#include "fce.h"
#include "svga.h"
#include "sound.h"
+#include "state.h"
-uint32 soundtsinc;
-uint32 soundtsi;
-
-uint32 Wave[2048];
-int32 WaveFinal[2048];
-int16 WaveFinalMono[2048];
+uint32 Wave[2048+512];
+int32 WaveHi[40000]; // unused
+int16 WaveFinalMono[2048+512];
-EXPSOUND GameExpSound={0,0,0};
+EXPSOUND GameExpSound={0,0,0,0,0,0};
uint8 trimode=0;
uint8 tricoop=0;
+
+static uint8 IRQFrameMode=0; /* $4017 / xx000000 */
uint8 PSG[0x18];
+static uint8 RawDALatch=0; /* $4011 0xxxxxxx */
+
+uint8 EnabledChannels=0; /* Byte written to $4015 */
uint8 decvolume[3];
uint8 realvolume[3];
static int32 count[5];
-static int64 sqacc[2]={0,0};
+static int32 sqacc[2]={0,0};
uint8 sqnon=0;
uint32 soundtsoffs=0;
#undef printf
uint16 nreg;
-int32 lengthcount[4];
+static int32 lengthcount[4];
extern int soundvol;
};
static uint32 NoiseFreqTable[0x10];
-int64 nesincsizeLL;
-int64 nesincsize;
+int32 nesincsize;
+uint32 soundtsinc;
+uint32 soundtsi;
+
static const uint8 NTSCPCMTable[0x10]=
{
0x58,0x4a,0x41,0x3b,0x31,0x27,0x21,0x19
};
-uint32 PSG_base;
+static const uint32 NTSCDMCTable[0x10]=
+{
+ 428,380,340,320,286,254,226,214,
+ 190,160,142,128,106, 84 ,72,54
+};
+
+/* Previous values for PAL DMC was value - 1,
+ * I am not certain if this is if FCEU handled
+ * PAL differently or not, the NTSC values are right,
+ * so I am assuming that the current value is handled
+ * the same way NTSC is handled. */
+
+static const uint32 PALDMCTable[0x10]=
+{
+ 398, 354, 316, 298, 276, 236, 210, 198,
+ 176, 148, 132, 118, 98, 78, 66, 50
+};
// $4010 - Frequency
// $4011 - Actual data outputted
// $4012 - Address register: $c000 + V*64
// $4013 - Size register: Size in bytes = (V+1)*64
+int32 DMCacc=1;
+int32 DMCPeriod=0;
+uint8 DMCBitCount=0;
-static int64 PCMacc=0;
-static int PCMfreq;
-int32 PCMIRQCount;
-uint8 PCMBitIndex=0;
-uint32 PCMAddressIndex=0;
-int32 PCMSizeIndex=0;
-uint8 PCMBuffer=0;
-int vdis=0;
+uint8 DMCAddressLatch=0,DMCSizeLatch=0; /* writes to 4012 and 4013 */
+uint8 DMCFormat=0; /* Write to $4010 */
-static void Dummyfunc(void) {};
+static uint32 DMCAddress=0;
+static int32 DMCSize=0;
+static uint8 DMCShift=0;
+static uint8 SIRQStat=0;
-static void (*DoNoise)(void)=Dummyfunc;
-static void (*DoTriangle)(void)=Dummyfunc;
-static void (*DoPCM)(void)=Dummyfunc;
-static void (*DoSQ1)(void)=Dummyfunc;
-static void (*DoSQ2)(void)=Dummyfunc;
+static char DMCHaveDMA=0;
+static uint8 DMCDMABuf=0;
+char DMCHaveSample=0;
-static void CalcDPCMIRQ(void)
-{
- uint32 freq;
- uint32 honk;
- uint32 cycles;
+uint32 PSG_base;
- if(PAL)
- freq=(PALPCMTable[PSG[0x10]&0xF]<<4);
- else
- freq=(NTSCPCMTable[PSG[0x10]&0xF]<<4);
-
- cycles=(((PSG[0x13]<<4)+1));
- cycles*=freq/14;
- honk=((PSG[0x13]<<4)+1)*freq;
- honk-=cycles;
