAddr = 0;
+void ProcessVertexDataPD(uint32 dwAddr, uint32 dwV0, uint32 dwNum);
+void RSP_Vtx_PD(Gfx *gfx)
+{
+ SP_Timing(RSP_GBI0_Vtx);
+
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwV0 = ((gfx->words.w0)>>16)&0x0F;
+ uint32 dwN = (((gfx->words.w0)>>20)&0x0F)+1;
+ //uint32 dwLength = ((gfx->words.w0))&0xFFFF;
+
+ LOG_UCODE(" Address 0x%08x, v0: %d, Num: %d", dwAddr, dwV0, dwN);
+
+ ProcessVertexDataPD(dwAddr, dwV0, dwN);
+ status.dwNumVertices += dwN;
+}
+
+void RSP_Set_Vtx_CI_PD(Gfx *gfx)
+{
+ // Color index buf address
+ dwPDCIAddr = RSPSegmentAddr((gfx->words.w1));
+}
+
+void RSP_Tri4_PD(Gfx *gfx)
+{
+ uint32 w0 = gfx->words.w0;
+ uint32 w1 = gfx->words.w1;
+
+ status.primitiveType = PRIM_TRI2;
+
+ // While the next command pair is Tri2, add vertices
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+
+ BOOL bTrisAdded = FALSE;
+
+ do {
+ uint32 dwFlag = (w0>>16)&0xFF;
+ LOG_UCODE(" PD Tri4: 0x%08x 0x%08x Flag: 0x%02x", w0, w1, dwFlag);
+
+ BOOL bVisible;
+ for( uint32 i=0; i<4; i++)
+ {
+ uint32 v0 = (w1>>(4+(i<<3))) & 0xF;
+ uint32 v1 = (w1>>( (i<<3))) & 0xF;
+ uint32 v2 = (w0>>( (i<<2))) & 0xF;
+ bVisible = IsTriangleVisible(v0, v2, v1);
+ LOG_UCODE(" (%d, %d, %d) %s", v0, v1, v2, bVisible ? "": "(clipped)");
+ if (bVisible)
+ {
+ DEBUG_DUMP_VERTEXES("Tri4_PerfectDark 1/2", v0, v1, v2);
+ if (!bTrisAdded && CRender::g_pRender->IsTextureEnabled())
+ {
+ PrepareTextures();
+ InitVertexTextureConstants();
+ }
+
+ if( !bTrisAdded )
+ {
+ CRender::g_pRender->SetCombinerAndBlender();
+ }
+
+ bTrisAdded = true;
+ PrepareTriangle(v0, v2, v1);
+ }
+ }
+
+ w0 = *(uint32 *)(g_pRDRAMu8 + dwPC+0);
+ w1 = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+ dwPC += 8;
+
+#ifdef DEBUGGER
+ } while (!(pauseAtNext && eventToPause==NEXT_TRIANGLE) && (w0>>24) == (uint8)RSP_TRI2);
+#else
+ } while ((w0>>24) == (uint8)RSP_TRI2);
+#endif
+
+ gDlistStack[gDlistStackPointer].pc = dwPC-8;
+
+ if (bTrisAdded)
+ {
+ CRender::g_pRender->DrawTriangles();
+ }
+
+ DEBUG_TRIANGLE(TRACE0("Pause at PD Tri4"));
+}
+
+
+void DLParser_Tri4_Conker(Gfx *gfx)
+{
+ uint32 w0 = gfx->words.w0;
+ uint32 w1 = gfx->words.w1;
+
+ status.primitiveType = PRIM_TRI2;
+
+ // While the next command pair is Tri2, add vertices
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+
+ BOOL bTrisAdded = FALSE;
+
+ do {
+ LOG_UCODE(" Conker Tri4: 0x%08x 0x%08x", w0, w1);
+ uint32 idx[12];
+ idx[0] = (w1 )&0x1F;
+ idx[1] = (w1>> 5)&0x1F;
+ idx[2] = (w1>>10)&0x1F;
+ idx[3] = (w1>>15)&0x1F;
+ idx[4] = (w1>>20)&0x1F;
+ idx[5] = (w1>>25)&0x1F;
+
+ idx[6] = (w0 )&0x1F;
+ idx[7] = (w0>> 5)&0x1F;
+ idx[8] = (w0>>10)&0x1F;
+
+ idx[ 9] = (((w0>>15)&0x7)<<2)|(w1>>30);
+ idx[10] = (w0>>18)&0x1F;
+ idx[11] = (w0>>23)&0x1F;
+
+ BOOL bVisible;
+ for( uint32 i=0; i<4; i++)
+ {
+ uint32 v0=idx[i*3 ];
+ uint32 v1=idx[i*3+1];
+ uint32 v2=idx[i*3+2];
+ bVisible = IsTriangleVisible(v0, v1, v2);
+ LOG_UCODE(" (%d, %d, %d) %s", v0, v1, v2, bVisible ? "": "(clipped)");
+ if (bVisible)
+ {
+ DEBUG_DUMP_VERTEXES("Tri4 Conker:", v0, v1, v2);
+ if (!bTrisAdded && CRender::g_pRender->IsTextureEnabled())
+ {
+ PrepareTextures();
+ InitVertexTextureConstants();
+ }
+
+ if( !bTrisAdded )
+ {
+ CRender::g_pRender->SetCombinerAndBlender();
+ }
+
+ bTrisAdded = true;
+ PrepareTriangle(v0, v1, v2);
+ }
+ }
+
+ w0 = *(uint32 *)(g_pRDRAMu8 + dwPC+0);
+ w1 = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+ dwPC += 8;
+
+#ifdef DEBUGGER
+ } while (!(pauseAtNext && eventToPause==NEXT_TRIANGLE) && (w0>>28) == 1 );
+#else
+ } while ((w0>>28) == 1);
+#endif
+
+ gDlistStack[gDlistStackPointer].pc = dwPC-8;
+
+ if (bTrisAdded)
+ {
+ CRender::g_pRender->DrawTriangles();
+ }
+
+ DEBUG_TRIANGLE(TRACE0("Pause at Conker Tri4"));
+}
+
+void RDP_GFX_Force_Vertex_Z_Conker(uint32 dwAddr)
+{
