--- /dev/null
+/*
+* Glide64 - Glide video plugin for Nintendo 64 emulators.
+* Copyright (c) 2002 Dave2001
+* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+//****************************************************************
+//
+// Glide64 - Glide Plugin for Nintendo 64 emulators
+// Project started on December 29th, 2001
+//
+// Authors:
+// Dave2001, original author, founded the project in 2001, left it in 2002
+// Gugaman, joined the project in 2002, left it in 2002
+// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
+// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
+//
+//****************************************************************
+//
+// To modify Glide64:
+// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
+// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
+//
+//****************************************************************
+
+typedef void (*rdp_instr)();
+
+// RDP graphic instructions pointer table
+
+static rdp_instr gfx_instruction[10][256] =
+{
+ {
+ // uCode 0 - RSP SW 2.0X
+ // 00-3f
+ // games: Super Mario 64, Tetrisphere, Demos
+ spnoop, uc0_matrix, rsp_reserved0, uc0_movemem,
+ uc0_vertex, rsp_reserved1, uc0_displaylist, rsp_reserved2,
+ rsp_reserved3, uc6_sprite2d, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: Unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, uc0_tri4, rdphalf_cont, rdphalf_2,
+ rdphalf_1, uc0_line3d, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, uc0_popmatrix, uc0_culldl, uc0_tri1,
+ // c0-ff: RDP commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, undef, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ // uCode 1 - F3DEX 1.XX
+ // 00-3f
+ // games: Mario Kart, Star Fox
+ {
+ spnoop, uc0_matrix, rsp_reserved0, uc0_movemem,
+ uc1_vertex, rsp_reserved1, uc0_displaylist, rsp_reserved2,
+ rsp_reserved3, uc6_sprite2d, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, uc6_loaducode,
+ uc1_branch_z, uc1_tri2, uc2_modifyvtx, rdphalf_2,
+ uc1_rdphalf_1, uc1_line3d, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, uc0_popmatrix, uc2_culldl, uc1_tri1,
+ // c0-ff: RDP commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, undef, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ // uCode 2 - F3DEX 2.XX
+ // games: Zelda 64
+ {
+ // 00-3f
+ spnoop, uc2_vertex, uc2_modifyvtx, uc2_culldl,
+ uc1_branch_z, uc2_tri1, uc2_quad, uc2_quad,
+ uc2_line3d, uc6_bg_1cyc, uc6_bg_copy, uc6_obj_rendermode/*undef*/,
+ undef, undef, undef, undef,
+ uc0_tri4, uc0_tri4, uc0_tri4, uc0_tri4,
+ uc0_tri4, uc0_tri4, uc0_tri4, uc0_tri4,
+ uc0_tri4, uc0_tri4, uc0_tri4, uc0_tri4,
+ uc0_tri4, uc0_tri4, uc0_tri4, uc0_tri4,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // 40-7f: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // 80-bf: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // c0-ff: RDP commands mixed with uc2 commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, uc2_special3,
+ uc2_special2, uc2_dlist_cnt, uc2_dma_io, uc0_texture,
+ uc2_pop_matrix, uc2_geom_mode, uc2_matrix, uc2_moveword,
+ uc2_movemem, uc2_load_ucode, uc0_displaylist, uc0_enddl,
+ spnoop, uc1_rdphalf_1, uc0_setothermode_l, uc0_setothermode_h,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, uc2_rdphalf_2, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ // uCode 3 - "RSP SW 2.0D", but not really
+ // 00-3f
+ // games: Wave Race
+ // ** Added by Gonetz **
+ {
+ spnoop, uc0_matrix, rsp_reserved0, uc0_movemem,
+ uc3_vertex, rsp_reserved1, uc0_displaylist, rsp_reserved2,
+ rsp_reserved3, uc6_sprite2d, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, uc3_tri2, rdphalf_cont, rdphalf_2,
+ rdphalf_1, uc3_quad3d, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, uc0_popmatrix, uc0_culldl, uc3_tri1,
+ // c0-ff: RDP commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, undef, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ {
+ // uCode 4 - RSP SW 2.0D EXT
+ // 00-3f
+ // games: Star Wars: Shadows of the Empire
+ spnoop, uc0_matrix, rsp_reserved0, uc0_movemem,
+ uc4_vertex, rsp_reserved1, uc0_displaylist, rsp_reserved2,
+ rsp_reserved3, uc6_sprite2d, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: Unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, uc0_tri4, rdphalf_cont, rdphalf_2,
+ rdphalf_1, uc4_quad3d, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, uc0_popmatrix, uc0_culldl, uc4_tri1,
+ // c0-ff: RDP commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, undef, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ {
+ // uCode 5 - RSP SW 2.0 Diddy
+ // 00-3f
+ // games: Diddy Kong Racing
+ spnoop, uc5_matrix, rsp_reserved0, uc0_movemem,