- //if(PAL) honk/=107;
- //else honk/=(double)113.66666666;
- PCMIRQCount=honk*48;
- //PCMIRQCount=honk*3; //180;
- //if(PAL) PCMIRQCount*=.93;
- vdis=0;
-}
+static void Dummyfunc(int end) {};
-static void PrepDPCM()
-{
- PCMAddressIndex=0x4000+(PSG[0x12]<<6);
- PCMSizeIndex=(PSG[0x13]<<4)+1;
- PCMBitIndex=0;
- //PCMBuffer=ARead[0x8000+PCMAddressIndex](0x8000+PCMAddressIndex);
- if(PAL)
- PCMfreq=PALPCMTable[PSG[0x10]&0xF];
- else
- PCMfreq=NTSCPCMTable[PSG[0x10]&0xF];
- PCMacc=(int64)PCMfreq<<50;
-}
+static void (*DoNoise)(int end)=Dummyfunc;
+static void (*DoTriangle)(int end)=Dummyfunc;
+static void (*DoPCM)(int end)=Dummyfunc;
+static void (*DoSQ1)(int end)=Dummyfunc;
+static void (*DoSQ2)(int end)=Dummyfunc;
uint8 sweepon[2]={0,0};
int32 curfreq[2]={0,0};
-
-uint8 SIRQStat=0;
-
uint8 SweepCount[2];
uint8 DecCountTo1[3];
return(1);
}
-static DECLFW(Write0x11)
+static uint8 DutyCount[2]={0,0};
+
+static void LoadDMCPeriod(uint8 V)
{
- DoPCM();
- PSG[0x11]=V&0x7F;
+ if(PAL)
+ DMCPeriod=PALDMCTable[V];
+ else
+ DMCPeriod=NTSCDMCTable[V];
}
-static uint8 DutyCount[2]={0,0};
+static void PrepDPCM()
+{
+ DMCAddress=0x4000+(DMCAddressLatch<<6);
+ DMCSize=(DMCSizeLatch<<4)+1;
+}
+
+static void SQReload(int x, uint8 V)
+{
+ if(EnabledChannels&(1<<x))
+ {
+ if(x)
+ DoSQ2(0);
+ else
+ DoSQ1(0);
+ lengthcount[x]=lengthtable[(V>>3)&0x1f];
+ sqnon|=1<<x;
+ }
+
+ sweepon[x]=PSG[(x<<2)|1]&0x80;
+ curfreq[x]=PSG[(x<<2)|0x2]|((V&7)<<8);
+ decvolume[x]=0xF;
+ SweepCount[x]=((PSG[(x<<2)|0x1]>>4)&7)+1;
+ DutyCount[x]=0;
+ sqacc[x]=((int32)curfreq[0]+1)<<18;
+
+ //RectDutyCount[x]=7;
+ //EnvUnits[x].reloaddec=1;
+ //reloadfreq[x]=1;
+}
static DECLFW(Write_PSG)
{
switch(A)
{
case 0x0:
- DoSQ1();
+ DoSQ1(0);
if(V&0x10)
realvolume[0]=V&0xF;
break;
sweepon[0]=V&0x80;
break;
case 0x2:
- DoSQ1();
+ DoSQ1(0);
curfreq[0]&=0xFF00;
curfreq[0]|=V;
break;
case 0x3:
- if(PSG[0x15]&1)
- {
- DoSQ1();
- lengthcount[0]=lengthtable[(V>>3)&0x1f];
- sqnon|=1;
- }
- sweepon[0]=PSG[1]&0x80;
- curfreq[0]=PSG[0x2]|((V&7)<<8);
- decvolume[0]=0xF;
- DecCountTo1[0]=(PSG[0]&0xF)+1;
- SweepCount[0]=((PSG[0x1]>>4)&7)+1;
- DutyCount[0]=0;
- sqacc[0]=((int64)curfreq[0]+1)<<50;
+ SQReload(0,V);
break;
case 0x4:
- DoSQ2();
+ DoSQ2(0);
if(V&0x10)
realvolume[1]=V&0xF;
break;
sweepon[1]=V&0x80;
break;
case 0x6:
- DoSQ2();
+ DoSQ2(0);
curfreq[1]&=0xFF00;
curfreq[1]|=V;
break;
case 0x7:
- if(PSG[0x15]&2)
- {
- DoSQ2();
- lengthcount[1]=lengthtable[(V>>3)&0x1f];
- sqnon|=2;
- }
- sweepon[1]=PSG[0x5]&0x80;
- curfreq[1]=PSG[0x6]|((V&7)<<8);
- decvolume[1]=0xF;
- DecCountTo1[1]=(PSG[0x4]&0xF)+1;
- SweepCount[1]=((PSG[0x5]>>4)&7)+1;
- DutyCount[1]=0;
- sqacc[1]=((int64)curfreq[1]+1)<<50;
+ SQReload(1,V);
break;
case 0x8:
- DoTriangle();
+ DoTriangle(0);
