#include "fds.h"
#include "ines.h"
#include "unif.h"
+#include "vsuni.h"
#include "cheat.h"
#include "state.h"
X6502_Rebase_a();
nes_registers[4] = X.S << 24;
nes_registers[4]|= X.IRQlow << 8;
+ if (MapIRQHook)
+ nes_registers[4] |= 1<<16; // MapIRQHook set bit
nes_registers[7] = (uint32)X.count << 16;
// NVUB DIZC
memset(RAM,0x00,0x800);
#endif
ResetMapping();
- GameInterface(GI_POWER, 0);
PowerSound();
PowerPPU();
- timestampbase=0;
+ GameInterface(GI_POWER, 0);
+ if(FCEUGameInfo.type==GIT_VSUNI)
+ FCEU_VSUniPower();
#ifdef ASM_6502
if (geniestage)
GenieSetPages(0);
#endif
+ timestampbase=0;
X6502_Power();
+ FCEU_PowerCheats();
}