--- /dev/null
+/******************************************************************************
+ * Arachnoid Graphics Plugin for Mupen64Plus
+ * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
+ *
+ * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *****************************************************************************/
+
+#ifndef SIMPLE_TEX_ENV_COMBINER_H_
+#define SIMPLE_TEX_ENV_COMBINER_H_
+
+#include "GBIDefs.h"
+#include "CombinerStructs.h"
+#include "CombinerBase.h"
+
+//Forward declarations
+struct CombineCycle;
+struct CombinerStage;
+struct Combiner;
+
+//*****************************************************************************
+//! Simple Texture Environment Combiner
+//! Uses glTexEnvi to set texture environment i OpenGL.
+//*****************************************************************************
+class SimpleTexEnvCombiner : public CombinerBase
+{
+public:
+
+ //Constructor / Destructor
+ SimpleTexEnvCombiner();
+ ~SimpleTexEnvCombiner();
+
+ //Initialize
+ void initialize();
+
+ //Begin / End Texture Update
+ void beginTextureUpdate();
+ void endTextureUpdate(TexEnvCombiner* texEnv);
+
+ //Sets texture enviorment colors
+ void setTextureEnviromentColors(TexEnvCombiner* texEnv);
+
+ //Create New Texture Environment
+ TexEnvCombiner* createNewTextureEnviroment(Combiner* colorCombiner, Combiner *alphaCombiner);
+
+ //Sets texture enviorment
+ void setTextureEnviroment(TexEnvCombiner* texEnv);
+
+private:
+
+ bool ARB_multitexture; //!< Multitexture Extension supported?
+
+};
+
+#endif