if(laster&0x80)
{
tricoop=V&0x7F;
tricoop=0;
laster=V&0x80;
break;
- case 0xa:DoTriangle();
+ case 0xa:DoTriangle(0);
break;
case 0xb:
- if(PSG[0x15]&0x4)
+ if(EnabledChannels&0x4)
{
- DoTriangle();
+ DoTriangle(0);
sqnon|=4;
lengthcount[2]=lengthtable[(V>>3)&0x1f];
}
tricoop=PSG[0x8]&0x7f;
trimode=PSG[0x8]&0x80;
break;
- case 0xC:DoNoise();
+ case 0xC:DoNoise(0);
if(V&0x10)
realvolume[2]=V&0xF;
break;
- case 0xE:DoNoise();break;
+ case 0xE:DoNoise(0);break;
case 0xF:
- if(PSG[0x15]&8)
+ if(EnabledChannels&8)
{
- DoNoise();
+ DoNoise(0);
sqnon|=8;
lengthcount[3]=lengthtable[(V>>3)&0x1f];
}
decvolume[2]=0xF;
DecCountTo1[2]=(PSG[0xC]&0xF)+1;
break;
- case 0x10:DoPCM();
- if(!(V&0x80))
- X6502_IRQEnd(FCEU_IQDPCM);
- break;
- case 0x15:
- {
- int t=V^PSG[0x15];
+ }
+ PSG[A]=V;
+}
- if(t&1)
- DoSQ1();
- if(t&2)
- DoSQ2();
- if(t&4)
- DoTriangle();
- if(t&8)
- DoNoise();
- if(t&0x10)
- DoPCM();
- sqnon&=V;
- if(V&0x10)
+static DECLFW(Write_DMCRegs)
+{
+ A&=0xF;
+
+ switch(A)
+ {
+ case 0x00:DoPCM(0);
+ LoadDMCPeriod(V&0xF);
+
+ if(SIRQStat&0x80)
{
- if(!(PSG[0x15]&0x10))
+ if(!(V&0x80))
{
- PrepDPCM();
- CalcDPCMIRQ();
+ X6502_IRQEnd(FCEU_IQDPCM);
+ SIRQStat&=~0x80;
}
- else if(vdis)
- CalcDPCMIRQ();
+ else X6502_IRQBegin(FCEU_IQDPCM);
}
- else
- PCMIRQCount=0;
- X6502_IRQEnd(FCEU_IQDPCM);
- }
- break;
+ DMCFormat=V;
+ break;
+ case 0x01:DoPCM(0);
+ RawDALatch=V&0x7F;
+ break;
+ case 0x02:DMCAddressLatch=V;break;
+ case 0x03:DMCSizeLatch=V;break;
}
- PSG[A]=V;
}
-DECLFR(Read_PSG)
+static DECLFW(StatusWrite)
{
- uint8 ret;
- if(PSG[0x15]&0x10)
- DoPCM();
- ret=(PSG[0x15]&(sqnon|0x10))|SIRQStat;
- SIRQStat&=~0x40;
- X6502_IRQEnd(/*FCEU_IQDPCM|*/FCEU_IQFCOUNT);
- return ret;
+ int x;
+ int32 end=(SOUNDTS<<16)/soundtsinc;
+ int t=V^EnabledChannels;
+
+ if(t&1)
+ DoSQ1(end);
+ if(t&2)
+ DoSQ2(end);
+ if(t&4)
+ DoTriangle(end);
+ if(t&8)
+ DoNoise(end);
+ if(t&0x10)
+ DoPCM(end);
+ sqnon&=V;
+ for(x=0;x<4;x++)
+ if(!(V&(1<<x))) lengthcount[x]=0; /* Force length counters to 0. */
+
+ if(V&0x10)
+ {
+ if(!DMCSize)
+ PrepDPCM();
+ }
+ else
+ {
+ DMCSize=0;
+ }
+ SIRQStat&=~0x80;
+ X6502_IRQEnd(FCEU_IQDPCM);
+ EnabledChannels=V&0x1F;
}
-DECLFR(Read_PSGDummy)
+DECLFR(StatusRead)
{
+ //int x;
uint8 ret;
- ret=(PSG[0x15]&sqnon)|SIRQStat;
- SIRQStat&=~0x40;
- X6502_IRQEnd(/*FCEU_IQDPCM|*/FCEU_IQFCOUNT);
+ ret=SIRQStat;
+
+ //for(x=0;x<4;x++) ret|=lengthcount[x]?(1<<x):0;
+ ret|=EnabledChannels&sqnon;
+ if(DMCSize) ret|=0x10;
+
+ #ifdef FCEUDEF_DEBUGGER
+ if(!fceuindbg)
+ #endif
+ {
+ SIRQStat&=~0x40;
+ X6502_IRQEnd(FCEU_IQFCOUNT);
+ }
return ret;
}
static void FASTAPASS(1) FrameSoundStuff(int V)
{
int P;
+ uint32 end = (SOUNDTS<<16)/soundtsinc;
- DoSQ1();
- DoSQ2();
- DoNoise();
+ DoSQ1(end);
+ DoSQ2(end);
