#include "minimal.h"
+extern uint8 Exit; // exit emu loop
-extern int swapbuttons;
extern int scaled_display;
-extern int FSkip_setting;
-
-extern void SetVideoScaling(int pixels,int width,int height);
int soundvolIndex=0;
int L_count=0;
int R_count=0;
-extern int CurrentState;
-int TurboFireOff=1;
-int TurboFireTop=0; // 0 is none // 1 is A & X turbo // 2 is Y & B turbo
-int TurboFireBottom=0;
-int turbo_toggle_A=0;
-int turbo_toggle_B=0;
static void setsoundvol(int soundvolume)
void FCEUD_UpdateInput(void)
{
- long lastpad2=lastpad;
- unsigned long pad=gp2x_joystick_read();
- uint32 JS=0;
-
-#define down(b) (pad & GP2X_##b)
-#define last_down(b) (lastpad & GP2X_##b)
-#define L_down (pad & GP2X_L)
-#define R_down (pad & GP2X_R)
-#define last_L_down (lastpad & GP2X_L)
-#define last_R_down (lastpad & GP2X_R)
-#define shift ((pad & GP2X_PUSH) || ((pad & (GP2X_VOL_UP|GP2X_VOL_DOWN)) == (GP2X_VOL_UP|GP2X_VOL_DOWN)))
-#define last_shift ((lastpad & GP2X_PUSH) || ((lastpad & (GP2X_VOL_UP|GP2X_VOL_DOWN)) == (GP2X_VOL_UP|GP2X_VOL_DOWN)))
-
- if (L_down && R_down && !(pad & GP2X_PUSH) && !(last_R_down && last_L_down))
- {
- ResetNES();
- puts("Reset");
- goto no_pad;
- }
-
- if (down(VOL_UP) && !down(VOL_DOWN))
- {
- soundvol+=1;
- if (soundvol >= 100) soundvol=100;
- //FCEUI_SetSoundVolume(soundvol);
- setsoundvol(soundvol);
- }
- else if (down(VOL_DOWN) && !down(VOL_UP))
- {
- soundvol-=1;
- if (soundvol < 0) soundvol=0;
- //FCEUI_SetSoundVolume(soundvol);
- setsoundvol(soundvol);
- }
-
- if (shift)
- {
- // only if it's something else then last time, and not moving around the joystick
- if (!(pad & (GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT)))
- {
- if (down(SELECT))
- {
- if (last_down(SELECT) && last_shift)
+ static int volpushed_frames = 0;
+ long lastpad2 = lastpad;
+ unsigned long keys = gp2x_joystick_read(0);
+ uint32 JS = 0; // RLDU SEBA
+ int i;
+
+ #define down(b) (keys & GP2X_##b)
+ if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START))
{
- // still pressed down from stretching from last one
- goto no_pad;
+ Exit = 1;
+ JSreturn = 0;
+ return;
}
- scaled_display = !scaled_display;
-
- if (scaled_display)
+ else if (down(VOL_UP))
{
- SetVideoScaling(320, 256, 240);
+ /* wait for at least 10 updates, because user may be just trying to enter menu */
+ if (volpushed_frames++ > 10) {
+ soundvol++;
+ if (soundvol > 100) soundvol=100;
+ //FCEUI_SetSoundVolume(soundvol);
+ setsoundvol(soundvol);
+ }
}
- else
+ else if (down(VOL_DOWN))
{
- SetVideoScaling(320, 320, 240);
+ if (volpushed_frames++ > 10) {
+ soundvol-=1;
+ if (soundvol < 0) soundvol=0;
+ //FCEUI_SetSoundVolume(soundvol);
+ setsoundvol(soundvol);
+ }
+ }
+ else
+ {
+ volpushed_frames = 0;
}
- goto no_pad;
- }
- else if (L_down && R_down)
- {
- FCEUI_CloseGame();
- puts("Quit");
- goto no_pad;
- }
- else if (R_down && !(last_R_down && last_shift))
- {
- FCEUI_LoadState();
- goto no_pad;
- }
- else if (L_down && !(last_L_down && last_shift))
- {
- FCEUI_SaveState();
- goto no_pad;
- }
- else if (down(A) && !(last_down(A) && last_shift))
- {
- FSkip_setting--;
- if (FSkip_setting < 0) {
- FSkip_setting = -1;
- FCEUI_DispMessage("Auto frameskip");
- }
- else
- FCEUI_DispMessage("Frameskip: %i", FSkip_setting);
- goto no_pad;
- }
- else if (down(Y) && !(last_down(Y) && last_shift))
- {
- FSkip_setting++;
- if (FSkip_setting > 8) FSkip_setting = 8;
- FCEUI_DispMessage("Frameskip: %i", FSkip_setting);
- goto no_pad;
- }
- }
- }