+ VTX_DUMP(
+ {
+ s8 * pcBase = g_pRDRAMs8 + (dwAddr&(g_dwRamSize-1));
+ uint32 * pdwBase = (uint32 *)pcBase;
+
+ for (int i = 0; i < 4; i++)
+ {
+ DebuggerAppendMsg(" %08x %08x %08x %08x", pdwBase[0], pdwBase[1], pdwBase[2], pdwBase[3]);
+ pdwBase+=4;
+ }
+ });
+
+ dwConkerVtxZAddr = dwAddr;
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_VERTEX_CMD,{TRACE0("Paused at RDP_GFX_Force_Matrix_Conker Cmd");});
+}
+
+
+
+void DLParser_MoveMem_Conker(Gfx *gfx)
+{
+ uint32 dwType = ((gfx->words.w0) ) & 0xFE;
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ if( dwType == RSP_GBI2_MV_MEM__MATRIX )
+ {
+ LOG_UCODE(" DLParser_MoveMem_Conker");
+ RDP_GFX_Force_Vertex_Z_Conker(dwAddr);
+ }
+ else if( dwType == RSP_GBI2_MV_MEM__LIGHT )
+ {
+ LOG_UCODE(" MoveMem Light Conker");
+ uint32 dwOffset2 = ((gfx->words.w0) >> 5) & 0x3FFF;
+ uint32 dwLight=0xFF;
+ if( dwOffset2 >= 0x30 )
+ {
+ dwLight = (dwOffset2 - 0x30)/0x30;
+ LOG_UCODE(" Light %d:", dwLight);
+ RSP_MoveMemLight(dwLight, dwAddr);
+ }
+ else
+ {
+ // fix me
+ //TRACE0("Check me in DLParser_MoveMem_Conker - MoveMem Light");
+ }
+ DEBUGGER_PAUSE_AND_DUMP_COUNT_N( NEXT_SET_LIGHT,
+ {
+ DebuggerAppendMsg("RSP_MoveMemLight: %d, Addr=%08X, cmd0=%08X", dwLight, dwAddr, (gfx->words.w0));
+ TRACE0("Pause after MoveMemLight");
+ });
+ }
+ else
+ {
+ RSP_GBI2_MoveMem(gfx);
+ }
+}
+
+extern void ProcessVertexDataConker(uint32 dwAddr, uint32 dwV0, uint32 dwNum);
+void RSP_Vtx_Conker(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwVEnd = (((gfx->words.w0) )&0xFFF)/2;
+ uint32 dwN = (((gfx->words.w0)>>12)&0xFFF);
+ uint32 dwV0 = dwVEnd - dwN;
+
+ LOG_UCODE(" Vtx: Address 0x%08x, vEnd: %d, v0: %d, Num: %d", dwAddr, dwVEnd, dwV0, dwN);
+
+ ProcessVertexDataConker(dwAddr, dwV0, dwN);
+ status.dwNumVertices += dwN;
+ DisplayVertexInfo(dwAddr, dwV0, dwN);
+}
+
+
+void DLParser_MoveWord_Conker(Gfx *gfx)
+{
+ uint32 dwType = ((gfx->words.w0) >> 16) & 0xFF;
+ if( dwType != RSP_MOVE_WORD_NUMLIGHT )
+ {
+ RSP_GBI2_MoveWord(gfx);
+ }
+ else
+ {
+ uint32 dwNumLights = ((gfx->words.w1)/48);
+ LOG_UCODE("Conker RSP_MOVE_WORD_NUMLIGHT: %d", dwNumLights);
+ gRSP.ambientLightIndex = dwNumLights+1;
+ SetNumLights(dwNumLights);
+ DEBUGGER_PAUSE_AND_DUMP_COUNT_N( NEXT_SET_LIGHT,
+ {
+ DebuggerAppendMsg("SetNumLights: %d", dwNumLights);
+ TRACE0("Pause after SetNumLights");
+ });
+ }
+}
+
+void DLParser_Ucode8_0x0(Gfx *gfx)
+{
+ LOG_UCODE("DLParser_Ucode8_0x0");
+
+ if( (gfx->words.w0) == 0 && (gfx->words.w1) )
+ {
+ uint32 newaddr = RSPSegmentAddr((gfx->words.w1));
+
+ if( newaddr && newaddr < g_dwRamSize)
+ {
+ if( gDlistStackPointer < MAX_DL_STACK_SIZE-1 )
+ {
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = newaddr+8; // Always skip the first 2 entries
+ gDlistStack[gDlistStackPointer].countdown = MAX_DL_COUNT;
+ }
+ else
+ {
+ DebuggerAppendMsg("Error, gDlistStackPointer overflow");
+ }
+ }
+ }
+ else
+ {
+ LOG_UCODE("DLParser_Ucode8_0x0, skip 0x%08X, 0x%08x", (gfx->words.w0), (gfx->words.w1));
+ gDlistStack[gDlistStackPointer].pc += 8;
+ }
+}
+
+
+uint32 Rogue_Squadron_Vtx_XYZ_Cmd;
+uint32 Rogue_Squadron_Vtx_XYZ_Addr;
+uint32 Rogue_Squadron_Vtx_Color_Cmd;
+uint32 Rogue_Squadron_Vtx_Color_Addr;
+uint32 GSBlkAddrSaves[100][2];
+
+void ProcessVertexData_Rogue_Squadron(uint32 dwXYZAddr, uint32 dwColorAddr, uint32 dwXYZCmd, uint32 dwColorCmd);
+
+void DLParser_RS_Color_Buffer(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+
+ if( dwAddr > g_dwRamSize )
+ {
+ TRACE0("DL, addr is wrong");
+ dwAddr = (gfx->words.w1)&(g_dwRamSize-1);
+ }
+
+ Rogue_Squadron_Vtx_Color_Cmd = (gfx->words.w0);
+ Rogue_Squadron_Vtx_Color_Addr = dwAddr;
+
+ LOG_UCODE("Vtx_Color at PC=%08X: 0x%08x 0x%08x\n", dwPC-8, (gfx->words.w0), (gfx->words.w1));
+#ifdef DEBUGGER
+ if( pauseAtNext && (eventToPause == NEXT_VERTEX_CMD ) )