+ DoNoise(end);
switch((V&1))
{
case 1: /* Envelope decay, linear counter, length counter, freq sweep */
- if(PSG[0x15]&4 && sqnon&4)
+ if(EnabledChannels&4 && sqnon&4)
if(!(PSG[8]&0x80))
{
if(lengthcount[2]>0)
lengthcount[2]--;
if(lengthcount[2]<=0)
{
- DoTriangle();
+ DoTriangle(0);
sqnon&=~4;
}
}
for(P=0;P<2;P++)
{
- if(PSG[0x15]&(P+1) && sqnon&(P+1))
+ if(EnabledChannels&(P+1) && sqnon&(P+1))
{
if(!(PSG[P<<2]&0x20))
{
}
}
- if(PSG[0x15]&0x8 && sqnon&8)
+ if(EnabledChannels&0x8 && sqnon&8)
{
if(!(PSG[0xC]&0x20))
{
laster=0;
if(tricoop)
{
- if(tricoop==1) DoTriangle();
+ if(tricoop==1) DoTriangle(0);
tricoop--;
}
}
// Linear counter: Bit 0-6 of $4008
// Length counter: Bit 4-7 of $4003, $4007, $400b, $400f
+ if(!fcnt && !(IRQFrameMode&0x3))
+ {
+ SIRQStat|=0x40;
+ X6502_IRQBegin(FCEU_IQFCOUNT);
+ }
+
if(fcnt==3)
{
- if(PSG[0x17]&0x80)
+ if(IRQFrameMode&0x2)
fhcnt+=fhinc;
- if(!(PSG[0x17]&0xC0))
- {
- SIRQStat|=0x40;
- X6502_IRQBegin(FCEU_IQFCOUNT);
- }
}
- //if(SIRQStat&0x40) X6502_IRQBegin(FCEU_IQFCOUNT);
FrameSoundStuff(fcnt);
fcnt=(fcnt+1)&3;
}
+static INLINE void tester(void)
+{
+ if(DMCBitCount==0)
+ {
+ if(!DMCHaveDMA)
+ DMCHaveSample=0;
+ else
+ {
+ DMCHaveSample=1;
+ DMCShift=DMCDMABuf;
+ DMCHaveDMA=0;
+ }
+ }
+}
+
static uint32 ChannelBC[5];
static uint32 RectAmp[2][8];
*b=V;
}
-static void RDoPCM(void)
+static INLINE void DMCDMA(void)
{
- int32 V;
- int32 start,end;
- int64 freq;
- uint32 out=PSG[0x11]<<3;
+ if(DMCSize && !DMCHaveDMA)
+ {
+#if 0
+ X6502_DMR(0x8000+DMCAddress);
+ X6502_DMR(0x8000+DMCAddress);
+ X6502_DMR(0x8000+DMCAddress);
+ DMCDMABuf=X6502_DMR(0x8000+DMCAddress);
+#else
+ X6502_AddCycles(4);
+ DMCDMABuf=X.DB=ARead[0x8000+DMCAddress](0x8000+DMCAddress);
+#endif
+ DMCHaveDMA=1;
+ DMCAddress=(DMCAddress+1)&0x7fff;
+ DMCSize--;
+ if(!DMCSize)
+ {
+ if(DMCFormat&0x40)
+ PrepDPCM();
+ else
+ {
+ SIRQStat|=0x80;
+ if(DMCFormat&0x80)
+ X6502_IRQBegin(FCEU_IQDPCM);
+ }
+ }
+ }
+}
- start=ChannelBC[4];
- end=(SOUNDTS<<16)/soundtsinc;
- if(end<=start) return;
- ChannelBC[4]=end;
+void FCEU_SoundCPUHook(int cycles48)
+{
+ fhcnt-=cycles48;
+ if(fhcnt<=0)
+ {
+ FrameSoundUpdate();
+ fhcnt+=fhinc;
+ }
- if(PSG[0x15]&0x10)
- {
- freq=PCMfreq;
- freq<<=50;
+ DMCDMA();
+ DMCacc-=cycles48/48;
- for(V=start;V<end;V++)
- {
- PCMacc-=nesincsizeLL;
- if(PCMacc<=0)
- {
- if(!PCMBitIndex)
- {
- PCMSizeIndex--;
- if(!PCMSizeIndex)
- {
- if(PSG[0x10]&0x40)
- PrepDPCM();
- else
- {
- PSG[0x15]&=~0x10;
- for(;V<end;V++)
- Wave[V>>4]+=PSG[0x11]<<3;
- goto endopcmo;
- }
- }
- else
- {
- PCMBuffer=ARead[0x8000+PCMAddressIndex](0x8000+PCMAddressIndex);
- PCMAddressIndex=(PCMAddressIndex+1)&0x7fff;
- }
- }
+ while(DMCacc<=0)
+ {
+ if(DMCHaveSample)
+ {
+ uint8 bah=RawDALatch;
+ int t=((DMCShift&1)<<2)-2;
