gp2x_text_out15(tl_x, y, "Scaling: %s", strscaling); // 0\r
gp2x_text_out15(tl_x, (y+=10), "Show FPS %s", Settings.showfps?"ON":"OFF"); // 1\r
gp2x_text_out15(tl_x, (y+=10), "Frameskip %s", strframeskip); // 2\r
- gp2x_text_out15(tl_x, (y+=10), "Accurate mode (slow) %s", Settings.accurate_mode?"ON":"OFF");\r
+ gp2x_text_out15(tl_x, (y+=10), "Accurate renderer (slow) %s", Settings.accurate_mode?"ON":"OFF");\r
gp2x_text_out15(tl_x, (y+=10), "Enable sound %s", soundvol?"ON":"OFF");\r
gp2x_text_out15(tl_x, (y+=10), "Sound Rate: %5iHz", Settings.sound_rate); // 5\r
gp2x_text_out15(tl_x, (y+=10), "Force Region: %s",\r
gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r
\r
if (menu_sel == 3) {\r
- gp2x_text_out15(tl_x, 210, "Must reload ROM for this");\r
+ gp2x_text_out15(tl_x, 210, "ROM reload required for this");\r
gp2x_text_out15(tl_x, 220, "setting to take effect");\r
} else if (menu_sel == 10 || menu_sel == 11) {\r
- gp2x_text_out15(tl_x, 210, "Must restart emu for this");\r
+ gp2x_text_out15(tl_x, 210, "Emu restart required for this");\r
gp2x_text_out15(tl_x, 220, "setting to take effect");\r
}\r
\r