+ {
+ DebuggerAppendMsg("Vtx_Color at PC=%08X: 0x%08x 0x%08x\n", dwPC-8, (gfx->words.w0), (gfx->words.w1));
+ if( dwAddr < g_dwRamSize )
+ {
+ DumpHex(dwAddr, min(64, g_dwRamSize-dwAddr));
+ }
+ }
+#endif
+
+ ProcessVertexData_Rogue_Squadron(Rogue_Squadron_Vtx_XYZ_Addr, Rogue_Squadron_Vtx_Color_Addr, Rogue_Squadron_Vtx_XYZ_Cmd, Rogue_Squadron_Vtx_Color_Cmd);
+
+}
+
+
+void DLParser_RS_Vtx_Buffer(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ if( dwAddr > g_dwRamSize )
+ {
+ TRACE0("DL, addr is wrong");
+ dwAddr = (gfx->words.w1)&(g_dwRamSize-1);
+ }
+
+ LOG_UCODE("Vtx_XYZ at PC=%08X: 0x%08x 0x%08x\n", dwPC-8, (gfx->words.w0), (gfx->words.w1));
+ Rogue_Squadron_Vtx_XYZ_Cmd = (gfx->words.w0);
+ Rogue_Squadron_Vtx_XYZ_Addr = dwAddr;
+
+#ifdef DEBUGGER
+ if( pauseAtNext && (eventToPause == NEXT_VERTEX_CMD ) )
+ {
+ DebuggerAppendMsg("Vtx_XYZ at PC=%08X: 0x%08x 0x%08x\n", dwPC-8, (gfx->words.w0), (gfx->words.w1));
+ if( dwAddr < g_dwRamSize )
+ {
+ DumpHex(dwAddr, min(64, g_dwRamSize-dwAddr));
+ }
+ }
+#endif
+}
+
+
+void DLParser_RS_Block(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode 0x80 at PC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+}
+
+void DLParser_RS_MoveMem(Gfx *gfx)
+{
+ //uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+ //uint32 cmd1 = ((dwPC)&0x00FFFFFF)|0x80000000;
+ RSP_GBI1_MoveMem(gfx);
+ /*
+ LOG_UCODE("RS_MoveMem", ((gfx->words.w0)>>24));
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC);
+ uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, dwCmd2, dwCmd3);
+ dwPC+=8;
+ uint32 dwCmd4 = *(uint32 *)(g_pRDRAMu8 + dwPC);
+ uint32 dwCmd5 = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x\n", dwPC, dwCmd4, dwCmd5);
+ */
+ gDlistStack[gDlistStackPointer].pc += 16;
+
+ //DEBUGGER_PAUSE_AND_DUMP(NEXT_SET_MODE_CMD, {
+ // DebuggerAppendMsg("Pause after RS_MoveMem at: %08X\n", dwPC-8);
+ //});
+
+}
+
+void DLParser_RS_0xbe(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode %02X, skip 1", ((gfx->words.w0)>>24));
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC);
+ uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x\n", dwPC, dwCmd2, dwCmd3);
+ gDlistStack[gDlistStackPointer].pc += 8;
+
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_SET_MODE_CMD, {
+ DebuggerAppendMsg("Pause after RS_0xbe at: %08X\n", dwPC-8);
+ DebuggerAppendMsg("\t0x%08x 0x%08x", (gfx->words.w0), (gfx->words.w1));
+ DebuggerAppendMsg("\t0x%08x 0x%08x", dwCmd2, dwCmd3);
+ });
+}
+
+
+void DLParser_Ucode8_EndDL(Gfx *gfx)
+{
+#ifdef DEBUGGER
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+#endif
+
+ RDP_GFX_PopDL();
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_DLIST, DebuggerAppendMsg("PC=%08X: EndDL, return to %08X\n\n", dwPC, gDlistStack[gDlistStackPointer].pc));
+}
+
+void DLParser_Ucode8_DL(Gfx *gfx) // DL Function Call
+{
+#ifdef DEBUGGER
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+#endif
+
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwAddr);
+ uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwAddr+4);
+
+ if( dwAddr > g_dwRamSize )
+ {
+ TRACE0("DL, addr is wrong");
+ dwAddr = (gfx->words.w1)&(g_dwRamSize-1);
+ }
+
+ // Detect looping
+ /*if(gDlistStackPointer>0 )
+ {
+ for( int i=0; i<gDlistStackPointer; i++ )
+ {
+ if(gDlistStack[i].addr == dwAddr+8)
+ {
+ TRACE1("Detected DL looping, PC=%08X", dwPC );
+ DLParser_Ucode8_EndDL(0,0);
+ return;
+ }
+ }
+ }*/
+
+ if( gDlistStackPointer < MAX_DL_STACK_SIZE-1 )
+ {
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = dwAddr+16;
+ gDlistStack[gDlistStackPointer].countdown = MAX_DL_COUNT;
+ }
+ else
+ {
+ DebuggerAppendMsg("Error, gDlistStackPointer overflow");
+ RDP_GFX_PopDL();
+ }
+
+ GSBlkAddrSaves[gDlistStackPointer][0]=GSBlkAddrSaves[gDlistStackPointer][1]=0;
