Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / projects / msvc11 / mupen64plus-video-glide64mk2.vcxproj
diff --git a/source/gles2glide64/projects/msvc11/mupen64plus-video-glide64mk2.vcxproj b/source/gles2glide64/projects/msvc11/mupen64plus-video-glide64mk2.vcxproj
new file mode 100644 (file)
index 0000000..701a97c
--- /dev/null
@@ -0,0 +1,203 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{A4D13408-A794-4199-8FC7-4A9A32505005}</ProjectGuid>
+    <RootNamespace>n64Glide</RootNamespace>
+    <ProjectName>mupen64plus-video-glide64mk2</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v110</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings" />
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</GenerateManifest>
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">F:\Code\Third Party\boost;$(IncludePath)</IncludePath>
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">F:\Code\Third Party\boost\stage\lib;$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+      <TypeLibraryName>.\Debug/n64Glide.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\src\Glitch64\inc;..\..\..\mupen64plus-win32-deps\boost-1.53.0\;..\..\..\mupen64plus-core\src\api;..\..\..\mupen64plus-win32-deps\SDL-1.2.14\include;..\..\..\mupen64plus-win32-deps\libpng-1.2.37\include;..\..\..\mupen64plus-win32-deps\zlib-1.2.3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_VARIADIC_MAX=10;_CRT_SECURE_NO_WARNINGS;__MSC__;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>Async</ExceptionHandling>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/n64Glide.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>opengl32.lib;glu32.lib;..\..\..\mupen64plus-win32-deps\SDL-1.2.14\lib\SDL.lib;..\..\..\mupen64plus-win32-deps\libpng-1.2.37\lib\libpng.lib;..\..\..\mupen64plus-win32-deps\zlib-1.2.3\lib\zlib.lib;winmm.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <AdditionalLibraryDirectories>..\lib;..\..\..\mupen64plus-win32-deps\boost-1.53.0\boost\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\Debug/Glide64.pdb</ProgramDatabaseFile>
+      <ImportLibrary>.\Debug/Glide64.lib</ImportLibrary>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Debug/n64Glide.bsc</OutputFile>
+    </Bscmake>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+      <TypeLibraryName>.\Release/n64Glide.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+      <EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
+      <AdditionalIncludeDirectories>..\..\..\mupen64plus-win32-deps\boost-1.53.0\;..\..\..\mupen64plus-core\src\api;..\..\src\Glide64;..\..\src\Glide64\inc;..\..\src\GlideHQ;..\..\src\GlideHQ\tc-1.1+;..\..\src\Glitch64;..\..\src\Glitch64\inc;..\..\..\mupen64plus-win32-deps\SDL-1.2.14\include;..\..\..\mupen64plus-win32-deps\zlib-1.2.3\include;..\..\..\mupen64plus-win32-deps\libpng-1.2.37\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_VARIADIC_MAX=10;_CRT_SECURE_NO_WARNINGS;__MSC__;WIN32;__VISUALC__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>Async</ExceptionHandling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
+      <PrecompiledHeaderOutputFile>.\Release/n64Glide.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>SDL.lib;zlib.lib;libpng.lib;opengl32.lib;winmm.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;msvcrt.lib;LIBCMT.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <AdditionalLibraryDirectories>..\..\..\mupen64plus-win32-deps\boost-1.53.0\boost\libs;..\..\..\mupen64plus-win32-deps\libpng-1.2.37\lib;..\..\..\mupen64plus-win32-deps\zlib-1.2.3\lib;..\..\..\mupen64plus-win32-deps\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
+      <ImportLibrary>
+      </ImportLibrary>
+      <TargetMachine>MachineX86</TargetMachine>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Release/n64Glide.bsc</OutputFile>
+    </Bscmake>
+    <MASM>
+      <EnableMASM51Compatibility>true</EnableMASM51Compatibility>
+    </MASM>
+    <PostBuildEvent>
+      <Message>Copying shared data and libraries to build directory...</Message>
+      <Command>copy ..\..\data\* "$(OutDir)"</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\src\Glide64\3dmath.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Combine.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Config.cpp" />
+    <ClCompile Include="..\..\src\Glide64\CRC.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Debugger.cpp" />
+    <ClCompile Include="..\..\src\Glide64\DepthBufferRender.cpp" />
+    <ClCompile Include="..\..\src\Glide64\FBtoScreen.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Ini.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Keys.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Main.cpp" />
+    <ClCompile Include="..\..\src\Glide64\osal_dynamiclib_win32.c" />
+    <ClCompile Include="..\..\src\Glide64\rdp.cpp" />
+    <ClCompile Include="..\..\src\Glide64\TexBuffer.cpp" />
+    <ClCompile Include="..\..\src\Glide64\TexCache.cpp" />
+    <ClCompile Include="..\..\src\Glide64\Util.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\Ext_TxFilter.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\dxtn.c" />
+    <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\fxt1.c" />
+    <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\texstore.c" />
+    <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\wrapper.c" />
+    <ClCompile Include="..\..\src\GlideHQ\TextureFilters.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TextureFilters_2xsai.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TextureFilters_hq2x.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TextureFilters_hq4x.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxCache.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxDbg.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxFilter.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxFilterExport.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxHiResCache.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxImage.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxQuantize.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxReSample.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxTexCache.cpp" />
+    <ClCompile Include="..\..\src\GlideHQ\TxUtil.cpp" />
+    <ClCompile Include="..\..\src\Glitch64\combiner.cpp" />
+    <ClCompile Include="..\..\src\Glitch64\geometry.cpp" />
+    <ClCompile Include="..\..\src\Glitch64\glitchmain.cpp">
+      <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release/%(Filename)1.obj</ObjectFileName>
+      <XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
+    </ClCompile>
+    <ClCompile Include="..\..\src\Glitch64\textures.cpp" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets" />
+</Project>
\ No newline at end of file