extern uint32 PSG_base;
extern int32 PCMIRQCount;
-extern void (*SetSoundVariables)(void);
-
-void SetSoundVariables081(void);
+void SetSoundVariables(void);
void PowerSound(void);
void ResetSound(void);
extern uint8 decvolume[];
int FlushEmulateSound(void);
extern uint32 Wave[2048+512];
extern int16 WaveFinalMono[2048+512];
+extern int32 WaveHi[];
extern uint32 soundtsinc;
extern uint32 soundtsoffs;
void FrameSoundUpdate(void);
void FixOldSaveStateSFreq(void);
+void FCEU_SoundCPUHook(int cycles48);
+DECLFW(Write_IRQFM);