Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / src / Glide64 / ucode08.h
diff --git a/source/gles2glide64/src/Glide64/ucode08.h b/source/gles2glide64/src/Glide64/ucode08.h
new file mode 100755 (executable)
index 0000000..6ab6c54
--- /dev/null
@@ -0,0 +1,626 @@
+/*
+* Glide64 - Glide video plugin for Nintendo 64 emulators.
+* Copyright (c) 2002  Dave2001
+* Copyright (c) 2003-2009  Sergey 'Gonetz' Lipski
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+*/
+
+//****************************************************************
+//
+// Glide64 - Glide Plugin for Nintendo 64 emulators
+// Project started on December 29th, 2001
+//
+// Authors:
+// Dave2001, original author, founded the project in 2001, left it in 2002
+// Gugaman, joined the project in 2002, left it in 2002
+// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
+// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
+//
+//****************************************************************
+//
+// To modify Glide64:
+// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
+// * Do NOT send me the whole project or file that you modified.  Take out your modified code sections, and tell me where to put them.  If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
+//
+//****************************************************************
+//
+// January 2004 Created by Gonetz (Gonetz@ngs.ru)
+//
+//****************************************************************
+
+wxUint32 uc8_normale_addr = 0;
+float uc8_coord_mod[16];
+
+static void uc8_vertex ()
+{
+Check_FrameSkip;
+
+       if (rdp.update & UPDATE_MULT_MAT)
+       {
+               rdp.update ^= UPDATE_MULT_MAT;
+       MulMatrices(rdp.model, rdp.proj, rdp.combined);
+       }
+
+       wxUint32 addr = segoffset(rdp.cmd1);
+       int v0, i, n;
+       float x, y, z;
+
+       rdp.vn = n = (rdp.cmd0 >> 12) & 0xFF;
+       rdp.v0 = v0 = ((rdp.cmd0 >> 1) & 0x7F) - n;
+
+       FRDP ("uc8:vertex n: %d, v0: %d, from: %08lx\n", n, v0, addr);
+
+       if (v0 < 0)
+       {
+               RDP_E ("** ERROR: uc2:vertex v0 < 0\n");
+               LRDP("** ERROR: uc2:vertex v0 < 0\n");
+               return;
+       }
+       //*
+       // This is special, not handled in update()
+       if (rdp.update & UPDATE_LIGHTS)
+       {
+               rdp.update ^= UPDATE_LIGHTS;
+
+               // Calculate light vectors
+               for (wxUint32 l=0; l<rdp.num_lights; l++)
+               {
+                       InverseTransformVector(&rdp.light[l].dir_x, rdp.light_vector[l], rdp.model);
+                       NormalizeVector (rdp.light_vector[l]);
+#ifdef EXTREME_LOGGING
+                       FRDP("light_vector[%d] x: %f, y: %f, z: %f\n", l, rdp.light_vector[l][0], rdp.light_vector[l][1], rdp.light_vector[l][2]);
+#endif
+               }
+       }
+       //*/
+    #ifdef __ARM_NEON__
+    float32x4_t comb0, comb1, comb2, comb3;
+    float32x4_t v_xyzw;
+    comb0 = vld1q_f32(rdp.combined[0]);
+    comb1 = vld1q_f32(rdp.combined[1]);
+    comb2 = vld1q_f32(rdp.combined[2]);
+    comb3 = vld1q_f32(rdp.combined[3]);
+       
+       float32x4_t uc8_8_11, uc8_12_15;
+       uc8_8_11 = vld1q_f32(uc8_coord_mod+8);
+       uc8_12_15 = vld1q_f32(uc8_coord_mod+12);
+       float32x4_t unite={1.0f, 1.0f, 1.0f, 1.0f};
+       
+       float32x4_t rdplight[12], rdpcolor[12];
+       for (i=0; i<rdp.num_lights; i++) {
+               rdplight[i] = vld1q_f32(&rdp.light[i].x);
+               rdpcolor[i] = vld1q_f32(&rdp.light[i].r);
+       }
+       
+    #endif
+       for (i=0; i < (n<<4); i+=16)
+       {
+               VERTEX *v = &rdp.vtx[v0 + (i>>4)];
