--- /dev/null
+/*
+* Glide64 - Glide video plugin for Nintendo 64 emulators.
+* Copyright (c) 2002 Dave2001
+* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+//****************************************************************
+//
+// Glide64 - Glide Plugin for Nintendo 64 emulators
+// Project started on December 29th, 2001
+//
+// Authors:
+// Dave2001, original author, founded the project in 2001, left it in 2002
+// Gugaman, joined the project in 2002, left it in 2002
+// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
+// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
+//
+//****************************************************************
+//
+// To modify Glide64:
+// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
+// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
+//
+//****************************************************************
+
+#define ucode_Fast3D 0
+#define ucode_F3DEX 1
+#define ucode_F3DEX2 2
+#define ucode_WaveRace 3
+#define ucode_StarWars 4
+#define ucode_DiddyKong 5
+#define ucode_S2DEX 6
+#define ucode_PerfectDark 7
+#define ucode_CBFD 8
+#define ucode_zSort 9
+#define ucode_Turbo3d 21
+
+static void rsp_vertex(int v0, int n)
+{
+Check_FrameSkip;
+
+ wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
+ int i;
+ float x, y, z;
+
+ rdp.v0 = v0; // Current vertex
+ rdp.vn = n; // Number to copy
+
+ // This is special, not handled in update(), but here
+ // * Matrix Pre-multiplication idea by Gonetz (Gonetz@ngs.ru)
+ if (rdp.update & UPDATE_MULT_MAT)
+ {
+ rdp.update ^= UPDATE_MULT_MAT;
+ MulMatrices(rdp.model, rdp.proj, rdp.combined);
+ }
+ // *
+
+ // This is special, not handled in update()
+ if (rdp.update & UPDATE_LIGHTS)
+ {
+ rdp.update ^= UPDATE_LIGHTS;
+
+ // Calculate light vectors
+ for (wxUint32 l=0; l<rdp.num_lights; l++)
+ {
+ InverseTransformVector(&rdp.light[l].dir_x, rdp.light_vector[l], rdp.model);
+ NormalizeVector (rdp.light_vector[l]);
+ }
+ }
+
+ FRDP ("rsp:vertex v0:%d, n:%d, from: %08lx\n", v0, n, addr);
+
+ for (i=0; i < (n<<4); i+=16)
+ {
+ VERTEX *v = &rdp.vtx[v0 + (i>>4)];
+ x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
+ y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
+ z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
+ v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
+ v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
+ v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
+ v->uv_scaled = 0;
+ v->a = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3];
+
+ v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0];
+ v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1];
+ v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2];
+ v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3];
+
+
+ if (fabs(v->w) < 0.001) v->w = 0.001f;
+ v->oow = 1.0f / v->w;
+ v->x_w = v->x * v->oow;
+ v->y_w = v->y * v->oow;
+ v->z_w = v->z * v->oow;
+ CalculateFog (v);
+
+ v->uv_calculated = 0xFFFFFFFF;
+ v->screen_translated = 0;
+ v->shade_mod = 0;
+
+ v->scr_off = 0;
+ if (v->x < -v->w) v->scr_off |= 1;
+ if (v->x > v->w) v->scr_off |= 2;
+ if (v->y < -v->w) v->scr_off |= 4;
+ if (v->y > v->w) v->scr_off |= 8;
+ if (v->w < 0.1f) v->scr_off |= 16;
+// if (v->z_w > 1.0f) v->scr_off |= 32;
+
+ if (rdp.geom_mode & 0x00020000)
+ {
+ v->vec[0] = ((char*)gfx.RDRAM)[(addr+i + 12)^3];
+ v->vec[1] = ((char*)gfx.RDRAM)[(addr+i + 13)^3];
+ v->vec[2] = ((char*)gfx.RDRAM)[(addr+i + 14)^3];
+ if (rdp.geom_mode & 0x40000)
+ {
+ if (rdp.geom_mode & 0x80000)
+ calc_linear (v);
+ else
+ calc_sphere (v);
+ }
+ NormalizeVector (v->vec);
+
+ calc_light (v);
+ }
+ else
+ {
+ v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3];
+ v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3];
+ v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3];
+ }
+#ifdef EXTREME_LOGGING
+ FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, f: %f, z_w: %f, r=%d, g=%d, b=%d, a=%d\n", i>>4, v->x, v->y, v->z, v->w, v->ou*rdp.tiles[rdp.cur_tile].s_scale, v->ov*rdp.tiles[rdp.cur_tile].t_scale, v->f, v->z_w, v->r, v->g, v->b, v->a);
+#endif
+
+ }
+}
+
