--- /dev/null
+/*
+Copyright (C) 2003 Rice1964
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+#include "osal_opengl.h"
+
+#include "DeviceBuilder.h"
+#include "FrameBuffer.h"
+#include "OGLCombiner.h"
+#include "OGLDebug.h"
+#include "OGLExtRender.h"
+#include "OGLGraphicsContext.h"
+#include "OGLTexture.h"
+#if SDL_VIDEO_OPENGL
+#include "OGLExtCombiner.h"
+#ifndef HAVE_GLES
+#include "OGLCombinerNV.h"
+#include "OGLCombinerTNT2.h"
+#include "OGLFragmentShaders.h"
+#endif
+#include "OGLExtensions.h"
+#elif SDL_VIDEO_OPENGL_ES2
+#include "OGLES2FragmentShaders.h"
+#endif
+
+//========================================================================
+CDeviceBuilder* CDeviceBuilder::m_pInstance=NULL;
+SupportedDeviceType CDeviceBuilder::m_deviceType = DIRECTX_DEVICE;
+SupportedDeviceType CDeviceBuilder::m_deviceGeneralType = DIRECTX_DEVICE;
+
+CDeviceBuilder* CDeviceBuilder::GetBuilder(void)
+{
+ if( m_pInstance == NULL )
+ CreateBuilder(m_deviceType);
+
+ return m_pInstance;
+}
+
+void CDeviceBuilder::SelectDeviceType(SupportedDeviceType type)
+{
+ if( type != m_deviceType && m_pInstance != NULL )
+ {
+ DeleteBuilder();
+ }
+
+ CDeviceBuilder::m_deviceType = type;
+ switch(type)
+ {
+ case OGL_DEVICE:
+ case OGL_1_1_DEVICE:
+ case OGL_1_2_DEVICE:
+ case OGL_1_3_DEVICE:
+ case OGL_1_4_DEVICE:
+ case OGL_1_4_V2_DEVICE:
+ case OGL_TNT2_DEVICE:
+ case NVIDIA_OGL_DEVICE:
+ case OGL_FRAGMENT_PROGRAM:
+ CDeviceBuilder::m_deviceGeneralType = OGL_DEVICE;
+ break;
+ default:
+ break;
+ }
+}
+
+SupportedDeviceType CDeviceBuilder::GetDeviceType(void)
+{
+ return CDeviceBuilder::m_deviceType;
+}
+
+SupportedDeviceType CDeviceBuilder::GetGeneralDeviceType(void)
+{
+ return CDeviceBuilder::m_deviceGeneralType;
+}
+
+CDeviceBuilder* CDeviceBuilder::CreateBuilder(SupportedDeviceType type)
+{
+ if( m_pInstance == NULL )
+ {
+ switch( type )
+ {
+ case OGL_DEVICE:
+ case OGL_1_1_DEVICE:
+ case OGL_1_2_DEVICE:
+ case OGL_1_3_DEVICE:
+ case OGL_1_4_DEVICE:
+ case OGL_1_4_V2_DEVICE:
+ case OGL_TNT2_DEVICE:
+ case NVIDIA_OGL_DEVICE:
+ case OGL_FRAGMENT_PROGRAM:
+ m_pInstance = new OGLDeviceBuilder();
+ break;
+ default:
+ DebugMessage(M64MSG_ERROR, "CreateBuilder: unknown OGL device type");
+ exit(1);
+ }
+
+ SAFE_CHECK(m_pInstance);
+ }
+
+ return m_pInstance;
+}
+
+void CDeviceBuilder::DeleteBuilder(void)
+{
+ delete m_pInstance;
+ m_pInstance = NULL;
+}
+
+CDeviceBuilder::CDeviceBuilder() :
+ m_pRender(NULL),
+ m_pGraphicsContext(NULL),
+ m_pColorCombiner(NULL),
+ m_pAlphaBlender(NULL)
+{
+}
+
+CDeviceBuilder::~CDeviceBuilder()
+{
+ DeleteGraphicsContext();
+ DeleteRender();
+ DeleteColorCombiner();
+ DeleteAlphaBlender();
+}
+
+void CDeviceBuilder::DeleteGraphicsContext(void)
+{
+ if( m_pGraphicsContext != NULL )
+ {
+ delete m_pGraphicsContext;
+ CGraphicsContext::g_pGraphicsContext = m_pGraphicsContext = NULL;
+ }
+
+ SAFE_DELETE(g_pFrameBufferManager);
+}
+
+void CDeviceBuilder::DeleteRender(void)
+{
+ if( m_pRender != NULL )
+ {
+ delete m_pRender;