+               x   = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
+               y   = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
+               z   = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
+               v->flags  = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
+               v->ou   = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
+               v->ov   = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
+        v->uv_scaled = 0;
+               v->a    = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3];
+
+#ifdef EXTREME_LOGGING
+               FRDP ("before v%d - x: %f, y: %f, z: %f\n", i>>4, x, y, z);
+#endif
+               #ifdef __ARM_NEON__
+               v_xyzw = x*comb0+y*comb1+z*comb2+comb3;
+               //vst1q_f32((float*)v, v_xyzw);
+               #else
+               v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0];
+               v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1];
+               v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2];
+               v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3];
+               #endif
+
+#ifdef EXTREME_LOGGING
+               FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, flags: %d\n", i>>4, v->x, v->y, v->z, v->w, v->ou, v->ov, v->flags);
+#endif
+               v->uv_calculated = 0xFFFFFFFF;
+               v->screen_translated = 0;
+               v->shade_mod = 0;
+               #ifdef __ARM_NEON__
+               v->x=v_xyzw[0];
+               v->y=v_xyzw[1];
+               v->z=v_xyzw[2];
+               v->w=v_xyzw[3];
+               #endif
+
+               ///*
+               v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3];
+               v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3];
+               v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3];
+
+        if (fabs(v->w) < 0.001) v->w = 0.001f;
+               v->oow = 1.0f / v->w;
+               #ifdef __ARM_NEON__
+               v_xyzw *= v->oow;
+               v->x_w=v_xyzw[0];
+               v->y_w=v_xyzw[1];
+               v->z_w=v_xyzw[2];
+               #else
+               v->x_w = v->x * v->oow;
+               v->y_w = v->y * v->oow;
+               v->z_w = v->z * v->oow;
+               #endif
+
+               v->scr_off = 0;
+               if (v->x < -v->w) v->scr_off |= 1;
+               if (v->x > v->w) v->scr_off |= 2;
+               if (v->y < -v->w) v->scr_off |= 4;
+               if (v->y > v->w) v->scr_off |= 8;
+               if (v->w < 0.1f) v->scr_off |= 16;
+#ifdef EXTREME_LOGGING
+               FRDP ("r: %02lx, g: %02lx, b: %02lx, a: %02lx\n", v->r, v->g, v->b, v->a);
+#endif
+
+               if ((rdp.geom_mode & 0x00020000))
+               {
+                       wxUint32 shift = v0 << 1;
+                       v->vec[0] = ((char*)gfx.RDRAM)[(uc8_normale_addr + (i>>3) + shift + 0)^3];
+                       v->vec[1] = ((char*)gfx.RDRAM)[(uc8_normale_addr + (i>>3) + shift + 1)^3];
+                       v->vec[2] = (char)(v->flags&0xff);
+
+                       if (rdp.geom_mode & 0x80000)
+                       {
+                               calc_linear (v);
+#ifdef EXTREME_LOGGING
+                               FRDP ("calc linear: v%d - u: %f, v: %f\n", i>>4, v->ou, v->ov);
+#endif
+                       }
+                       else if (rdp.geom_mode & 0x40000)
+                       {
+                               calc_sphere (v);
+#ifdef EXTREME_LOGGING
+                               FRDP ("calc sphere: v%d - u: %f, v: %f\n", i>>4, v->ou, v->ov);
