--- /dev/null
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Mupen64plus-core - m64p_vidext.h *
+ * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
+ * Copyright (C) 2009 Richard Goedeken *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+/* This header file defines typedefs for function pointers to the core's
+ * video extension functions.
+ */
+
+#if !defined(M64P_VIDEXT_H)
+#define M64P_VIDEXT_H
+
+#include "m64p_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* VidExt_Init()
+ *
+ * This function should be called from within the InitiateGFX() video plugin
+ * function call. The default SDL implementation of this function simply calls
+ * SDL_InitSubSystem(SDL_INIT_VIDEO). It does not open a rendering window or
+ * switch video modes.
+ */
+typedef m64p_error (*ptr_VidExt_Init)(void);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_Init(void);
+#endif
+
+/* VidExt_Quit()
+ *
+ * This function closes any open rendering window and shuts down the video
+ * system. The default SDL implementation of this function calls
+ * SDL_QuitSubSystem(SDL_INIT_VIDEO). This function should be called from
+ * within the RomClose() video plugin function.
+ */
+typedef m64p_error (*ptr_VidExt_Quit)(void);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_Quit(void);
+#endif
+
+/* VidExt_ListFullscreenModes()
+ *
+ * This function is used to enumerate the available resolutions for fullscreen
+ * video modes. A pointer to an array is passed into the function, which is
+ * then filled with resolution sizes.
+ */
+typedef m64p_error (*ptr_VidExt_ListFullscreenModes)(m64p_2d_size *, int *);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_ListFullscreenModes(m64p_2d_size *, int *);
+#endif
+
+/* VidExt_SetVideoMode()
+ *
+ * This function creates a rendering window or switches into a fullscreen
+ * video mode. Any desired OpenGL attributes should be set before calling
+ * this function.
+ */
+typedef m64p_error (*ptr_VidExt_SetVideoMode)(int, int, int, m64p_video_mode, m64p_video_flags);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_SetVideoMode(int, int, int, m64p_video_mode, m64p_video_flags);
+#endif
+
+/* VidExt_ResizeWindow()
+ *
+ * This function resizes the opengl rendering window to match the given size.
+ */
+typedef m64p_error (*ptr_VidExt_ResizeWindow)(int, int);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_ResizeWindow(int, int);
+#endif
+
+/* VidExt_SetCaption()
+ *
+ * This function sets the caption text of the emulator rendering window.
+ */
+typedef m64p_error (*ptr_VidExt_SetCaption)(const char *);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_SetCaption(const char *);
+#endif
+
+/* VidExt_ToggleFullScreen()
+ *
+ * This function toggles between fullscreen and windowed rendering modes.
+ */
+typedef m64p_error (*ptr_VidExt_ToggleFullScreen)(void);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_ToggleFullScreen(void);
+#endif
+
+/* VidExt_GL_GetProcAddress()
+ *
+ * This function is used to get a pointer to an OpenGL extension function. This
+ * is only necessary on the Windows platform, because the OpenGL implementation
+ * shipped with Windows only supports OpenGL version 1.1.
+ */
+typedef void * (*ptr_VidExt_GL_GetProcAddress)(const char *);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT void * CALL VidExt_GL_GetProcAddress(const char *);
+#endif
+
+/* VidExt_GL_SetAttribute()
+ *
+ * This function is used to set certain OpenGL attributes which must be
+ * specified before creating the rendering window with VidExt_SetVideoMode.
+ */
+typedef m64p_error (*ptr_VidExt_GL_SetAttribute)(m64p_GLattr, int);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_GL_SetAttribute(m64p_GLattr, int);
+#endif
+
+/* VidExt_GL_GetAttribute()
+ *
+ * This function is used to get the value of OpenGL attributes. These values may
+ * be changed when calling VidExt_SetVideoMode.
+ */
+typedef m64p_error (*ptr_VidExt_GL_GetAttribute)(m64p_GLattr, int *);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_GL_GetAttribute(m64p_GLattr, int *);
+#endif
+
+/* VidExt_GL_SwapBuffers()
+ *
+ * This function is used to swap the front/back buffers after rendering an
+ * output video frame.
+ */
+typedef m64p_error (*ptr_VidExt_GL_SwapBuffers)(void);
+#if defined(M64P_CORE_PROTOTYPES)
+EXPORT m64p_error CALL VidExt_GL_SwapBuffers(void);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* #define M64P_VIDEXT_H */
+