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GLES2N64: Put old Frameskip code (from mupen 1.5) instead
[mupen64plus-pandora.git]
/
source
/
gles2n64
/
src
/
OpenGL.cpp
diff --git
a/source/gles2n64/src/OpenGL.cpp
b/source/gles2n64/src/OpenGL.cpp
index
dd0ca4d
..
c9c029f
100755
(executable)
--- a/
source/gles2n64/src/OpenGL.cpp
+++ b/
source/gles2n64/src/OpenGL.cpp
@@
-1214,7
+1214,7
@@
void OGL_SwapBuffers()
{
//OGL_DrawTriangles();
scProgramChanged = 0;
-#if
0
+#if
1
static int frames = 0;
static unsigned lastTicks = 0;
unsigned ticks = ticksGetTicks();