+#endif
+                       }
+                       //     FRDP("calc light. r: 0x%02lx, g: 0x%02lx, b: 0x%02lx, nx: %.3f, ny: %.3f, nz: %.3f\n", v->r, v->g, v->b, v->vec[0], v->vec[1], v->vec[2]);
+                       FRDP("v[%d] calc light. r: 0x%02lx, g: 0x%02lx, b: 0x%02lx\n", i>>4, v->r, v->g, v->b);
+                       #ifdef __ARM_NEON__
+                       float32x4_t color = {rdp.light[rdp.num_lights].r, rdp.light[rdp.num_lights].g, rdp.light[rdp.num_lights].b, 1.0f};
+                       #else
+                       float color[3] = {rdp.light[rdp.num_lights].r, rdp.light[rdp.num_lights].g, rdp.light[rdp.num_lights].b};
+                       #endif
+                       FRDP("ambient light. r: %f, g: %f, b: %f\n", color[0], color[1], color[2]);
+                       float light_intensity = 0.0f;
+                       wxUint32 l;
+                       if (rdp.geom_mode & 0x00400000)
+                       {
+                               NormalizeVector (v->vec);
+                               for (l = 0; l < rdp.num_lights-1; l++)
+        {
+          if (!rdp.light[l].nonblack)
+            continue;
+          light_intensity = DotProduct (rdp.light_vector[l], v->vec);
+          FRDP("light %d, intensity : %f\n", l, light_intensity);
+          if (light_intensity < 0.0f)
+            continue;
+          //*
+          if (rdp.light[l].ca > 0.0f)
+          {
+                       #ifdef __ARM_NEON__
+                       float32x4_t vxyzw = (v_xyzw + uc8_8_11)*uc8_12_15 - rdplight[l];
+                       vxyzw = vxyzw*vxyzw;
+                       float invlen = 65536.0f/(vxyzw[0]+vxyzw[1]+vxyzw[2]+vxyzw[3]);
+            float p_i = rdp.light[l].ca * invlen;
+                       #else
+            float vx = (v->x + uc8_coord_mod[8])*uc8_coord_mod[12] - rdp.light[l].x;
+            float vy = (v->y + uc8_coord_mod[9])*uc8_coord_mod[13] - rdp.light[l].y;
+            float vz = (v->z + uc8_coord_mod[10])*uc8_coord_mod[14] - rdp.light[l].z;
+            float vw = (v->w + uc8_coord_mod[11])*uc8_coord_mod[15] - rdp.light[l].w;
+            float len = (vx*vx+vy*vy+vz*vz+vw*vw)/65536.0f;
+            float p_i = rdp.light[l].ca / len;
+                       #endif
+            if (p_i > 1.0f) p_i = 1.0f;
+            light_intensity *= p_i;
+                       #if __ARM_NEON__
+            FRDP("light %d, 1/len: %f, p_intensity : %f\n", l, invlen, p_i);
+                       #else
+            FRDP("light %d, len: %f, p_intensity : %f\n", l, len, p_i);
+                       #endif
+          }
+          //*/
+                 #ifdef __ARM_NEON__
+                 color += rdpcolor[l] * light_intensity;
+                 #else
+          color[0] += rdp.light[l].r * light_intensity;
+          color[1] += rdp.light[l].g * light_intensity;
+          color[2] += rdp.light[l].b * light_intensity;
+                 #endif
+          FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]);
+        }
+        light_intensity = DotProduct (rdp.light_vector[l], v->vec);
+        FRDP("light %d, intensity : %f\n", l, light_intensity);
+        if (light_intensity > 0.0f)
+        {
+                 #ifdef __ARM_NEON__
+                 color += rdpcolor[l] * light_intensity;
+                 #else
+          color[0] += rdp.light[l].r * light_intensity;
+          color[1] += rdp.light[l].g * light_intensity;
+          color[2] += rdp.light[l].b * light_intensity;
+                 #endif
+        }
+        FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]);
