--- /dev/null
+#include <math.h>
+#include "Common.h"
+#include "gles2N64.h"
+#include "OpenGL.h"
+#include "Debug.h"
+#include "RSP.h"
+#include "RDP.h"
+#include "N64.h"
+#include "F3D.h"
+#include "3DMath.h"
+#include "VI.h"
+#include "ShaderCombiner.h"
+#include "DepthBuffer.h"
+#include "GBI.h"
+#include "gSP.h"
+#include "Textures.h"
+
+//#define PRINT_DISPLAYLIST
+//#define PRINT_DISPLAYLIST_NUM 1
+
+RSPInfo RSP;
+
+void RSP_LoadMatrix( f32 mtx[4][4], u32 address )
+{
+
+ f32 recip = 1.5258789e-05f;
+
+ struct _N64Matrix
+ {
+ s16 integer[4][4];
+ u16 fraction[4][4];
+ } *n64Mat = (struct _N64Matrix *)&RDRAM[address];
+
+ for (int i = 0; i < 4; i++)
+ for (int j = 0; j < 4; j++)
+ mtx[i][j] = (GLfloat)(n64Mat->integer[i][j^1]) + (GLfloat)(n64Mat->fraction[i][j^1]) * recip;
+}
+
+void RSP_ProcessDList()
+{
+ VI_UpdateSize();
+ OGL_UpdateScale();
+ TextureCache_ActivateNoise(2);
+
+ RSP.PC[0] = *(u32*)&DMEM[0x0FF0];
+ RSP.PCi = 0;
+ RSP.count = 0;
+
+ RSP.halt = FALSE;
+ RSP.busy = TRUE;
+
+#ifdef __TRIBUFFER_OPT
+ __indexmap_clear();
+#endif
+
+ gSP.matrix.stackSize = min( 32, *(u32*)&DMEM[0x0FE4] >> 6 );
+ gSP.matrix.modelViewi = 0;
+ gSP.changed |= CHANGED_MATRIX;
+
+ for (int i = 0; i < 4; i++)
+ for (int j = 0; j < 4; j++)
+ gSP.matrix.modelView[0][i][j] = 0.0f;
+
+ gSP.matrix.modelView[0][0][0] = 1.0f;
+ gSP.matrix.modelView[0][1][1] = 1.0f;
+ gSP.matrix.modelView[0][2][2] = 1.0f;
+ gSP.matrix.modelView[0][3][3] = 1.0f;
+
+ u32 uc_start = *(u32*)&DMEM[0x0FD0];
+ u32 uc_dstart = *(u32*)&DMEM[0x0FD8];
+ u32 uc_dsize = *(u32*)&DMEM[0x0FDC];
+
+ if ((uc_start != RSP.uc_start) || (uc_dstart != RSP.uc_dstart))
+ gSPLoadUcodeEx( uc_start, uc_dstart, uc_dsize );
+
+ gDPSetAlphaCompare(G_AC_NONE);
+ gDPSetDepthSource(G_ZS_PIXEL);
+ gDPSetRenderMode(0, 0);
+ gDPSetAlphaDither(G_AD_DISABLE);
+ gDPSetColorDither(G_CD_DISABLE);
+ gDPSetCombineKey(G_CK_NONE);
+ gDPSetTextureConvert(G_TC_FILT);
+ gDPSetTextureFilter(G_TF_POINT);
+ gDPSetTextureLUT(G_TT_NONE);
+ gDPSetTextureLOD(G_TL_TILE);
+ gDPSetTextureDetail(G_TD_CLAMP);
+ gDPSetTexturePersp(G_TP_PERSP);
+ gDPSetCycleType(G_CYC_1CYCLE);
+ gDPPipelineMode(G_PM_NPRIMITIVE);
+
+#ifdef PRINT_DISPLAYLIST
+ if ((RSP.DList%PRINT_DISPLAYLIST_NUM) == 0) LOG(LOG_VERBOSE, "BEGIN DISPLAY LIST %i \n", RSP.DList);
+#endif
+
+ while (!RSP.halt)
+ {
+ u32 pc = RSP.PC[RSP.PCi];
+
+ if ((pc + 8) > RDRAMSize)
+ {
+#ifdef DEBUG
+ DebugMsg( DEBUG_LOW | DEBUG_ERROR, "ATTEMPTING TO EXECUTE RSP COMMAND AT INVALID RDRAM LOCATION\n" );
+#endif
+ break;
+ }
+
+
+ u32 w0 = *(u32*)&RDRAM[pc];
+ u32 w1 = *(u32*)&RDRAM[pc+4];
+ RSP.nextCmd = _SHIFTR( *(u32*)&RDRAM[pc+8], 24, 8 );
+ RSP.cmd = _SHIFTR( w0, 24, 8 );
+ RSP.PC[RSP.PCi] += 8;
+
+#ifdef PROFILE_GBI
+ GBI_ProfileBegin(RSP.cmd);
+#endif
+
+#ifdef PRINT_DISPLAYLIST
+ if ((RSP.DList%PRINT_DISPLAYLIST_NUM) == 0) LOG(LOG_VERBOSE, "%s: w0=0x%x w1=0x%x\n", GBI_GetFuncName(GBI.current->type, RSP.cmd), w0, w1);
+#endif
+
+ GBI.cmd[RSP.cmd]( w0, w1 );
+
+#ifdef PROFILE_GBI
+ GBI_ProfileEnd(RSP.cmd);
+#endif
+ }
+
+#ifdef PRINT_DISPLAYLIST
+ if ((RSP.DList%PRINT_DISPLAYLIST_NUM) == 0) LOG(LOG_VERBOSE, "END DISPLAY LIST %i \n", RSP.DList);
+#endif
+
+ RSP.busy = FALSE;
+ RSP.DList++;
+ gSP.changed |= CHANGED_COLORBUFFER;
+}
+
+void RSP_Init()
+{
+ RDRAMSize = 1024 * 1024 * 8;
+ RSP.DList = 0;
+ RSP.uc_start = RSP.uc_dstart = 0;
+ gDP.loadTile = &gDP.tiles[7];
+ gSP.textureTile[0] = &gDP.tiles[0];
+ gSP.textureTile[1] = &gDP.tiles[1];
+
+ DepthBuffer_Init();
+ GBI_Init();
+}
+