--- /dev/null
+/*
+Copyright (C) 2003 Rice1964
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+#ifndef GFXCONTEXT_H
+#define GFXCONTEXT_H
+
+#include "typedefs.h"
+#include "CritSect.h"
+
+enum ClearFlag
+{
+ CLEAR_COLOR_BUFFER=0x01,
+ CLEAR_DEPTH_BUFFER=0x02,
+ CLEAR_COLOR_AND_DEPTH_BUFFER=0x03,
+};
+
+
+typedef struct
+{
+ uint32 addr; //N64 RDRAM address
+ uint32 size; //N64 buffer size
+ uint32 format; //N64 format
+ uint32 width;
+ uint32 height;
+} TextureBufferShortInfo;
+
+
+// This class basically provides an extra level of security for our
+// multithreaded code. Threads can Grab the CGraphicsContext to prevent
+// other threads from changing/releasing any of the pointers while it is
+// running.
+
+// It is based on CCritSect for Lock() and Unlock()
+
+class CGraphicsContext : public CCritSect
+{
+ friend class CDeviceBuilder;
+
+public:
+ bool Ready() { return m_bReady; }
+ bool IsWindowed() {return m_bWindowed;}
+
+ virtual bool Initialize(uint32 dwWidth, uint32 dwHeight, BOOL bWindowed );
+ virtual bool ResizeInitialize(uint32 dwWidth, uint32 dwHeight, BOOL bWindowed );
+ virtual void CleanUp();
+
+ virtual void Clear(ClearFlag flags, uint32 color=0xFF000000, float depth=1.0f) = 0;
+ virtual void UpdateFrame(bool swaponly=false) = 0;
+ virtual int ToggleFullscreen()=0; // return 0 as the result is windowed
+
+ static void InitWindowInfo();
+ static void InitDeviceParameters();
+
+ bool m_supportTextureMirror;
+
+public:
+ static int m_maxFSAA;
+ static int m_maxAnisotropy;
+
+protected:
+ static uint32 m_dwWindowStyle; // Saved window style for mode switches
+ static uint32 m_dwWindowExStyle; // Saved window style for mode switches
+ static uint32 m_dwStatusWindowStyle; // Saved window style for mode switches
+
+ static bool m_deviceCapsIsInitialized;
+
+ bool m_bReady;
+ bool m_bActive;
+
+ bool m_bWindowed;
+ RECT m_rcWindowBounds;
+
+ char m_strDeviceStats[256];
+
+ virtual ~CGraphicsContext();
+ CGraphicsContext();
+
+public:
+ static CGraphicsContext *g_pGraphicsContext;
+ static CGraphicsContext * Get(void);
+ inline const char* GetDeviceStr() {return m_strDeviceStats;}
+ static bool needCleanScene;
+};
+
+#endif
+