+      }
+                       else
+                       {
+                               for (l = 0; l < rdp.num_lights; l++)
+                               {
+                                       if (rdp.light[l].nonblack && rdp.light[l].nonzero)
+                                       {
+                                               #ifdef __ARM_NEON__
+                                               float32x4_t vxyzw = (v_xyzw + uc8_8_11)*uc8_12_15 - rdplight[l];
+                                               vxyzw = vxyzw*vxyzw;
+                                               float invlen = 65536.0f/(vxyzw[0]+vxyzw[1]+vxyzw[2]+vxyzw[3]);
+                                               light_intensity = rdp.light[l].ca * invlen;
+                                               #else
+                                               float vx = (v->x + uc8_coord_mod[8])*uc8_coord_mod[12] - rdp.light[l].x;
+                                               float vy = (v->y + uc8_coord_mod[9])*uc8_coord_mod[13] - rdp.light[l].y;
+                                               float vz = (v->z + uc8_coord_mod[10])*uc8_coord_mod[14] - rdp.light[l].z;
+                                               float vw = (v->w + uc8_coord_mod[11])*uc8_coord_mod[15] - rdp.light[l].w;
+                                               float len = (vx*vx+vy*vy+vz*vz+vw*vw)/65536.0f;
+                                               light_intensity = rdp.light[l].ca / len;
+                                               #endif
+                                               if (light_intensity > 1.0f) light_intensity = 1.0f;
+                                               FRDP("light %d, p_intensity : %f\n", l, light_intensity);
+                                           #ifdef __ARM_NEON__
+                                               color += rdpcolor[l] * light_intensity;
+                                               #else
+                                               color[0] += rdp.light[l].r * light_intensity;
+                                               color[1] += rdp.light[l].g * light_intensity;
+                                               color[2] += rdp.light[l].b * light_intensity;
+                                               #endif
+                                               //FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]);
+                                       }
+                               }
+                       }
+                       #ifdef __ARM_NEON__
+                       color = vminq_f32(color, unite);
+                       #else
+                       if (color[0] > 1.0f) color[0] = 1.0f;
+                       if (color[1] > 1.0f) color[1] = 1.0f;
+                       if (color[2] > 1.0f) color[2] = 1.0f;
+                       #endif
+                       v->r = (wxUint8)(((float)v->r)*color[0]);
+                       v->g = (wxUint8)(((float)v->g)*color[1]);
+                       v->b = (wxUint8)(((float)v->b)*color[2]);
+#ifdef EXTREME_LOGGING
+               FRDP("color after light: r: 0x%02lx, g: 0x%02lx, b: 0x%02lx\n", v->r, v->g, v->b);
+#endif
+               }
+  }
+}
+
+static void uc8_moveword ()
+{
+       wxUint8 index = (wxUint8)((rdp.cmd0 >> 16) & 0xFF);
+       wxUint16 offset = (wxUint16)(rdp.cmd0 & 0xFFFF);
+       wxUint32 data = rdp.cmd1;
+
+       FRDP ("uc8:moveword ");
+
+       switch (index)
+       {
+               // NOTE: right now it's assuming that it sets the integer part first.  This could
+               //  be easily fixed, but only if i had something to test with.