+static void rsp_tri1(VERTEX **v, wxUint16 linew = 0)
+{
+Check_FrameSkip;
+
+ if (cull_tri(v))
+ rdp.tri_n ++;
+ else
+ {
+ update ();
+ draw_tri (v, linew);
+ rdp.tri_n ++;
+ }
+}
+
+static void rsp_tri2 (VERTEX **v)
+{
+Check_FrameSkip;
+
+ int updated = 0;
+
+ if (cull_tri(v))
+ rdp.tri_n ++;
+ else
+ {
+ updated = 1;
+ update ();
+
+ draw_tri (v);
+ rdp.tri_n ++;
+ }
+
+ if (cull_tri(v+3))
+ rdp.tri_n ++;
+ else
+ {
+ if (!updated)
+ update ();
+
+ draw_tri (v+3);
+ rdp.tri_n ++;
+ }
+}
+
+//
+// uc0:vertex - loads vertices
+//
+static void uc0_vertex()
+{
+ int v0 = (rdp.cmd0 >> 16) & 0xF; // Current vertex
+ int n = ((rdp.cmd0 >> 20) & 0xF) + 1; // Number of vertices to copy
+ rsp_vertex(v0, n);
+}
+
+// ** Definitions **
+
+void modelview_load (float m[4][4])
+{
+ memcpy (rdp.model, m, 64); // 4*4*4(float)
+
+ rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
+}
+
+void modelview_mul (float m[4][4])
+{
+ DECLAREALIGN16VAR(m_src[4][4]);
+ memcpy (m_src, rdp.model, 64);
+ MulMatrices(m, m_src, rdp.model);
+ rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
+}
+
+void modelview_push ()
+{
+ if (rdp.model_i == rdp.model_stack_size)
+ {
+ RDP_E ("** Model matrix stack overflow ** too many pushes\n");
+ LRDP("** Model matrix stack overflow ** too many pushes\n");
+ return;
+ }
+
+ memcpy (rdp.model_stack[rdp.model_i], rdp.model, 64);
+ rdp.model_i ++;
+}
+
+void modelview_pop (int num = 1)
+{
+ if (rdp.model_i > num - 1)
+ {
+ rdp.model_i -= num;
+ }
+ else
+ {
+ RDP_E ("** Model matrix stack error ** too many pops\n");
+ LRDP("** Model matrix stack error ** too many pops\n");
+ return;
+ }
+ memcpy (rdp.model, rdp.model_stack[rdp.model_i], 64);
+ rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
+}
+
+void modelview_load_push (float m[4][4])
+{
+ modelview_push ();
+ modelview_load (m);
+}
+
+void modelview_mul_push (float m[4][4])
+{
+ modelview_push ();
+ modelview_mul (m);
+}
+
+void projection_load (float m[4][4])
+{
+ memcpy (rdp.proj, m, 64); // 4*4*4(float)
+
+ rdp.update |= UPDATE_MULT_MAT;
+}
+
+void projection_mul (float m[4][4])
+{
+ DECLAREALIGN16VAR(m_src[4][4]);
+ memcpy (m_src, rdp.proj, 64);
+ MulMatrices(m, m_src, rdp.proj);
+ rdp.update |= UPDATE_MULT_MAT;
+}
+
+void load_matrix (float m[4][4], wxUint32 addr)
+{
+ FRDP ("matrix - addr: %08lx\n", addr);
+ int x,y; // matrix index
+ addr >>= 1;
+ wxUint16 * src = (wxUint16*)gfx.RDRAM;
+ for (x=0; x<16; x+=4) { // Adding 4 instead of one, just to remove mult. later
+ for (y=0; y<4; y++) {
+ m[x>>2][y] = (float)(
+ (((wxInt32)src[(addr+x+y)^1]) << 16) |
+ src[(addr+x+y+16)^1]
+ ) / 65536.0f;
+ }
+ }
+}
+
+//
+// uc0:matrix - performs matrix operations
+//
+static void uc0_matrix()
+{
+ LRDP("uc0:matrix ");
+
+ // Use segment offset to get the address
+ wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
+ wxUint8 command = (wxUint8)((rdp.cmd0 >> 16) & 0xFF);
+
+ DECLAREALIGN16VAR(m[4][4]);
+ load_matrix(m, addr);
+
+ switch (command)
+ {
+ case 0: // modelview mul nopush
+ LRDP("modelview mul\n");
+ modelview_mul (m);
+ break;
+
+ case 1: // projection mul nopush
+ case 5: // projection mul push, can't push projection
+ LRDP("projection mul\n");
+ projection_mul (m);
+ break;
+
+ case 2: // modelview load nopush
+ LRDP("modelview load\n");
+ modelview_load (m);
+ break;
+
+ case 3: // projection load nopush
+ case 7: // projection load push, can't push projection
+ LRDP("projection load\n");
+ projection_load (m);
+
+ break;
+
+ case 4: // modelview mul push
+ LRDP("modelview mul push\n");
+ modelview_mul_push (m);
+ break;
+
+ case 6: // modelview load push
+ LRDP("modelview load push\n");
+ modelview_load_push (m);
+ break;
+
+ default:
+ FRDP_E ("Unknown matrix command, %02lx", command);
+ FRDP ("Unknown matrix command, %02lx", command);
+ }
+
+#ifdef EXTREME_LOGGING
+ FRDP ("{%f,%f,%f,%f}\n", m[0][0], m[0][1], m[0][2], m[0][3]);
+ FRDP ("{%f,%f,%f,%f}\n", m[1][0], m[1][1], m[1][2], m[1][3]);
+ FRDP ("{%f,%f,%f,%f}\n", m[2][0], m[2][1], m[2][2], m[2][3]);
+ FRDP ("{%f,%f,%f,%f}\n", m[3][0], m[3][1], m[3][2], m[3][3]);