- {
- int t=(((PCMBuffer>>PCMBitIndex)&1)<<2)-2;
- uint8 bah=PSG[0x11];
-
- PCMacc+=freq;
- PSG[0x11]+=t;
- if(PSG[0x11]&0x80)
- PSG[0x11]=bah;
- else
- out=PSG[0x11]<<3;
- }
- PCMBitIndex=(PCMBitIndex+1)&7;
- }
- Wave[V>>4]+=out; //(PSG[0x11]-64)<<3;
- }
- }
- else
+ /* Unbelievably ugly hack */
+ if(FSettings.SndRate)
{
- if((end-start)>64)
- {
- for(V=start;V<=(start|15);V++)
- Wave[V>>4]+=out;
- out<<=4;
- for(V=(start>>4)+1;V<(end>>4);V++)
- Wave[V]+=out;
- out>>=4;
- for(V=end&(~15);V<end;V++)
- Wave[V>>4]+=out;
- }
- else
- for(V=start;V<end;V++)
- Wave[V>>4]+=out;
+ soundtsoffs+=DMCacc;
+ DoPCM(0);
+ soundtsoffs-=DMCacc;
}
- endopcmo:;
+ RawDALatch+=t;
+ if(RawDALatch&0x80)
+ RawDALatch=bah;
+ }
+
+ DMCacc+=DMCPeriod;
+ DMCBitCount=(DMCBitCount+1)&7;
+ DMCShift>>=1;
+ tester();
+ }
}
-static void RDoSQ1(void)
+static void RDoPCM(int32 end)
+{
+ int32 V;
+ int32 start;
+
+ start=ChannelBC[4];
+ if(end==0) end=(SOUNDTS<<16)/soundtsinc;
+ if(end<=start) return;
+ ChannelBC[4]=end;
+
+ for(V=start;V<end;V++)
+ //WaveHi[V]+=(((RawDALatch<<16)/256) * FSettings.PCMVolume)&(~0xFFFF); // TODO get rid of floating calculations to binary. set log volume scaling.
+ Wave[V>>4]+=RawDALatch<<3;
+}
+
+static void RDoSQ1(int32 end)
{
int32 V;
- int32 start,end;
- int64 freq;
+ int32 start;
+ int32 freq;
- CalcRectAmp(0);
start=ChannelBC[0];
- end=(SOUNDTS<<16)/soundtsinc;
+ if(end==0) end=(SOUNDTS<<16)/soundtsinc;
if(end<=start) return;
ChannelBC[0]=end;
+ if(!(EnabledChannels&1 && sqnon&1))
+ return;
+
if(curfreq[0]<8 || curfreq[0]>0x7ff)
return;
if(!CheckFreq(curfreq[0],PSG[0x1]))
return;
- if(PSG[0x15]&1 && sqnon&1)
+ CalcRectAmp(0);
+
{
uint32 out=RectAmp[0][DutyCount[0]];
freq=curfreq[0]+1;
{
- freq<<=50;
+ freq<<=18;
for(V=start;V<end;V++)
{
Wave[V>>4]+=out;
- sqacc[0]-=nesincsizeLL;
+ sqacc[0]-=nesincsize;
if(sqacc[0]<=0)
{
rea:
DutyCount[0]&=7;
out=RectAmp[0][DutyCount[0]];
}
-
}
- }
}
+ }
}
-static void RDoSQ2(void)
+static void RDoSQ2(int32 end)
{
int32 V;
- int32 start,end;
- int64 freq;
+ int32 start;
+ int32 freq;
- CalcRectAmp(1);
start=ChannelBC[1];
- end=(SOUNDTS<<16)/soundtsinc;
+ if(end==0) end=(SOUNDTS<<16)/soundtsinc;
if(end<=start) return;
ChannelBC[1]=end;
+ if(!(EnabledChannels&2 && sqnon&2))
+ return;
+
if(curfreq[1]<8 || curfreq[1]>0x7ff)
return;
if(!CheckFreq(curfreq[1],PSG[0x5]))
return;
- if(PSG[0x15]&2 && sqnon&2)
+ CalcRectAmp(1);
+
{
uint32 out=RectAmp[1][DutyCount[1]];
freq=curfreq[1]+1;
{
- freq<<=50;
+ freq<<=18;
for(V=start;V<end;V++)
{
Wave[V>>4]+=out;
- sqacc[1]-=nesincsizeLL;
+ sqacc[1]-=nesincsize;
if(sqacc[1]<=0)
{
rea:
DutyCount[1]&=7;
out=RectAmp[1][DutyCount[1]];
}
-
}
- }
}
+ }
}
-static void RDoTriangle(void)
+static void RDoTriangle(int32 end)
{