+
+       case 0x02:
+               rdp.num_lights = (data / 48);
+               rdp.update |= UPDATE_LIGHTS;
+               FRDP ("numlights: %d\n", rdp.num_lights);
+               break;
+
+       case 0x04:
+    if (offset == 0x04)
+    {
+      rdp.clip_ratio = sqrt((float)rdp.cmd1);
+      rdp.update |= UPDATE_VIEWPORT;
+    }
+               FRDP ("mw_clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1);
+               break;
+
+       case 0x06:  // moveword SEGMENT
+               {
+                       FRDP ("SEGMENT %08lx -> seg%d\n", data, offset >> 2);
+                       rdp.segment[(offset >> 2) & 0xF] = data;
+               }
+               break;
+
+       case 0x08:
+               {
+                       rdp.fog_multiplier = (short)(rdp.cmd1 >> 16);
+                       rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF);
+                       FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset);
+               }
+               break;
+
+       case 0x0c:
+               RDP_E ("uc8:moveword forcemtx - IGNORED\n");
+               LRDP("forcemtx - IGNORED\n");
+               break;
+
+       case 0x0e:
+               LRDP("perspnorm - IGNORED\n");
+               break;
+
+       case 0x10:  // moveword coord mod
+               {
+                       wxUint8 n = offset >> 2;
+
+                       FRDP ("coord mod:%d, %08lx\n", n, data);
+                       if (rdp.cmd0&8)
+                               return;
+                       wxUint32 idx = (rdp.cmd0>>1)&3;
+                       wxUint32 pos = rdp.cmd0&0x30;
+                       if (pos == 0)
+                       {
+                               uc8_coord_mod[0+idx] = (short)(rdp.cmd1>>16);
+                               uc8_coord_mod[1+idx] = (short)(rdp.cmd1&0xffff);
+                       }
+                       else if (pos == 0x10)
+                       {
+                               uc8_coord_mod[4+idx] = (rdp.cmd1>>16)/65536.0f;
+                               uc8_coord_mod[5+idx] = (rdp.cmd1&0xffff)/65536.0f;
+                               uc8_coord_mod[12+idx] = uc8_coord_mod[0+idx] + uc8_coord_mod[4+idx];
+                               uc8_coord_mod[13+idx] = uc8_coord_mod[1+idx] + uc8_coord_mod[5+idx];
+
+                       }
+                       else if (pos == 0x20)
+                       {
+                               uc8_coord_mod[8+idx] = (short)(rdp.cmd1>>16);
+                               uc8_coord_mod[9+idx] = (short)(rdp.cmd1&0xffff);
+#ifdef EXTREME_LOGGING
+                               if (idx)
+                               {
+                                       for (int k = 8; k < 16; k++)
+                                       {
+                                               FRDP("coord_mod[%d]=%f\n", k, uc8_coord_mod[k]);
+                                       }
+                               }
+#endif
+                       }
+
+               }
+               break;
+
+       default:
+               FRDP_E("uc8:moveword unknown (index: 0x%08lx, offset 0x%08lx)\n", index, offset);
+               FRDP ("unknown (index: 0x%08lx, offset 0x%08lx)\n", index, offset);
+  }
+}
+
+static void uc8_movemem ()
+{
+       int idx = rdp.cmd0 & 0xFF;
+       wxUint32 addr = segoffset(rdp.cmd1);
+       int ofs = (rdp.cmd0 >> 5) & 0x3FFF;
+
+       FRDP ("uc8:movemem ofs:%d ", ofs);
+
+       switch (idx)
+       {
+       case 8:   // VIEWPORT
+               {
+                       wxUint32 a = addr >> 1;
+                       short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] >> 2;
+                       short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] >> 2;
+                       short scale_z = ((short*)gfx.RDRAM)[(a+2)^1];