+ CRender::g_pRender = m_pRender = NULL;
+ CRender::gRenderReferenceCount = 0;
+ }
+}
+
+void CDeviceBuilder::DeleteColorCombiner(void)
+{
+ if( m_pColorCombiner != NULL )
+ {
+ delete m_pColorCombiner;
+ m_pColorCombiner = NULL;
+ }
+}
+
+void CDeviceBuilder::DeleteAlphaBlender(void)
+{
+ if( m_pAlphaBlender != NULL )
+ {
+ delete m_pAlphaBlender;
+ m_pAlphaBlender = NULL;
+ }
+}
+
+
+//========================================================================
+
+CGraphicsContext * OGLDeviceBuilder::CreateGraphicsContext(void)
+{
+ if( m_pGraphicsContext == NULL )
+ {
+ m_pGraphicsContext = new COGLGraphicsContext();
+ SAFE_CHECK(m_pGraphicsContext);
+ CGraphicsContext::g_pGraphicsContext = m_pGraphicsContext;
+ }
+
+ g_pFrameBufferManager = new FrameBufferManager;
+ return m_pGraphicsContext;
+}
+
+CRender * OGLDeviceBuilder::CreateRender(void)
+{
+ if( m_pRender == NULL )
+ {
+ if( CGraphicsContext::g_pGraphicsContext == NULL && CGraphicsContext::g_pGraphicsContext->Ready() )
+ {
+ DebugMessage(M64MSG_ERROR, "Can not create ColorCombiner before creating and initializing GraphicsContext");
+ m_pRender = NULL;
+ SAFE_CHECK(m_pRender);
+ }
+
+ COGLGraphicsContext &context = *((COGLGraphicsContext*)CGraphicsContext::g_pGraphicsContext);
+
+ if( context.m_bSupportMultiTexture )
+ {
+ // OGL extension render
+ m_pRender = new COGLExtRender();
+ }
+ else
+ {
+ // Basic OGL Render
+ m_pRender = new OGLRender();
+ }
+ SAFE_CHECK(m_pRender);
+ CRender::g_pRender = m_pRender;
+ }
+
+ return m_pRender;
+}
+
+CTexture * OGLDeviceBuilder::CreateTexture(uint32 dwWidth, uint32 dwHeight, TextureUsage usage)
+{
+ COGLTexture *txtr = new COGLTexture(dwWidth, dwHeight, usage);
+ if( txtr->m_pTexture == NULL )
+ {
+ delete txtr;
+ TRACE0("Cannot create new texture, out of video memory");
+ return NULL;
+ }
+ else
+ return txtr;
+}
+
+CColorCombiner * OGLDeviceBuilder::CreateColorCombiner(CRender *pRender)
+{
+ if( m_pColorCombiner == NULL )
+ {
+ if( CGraphicsContext::g_pGraphicsContext == NULL && CGraphicsContext::g_pGraphicsContext->Ready() )
+ {
+ DebugMessage(M64MSG_ERROR, "Can not create ColorCombiner before creating and initializing GraphicsContext");
+ }
+ else
+ {
+ m_deviceType = (SupportedDeviceType)options.OpenglRenderSetting;
+
+#if SDL_VIDEO_OPENGL
+
+ if (m_deviceType == NVIDIA_OGL_DEVICE && !bNvidiaExtensionsSupported)
+ {
+ DebugMessage(M64MSG_WARNING, "Your video card does not support Nvidia OpenGL extensions. Falling back to auto device.");
+ m_deviceType = OGL_DEVICE;
+ }
+ if( m_deviceType == OGL_DEVICE ) // Best fit
+ {
+ GLint maxUnit = 2;
+ COGLGraphicsContext *pcontext = (COGLGraphicsContext *)(CGraphicsContext::g_pGraphicsContext);
+ glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB,&maxUnit);
+ OPENGL_CHECK_ERRORS;
+#ifndef HAVE_GLES
+ if( pcontext->IsExtensionSupported("GL_ARB_fragment_program") )
+ {
+ m_pColorCombiner = new COGL_FragmentProgramCombiner(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: Fragment Program");
+ }