static uint32 tcout=0;
int32 V;
- int32 start,end; //,freq;
- int64 freq=(((PSG[0xa]|((PSG[0xb]&7)<<8))+1));
+ int32 start; //,freq;
+ int32 freq=(((PSG[0xa]|((PSG[0xb]&7)<<8))+1));
start=ChannelBC[2];
- end=(SOUNDTS<<16)/soundtsinc;
+ if(end==0) end=(SOUNDTS<<16)/soundtsinc;
if(end<=start) return;
ChannelBC[2]=end;
- if(! (PSG[0x15]&0x4 && sqnon&4 && tricoop) )
+ if(! (EnabledChannels&0x4 && sqnon&4 && tricoop) )
{ // Counter is halted, but we still need to output.
for(V=start;V<end;V++)
Wave[V>>4]+=tcout;
}
else
{
- static int64 triacc=0;
+ static int32 triacc=0;
static uint8 tc=0;
- freq<<=49;
+ freq<<=17;
for(V=start;V<end;V++)
{
- triacc-=nesincsizeLL;
+ triacc-=nesincsize;
if(triacc<=0)
{
rea:
}
}
-static void RDoNoise(void)
+static void RDoNoise(int32 end)
{
int32 inc,V;
- int32 start,end;
+ int32 start;
start=ChannelBC[3];
- end=(SOUNDTS<<16)/soundtsinc;
+ if(end==0) end=(SOUNDTS<<16)/soundtsinc;
if(end<=start) return;
ChannelBC[3]=end;
- if(PSG[0x15]&0x8 && sqnon&8)
+ if(EnabledChannels&0x8 && sqnon&8)
{
uint32 outo;
uint32 amptab[2];
count[3]+=0x1000;
}
}
-
}
}
DECLFW(Write_IRQFM)
{
- PSG[0x17]=V;
V=(V&0xC0)>>6;
fcnt=0;
if(V&0x2)
fhcnt=fhinc;
X6502_IRQEnd(FCEU_IQFCOUNT);
SIRQStat&=~0x40;
- //IRQFrameMode=V; // IRQFrameMode is PSG[0x17] upper bits
+ IRQFrameMode=V;
}
void SetNESSoundMap(void)
{
- SetWriteHandler(0x4000,0x4013,Write_PSG);
- SetWriteHandler(0x4011,0x4011,Write0x11);
- SetWriteHandler(0x4015,0x4015,Write_PSG);
+ SetWriteHandler(0x4000,0x400F,Write_PSG);
+ SetWriteHandler(0x4010,0x4013,Write_DMCRegs);
SetWriteHandler(0x4017,0x4017,Write_IRQFM);
- SetReadHandler(0x4015,0x4015,Read_PSG);
-}
-static int32 WaveNSF[256];
+ SetWriteHandler(0x4015,0x4015,StatusWrite);
+ SetReadHandler(0x4015,0x4015,StatusRead);
+}
int32 highp; // 0 through 65536, 0 = no high pass, 65536 = max high pass
int32 lowp; // 0 through 65536, 65536 = max low pass(total attenuation)
// 65536 = no low pass
-static void FilterSound(uint32 *in, int32 *out, int16 *outMono, int count)
+static int32 flt_acc=0, flt_acc2=0;
+
+static void FilterSound(uint32 *in, int16 *outMono, int count)
{
- static int64 acc=0, acc2=0;
- //int index=0;
- //int16* tmp;
- //int16* outorig=out;
- //int32 prev=-99999;
- for(;count;count--,in++)//,out++)//,index++)
+// static int min=0, max=0;
+ int sh=2;
+ if (soundvol < 5) sh += 5 - soundvol;
+
+ for(;count;count--,in++,outMono++)
{
- int64 diff;
+ int32 diff;
- diff=((int64)*in<<24)-acc;
+ diff = *in - flt_acc;
- acc+=(diff*highp)>>16;
- acc2+=((diff-acc2)*lowp)>>16;
+ flt_acc += (diff*highp)>>16;
+ flt_acc2+= (int32) (((int64)((diff-flt_acc2)*lowp))>>16);
*in=0;
- // don't change the sound here
-// *out=(acc2*(int64)FSettings.SoundVolume)>>(24+16);
- // volume, 4 times louder by default??