+                       short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] >> 2;
+                       short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] >> 2;
+                       short trans_z = ((short*)gfx.RDRAM)[(a+6)^1];
+                       rdp.view_scale[0] = scale_x * rdp.scale_x;
+                       rdp.view_scale[1] = -scale_y * rdp.scale_y;
+                       rdp.view_scale[2] = 32.0f * scale_z;
+                       rdp.view_trans[0] = trans_x * rdp.scale_x;
+                       rdp.view_trans[1] = trans_y * rdp.scale_y;
+                       rdp.view_trans[2] = 32.0f * trans_z;
+
+                       rdp.update |= UPDATE_VIEWPORT;
+
+                       FRDP ("viewport scale(%d, %d), trans(%d, %d), from:%08lx\n", scale_x, scale_y,
+                               trans_x, trans_y, a);
+               }
+               break;
+
+       case 10:  // LIGHT
+               {
+                       int n = (ofs / 48);
+            if (n < 2)
+            {
+              char dir_x = ((char*)gfx.RDRAM)[(addr+8)^3];
+              rdp.lookat[n][0] = (float)(dir_x) / 127.0f;
+              char dir_y = ((char*)gfx.RDRAM)[(addr+9)^3];
+              rdp.lookat[n][1] = (float)(dir_y) / 127.0f;
+              char dir_z = ((char*)gfx.RDRAM)[(addr+10)^3];
+              rdp.lookat[n][2] = (float)(dir_z) / 127.0f;
+              rdp.use_lookat = TRUE;
+              if (n == 1)
+              {
+                 if (!dir_x && !dir_y)
+                   rdp.use_lookat = FALSE;
+              }
+              FRDP("lookat_%d (%f, %f, %f)\n", n, rdp.lookat[n][0], rdp.lookat[n][1], rdp.lookat[n][2]);
+              return;
+            }
+            n -= 2;
+                       wxUint8 col = gfx.RDRAM[(addr+0)^3];
+                       rdp.light[n].r = (float)col / 255.0f;
+                       rdp.light[n].nonblack = col;
+                       col = gfx.RDRAM[(addr+1)^3];
+                       rdp.light[n].g = (float)col / 255.0f;
+                       rdp.light[n].nonblack += col;
+                       col = gfx.RDRAM[(addr+2)^3];
+                       rdp.light[n].b = (float)col / 255.0f;
+                       rdp.light[n].nonblack += col;
+                       rdp.light[n].a = 1.0f;
+                       rdp.light[n].dir_x = (float)(((char*)gfx.RDRAM)[(addr+8)^3]) / 127.0f;
+                       rdp.light[n].dir_y = (float)(((char*)gfx.RDRAM)[(addr+9)^3]) / 127.0f;
+                       rdp.light[n].dir_z = (float)(((char*)gfx.RDRAM)[(addr+10)^3]) / 127.0f;
+                       // **
+                       wxUint32 a = addr >> 1;
+                       rdp.light[n].x = (float)(((short*)gfx.RDRAM)[(a+16)^1]);
+                       rdp.light[n].y = (float)(((short*)gfx.RDRAM)[(a+17)^1]);
+                       rdp.light[n].z = (float)(((short*)gfx.RDRAM)[(a+18)^1]);
+                       rdp.light[n].w = (float)(((short*)gfx.RDRAM)[(a+19)^1]);
+                       rdp.light[n].nonzero = gfx.RDRAM[(addr+12)^3];
+                       rdp.light[n].ca = (float)rdp.light[n].nonzero / 16.0f;
+                       //rdp.light[n].la = rdp.light[n].ca * 1.0f;
+#ifdef EXTREME_LOGGING
+                       FRDP ("light: n: %d, pos: x: %f, y: %f, z: %f, w: %f, ca: %f\n",
+                               n, rdp.light[n].x, rdp.light[n].y, rdp.light[n].z, rdp.light[n].w, rdp.light[n].ca);
+#endif
+                       FRDP ("light: n: %d, r: %f, g: %f, b: %f. dir: x: %.3f, y: %.3f, z: %.3f\n",
+                               n, rdp.light[n].r, rdp.light[n].g, rdp.light[n].b,
+                               rdp.light[n].dir_x, rdp.light[n].dir_y, rdp.light[n].dir_z);
+#ifdef EXTREME_LOGGING
+                       for (int t=0; t < 24; t++)
+                       {
+                               FRDP ("light[%d] = 0x%04lx \n", t, ((wxUint16*)gfx.RDRAM)[(a+t)^1]);