+ FRDP ("\nmodel\n{%f,%f,%f,%f}\n", rdp.model[0][0], rdp.model[0][1], rdp.model[0][2], rdp.model[0][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.model[1][0], rdp.model[1][1], rdp.model[1][2], rdp.model[1][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.model[2][0], rdp.model[2][1], rdp.model[2][2], rdp.model[2][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.model[3][0], rdp.model[3][1], rdp.model[3][2], rdp.model[3][3]);
+ FRDP ("\nproj\n{%f,%f,%f,%f}\n", rdp.proj[0][0], rdp.proj[0][1], rdp.proj[0][2], rdp.proj[0][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.proj[1][0], rdp.proj[1][1], rdp.proj[1][2], rdp.proj[1][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.proj[2][0], rdp.proj[2][1], rdp.proj[2][2], rdp.proj[2][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.proj[3][0], rdp.proj[3][1], rdp.proj[3][2], rdp.proj[3][3]);
+#endif
+}
+
+//
+// uc0:movemem - loads a structure with data
+//
+static void uc0_movemem()
+{
+ LRDP("uc0:movemem ");
+
+ wxUint32 i,a;
+
+ // Check the command
+ switch ((rdp.cmd0 >> 16) & 0xFF)
+ {
+ case 0x80:
+ {
+ a = (segoffset(rdp.cmd1) & 0xFFFFFF) >> 1;
+
+ short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] / 4;
+ short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] / 4;
+ short scale_z = ((short*)gfx.RDRAM)[(a+2)^1];
+ short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] / 4;
+ short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] / 4;
+ short trans_z = ((short*)gfx.RDRAM)[(a+6)^1];
+ if (settings.correct_viewport)
+ {
+ scale_x = abs(scale_x);
+ scale_y = abs(scale_y);
+ }
+ rdp.view_scale[0] = scale_x * rdp.scale_x;
+ rdp.view_scale[1] = -scale_y * rdp.scale_y;
+ rdp.view_scale[2] = 32.0f * scale_z;
+ rdp.view_trans[0] = trans_x * rdp.scale_x;
+ rdp.view_trans[1] = trans_y * rdp.scale_y;
+ rdp.view_trans[2] = 32.0f * trans_z;
+
+ // there are other values than x and y, but I don't know what they do
+
+ rdp.update |= UPDATE_VIEWPORT;
+
+ FRDP ("viewport scale(%d, %d, %d), trans(%d, %d, %d), from:%08lx\n", scale_x, scale_y, scale_z,
+ trans_x, trans_y, trans_z, rdp.cmd1);
+ }
+ break;
+
+ case 0x82:
+ {
+ a = segoffset(rdp.cmd1) & 0x00ffffff;
+ char dir_x = ((char*)gfx.RDRAM)[(a+8)^3];
+ rdp.lookat[1][0] = (float)(dir_x) / 127.0f;
+ char dir_y = ((char*)gfx.RDRAM)[(a+9)^3];
+ rdp.lookat[1][1] = (float)(dir_y) / 127.0f;
+ char dir_z = ((char*)gfx.RDRAM)[(a+10)^3];
+ rdp.lookat[1][2] = (float)(dir_z) / 127.0f;
+ if (!dir_x && !dir_y)
+ rdp.use_lookat = FALSE;
+ else
+ rdp.use_lookat = TRUE;
+ FRDP("lookat_y (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]);
+ }
+ break;
+
+ case 0x84:
+ a = segoffset(rdp.cmd1) & 0x00ffffff;
+ rdp.lookat[0][0] = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f;
+ rdp.lookat[0][1] = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f;
+ rdp.lookat[0][2] = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f;
+ rdp.use_lookat = TRUE;
+ FRDP("lookat_x (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]);
+ break;
+
+ case 0x86:
+ case 0x88:
+ case 0x8a:
+ case 0x8c:
+ case 0x8e:
+ case 0x90:
+ case 0x92:
+ case 0x94:
+ // Get the light #
+ i = (((rdp.cmd0 >> 16) & 0xff) - 0x86) >> 1;
+ a = segoffset(rdp.cmd1) & 0x00ffffff;
+
+ // Get the data
+ rdp.light[i].r = (float)(((wxUint8*)gfx.RDRAM)[(a+0)^3]) / 255.0f;
+ rdp.light[i].g = (float)(((wxUint8*)gfx.RDRAM)[(a+1)^3]) / 255.0f;
+ rdp.light[i].b = (float)(((wxUint8*)gfx.RDRAM)[(a+2)^3]) / 255.0f;
+ rdp.light[i].a = 1.0f;
+ // ** Thanks to Icepir8 for pointing this out **
+ // Lighting must be signed byte instead of byte
+ rdp.light[i].dir_x = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f;
+ rdp.light[i].dir_y = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f;
+ rdp.light[i].dir_z = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f;
+ // **
+
+ //rdp.update |= UPDATE_LIGHTS;
+
+ FRDP ("light: n: %d, r: %.3f, g: %.3f, b: %.3f, x: %.3f, y: %.3f, z: %.3f\n",
+ i, rdp.light[i].r, rdp.light[i].g, rdp.light[i].b,
+ rdp.light_vector[i][0], rdp.light_vector[i][1], rdp.light_vector[i][2]);
+ break;
+
+
+ case 0x9E: //gSPForceMatrix command. Modification of uc2_movemem:matrix. Gonetz.