+ if( (dwCmd2>>24) == 0x80 )
+ {
+ GSBlkAddrSaves[gDlistStackPointer][0] = dwCmd2;
+ GSBlkAddrSaves[gDlistStackPointer][1] = dwCmd3;
+ }
+
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_DLIST,
+ DebuggerAppendMsg("\nPC=%08X: Call DL at Address %08X - %08X, %08X\n\n",
+ dwPC, dwAddr, dwCmd2, dwCmd3));
+}
+
+void DLParser_Ucode8_JUMP(Gfx *gfx) // DL Function Call
+{
+ if( ((gfx->words.w0)&0x00FFFFFF) == 0 )
+ {
+#ifdef DEBUGGER
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+#endif
+
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+
+ if( dwAddr > g_dwRamSize )
+ {
+ TRACE0("DL, addr is wrong");
+ dwAddr = (gfx->words.w1)&(g_dwRamSize-1);
+ }
+
+#ifdef DEBUGGER
+ uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwAddr);
+ uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwAddr+4);
+#endif
+
+ gDlistStack[gDlistStackPointer].pc = dwAddr+8; // Jump to new address
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_DLIST,
+ DebuggerAppendMsg("\nPC=%08X: Jump to Address %08X - %08X, %08X\n\n", dwPC, dwAddr, dwCmd2, dwCmd3));
+ }
+ else
+ {
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode 0x07 at PC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+ }
+}
+
+void DLParser_Ucode8_Unknown(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode %02X at PC=%08X: 0x%08x 0x%08x\n", ((gfx->words.w0)>>24), dwPC, (gfx->words.w0), (gfx->words.w1));
+}
+
+void DLParser_Unknown_Skip1(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode %02X, skip 1", ((gfx->words.w0)>>24));
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+ gDlistStack[gDlistStackPointer].pc += 8;
+}
+
+void DLParser_Unknown_Skip2(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode %02X, skip 2", ((gfx->words.w0)>>24));
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+ gDlistStack[gDlistStackPointer].pc += 16;
+}
+
+void DLParser_Unknown_Skip3(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode %02X, skip 3", ((gfx->words.w0)>>24));
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+ gDlistStack[gDlistStackPointer].pc += 24;
+}
+
+void DLParser_Unknown_Skip4(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode %02X, skip 4", ((gfx->words.w0)>>24));
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ dwPC+=8;
+ gfx++;
+ LOG_UCODE("\tPC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+ gDlistStack[gDlistStackPointer].pc += 32;
+}
+
+void DLParser_Ucode8_0x05(Gfx *gfx)
+{
+ // Be careful, 0x05 is variable length ucode
+ /*
+ 0028E4E0: 05020088, 04D0000F - Reserved1
+ 0028E4E8: 6BDC0306, 00000000 - G_NOTHING
+ 0028E4F0: 05010130, 01B0000F - Reserved1
+ 0028E4F8: 918A01CA, 1EC5FF3B - G_NOTHING
+ 0028E500: 05088C68, F5021809 - Reserved1
+ 0028E508: 04000405, 00000000 - RSP_VTX
+ 0028E510: 102ECE60, 202F2AA0 - G_NOTHING
+ 0028E518: 05088C90, F5021609 - Reserved1
+ 0028E520: 04050405, F0F0F0F0 - RSP_VTX
+ 0028E528: 102ED0C0, 202F2D00 - G_NOTHING
+ 0028E530: B5000000, 00000000 - RSP_LINE3D
+ 0028E538: 8028E640, 8028E430 - G_NOTHING
+ 0028E540: 00000000, 00000000 - RSP_SPNOOP
+ */
+
+ if((gfx->words.w1) == 0)
+ return;
+ else
+ DLParser_Unknown_Skip4(gfx);
+}
+
+void DLParser_Ucode8_0xb4(Gfx *gfx)
+{
+#ifdef DEBUGGER
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+#endif
+
+ if(((gfx->words.w0)&0xFF) == 0x06)
+ DLParser_Unknown_Skip3(gfx);
+ else if(((gfx->words.w0)&0xFF) == 0x04)
+ DLParser_Unknown_Skip1(gfx);
+ else if(((gfx->words.w0)&0xFFF) == 0x600)
+ DLParser_Unknown_Skip3(gfx);
+ else
+ {
+#ifdef DEBUGGER
+ if(pauseAtNext)
+ {
+ DebuggerAppendMsg("ucode 0xb4 at PC=%08X: 0x%08x 0x%08x\n", dwPC-8,
+ (gfx->words.w0), (gfx->words.w1));
+ }
+#endif
+ DLParser_Unknown_Skip3(gfx);
+ }
+}
+
+void DLParser_Ucode8_0xb5(Gfx *gfx)
+{
