--- /dev/null
+/******************************************************************************
+ * Arachnoid Graphics Plugin for Mupen64Plus
+ * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
+ *
+ * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *****************************************************************************/
+
+//*****************************************************************************
+//
+// NOTE THAT THIS FILE IS BASED ON MATERIAL FROM glN64.
+// http://gln64.emulation64.com/
+//
+//*****************************************************************************
+
+#include "CombinerStageCreator.h"
+
+//-----------------------------------------------------------------------------
+//* Set Stage
+//! Function used to set combiner stage, tries to simplify and optimize as
+//! much as possible.
+//! From glN64
+//! @param[in] combineCycle Values to be added/subracted/multiplied and interpolated.
+//! @param[out] stageOut Simplified combine cycle with combiner formula.
+//-----------------------------------------------------------------------------
+void setStage(CombineCycle* combineCycle, CombinerStage* stageOut)
+{
+ // Load the first operand
+ stageOut->op[0].op = LOAD;
+ stageOut->op[0].param1 = combineCycle->loadValue;
+ stageOut->numOps = 1;
+
+ // If we're just subtracting zero, skip it
+ if (combineCycle->subValue != ZERO)
+ {
+ if (combineCycle->subValue == stageOut->op[0].param1)
+ stageOut->op[0].param1 = ZERO;
+ else
+ {
+ //Subract operation
+ stageOut->op[1].op = SUB;
+ stageOut->op[1].param1 = combineCycle->subValue;
+ stageOut->numOps++;
+ }
+ }
+
+ //Multiply operation
+ if ((stageOut->numOps > 1) || (stageOut->op[0].param1 != ZERO))
+ {
+ if (combineCycle->multValue == ZERO)
+ {
+ stageOut->numOps = 1;
+ stageOut->op[0].op = LOAD;
+ stageOut->op[0].param1 = ZERO;
+ }
+ else
+ {
+ if ( stageOut->numOps == 1 && stageOut->op[0].param1 == ONE )
+ {
+ //LOAD
+ stageOut->op[0].param1 = combineCycle->multValue;
+ }
+ else
+ {
+ //MULT
+ stageOut->op[stageOut->numOps].op = MUL;
+ stageOut->op[stageOut->numOps].param1 = combineCycle->multValue;
+ stageOut->numOps++;
+ }
+ }
+ }
+
+ //Don't bother adding zero
+ if (combineCycle->addValue != ZERO)
+ {
+ // If all we have so far is zero, then load this instead
+ if ((stageOut->numOps == 1) && (stageOut->op[0].param1 == ZERO))
+ {
+ stageOut->op[0].param1 = combineCycle->addValue;
+ }
+ else
+ {
+ stageOut->op[stageOut->numOps].op = ADD;
+ stageOut->op[stageOut->numOps].param1 = combineCycle->addValue;
+ stageOut->numOps++;
+ }
+ }
+
+ // Handle interpolation
+ if ((stageOut->numOps == 4) && (stageOut->op[1].param1 == stageOut->op[3].param1))
+ {
+ stageOut->numOps = 1;
+ stageOut->op[0].op = INTERPOLATE;
+ stageOut->op[0].param2 = stageOut->op[1].param1;
+ stageOut->op[0].param3 = stageOut->op[2].param1;
+ }
+}