+ {
+ // do not update the combined matrix!
+ rdp.update &= ~UPDATE_MULT_MAT;
+
+ wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
+ load_matrix(rdp.combined, addr);
+
+ addr = rdp.pc[rdp.pc_i] & BMASK;
+ rdp.pc[rdp.pc_i] = (addr+24) & BMASK; //skip next 3 command, b/c they all are part of gSPForceMatrix
+
+#ifdef EXTREME_LOGGING
+ FRDP ("{%f,%f,%f,%f}\n", rdp.combined[0][0], rdp.combined[0][1], rdp.combined[0][2], rdp.combined[0][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.combined[1][0], rdp.combined[1][1], rdp.combined[1][2], rdp.combined[1][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.combined[2][0], rdp.combined[2][1], rdp.combined[2][2], rdp.combined[2][3]);
+ FRDP ("{%f,%f,%f,%f}\n", rdp.combined[3][0], rdp.combined[3][1], rdp.combined[3][2], rdp.combined[3][3]);
+#endif
+ }
+ break;
+
+ //next 3 command should never appear since they will be skipped in previous command
+ case 0x98:
+ RDP_E ("uc0:movemem matrix 0 - ERROR!\n");
+ LRDP("matrix 0 - IGNORED\n");
+ break;
+
+ case 0x9A:
+ RDP_E ("uc0:movemem matrix 1 - ERROR!\n");
+ LRDP("matrix 1 - IGNORED\n");
+ break;
+
+ case 0x9C:
+ RDP_E ("uc0:movemem matrix 2 - ERROR!\n");
+ LRDP("matrix 2 - IGNORED\n");
+ break;
+
+ default:
+ FRDP_E ("uc0:movemem unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF);
+ FRDP ("unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF);
+ }
+}
+
+//
+// uc0:displaylist - makes a call to another section of code
+//
+static void uc0_displaylist()
+{
+ wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
+
+ // This fixes partially Gauntlet: Legends
+ if (addr == rdp.pc[rdp.pc_i] - 8) { LRDP("display list not executed!\n"); return; }
+
+ wxUint32 push = (rdp.cmd0 >> 16) & 0xFF; // push the old location?
+
+ FRDP("uc0:displaylist: %08lx, push:%s", addr, push?"no":"yes");
+ FRDP(" (seg %d, offset %08lx)\n", (rdp.cmd1>>24)&0x0F, rdp.cmd1&0x00FFFFFF);
+
+ switch (push)
+ {
+ case 0: // push
+ if (rdp.pc_i >= 9) {
+ RDP_E ("** DL stack overflow **");
+ LRDP("** DL stack overflow **\n");
+ return;
+ }
+ rdp.pc_i ++; // go to the next PC in the stack
+ rdp.pc[rdp.pc_i] = addr; // jump to the address
+ break;
+
+ case 1: // no push
+ rdp.pc[rdp.pc_i] = addr; // just jump to the address
+ break;
+
+ default:
+ RDP_E("Unknown displaylist operation\n");
+ LRDP("Unknown displaylist operation\n");
+ }
+}
+
+//
+// tri1 - renders a triangle
+//
+static void uc0_tri1()
+{
+Check_FrameSkip;
+
+ FRDP("uc0:tri1 #%d - %d, %d, %d\n", rdp.tri_n,
+ ((rdp.cmd1>>16) & 0xFF) / 10,
+ ((rdp.cmd1>>8) & 0xFF) / 10,
+ (rdp.cmd1 & 0xFF) / 10);
+
+ VERTEX *v[3] = {
+ &rdp.vtx[((rdp.cmd1 >> 16) & 0xFF) / 10],
+ &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 10],
+ &rdp.vtx[(rdp.cmd1 & 0xFF) / 10]
+ };
+ if (settings.hacks & hack_Makers)
+ {
+ rdp.force_wrap = FALSE;
+ for (int i = 0; i < 3; i++)
+ {
+ if (v[i]->ou < 0.0f || v[i]->ov < 0.0f)
+ {
+ rdp.force_wrap = TRUE;
+ break;
+ }
+ }
+ }
+ rsp_tri1(v);
+}
+
+//
+// uc0:enddl - ends a call made by uc0:displaylist
+//
+static void uc0_enddl()
+{
+ LRDP("uc0:enddl\n");
+
+ if (rdp.pc_i == 0)
+ {
+ LRDP("RDP end\n");
+
+ // Halt execution here
+ rdp.halt = 1;
+ }
+
+ rdp.pc_i --;
+}
+
+static void uc0_culldl()
+{
