+/******************************************************************************
+ * Arachnoid Graphics Plugin for Mupen64Plus
+ * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
+ *
+ * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *****************************************************************************/
+
+#ifndef FOG_MANAGER_H_
+#define FOG_MANAGER_H_
+
+//*****************************************************************************
+//* Fog Manager
+//! Class for setting fog using OpenGL
+//! @details This manager has support for vertex based using OpenGL Extensions
+//*****************************************************************************
+class FogManager
+{
+public:
+
+ //Constructor / Destructor
+ FogManager();
+ ~FogManager();
+
+ //Initialize / Dispose
+ void initialize();
+ void dispose();
+
+ //Set Fog settings
+ void setLinearFog(float start=0, float end=255);
+ void setFogColor(float r, float g, float b, float a);
+
+ //Extensions (for vertex based fog)
+ void setFogCoordPointer(unsigned int type, int stride, const void* pointer);
+ void enableFogCoordArray();
+ void disableFogCoordArray();
+
+ //Get/Set N64 Settings
+ void setFogSettings(float multiplier, float offset) { m_multiplier = multiplier; m_offset = offset; }
+ float getMultiplier() { return m_multiplier; }
+ float getOffset() { return m_offset; }
+
+public:
+
+ //! Is fog extension supported?
+ static bool fogExtensionsSupported() { return m_fogExtensionsSupported; }
+
+private:
+
+ static bool m_fogExtensionsSupported; //!< Is fog extension supported
+ float m_multiplier; //!< Fog multiplier
+ float m_offset; //!< Fog offset
+
+};
+
+#endif