-// *out = acc2 >> 24;
- // just a bit louder. Hope it's okay
- /*
- *out = acc2 >> 22;
- if(*out<-32767) *out=-32767;
- if(*out>32767) *out=32767;
- // go one back
-
- // do MONO
- tmp=(int16 *)(out-1);
- // don't do this the first time
- if (prev == -99999) continue;
- // the middle one should be interpolated
- tmp[1]=(int16)((*out + prev) >> 1);
- prev = *out;
- */
- //outMono[index] = (int16)*out;
- *outMono = (int16)(acc2 >> 24);
- //if(*outMono<-16384) *outMono=-16384;
- //if(*outMono>16384) *outMono=16384;
- outMono++;
-
- // out=((int64)(acc2>>24)*(int64)FSettings.SoundVolume)>>16; //acc2>>24;
-
+ *outMono = flt_acc2*7 >> sh; // * 7 >> 2 = * 1.75
+// if (acc2 < min) { printf("min: %i %04x\n", acc2, acc2); min = acc2; }
+// if (acc2 > max) { printf("max: %i %04x\n", acc2, acc2); max = acc2; }
}
- // do one more
}
-
static int32 inbuf=0;
int FlushEmulateSound(void)
{
}
end=(SOUNDTS<<16)/soundtsinc;
- DoSQ1();
- DoSQ2();
- DoTriangle();
- DoNoise();
- DoPCM();
+ DoSQ1(end);
+ DoSQ2(end);
+ DoTriangle(end);
+ DoNoise(end);
+ DoPCM(end);
if(GameExpSound.Fill)
GameExpSound.Fill(end&0xF);
-// FilterSound(Wave,WaveFinal,end>>4);
- FilterSound(Wave,WaveFinal,WaveFinalMono,end>>4);
-// printf("count %d, num ints %d\n", end, (end >> 4));
- if(FCEUGameInfo.type==GIT_NSF)
- {
- printf("IS NSF");
- int x,s=0,si=end/1024; // Only want 1/4 of the output buffer to be displayed
- for(x=0;x<256;x++)
- {
- WaveNSF[x]=WaveFinal[s>>4];
- s+=si;
- }
- }
+ FilterSound(Wave,WaveFinalMono,end>>4);
if(end&0xF)
Wave[0]=Wave[(end>>4)];
return(end);
}
-int GetSoundBuffer(int32 **W)
+int GetSoundBuffer(int16 **W)
{
- *W=WaveNSF;
+ *W=WaveFinalMono;
return inbuf;
}
-void PowerSound(void)
+void FCEUSND_Power(void)
{
int x;
SetNESSoundMap();
+ memset(PSG,0x00,sizeof(PSG));
+ FCEUSND_Reset();
- for(x=0;x<0x16;x++)
- if(x!=0x14)
- BWrite[0x4000+x](0x4000+x,0);
- PSG[0x17]=0; //x40;
- fhcnt=fhinc;
- fcnt=0;
- nreg=1;
+ memset(Wave,0,sizeof(Wave));
+ memset(WaveHi,0,sizeof(WaveHi));
+ //memset(&EnvUnits,0,sizeof(EnvUnits));
+
+ for(x=0;x<5;x++)
+ ChannelBC[x]=0;
soundtsoffs=0;
+ LoadDMCPeriod(DMCFormat&0xF);
}
-void ResetSound(void)
+void FCEUSND_Reset(void)
{
int x;
for(x=0;x<0x16;x++)
if(x!=1 && x!=5 && x!=0x14) BWrite[0x4000+x](0x4000+x,0);
- PSG[0x17]=0;
+
+ IRQFrameMode=0x0;
fhcnt=fhinc;
fcnt=0;
nreg=1;
+
+ DMCHaveDMA=DMCHaveSample=0;
+ SIRQStat=0x00;
+
+ RawDALatch=0x00;
+ //TriCount=0;
+ //TriMode=0;
+ //tristep=0;
+ EnabledChannels=0;
