--- /dev/null
+/******************************************************************************
+ * Arachnoid Graphics Plugin for Mupen64Plus
+ * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
+ *
+ * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *****************************************************************************/
+
+#include "MultiTexturingExt.h"
+#include "ExtensionChecker.h"
+
+
+//Multi Texturing functions
+#if !defined(GL_GLEXT_VERSION) && !defined(HAVE_GLES)
+PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
+PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
+PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
+#endif
+bool g_MultiTextureARBSupport = false;
+
+//-----------------------------------------------------------------------------
+//! Function for initializeing multitextureing extensions
+//-----------------------------------------------------------------------------
+bool initializeMultiTexturingExtensions()
+{
+ //Initialize Extentions
+#ifdef HAVE_GLES
+ g_MultiTextureARBSupport = true;
+ return true;
+#else
+ g_MultiTextureARBSupport = isExtensionSupported("GL_ARB_multitexture");
+ if ( g_MultiTextureARBSupport )
+ {
+#ifndef GL_GLEXT_VERSION
+ glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)wglGetProcAddress( "glActiveTextureARB" );
+ glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)wglGetProcAddress( "glClientActiveTextureARB" );
+ glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)wglGetProcAddress( "glMultiTexCoord2fARB" );
+#endif
+ return true;
+ }
+ return false;
+#endif
+}