+                       }
+#endif
+               }
+               break;
+
+       case 14: //Normales
+               {
+                       uc8_normale_addr = segoffset(rdp.cmd1);
+                       FRDP ("Normale - addr: %08lx\n", uc8_normale_addr);
+#ifdef EXTREME_LOGGING
+      int i;
+                       for (i = 0; i < 32; i++)
+                       {
+                               char x = ((char*)gfx.RDRAM)[uc8_normale_addr + ((i<<1) + 0)^3];
+                               char y = ((char*)gfx.RDRAM)[uc8_normale_addr + ((i<<1) + 1)^3];
+                               FRDP("#%d x = %d, y = %d\n", i, x, y);
+                       }
+                       wxUint32 a = uc8_normale_addr >> 1;
+                       for (i = 0; i < 32; i++)
+                       {
+                               FRDP ("n[%d] = 0x%04lx \n", i, ((wxUint16*)gfx.RDRAM)[(a+i)^1]);
+                       }
+#endif
+               }
+               break;
+
+       default:
+               FRDP ("uc8:movemem unknown (%d)\n", idx);
+       }
+}
+
+
+static void uc8_tri4() //by Gugaman Apr 19 2002
+{
+Check_FrameSkip;
+
+    if (rdp.skip_drawing)
+    {
+               LRDP("uc8:tri4. skipped\n");
+               return;
+    }
+
+       FRDP("uc8:tri4 (#%d - #%d), %d-%d-%d, %d-%d-%d, %d-%d-%d, %d-%d-%d\n",
+               rdp.tri_n,
+               rdp.tri_n+3,
+               ((rdp.cmd0 >> 23) & 0x1F),
+               ((rdp.cmd0 >> 18) & 0x1F),
+               ((((rdp.cmd0 >> 15) & 0x7) << 2) | ((rdp.cmd1 >> 30) &0x3)),
+               ((rdp.cmd0 >> 10) & 0x1F),
+               ((rdp.cmd0 >> 5) & 0x1F),
+               ((rdp.cmd0 >> 0) & 0x1F),
+               ((rdp.cmd1 >> 25) & 0x1F),
+               ((rdp.cmd1 >> 20) & 0x1F),
+               ((rdp.cmd1 >> 15) & 0x1F),
+               ((rdp.cmd1 >> 10) & 0x1F),
+               ((rdp.cmd1 >> 5) & 0x1F),
+               ((rdp.cmd1 >> 0) & 0x1F));
+
+       VERTEX *v[12] = {
+               &rdp.vtx[(rdp.cmd0 >> 23) & 0x1F],
+                       &rdp.vtx[(rdp.cmd0 >> 18) & 0x1F],
+                       &rdp.vtx[((((rdp.cmd0 >> 15) & 0x7) << 2) | ((rdp.cmd1 >> 30) &0x3))],
+                       &rdp.vtx[(rdp.cmd0 >> 10) & 0x1F],
+                       &rdp.vtx[(rdp.cmd0 >> 5) & 0x1F],
+                       &rdp.vtx[(rdp.cmd0 >> 0) & 0x1F],
+                       &rdp.vtx[(rdp.cmd1 >> 25) & 0x1F],
+                       &rdp.vtx[(rdp.cmd1 >> 20) & 0x1F],
+                       &rdp.vtx[(rdp.cmd1 >> 15) & 0x1F],
+                       &rdp.vtx[(rdp.cmd1 >> 10) & 0x1F],
+                       &rdp.vtx[(rdp.cmd1 >> 5) & 0x1F],
+                       &rdp.vtx[(rdp.cmd1 >> 0) & 0x1F]
+       };
+
+       int updated = 0;
+
+       if (cull_tri(v))
+               rdp.tri_n ++;
+       else
+       {
+               updated = 1;
+               update ();
+
+               draw_tri (v);
+               rdp.tri_n ++;
+       }
+
+       if (cull_tri(v+3))
+               rdp.tri_n ++;
+       else
+       {
+               if (!updated)
+               {
+                       updated = 1;
+                       update ();
+               }
+
+               draw_tri (v+3);
+               rdp.tri_n ++;
+       }
+
+       if (cull_tri(v+6))
+               rdp.tri_n ++;
+       else
+       {
+               if (!updated)
+               {
+                       updated = 1;
+                       update ();
+               }
+
+               draw_tri (v+6);
+               rdp.tri_n ++;
+       }
+
+       if (cull_tri(v+9))
+               rdp.tri_n ++;
+       else
+       {
+               if (!updated)
+               {
+                       updated = 1;
+                       update ();
+               }
+
+               draw_tri (v+9);
+               rdp.tri_n ++;
+       }
+}