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode 0xB5 at PC=%08X: 0x%08x 0x%08x\n", dwPC-8, (gfx->words.w0), (gfx->words.w1));
+
+ uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC+8);
+ uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+12);
+ LOG_UCODE(" : 0x%08x 0x%08x\n", dwCmd2, dwCmd3);
+
+ //if( dwCmd2 == 0 && dwCmd3 == 0 )
+ {
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+
+ gDlistStack[gDlistStackPointer].pc += 8;
+ return;
+
+
+ if( GSBlkAddrSaves[gDlistStackPointer][0] == 0 || GSBlkAddrSaves[gDlistStackPointer][1] == 0 )
+ {
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, no next blk\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+
+ if( ((dwCmd2>>24)!=0x80 && (dwCmd2>>24)!=0x00 ) || ((dwCmd3>>24)!=0x80 && (dwCmd3>>24)!=0x00 ) )
+ {
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, Unknown\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+
+ if( (dwCmd2>>24)!= (dwCmd3>>24) )
+ {
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, Unknown\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+
+
+ if( (dwCmd2>>24)==0x80 && (dwCmd3>>24)==0x80 )
+ {
+ if( dwCmd2 < dwCmd3 )
+ {
+ // All right, the next block is not ucode, but data
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, next blk is data\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+
+ uint32 dwCmd4 = *(uint32 *)(g_pRDRAMu8 + (dwCmd2&0x00FFFFFF));
+ uint32 dwCmd5 = *(uint32 *)(g_pRDRAMu8 + (dwCmd2&0x00FFFFFF)+4);
+ uint32 dwCmd6 = *(uint32 *)(g_pRDRAMu8 + (dwCmd3&0x00FFFFFF));
+ uint32 dwCmd7 = *(uint32 *)(g_pRDRAMu8 + (dwCmd3&0x00FFFFFF)+4);
+ if( (dwCmd4>>24) != 0x80 || (dwCmd5>>24) != 0x80 || (dwCmd6>>24) != 0x80 || (dwCmd7>>24) != 0x80 || dwCmd4 < dwCmd5 || dwCmd6 < dwCmd7 )
+ {
+ // All right, the next block is not ucode, but data
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, next blk is data\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ DebuggerAppendMsg("%08X, %08X %08X,%08X\n", dwCmd4, dwCmd5, dwCmd6, dwCmd7);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+
+ gDlistStack[gDlistStackPointer].pc += 8;
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_DLIST,
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, continue\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ );
+ return;
+ }
+ else if( (dwCmd2>>24)==0x00 && (dwCmd3>>24)==0x00 )
+ {
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, next blk is data\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+ else if( (dwCmd2>>24)==0x00 && (dwCmd3>>24)==0x00 )
+ {
+ dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC+16);
+ dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+20);
+ if( (dwCmd2>>24)==0x80 && (dwCmd3>>24)==0x80 && dwCmd2 < dwCmd3 )
+ {
+ // All right, the next block is not ucode, but data
+#ifdef DEBUGGER
+ if( pauseAtNext && eventToPause == NEXT_DLIST)
+ {
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, EndDL, next blk is data\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+ DLParser_Ucode8_EndDL(gfx); // Check me
+ return;
+ }
+ else
+ {
+ gDlistStack[gDlistStackPointer].pc += 8;
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_DLIST,
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, continue\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3)
+ );
+ return;
+ }
+ }
+
+#ifdef DEBUGGER
+uint32 dwAddr1 = RSPSegmentAddr(dwCmd2);
+uint32 dwAddr2 = RSPSegmentAddr(dwCmd3);
+
+ if( (gfx->words.w1) != 0 )
+ {
+ DebuggerAppendMsg("!!!! PC=%08X: 0xB5 - %08X : %08X, %08X\n", dwPC, (gfx->words.w1), dwCmd2, dwCmd3);
+ }
+#endif
+
+ DEBUGGER_PAUSE_AND_DUMP(NEXT_DLIST,
+ DebuggerAppendMsg("PC=%08X: 0xB5 - %08X : %08X, %08X, continue\n", dwPC, (gfx->words.w1), dwAddr1, dwAddr2)
+ );
+
+ return;
+}
+
+void DLParser_Ucode8_0xbc(Gfx *gfx)
+{
+ if( ((gfx->words.w0)&0xFFF) == 0x58C )
+ {
+ DLParser_Ucode8_DL(gfx);