+ wxUint8 vStart = (wxUint8)((rdp.cmd0 & 0x00FFFFFF) / 40) & 0xF;
+ wxUint8 vEnd = (wxUint8)(rdp.cmd1 / 40) & 0x0F;
+ wxUint32 cond = 0;
+ VERTEX *v;
+
+ FRDP("uc0:culldl start: %d, end: %d\n", vStart, vEnd);
+
+ if (vEnd < vStart) return;
+ for (wxUint16 i=vStart; i<=vEnd; i++)
+ {
+ v = &rdp.vtx[i];
+ // Check if completely off the screen (quick frustrum clipping for 90 FOV)
+ if (v->x >= -v->w)
+ cond |= 0x01;
+ if (v->x <= v->w)
+ cond |= 0x02;
+ if (v->y >= -v->w)
+ cond |= 0x04;
+ if (v->y <= v->w)
+ cond |= 0x08;
+ if (v->w >= 0.1f)
+ cond |= 0x10;
+
+ if (cond == 0x1F)
+ return;
+ }
+
+ LRDP(" - "); // specify that the enddl is not a real command
+ uc0_enddl ();
+}
+
+static void uc0_popmatrix()
+{
+ LRDP("uc0:popmatrix\n");
+
+ wxUint32 param = rdp.cmd1;
+
+ switch (param)
+ {
+ case 0: // modelview
+ modelview_pop ();
+ break;
+
+ case 1: // projection, can't
+ break;
+
+ default:
+ FRDP_E ("Unknown uc0:popmatrix command: 0x%08lx\n", param);
+ FRDP ("Unknown uc0:popmatrix command: 0x%08lx\n", param);
+ }
+}
+
+static void uc6_obj_sprite ();
+
+static void uc0_modifyvtx(wxUint8 where, wxUint16 vtx, wxUint32 val)
+{
+ VERTEX *v = &rdp.vtx[vtx];
+
+ switch (where)
+ {
+ case 0:
+ uc6_obj_sprite ();
+ break;
+
+ case 0x10: // RGBA
+ v->r = (wxUint8)(val >> 24);
+ v->g = (wxUint8)((val >> 16) & 0xFF);
+ v->b = (wxUint8)((val >> 8) & 0xFF);
+ v->a = (wxUint8)(val & 0xFF);
+ v->shade_mod = 0;
+
+ FRDP ("RGBA: %d, %d, %d, %d\n", v->r, v->g, v->b, v->a);
+ break;
+
+ case 0x14: // ST
+ {
+ float scale = rdp.Persp_en ? 0.03125f : 0.015625f;
+ v->ou = (float)((short)(val>>16)) * scale;
+ v->ov = (float)((short)(val&0xFFFF)) * scale;
+ v->uv_calculated = 0xFFFFFFFF;
+ v->uv_scaled = 1;
+ }
+ FRDP ("u/v: (%04lx, %04lx), (%f, %f)\n", (short)(val>>16), (short)(val&0xFFFF),
+ v->ou, v->ov);
+ break;
+
+ case 0x18: // XY screen
+ {
+ float scr_x = (float)((short)(val>>16)) / 4.0f;
+ float scr_y = (float)((short)(val&0xFFFF)) / 4.0f;
+ v->screen_translated = 2;
+ v->sx = scr_x * rdp.scale_x + rdp.offset_x;
+ v->sy = scr_y * rdp.scale_y + rdp.offset_y;
+ if (v->w < 0.01f)
+ {
+ v->w = 1.0f;
+ v->oow = 1.0f;
+ v->z_w = 1.0f;
+ }
+ v->sz = rdp.view_trans[2] + v->z_w * rdp.view_scale[2];
+
+ v->scr_off = 0;
+ if (scr_x < 0) v->scr_off |= 1;
+ if (scr_x > rdp.vi_width) v->scr_off |= 2;
+ if (scr_y < 0) v->scr_off |= 4;
+ if (scr_y > rdp.vi_height) v->scr_off |= 8;
+ if (v->w < 0.1f) v->scr_off |= 16;
+
+ FRDP ("x/y: (%f, %f)\n", scr_x, scr_y);
+ }
+ break;
+
+ case 0x1C: // Z screen
+ {
+ float scr_z = (float)((short)(val>>16));
+ v->z_w = (scr_z - rdp.view_trans[2]) / rdp.view_scale[2];
+ v->z = v->z_w * v->w;
+ FRDP ("z: %f\n", scr_z);
+ }
+ break;
+
+ default:
+ LRDP("UNKNOWN\n");
+ break;
+ }
+}
+
+//
+// uc0:moveword - moves a word to someplace, like the segment pointers
+//
+static void uc0_moveword()
+{
+ LRDP("uc0:moveword ");
+
+ // Find which command this is (lowest byte of cmd0)
+ switch (rdp.cmd0 & 0xFF)
+ {
+ case 0x00:
+ RDP_E ("uc0:moveword matrix - IGNORED\n");
+ LRDP("matrix - IGNORED\n");
+ break;
+
+ case 0x02:
+ rdp.num_lights = ((rdp.cmd1 - 0x80000000) >> 5) - 1; // inverse of equation
+ if (rdp.num_lights > 8) rdp.num_lights = 0;
+
+ rdp.update |= UPDATE_LIGHTS;