+ uc5_vertex, uc5_tridma, uc0_displaylist, uc5_dl_in_mem,
+ rsp_reserved3, uc6_sprite2d, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: Unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, uc0_tri4, rdphalf_cont, rdphalf_2,
+ rdphalf_1, uc0_line3d, uc5_cleargeometrymode, uc5_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc5_moveword, uc0_popmatrix, uc0_culldl, uc5_dma_offsets,
+ // c0-ff: RDP commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, undef, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ // uCode 6 - S2DEX 1.XX
+ // games: Yoshi's Story
+ {
+ spnoop, uc6_bg_1cyc, uc6_bg_copy, uc6_obj_rectangle,
+ uc6_obj_sprite, uc6_obj_movemem, uc0_displaylist, rsp_reserved2,
+ rsp_reserved3, undef/*uc6_sprite2d*/, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, uc6_loaducode,
+ uc6_select_dl, uc6_obj_rendermode, uc6_obj_rectangle_r, rdphalf_2,
+ rdphalf_1, uc1_line3d, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, uc0_popmatrix, uc2_culldl, uc1_tri1,
+ // c0-ff: RDP commands
+ rdp_noop, uc6_obj_loadtxtr, uc6_obj_ldtx_sprite, uc6_obj_ldtx_rect,
+ uc6_ldtx_rect_r, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, undef, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+ // uCode 7 - unknown
+ // games: Perfect Dark
+ {
+ // 00-3f
+ spnoop, uc0_matrix, rsp_reserved0, uc0_movemem,
+ uc7_vertex, rsp_reserved1, uc0_displaylist, uc7_colorbase,
+ rsp_reserved3, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // 40-7f: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // 80-bf: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ undef, uc0_tri4, rdphalf_cont, rdphalf_2,
+ rdphalf_1, uc1_tri2, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, uc0_popmatrix, uc0_culldl, uc0_tri1,
+
+ // c0-ff: RDP commands mixed with uc2 commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ undef, undef, undef, undef,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+
+ rdp_loadtlut, rdphalf_2, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ // uCode 8 - unknown
+ // games: Conker's Bad Fur Day
+ {
+ // 00-3f
+ spnoop, uc8_vertex, uc2_modifyvtx, uc2_culldl,
+ uc1_branch_z, uc2_tri1, uc2_quad, uc2_quad,
+ uc2_line3d, uc6_bg_1cyc, uc6_bg_copy, uc6_obj_rendermode/*undef*/,
+ undef, undef, undef, undef,
+ uc8_tri4, uc8_tri4, uc8_tri4, uc8_tri4,
+ uc8_tri4, uc8_tri4, uc8_tri4, uc8_tri4,
+ uc8_tri4, uc8_tri4, uc8_tri4, uc8_tri4,
+ uc8_tri4, uc8_tri4, uc8_tri4, uc8_tri4,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // 40-7f: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // 80-bf: unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+
+ // c0-ff: RDP commands mixed with uc2 commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+ undef, undef, undef, uc2_special3,
+ uc2_special2, uc2_dlist_cnt, uc2_dma_io, uc0_texture,
+ uc2_pop_matrix, uc2_geom_mode, uc2_matrix, uc8_moveword,
+ uc8_movemem, uc2_load_ucode, uc0_displaylist, uc0_enddl,
+ spnoop, rdphalf_1, uc0_setothermode_l, uc0_setothermode_h,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, rdp_setscissor, rdp_setprimdepth, rdp_setothermode,
+ rdp_loadtlut, uc2_rdphalf_2, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+
+ {
+ // uCode 9 - gzsort
+ // games: Telefoot Soccer
+ // 00-3f
+ spnoop, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 40-7f: Unused
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ // 80-bf: Immediate commands
+ uc9_object, uc9_rpdcmd, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdphalf_1, undef, uc0_cleargeometrymode, uc0_setgeometrymode,
+ uc0_enddl, uc0_setothermode_l, uc0_setothermode_h, uc0_texture,
+ uc0_moveword, undef, uc0_culldl, undef,
+ // c0-ff: RDP commands
+ rdp_noop, undef, undef, undef,
+ undef, undef, undef, undef,
+ rdp_trifill, rdp_trifillz, rdp_tritxtr, rdp_tritxtrz,
+ rdp_trishade, rdp_trishadez, rdp_trishadetxtr, rdp_trishadetxtrz,
+
+ uc9_mix, uc9_fmlight, uc9_light, undef,
+ uc9_mtxtrnsp, uc9_mtxcat, uc9_mult_mpmtx, uc9_link_subdl,
+ uc9_set_subdl, uc9_wait_signal, uc9_send_signal, uc0_moveword,
+ uc9_movemem, undef, uc0_displaylist, uc0_enddl,
+
+ undef, undef, uc0_setothermode_l, uc0_setothermode_h,
+ rdp_texrect, rdp_texrect, rdp_loadsync, rdp_pipesync,
+ rdp_tilesync, rdp_fullsync, rdp_setkeygb, rdp_setkeyr,
+ rdp_setconvert, uc9_setscissor, rdp_setprimdepth, rdp_setothermode,
+
+ rdp_loadtlut, rdphalf_2, rdp_settilesize, rdp_loadblock,
+ rdp_loadtile, rdp_settile, rdp_fillrect, rdp_setfillcolor,
+ rdp_setfogcolor, rdp_setblendcolor, rdp_setprimcolor, rdp_setenvcolor,
+ rdp_setcombine, rdp_settextureimage, rdp_setdepthimage, rdp_setcolorimage
+ },
+};