+ }
+ else
+ {
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+ LOG_UCODE("ucode 0xBC at PC=%08X: 0x%08x 0x%08x\n", dwPC, (gfx->words.w0), (gfx->words.w1));
+ }
+}
+
+void DLParser_Ucode8_0xbd(Gfx *gfx)
+{
+ /*
+ 00359A68: BD000000, DB5B0077 - RSP_POPMTX
+ 00359A70: C8C0A000, 00240024 - RDP_TriFill
+ 00359A78: 01000100, 00000000 - RSP_MTX
+ 00359A80: BD000501, DB5B0077 - RSP_POPMTX
+ 00359A88: C8C0A000, 00240024 - RDP_TriFill
+ 00359A90: 01000100, 00000000 - RSP_MTX
+ 00359A98: BD000A02, DB5B0077 - RSP_POPMTX
+ 00359AA0: C8C0A000, 00240024 - RDP_TriFill
+ 00359AA8: 01000100, 00000000 - RSP_MTX
+ 00359AB0: BD000F04, EB6F0087 - RSP_POPMTX
+ 00359AB8: C8C0A000, 00280028 - RDP_TriFill
+ 00359AC0: 01000100, 00000000 - RSP_MTX
+ 00359AC8: BD001403, DB5B0077 - RSP_POPMTX
+ 00359AD0: C8C0A000, 00240024 - RDP_TriFill
+ 00359AD8: 01000100, 00000000 - RSP_MTX
+ 00359AE0: B5000000, 00000000 - RSP_LINE3D
+ 00359AE8: 1A000000, 16000200 - G_NOTHING
+ */
+
+ if( (gfx->words.w1) != 0 )
+ {
+ DLParser_Unknown_Skip2(gfx);
+ return;
+ }
+
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+ LOG_UCODE("ucode 0xbd at PC=%08X: 0x%08x 0x%08x\n", dwPC-8, (gfx->words.w0), (gfx->words.w1));
+}
+
+void DLParser_Ucode8_0xbf(Gfx *gfx)
+{
+ if( ((gfx->words.w0)&0xFF) == 0x02 )
+ DLParser_Unknown_Skip3(gfx);
+ else
+ DLParser_Unknown_Skip1(gfx);
+}
+
+void PD_LoadMatrix_0xb4(uint32 addr)
+{
+ const float fRecip = 1.0f / 65536.0f;
+
+ uint32 data[16];
+ data[0] = *(uint32*)(g_pRDRAMu8+addr+4+ 0);
+ data[1] = *(uint32*)(g_pRDRAMu8+addr+4+ 8);
+ data[2] = *(uint32*)(g_pRDRAMu8+addr+4+16);
+ data[3] = *(uint32*)(g_pRDRAMu8+addr+4+24);
+
+ data[8] = *(uint32*)(g_pRDRAMu8+addr+4+32);
+ data[9] = *(uint32*)(g_pRDRAMu8+addr+4+40);
+ data[10] = *(uint32*)(g_pRDRAMu8+addr+4+48);
+ data[11] = *(uint32*)(g_pRDRAMu8+addr+4+56);
+
+ data[4] = *(uint32*)(g_pRDRAMu8+addr+4+ 0+64);
+ data[5] = *(uint32*)(g_pRDRAMu8+addr+4+ 8+64);
+ data[6] = *(uint32*)(g_pRDRAMu8+addr+4+16+64);
+ data[7] = *(uint32*)(g_pRDRAMu8+addr+4+24+64);
+
+ data[12] = *(uint32*)(g_pRDRAMu8+addr+4+32+64);
+ data[13] = *(uint32*)(g_pRDRAMu8+addr+4+40+64);
+ data[14] = *(uint32*)(g_pRDRAMu8+addr+4+48+64);
+ data[15] = *(uint32*)(g_pRDRAMu8+addr+4+56+64);
+
+
+ for (int i = 0; i < 4; i++)
+ {
+ for (int j = 0; j < 4; j++)
+ {
+ int hi = *(short *)((unsigned char*)data + (((i<<3)+(j<<1) )^0x2));
+ int lo = *(uint16*)((unsigned char*)data + (((i<<3)+(j<<1) + 32)^0x2));
+ matToLoad.m[i][j] = (float)((hi<<16) | lo) * fRecip;
+ }
+ }
+
+
+#ifdef DEBUGGER
+ LOG_UCODE(
+ " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\r\n"
+ " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\r\n"
+ " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\r\n"
+ " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\r\n",
+ matToLoad.m[0][0], matToLoad.m[0][1], matToLoad.m[0][2], matToLoad.m[0][3],
+ matToLoad.m[1][0], matToLoad.m[1][1], matToLoad.m[1][2], matToLoad.m[1][3],
+ matToLoad.m[2][0], matToLoad.m[2][1], matToLoad.m[2][2], matToLoad.m[2][3],
+ matToLoad.m[3][0], matToLoad.m[3][1], matToLoad.m[3][2], matToLoad.m[3][3]);
+#endif // DEBUGGER
+}
+
+void DLParser_RDPHalf_1_0xb4_GoldenEye(Gfx *gfx)
+{
+ SP_Timing(RSP_GBI1_RDPHalf_1);
+ if( ((gfx->words.w1)>>24) == 0xce )
+ {
+ PrepareTextures();
+ CRender::g_pRender->SetCombinerAndBlender();
+
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc; // This points to the next instruction
+
+ //PD_LoadMatrix_0xb4(dwPC + 8*16 - 8);
+
+ uint32 dw1 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*0+4);
+ //uint32 dw2 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*1+4);
+ //uint32 dw3 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*2+4);
+ //uint32 dw4 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*3+4);