+ else if( pcontext->IsExtensionSupported("GL_NV_texture_env_combine4") ||
+ pcontext->IsExtensionSupported("GL_NV_register_combiners") )
+ {
+ m_pColorCombiner = new COGLColorCombinerNvidia(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: NVidia");
+ }
+ else if( pcontext->IsExtensionSupported("GL_NV_texture_env_combine4") )
+ {
+ m_pColorCombiner = new COGLColorCombinerTNT2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: TNT2");
+ }
+ else if( pcontext->IsExtensionSupported("GL_EXT_texture_env_combine") ||
+ pcontext->IsExtensionSupported("GL_ARB_texture_env_combine") )
+ {
+ if( pcontext->IsExtensionSupported("GL_ARB_texture_env_crossbar") )
+#endif
+ {
+#ifndef HAVE_GLES
+ if( maxUnit > 2 )
+ {
+ m_pColorCombiner = new COGLColorCombiner4v2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.4 version 2");
+ }
+ else
+#endif
+ {
+ m_pColorCombiner = new COGLColorCombiner4(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.4");
+ }
+ }
+#ifndef HAVE_GLES
+ else
+ {
+ if( maxUnit > 2 )
+ {
+ m_pColorCombiner = new COGLColorCombiner4v2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.4 version 2 (w/o env crossbar)");
+ }
+ else
+ {
+ m_pColorCombiner = new COGLColorCombiner2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.2/1.3");
+ }
+ }
+ }
+ else
+ {
+ m_pColorCombiner = new COGLColorCombiner(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: Basic OGL");
+ }
+#endif
+ }
+ else
+ {
+ switch(m_deviceType)
+ {
+ case OGL_1_1_DEVICE:
+ m_pColorCombiner = new COGLColorCombiner(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: Basic OGL");
+ break;
+ case OGL_1_2_DEVICE:
+ case OGL_1_3_DEVICE:
+ m_pColorCombiner = new COGLColorCombiner2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.2/1.3");
+ break;
+ case OGL_1_4_DEVICE:
+ m_pColorCombiner = new COGLColorCombiner4(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.4");
+ break;
+ case OGL_1_4_V2_DEVICE:
+ m_pColorCombiner = new COGLColorCombiner4v2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: OGL 1.4 Version 2");
+ break;
+#ifndef HAVE_GLES
+ case OGL_TNT2_DEVICE:
+ m_pColorCombiner = new COGLColorCombinerTNT2(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: TNT2");
+ break;
+ case NVIDIA_OGL_DEVICE:
+ m_pColorCombiner = new COGLColorCombinerNvidia(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: Nvidia");
+ break;
+ case OGL_FRAGMENT_PROGRAM:
+ m_pColorCombiner = new COGL_FragmentProgramCombiner(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: Fragment Program");
+ break;
+#endif
+ default:
+ break;
+ }
+ }
+
+#elif SDL_VIDEO_OPENGL_ES2
+ m_pColorCombiner = new COGL_FragmentProgramCombiner(pRender);
+ DebugMessage(M64MSG_VERBOSE, "OpenGL Combiner: Fragment Program");
+#endif
+ }
+
+ SAFE_CHECK(m_pColorCombiner);
+ }
+
+ return m_pColorCombiner;
+}
+
+CBlender * OGLDeviceBuilder::CreateAlphaBlender(CRender *pRender)
+{
+ if( m_pAlphaBlender == NULL )
+ {
+ m_pAlphaBlender = new COGLBlender(pRender);
+ SAFE_CHECK(m_pAlphaBlender);
+ }
+
+ return m_pAlphaBlender;
+}
+