+ FRDP ("numlights: %d\n", rdp.num_lights);
+ break;
+
+ case 0x04:
+ if (((rdp.cmd0>>8)&0xFFFF) == 0x04)
+ {
+ rdp.clip_ratio = sqrt((float)rdp.cmd1);
+ rdp.update |= UPDATE_VIEWPORT;
+ }
+ FRDP ("clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1);
+ break;
+
+ case 0x06: // segment
+ FRDP ("segment: %08lx -> seg%d\n", rdp.cmd1, (rdp.cmd0 >> 10) & 0x0F);
+ if ((rdp.cmd1&BMASK)<BMASK)
+ rdp.segment[(rdp.cmd0 >> 10) & 0x0F] = rdp.cmd1;
+ break;
+
+ case 0x08:
+ {
+ rdp.fog_multiplier = (short)(rdp.cmd1 >> 16);
+ rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF);
+ FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset);
+ }
+ break;
+
+ case 0x0a: // moveword LIGHTCOL
+ {
+ int n = (rdp.cmd0&0xE000) >> 13;
+ FRDP ("lightcol light:%d, %08lx\n", n, rdp.cmd1);
+
+ rdp.light[n].r = (float)((rdp.cmd1 >> 24) & 0xFF) / 255.0f;
+ rdp.light[n].g = (float)((rdp.cmd1 >> 16) & 0xFF) / 255.0f;
+ rdp.light[n].b = (float)((rdp.cmd1 >> 8) & 0xFF) / 255.0f;
+ rdp.light[n].a = 255;
+ }
+ break;
+
+ case 0x0c:
+ {
+ wxUint16 val = (wxUint16)((rdp.cmd0 >> 8) & 0xFFFF);
+ wxUint16 vtx = val / 40;
+ wxUint8 where = val%40;
+ uc0_modifyvtx(where, vtx, rdp.cmd1);
+ FRDP ("uc0:modifyvtx: vtx: %d, where: 0x%02lx, val: %08lx - ", vtx, where, rdp.cmd1);
+ }
+ break;
+
+ case 0x0e:
+ LRDP("perspnorm - IGNORED\n");
+ break;
+
+ default:
+ FRDP_E ("uc0:moveword unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF);
+ FRDP ("unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF);
+ }
+}
+
+static void uc0_texture()
+{
+ int tile = (rdp.cmd0 >> 8) & 0x07;
+ if (tile == 7 && (settings.hacks&hack_Supercross)) tile = 0; //fix for supercross 2000
+ rdp.mipmap_level = (rdp.cmd0 >> 11) & 0x07;
+ wxUint32 on = (rdp.cmd0 & 0xFF);
+ rdp.cur_tile = tile;
+
+ if (on)
+ {
+ wxUint16 s = (wxUint16)((rdp.cmd1 >> 16) & 0xFFFF);
+ wxUint16 t = (wxUint16)(rdp.cmd1 & 0xFFFF);
+
+ TILE *tmp_tile = &rdp.tiles[tile];
+ tmp_tile->on = 1;
+ tmp_tile->org_s_scale = s;
+ tmp_tile->org_t_scale = t;
+ tmp_tile->s_scale = (float)(s+1)/65536.0f;
+ tmp_tile->t_scale = (float)(t+1)/65536.0f;
+ tmp_tile->s_scale /= 32.0f;
+ tmp_tile->t_scale /= 32.0f;
+
+ rdp.update |= UPDATE_TEXTURE;
+
+ FRDP("uc0:texture: tile: %d, mipmap_lvl: %d, on: %d, s_scale: %f, t_scale: %f\n",
+ tile, rdp.mipmap_level, on, tmp_tile->s_scale, tmp_tile->t_scale);
+ }
+ else
+ {
+ LRDP("uc0:texture skipped b/c of off\n");
+ rdp.tiles[tile].on = 0;
+ }
+}
+
+
+static void uc0_setothermode_h()
+{
+ LRDP("uc0:setothermode_h: ");
+
+ int shift, len;
+ if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD))
+ {
+ len = (rdp.cmd0 & 0xFF) + 1;
+ shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len;
+ }
+ else
+ {
+ shift = (rdp.cmd0 >> 8) & 0xFF;
+ len = rdp.cmd0 & 0xFF;
+ }
+
+ wxUint32 mask = 0;
+ int i = len;
+ for (; i; i--)
+ mask = (mask << 1) | 1;
+ mask <<= shift;
+
+ rdp.cmd1 &= mask;
+ rdp.othermode_h &= ~mask;
+ rdp.othermode_h |= rdp.cmd1;
+
+ if (mask & 0x00000030) // alpha dither mode
+ {
+ rdp.alpha_dither_mode = (rdp.othermode_h >> 4) & 0x3;
+ FRDP ("alpha dither mode: %s\n", str_dither[rdp.alpha_dither_mode]);
+ }
+
+ if (mask & 0x000000C0) // rgb dither mode
+ {
+ wxUint32 dither_mode = (rdp.othermode_h >> 6) & 0x3;