+ //uint32 dw5 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*4+4);
+ //uint32 dw6 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*5+4);
+ //uint32 dw7 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*6+4);
+ uint32 dw8 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*7+4);
+ uint32 dw9 = *(uint32 *)(g_pRDRAMu8 + dwPC+8*8+4);
+
+ uint32 r = (dw8>>16)&0xFF;
+ uint32 g = (dw8 )&0xFF;
+ uint32 b = (dw9>>16)&0xFF;
+ uint32 a = (dw9 )&0xFF;
+ uint32 color = COLOR_RGBA(r, g, b, a);
+
+ //int x0 = 0;
+ //int x1 = gRDP.scissor.right;
+ int x0 = gRSP.nVPLeftN;
+ int x1 = gRSP.nVPRightN;
+ int y0 = int(dw1&0xFFFF)/4;
+ int y1 = int(dw1>>16)/4;
+
+ float xscale = g_textures[0].m_pCTexture->m_dwWidth / (float)(x1-x0);
+ float yscale = g_textures[0].m_pCTexture->m_dwHeight / (float)(y1-y0);
+ //float fs0 = (short)(dw3&0xFFFF)/32768.0f*g_textures[0].m_pCTexture->m_dwWidth;
+ //float ft0 = (short)(dw3>>16)/32768.0f*256;
+ CRender::g_pRender->TexRect(x0,y0,x1,y1,0,0,xscale,yscale,true,color);
+
+ gDlistStack[gDlistStackPointer].pc += 312;
+
+#ifdef DEBUGGER
+ if( logUcodes)
+ {
+ dwPC -= 8;
+ LOG_UCODE("GoldenEye Sky at PC=%08X: 0x%08x 0x%08x", dwPC, (gfx->words.w0), (gfx->words.w1));
+ uint32 *ptr = (uint32 *)(g_pRDRAMu8 + dwPC);
+ for( int i=0; i<21; i++, dwPC+=16,ptr+=4 )
+ {
+ LOG_UCODE("%08X: %08X %08X %08X %08X", dwPC, ptr[0], ptr[1], ptr[2], ptr[3]);
+ }
+ }
+#endif
+
+ DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_FLUSH_TRI, {
+ TRACE0("Pause after Golden Sky Drawing\n");
+ });
+ }
+}
+
+void DLParser_RSP_DL_WorldDriver(Gfx *gfx)
+{
+ uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
+ if( dwAddr > g_dwRamSize )
+ {
+ RSP_RDP_NOIMPL("Error: DL addr = %08X out of range, PC=%08X", dwAddr, gDlistStack[gDlistStackPointer].pc );
+ dwAddr &= (g_dwRamSize-1);
+ DebuggerPauseCountN( NEXT_DLIST );
+ }
+
+ LOG_UCODE(" WorldDriver DisplayList 0x%08x", dwAddr);
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = dwAddr;
+ gDlistStack[gDlistStackPointer].countdown = MAX_DL_COUNT;
+
+ LOG_UCODE("Level=%d", gDlistStackPointer+1);
+ LOG_UCODE("^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^");
+}
+
+void DLParser_RSP_Pop_DL_WorldDriver(Gfx *gfx)
+{
+ RDP_GFX_PopDL();
+}
+
+void DLParser_RSP_Last_Legion_0x80(Gfx *gfx)
+{
+ gDlistStack[gDlistStackPointer].pc += 16;
+ LOG_UCODE("DLParser_RSP_Last_Legion_0x80");
+}
+
+void DLParser_RSP_Last_Legion_0x00(Gfx *gfx)
+{
+ LOG_UCODE("DLParser_RSP_Last_Legion_0x00");
+ gDlistStack[gDlistStackPointer].pc += 16;
+
+ if( (gfx->words.w0) == 0 && (gfx->words.w1) )
+ {
+ uint32 newaddr = RSPSegmentAddr((gfx->words.w1));
+ if( newaddr >= g_dwRamSize )
+ {
+ RDP_GFX_PopDL();
+ return;
+ }
+
+ //uint32 dw1 = *(uint32 *)(g_pRDRAMu8 + newaddr+8*0+4);
+ uint32 pc1 = *(uint32 *)(g_pRDRAMu8 + newaddr+8*1+4);
+ uint32 pc2 = *(uint32 *)(g_pRDRAMu8 + newaddr+8*4+4);
+ pc1 = RSPSegmentAddr(pc1);
+ pc2 = RSPSegmentAddr(pc2);
+
+ if( pc1 && pc1 != 0xffffff && pc1 < g_dwRamSize)
+ {
+ // Need to call both DL
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = pc1;
+ gDlistStack[gDlistStackPointer].countdown = MAX_DL_COUNT;
+ }
+
+ if( pc2 && pc2 != 0xffffff && pc2 < g_dwRamSize )
+ {
+ gDlistStackPointer++;
+ gDlistStack[gDlistStackPointer].pc = pc2;
+ gDlistStack[gDlistStackPointer].countdown = MAX_DL_COUNT;
+ }
+ }
+ else if( (gfx->words.w1) == 0 )
+ {
+ RDP_GFX_PopDL();
+ }
+ else
+ {
+ // (gfx->words.w0) != 0
+ RSP_RDP_Nothing(gfx);
+ RDP_GFX_PopDL();
+ }
+}
+
+void DLParser_TexRect_Last_Legion(Gfx *gfx)
+{
+ if( !status.bCIBufferIsRendered )
+ g_pFrameBufferManager->ActiveTextureBuffer();
+
+ status.primitiveType = PRIM_TEXTRECT;
+
+ // This command used 128bits, and not 64 bits. This means that we have to look one
+ // Command ahead in the buffer, and update the PC.
