--- /dev/null
+ToDo!
+
+Glide64
+- Add tlut support for 16bit textures. Remove hacks.
+- Add trapezoid support to le_triangle. Remove hacks.
+- Reduce "Known issues" list :)
+- Port over C ports of NASM functions from balrog's fork
+
+GlideHQ
+- Add OpenGL texture format support.
+
+Glitch64
+- Improve hardware frame buffer emulation support.
+ (FBO depth copies, MSAAed FBO based HWFBE)
+- Add functions, necessary for interactive debugger.
+