--- /dev/null
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Mupen64plus-rsp-hle - cicx105.c *
+ * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
+ * Copyright (C) 2012 Bobby Smiles *
+ * Copyright (C) 2009 Richard Goedeken *
+ * Copyright (C) 2002 Hacktarux *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+#include <string.h>
+
+#include "hle.h"
+
+/**
+ * During IPL3 stage of CIC x105 games, the RSP performs some checks and transactions
+ * necessary for booting the game.
+ *
+ * We only implement the needed DMA transactions for booting.
+ *
+ * Found in Banjo-Tooie, Zelda, Perfect Dark, ...)
+ **/
+void cicx105_ucode()
+{
+ // memcpy is okay to use because access constrains are met (alignment, size)
+ unsigned int i;
+ unsigned char * dst = rsp.RDRAM + 0x2fb1f0;
+ unsigned char * src = rsp.IMEM + 0x120;
+
+ /* dma_read(0x1120, 0x1e8, 0x1e8) */
+ memcpy(rsp.IMEM + 0x120, rsp.RDRAM + 0x1e8, 0x1f0);
+
+ /* dma_write(0x1120, 0x2fb1f0, 0xfe817000) */
+ for (i = 0; i < 24; ++i)
+ {
+ memcpy(dst, src, 8);
+ dst += 0xff0;
+ src += 0x8;
+
+ }
+}
+