+ FRDP ("rgb dither mode: %s\n", str_dither[dither_mode]);
+ }
+
+ if (mask & 0x00003000) // filter mode
+ {
+ rdp.filter_mode = (int)((rdp.othermode_h & 0x00003000) >> 12);
+ rdp.update |= UPDATE_TEXTURE;
+ FRDP ("filter mode: %s\n", str_filter[rdp.filter_mode]);
+ }
+
+ if (mask & 0x0000C000) // tlut mode
+ {
+ rdp.tlut_mode = (wxUint8)((rdp.othermode_h & 0x0000C000) >> 14);
+ FRDP ("tlut mode: %s\n", str_tlut[rdp.tlut_mode]);
+ }
+
+ if (mask & 0x00300000) // cycle type
+ {
+ rdp.cycle_mode = (wxUint8)((rdp.othermode_h & 0x00300000) >> 20);
+ rdp.update |= UPDATE_ZBUF_ENABLED;
+ FRDP ("cycletype: %d\n", rdp.cycle_mode);
+ }
+
+ if (mask & 0x00010000) // LOD enable
+ {
+ rdp.LOD_en = (rdp.othermode_h & 0x00010000) ? TRUE : FALSE;
+ FRDP ("LOD_en: %d\n", rdp.LOD_en);
+ }
+
+ if (mask & 0x00080000) // Persp enable
+ {
+ if (rdp.persp_supported)
+ rdp.Persp_en = (rdp.othermode_h & 0x00080000) ? TRUE : FALSE;
+ FRDP ("Persp_en: %d\n", rdp.Persp_en);
+ }
+
+ wxUint32 unk = mask & 0x0FFC60F0F;
+ if (unk) // unknown portions, LARGE
+ {
+ FRDP ("UNKNOWN PORTIONS: shift: %d, len: %d, unknowns: %08lx\n", shift, len, unk);
+ }
+}
+
+static void uc0_setothermode_l()
+{
+ LRDP("uc0:setothermode_l ");
+
+ int shift, len;
+ if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD))
+ {
+ len = (rdp.cmd0 & 0xFF) + 1;
+ shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len;
+ if (shift < 0) shift = 0;
+ }
+ else
+ {
+ len = rdp.cmd0 & 0xFF;
+ shift = (rdp.cmd0 >> 8) & 0xFF;
+ }
+
+ wxUint32 mask = 0;
+ int i = len;
+ for (; i; i--)
+ mask = (mask << 1) | 1;
+ mask <<= shift;
+
+ rdp.cmd1 &= mask;
+ rdp.othermode_l &= ~mask;
+ rdp.othermode_l |= rdp.cmd1;
+
+ if (mask & 0x00000003) // alpha compare
+ {
+ rdp.acmp = rdp.othermode_l & 0x00000003;
+ FRDP ("alpha compare %s\n", ACmp[rdp.acmp]);
+ rdp.update |= UPDATE_ALPHA_COMPARE;
+ }
+
+ if (mask & 0x00000004) // z-src selection
+ {
+ rdp.zsrc = (rdp.othermode_l & 0x00000004) >> 2;
+ FRDP ("z-src sel: %s\n", str_zs[rdp.zsrc]);
+ FRDP ("z-src sel: %08lx\n", rdp.zsrc);
+ rdp.update |= UPDATE_ZBUF_ENABLED;
+ }
+
+ if (mask & 0xFFFFFFF8) // rendermode / blender bits
+ {
+ rdp.update |= UPDATE_FOG_ENABLED; //if blender has no fog bits, fog must be set off
+ rdp.render_mode_changed |= rdp.rm ^ rdp.othermode_l;
+ rdp.rm = rdp.othermode_l;
+ if (settings.flame_corona && (rdp.rm == 0x00504341)) //hack for flame's corona
+ rdp.othermode_l |= /*0x00000020 |*/ 0x00000010;
+ FRDP ("rendermode: %08lx\n", rdp.othermode_l); // just output whole othermode_l
+ }
+
+ // there is not one setothermode_l that's not handled :)
+}
+
+static void uc0_setgeometrymode()
+{
+ rdp.geom_mode |= rdp.cmd1;
+ FRDP("uc0:setgeometrymode %08lx; result: %08lx\n", rdp.cmd1, rdp.geom_mode);
+
+ if (rdp.cmd1 & 0x00000001) // Z-Buffer enable
+ {
+ if (!(rdp.flags & ZBUF_ENABLED))
+ {
+ rdp.flags |= ZBUF_ENABLED;
+ rdp.update |= UPDATE_ZBUF_ENABLED;
+ }
+ }
+ if (rdp.cmd1 & 0x00001000) // Front culling
+ {
+ if (!(rdp.flags & CULL_FRONT))
+ {
+ rdp.flags |= CULL_FRONT;
+ rdp.update |= UPDATE_CULL_MODE;
+ }
+ }
+ if (rdp.cmd1 & 0x00002000) // Back culling
+ {
+ if (!(rdp.flags & CULL_BACK))
+ {
+ rdp.flags |= CULL_BACK;
+ rdp.update |= UPDATE_CULL_MODE;
+ }
+ }
+
+ //Added by Gonetz