-
- // r is toggle savestate
- if (R_down)
- {
- if (last_R_down)
- {
- R_count++;
- if ((R_count & 31)== 31)
- {
- CurrentState=(CurrentState+1) % 10;
- FCEUI_DispMessage("Now Using Save State %d", CurrentState);
- }
- }
- }
- else
- {
- R_count=0;
- }
-
- // l is toggle turbo
- if (L_down)
- {
- if (last_L_down)
- {
- L_count++;
- if ((L_count & 31)== 31)
- {
- // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
- if ((!TurboFireTop) && (!TurboFireBottom))
- {
- // was off
- TurboFireTop=1;
- TurboFireBottom=0;
- if (swapbuttons)
- {
- FCEUI_DispMessage("Turbo A and Y");
- }
- else
- {
- FCEUI_DispMessage("Turbo Y and B");
- }
- }
- else if (TurboFireTop)
- {
- TurboFireTop=0;
- TurboFireBottom=1;
- if (swapbuttons)
- {
- FCEUI_DispMessage("Turbo X and B");
- }
- else
- {
- FCEUI_DispMessage("Turbo A and X");
- }
- }
- else
- {
- TurboFireTop=0;
- TurboFireBottom=0;
- FCEUI_DispMessage("Turbo Off");
- }
-
- }
- }
- }
- else
- {
- L_count=0;
- }
-
- //unsigned long padTmp=0;
- // shift the bits in
- // up
- //padTmp=(pad & GP2X_UP) ; // 1 is 2^0,
- JS |= ((pad & GP2X_UP) << (4-0)); // 0x10 is 2^4
-
- //padTmp=(pad & GP2X_DOWN); // 0x10 is 2^4,
- JS |= ((pad & GP2X_DOWN) << (5-4)); // 0x20 is 2^5
-
- //padTmp=(pad & GP2X_LEFT); // 0x4 is 2^2,
- JS |= ((pad & GP2X_LEFT) << (6-2)); // 0x40 is 2^6
-
- //padTmp=(pad & GP2X_RIGHT); // 0x40 is 2^6,
- JS |= ((pad & GP2X_RIGHT) << (7-6)); // 0x80 is 2^7
-
-
-#define A_down (pad & GP2X_A)
-#define B_down (pad & GP2X_B)
-#define X_down (pad & GP2X_X)
-#define Y_down (pad & GP2X_Y)
-
- // should be 2 cycles held, 1 cycle release
- turbo_toggle_A=(turbo_toggle_A+1) % 3;
- turbo_toggle_B=(turbo_toggle_B+1) % 3;
-
- // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
- // B or X are both considered A
- //padTmp=B_down >> 13; // 2^13,
-
- if (!(TurboFireTop && (!turbo_toggle_A)))
- {
- JS |= ((B_down >> 13) << 0); // 0x1 is 2^0
- }
- // A or Y are both considered B
- //padTmp=A_down >> 12; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_B)))
- {
- JS |= ((A_down >> 12) << 1); // 0x2 is 2^1
- }
-
- if (swapbuttons)
- {
- //padTmp=X_down >> 14; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_A)))
- {
-// JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
- JS |= ((Y_down >> 15) << 0); // 0x1 is 2^0
- }
-
- //padTmp=Y_down >> 15; // 2^13,
- if (!(TurboFireTop && (!turbo_toggle_B)))
- {
- JS |= ((X_down >> 14) << 1); // 0x2 is 2^1
- }
- }
- else
- {
- //padTmp=X_down >> 14; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_A)))
- {
- JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
- }
-
- //padTmp=Y_down >> 15; // 2^13,
- if (!(TurboFireTop && (!turbo_toggle_B)))
- {
- JS |= ((Y_down >> 15) << 1); // 0x2 is 2^1
- }
- }
- // select
- //padTmp=(pad & GP2X_SELECT) >> 9; // 0x40 is 2^9,
- JS |= (((pad & GP2X_SELECT) >> 9) << 2); // 0x4 is 2^2
+ for (i = 0; i < 32; i++)
+ {
+ if (keys & (1 << i)) {
+ int acts = Settings.KeyBinds[i];
+ if (!acts) continue;
+ JS |= acts & 0xff;
+ }
+ }
- // start
- //padTmp=(pad & GP2X_START) >> 8; // 2^8,
- JS |= (((pad & GP2X_START) >> 8) << 3); // 0x8 is 2^3
- JSreturn = JS;
- lastpad=pad;
+ JSreturn = JS;
+ lastpad=keys;
- //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
+ //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
+#define pad keys
// JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
// TODO: make these bindable, use new interface
}
}
return;
-
-no_pad:
- JSreturn=0;
- lastpad=pad;
}