+ for(x=0;x<4;x++)
+ lengthcount[x]=0;
+
+ DMCAddressLatch=0;
+ DMCSizeLatch=0;
+ DMCFormat=0;
+ DMCAddress=0;
+ DMCSize=0;
+ DMCShift=0;
+ DMCacc=1;
+ DMCBitCount=0;
}
void SetSoundVariables(void)
if(GameExpSound.RChange)
GameExpSound.RChange();
- nesincsizeLL=(int64)((int64)562949953421312*(double)(PAL?PAL_CPU:NTSC_CPU)/(FSettings.SndRate OVERSAMPLE));
- nesincsize=(int64)(((int64)1<<17)*(double)(PAL?PAL_CPU:NTSC_CPU)/(FSettings.SndRate * 16));
+ // nesincsizeLL=(int64)((int64)562949953421312*(double)(PAL?PAL_CPU:NTSC_CPU)/(FSettings.SndRate OVERSAMPLE));
+ nesincsize=(int32)(((int64)1<<17)*(double)(PAL?PAL_CPU:NTSC_CPU)/(FSettings.SndRate * 16)); // 308845 - 1832727
PSG_base=(uint32)(PAL?(long double)PAL_CPU/16:(long double)NTSC_CPU/16);
for(x=0;x<0x10;x++)
NoiseFreqTable[x]=z;
}
soundtsinc=(uint32)((uint64)(PAL?(long double)PAL_CPU*65536:(long double)NTSC_CPU*65536)/(FSettings.SndRate OVERSAMPLE));
- memset(Wave,0,2048*4);
+ memset(Wave,0,sizeof(Wave));
for(x=0;x<5;x++)
ChannelBC[x]=0;
highp=(250<<16)/FSettings.SndRate; // Arbitrary
- lowp=((int64)25000<<16)/FSettings.SndRate; // Arbitrary
+ lowp=(25000<<16)/FSettings.SndRate; // Arbitrary
if(highp>(1<<16)) highp=1<<16;
if(lowp>(1<<16)) lowp=1<<16;
+
+ flt_acc=flt_acc2=0;
}
void FixOldSaveStateSFreq(void)
void FCEUI_SetSoundVolume(uint32 volume)
{
- FSettings.SoundVolume=(volume<<16)/100;
+ FSettings.SoundVolume=volume;
+}
+
+SFORMAT FCEUSND_STATEINFO[]={
+ { &fhcnt, 4|FCEUSTATE_RLSB,"FHCN"},
+ { &fcnt, 1, "FCNT"},
+ { PSG, 0x10, "PSG"},
+ { &EnabledChannels, 1, "ENCH"},
+ { &IRQFrameMode, 1, "IQFM"},
+
+ { decvolume, 3, "DECV"},
+ { &sqnon, 1, "SQNO"},
+ { &nreg, 2|RLSB, "NREG"},
+ { &trimode, 1, "TRIM"},
+ { &tricoop, 1, "TRIC"},
+ { DecCountTo1, 3,"DCT1"},
+
+ { sweepon, 2, "SWEE"},
+ { &curfreq[0], 4|FCEUSTATE_RLSB,"CRF1"},
+ { &curfreq[1], 4|FCEUSTATE_RLSB,"CRF2"},
+ { SweepCount, 2,"SWCT"},
+
+ { &SIRQStat, 1, "SIRQ"},
+
+ { &DMCacc, 4|FCEUSTATE_RLSB, "5ACC"},
+ { &DMCBitCount, 1, "5BIT"},
+ { &DMCAddress, 4|FCEUSTATE_RLSB, "5ADD"},
+ { &DMCSize, 4|FCEUSTATE_RLSB, "5SIZ"},
+ { &DMCShift, 1, "5SHF"},
+
+ { &DMCHaveDMA, 1, "5HVDM"},
+ { &DMCHaveSample, 1, "5HVSP"},
+
+ { &DMCSizeLatch, 1, "5SZL"},
+ { &DMCAddressLatch, 1, "5ADL"},
+ { &DMCFormat, 1, "5FMT"},
+ { &RawDALatch, 1, "RWDA"},
+ { 0, }
+};
+
+void FCEUSND_SaveState(void)
+{
+
+}
+
+void FCEUSND_LoadState(int version)
+{
+ LoadDMCPeriod(DMCFormat&0xF);
+ RawDALatch&=0x7F;
+ DMCAddress&=0x7FFF;
}