+ if (rdp.cmd1 & 0x00010000) // Fog enable
+ {
+ if (!(rdp.flags & FOG_ENABLED))
+ {
+ rdp.flags |= FOG_ENABLED;
+ rdp.update |= UPDATE_FOG_ENABLED;
+ }
+ }
+}
+
+static void uc0_cleargeometrymode()
+{
+ FRDP("uc0:cleargeometrymode %08lx\n", rdp.cmd1);
+
+ rdp.geom_mode &= (~rdp.cmd1);
+
+ if (rdp.cmd1 & 0x00000001) // Z-Buffer enable
+ {
+ if (rdp.flags & ZBUF_ENABLED)
+ {
+ rdp.flags ^= ZBUF_ENABLED;
+ rdp.update |= UPDATE_ZBUF_ENABLED;
+ }
+ }
+ if (rdp.cmd1 & 0x00001000) // Front culling
+ {
+ if (rdp.flags & CULL_FRONT)
+ {
+ rdp.flags ^= CULL_FRONT;
+ rdp.update |= UPDATE_CULL_MODE;
+ }
+ }
+ if (rdp.cmd1 & 0x00002000) // Back culling
+ {
+ if (rdp.flags & CULL_BACK)
+ {
+ rdp.flags ^= CULL_BACK;
+ rdp.update |= UPDATE_CULL_MODE;
+ }
+ }
+
+ //Added by Gonetz
+ if (rdp.cmd1 & 0x00010000) // Fog enable
+ {
+ if (rdp.flags & FOG_ENABLED)
+ {
+ rdp.flags ^= FOG_ENABLED;
+ rdp.update |= UPDATE_FOG_ENABLED;
+ }
+ }
+}
+
+static void uc0_line3d()
+{
+Check_FrameSkip;
+
+ wxUint32 v0 = ((rdp.cmd1 >> 16) & 0xff) / 10;
+ wxUint32 v1 = ((rdp.cmd1 >> 8) & 0xff) / 10;
+ wxUint16 width = (wxUint16)(rdp.cmd1 & 0xFF) + 3;
+
+ VERTEX *v[3] = {
+ &rdp.vtx[v1],
+ &rdp.vtx[v0],
+ &rdp.vtx[v0]
+ };
+ wxUint32 cull_mode = (rdp.flags & CULLMASK) >> CULLSHIFT;
+ rdp.flags |= CULLMASK;
+ rdp.update |= UPDATE_CULL_MODE;
+ rsp_tri1(v, width);
+ rdp.flags ^= CULLMASK;
+ rdp.flags |= cull_mode << CULLSHIFT;
+ rdp.update |= UPDATE_CULL_MODE;
+
+ FRDP("uc0:line3d v0:%d, v1:%d, width:%d\n", v0, v1, width);
+}
+
+static void uc0_tri4 ()
+{
+Check_FrameSkip;
+
+ // c0: 0000 0123, c1: 456789ab
+ // becomes: 405 617 829 a3b
+
+ LRDP("uc0:tri4");
+ FRDP(" #%d, #%d, #%d, #%d - %d, %d, %d - %d, %d, %d - %d, %d, %d - %d, %d, %d\n", rdp.tri_n, rdp.tri_n+1, rdp.tri_n+2, rdp.tri_n+3,
+ (rdp.cmd1 >> 28) & 0xF,
+ (rdp.cmd0 >> 12) & 0xF,
+ (rdp.cmd1 >> 24) & 0xF,
+ (rdp.cmd1 >> 20) & 0xF,
+ (rdp.cmd0 >> 8) & 0xF,
+ (rdp.cmd1 >> 16) & 0xF,
+ (rdp.cmd1 >> 12) & 0xF,
+ (rdp.cmd0 >> 4) & 0xF,
+ (rdp.cmd1 >> 8) & 0xF,
+ (rdp.cmd1 >> 4) & 0xF,
+ (rdp.cmd0 >> 0) & 0xF,
+ (rdp.cmd1 >> 0) & 0xF);
+
+ VERTEX *v[12] = {
+ &rdp.vtx[(rdp.cmd1 >> 28) & 0xF],
+ &rdp.vtx[(rdp.cmd0 >> 12) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 24) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 20) & 0xF],
+ &rdp.vtx[(rdp.cmd0 >> 8) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 16) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 12) & 0xF],
+ &rdp.vtx[(rdp.cmd0 >> 4) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 8) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 4) & 0xF],
+ &rdp.vtx[(rdp.cmd0 >> 0) & 0xF],
+ &rdp.vtx[(rdp.cmd1 >> 0) & 0xF],
+ };
+
+ int updated = 0;
+
+ if (cull_tri(v))
+ rdp.tri_n ++;
+ else
+ {
+ updated = 1;
+ update ();
+
+ draw_tri (v);
+ rdp.tri_n ++;
+ }
+
+ if (cull_tri(v+3))
+ rdp.tri_n ++;
+ else
+ {
+ if (!updated)
+ {
+ updated = 1;
+ update ();
+ }
+
+ draw_tri (v+3);
+ rdp.tri_n ++;
+ }
+
+ if (cull_tri(v+6))
+ rdp.tri_n ++;
+ else
+ {
+ if (!updated)
+ {
+ updated = 1;
+ update ();
+ }
+
+ draw_tri (v+6);
+ rdp.tri_n ++;
+ }
+
+ if (cull_tri(v+9))
+ rdp.tri_n ++;
+ else
+ {
+ if (!updated)
+ {
+ updated = 1;
+ update ();
+ }
+
+ draw_tri (v+9);
+ rdp.tri_n ++;
+ }
+}