+ uint32 dwPC = gDlistStack[gDlistStackPointer].pc; // This points to the next instruction
+ uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC);
+ uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+
+ gDlistStack[gDlistStackPointer].pc += 8;
+
+
+ LOG_UCODE("0x%08x: %08x %08x", dwPC, *(uint32 *)(g_pRDRAMu8 + dwPC+0), *(uint32 *)(g_pRDRAMu8 + dwPC+4));
+
+ uint32 dwXH = (((gfx->words.w0)>>12)&0x0FFF)/4;
+ uint32 dwYH = (((gfx->words.w0) )&0x0FFF)/4;
+ uint32 tileno = ((gfx->words.w1)>>24)&0x07;
+ uint32 dwXL = (((gfx->words.w1)>>12)&0x0FFF)/4;
+ uint32 dwYL = (((gfx->words.w1) )&0x0FFF)/4;
+
+
+ if( (int)dwXL >= gRDP.scissor.right || (int)dwYL >= gRDP.scissor.bottom || (int)dwXH < gRDP.scissor.left || (int)dwYH < gRDP.scissor.top )
+ {
+ // Clipping
+ return;
+ }
+
+ uint16 uS = (uint16)( dwCmd2>>16)&0xFFFF;
+ uint16 uT = (uint16)( dwCmd2 )&0xFFFF;
+ short s16S = *(short*)(&uS);
+ short s16T = *(short*)(&uT);
+
+ uint16 uDSDX = (uint16)(( dwCmd3>>16)&0xFFFF);
+ uint16 uDTDY = (uint16)(( dwCmd3 )&0xFFFF);
+ short s16DSDX = *(short*)(&uDSDX);
+ short s16DTDY = *(short*)(&uDTDY);
+
+ uint32 curTile = gRSP.curTile;
+ ForceMainTextureIndex(tileno);
+
+ float fS0 = s16S / 32.0f;
+ float fT0 = s16T / 32.0f;
+
+ float fDSDX = s16DSDX / 1024.0f;
+ float fDTDY = s16DTDY / 1024.0f;
+
+ uint32 cycletype = gRDP.otherMode.cycle_type;
+
+ if (cycletype == CYCLE_TYPE_COPY)
+ {
+ fDSDX /= 4.0f; // In copy mode 4 pixels are copied at once.
+ dwXH++;
+ dwYH++;
+ }
+ else if (cycletype == CYCLE_TYPE_FILL)
+ {
+ dwXH++;
+ dwYH++;
+ }
+
+ if( fDSDX == 0 ) fDSDX = 1;
+ if( fDTDY == 0 ) fDTDY = 1;
+
+ float fS1 = fS0 + (fDSDX * (dwXH - dwXL));
+ float fT1 = fT0 + (fDTDY * (dwYH - dwYL));
+
+ LOG_UCODE(" Tile:%d Screen(%d,%d) -> (%d,%d)", tileno, dwXL, dwYL, dwXH, dwYH);
+ LOG_UCODE(" Tex:(%#5f,%#5f) -> (%#5f,%#5f) (DSDX:%#5f DTDY:%#5f)",
+ fS0, fT0, fS1, fT1, fDSDX, fDTDY);
+ LOG_UCODE("");
+
+ float t0u0 = (fS0-gRDP.tiles[tileno].hilite_sl) * gRDP.tiles[tileno].fShiftScaleS;
+ float t0v0 = (fT0-gRDP.tiles[tileno].hilite_tl) * gRDP.tiles[tileno].fShiftScaleT;
+ float t0u1 = t0u0 + (fDSDX * (dwXH - dwXL))*gRDP.tiles[tileno].fShiftScaleS;
+ float t0v1 = t0v0 + (fDTDY * (dwYH - dwYL))*gRDP.tiles[tileno].fShiftScaleT;
+
+ if( dwXL==0 && dwYL==0 && dwXH==windowSetting.fViWidth-1 && dwYH==windowSetting.fViHeight-1 &&
+ t0u0 == 0 && t0v0==0 && t0u1==0 && t0v1==0 )
+ {
+ //Using TextRect to clear the screen
+ }
+ else
+ {
+ if( status.bHandleN64RenderTexture && //status.bDirectWriteIntoRDRAM &&
+ g_pRenderTextureInfo->CI_Info.dwFormat == gRDP.tiles[tileno].dwFormat &&
+ g_pRenderTextureInfo->CI_Info.dwSize == gRDP.tiles[tileno].dwSize &&
+ gRDP.tiles[tileno].dwFormat == TXT_FMT_CI && gRDP.tiles[tileno].dwSize == TXT_SIZE_8b )
+ {
+ if( options.enableHackForGames == HACK_FOR_YOSHI )
+ {
+ // Hack for Yoshi background image
+ PrepareTextures();
+ TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno);
+ DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((eventToPause == NEXT_FLUSH_TRI || eventToPause == NEXT_TEXTRECT), {
+ DebuggerAppendMsg("TexRect: tile=%d, X0=%d, Y0=%d, X1=%d, Y1=%d,\nfS0=%f, fT0=%f, ScaleS=%f, ScaleT=%f\n",
+ gRSP.curTile, dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY);
+ DebuggerAppendMsg("Pause after TexRect for Yoshi\n");
+ });
+ }
+ else
+ {
+ if( frameBufferOptions.bUpdateCIInfo )
+ {
+ PrepareTextures();
+ TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno);
+ }
+
+ if( !status.bDirectWriteIntoRDRAM )
+ {
+ CRender::g_pRender->TexRect(dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY);
+
+ status.dwNumTrisRendered += 2;
+ }
+ }
+ }
+ else
+ {
+ CRender::g_pRender->TexRect(dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY);
+ status.bFrameBufferDrawnByTriangles = true;
+
+ status.dwNumTrisRendered += 2;
+ }
+ }
+
+ if( status.bHandleN64RenderTexture )
+ g_pRenderTextureInfo->maxUsedHeight = max(g_pRenderTextureInfo->maxUsedHeight,(int)dwYH);
+
+ ForceMainTextureIndex(curTile);
+}
+