Rice Video Plugin for GLES1.1
[mupen64plus-pandora.git] / source / rice_gles / src / RSP_GBI0.h
diff --git a/source/rice_gles/src/RSP_GBI0.h b/source/rice_gles/src/RSP_GBI0.h
new file mode 100644 (file)
index 0000000..bf28e04
--- /dev/null
@@ -0,0 +1,904 @@
+/*
+Copyright (C) 2002 Rice1964
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+*/
+
+#include <cmath>
+#include "Render.h"
+#include "Timing.h"
+
+void RSP_GBI1_SpNoop(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_SpNoop);
+
+    if( (gfx+1)->words.cmd == 0x00 && gRSP.ucode >= 17 )
+    {
+        RSP_RDP_NOIMPL("Double SPNOOP, Skip remain ucodes, PC=%08X, Cmd1=%08X", gDlistStack[gDlistStackPointer].pc, gfx->words.w1);
+        RDP_GFX_PopDL();
+        //if( gRSP.ucode < 17 ) TriggerDPInterrupt();
+    }
+}
+
+void RSP_GBI0_Mtx(Gfx *gfx)
+{   
+    SP_Timing(RSP_GBI0_Mtx);
+
+    uint32 addr = RSPSegmentAddr((gfx->gbi0matrix.addr));
+
+    LOG_UCODE("    Command: %s %s %s Length %d Address 0x%08x",
+        gfx->gbi0matrix.projection == 1 ? "Projection" : "ModelView",
+        gfx->gbi0matrix.load == 1 ? "Load" : "Mul", 
+        gfx->gbi0matrix.push == 1 ? "Push" : "NoPush",
+        gfx->gbi0matrix.len, addr);
+
+    if (addr + 64 > g_dwRamSize)
+    {
+        TRACE1("Mtx: Address invalid (0x%08x)", addr);
+        return;
+    }
+
+    LoadMatrix(addr);
+    
+    if (gfx->gbi0matrix.projection)
+    {
+        CRender::g_pRender->SetProjection(matToLoad, gfx->gbi0matrix.push, gfx->gbi0matrix.load);
+    }
+    else
+    {
+        CRender::g_pRender->SetWorldView(matToLoad, gfx->gbi0matrix.push, gfx->gbi0matrix.load);
+    }
+
+#ifdef DEBUGGER
+    const char *loadstr = gfx->gbi0matrix.load == 1 ? "Load" : "Mul";
+    const char *pushstr = gfx->gbi0matrix.push == 1 ? "Push" : "Nopush";
+    int projlevel = CRender::g_pRender->GetProjectMatrixLevel();
+    int worldlevel = CRender::g_pRender->GetWorldViewMatrixLevel();
+    if( pauseAtNext && eventToPause == NEXT_MATRIX_CMD )
+    {
+        pauseAtNext = false;
+        debuggerPause = true;
+        if (gfx->gbi0matrix.projection)
+        {
+            TRACE3("Pause after %s and %s Matrix: Projection, level=%d\n", loadstr, pushstr, projlevel );
+        }
+        else
+        {
+            TRACE3("Pause after %s and %s Matrix: WorldView level=%d\n", loadstr, pushstr, worldlevel);
+        }
+    }
+    else
+    {
+        if( pauseAtNext && logMatrix ) 
+        {
+            if (gfx->gbi0matrix.projection)
+            {
+                TRACE3("Matrix: %s and %s Projection level=%d\n", loadstr, pushstr, projlevel);
+            }
+            else
+            {
+                TRACE3("Matrix: %s and %s WorldView\n level=%d", loadstr, pushstr, worldlevel);
+            }
+        }
+    }
+#endif
+}
+
+
+void RSP_GBI1_Reserved(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_Reserved);
+    RSP_RDP_NOIMPL("RDP: Reserved (0x%08x 0x%08x)", (gfx->words.w0), (gfx->words.w1));
+}
+
+
+void RSP_GBI1_MoveMem(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_MoveMem);
+
+    uint32 type    = ((gfx->words.w0)>>16)&0xFF;
+    uint32 dwLength  = ((gfx->words.w0))&0xFFFF;
+    uint32 addr = RSPSegmentAddr((gfx->words.w1));
+
+    switch (type) 
+    {
+        case RSP_GBI1_MV_MEM_VIEWPORT:
+            {
+                LOG_UCODE("    RSP_GBI1_MV_MEM_VIEWPORT. Address: 0x%08x, Length: 0x%04x", addr, dwLength);
+                RSP_MoveMemViewport(addr);
+            }
+            break;
+        case RSP_GBI1_MV_MEM_LOOKATY:
+            LOG_UCODE("    RSP_GBI1_MV_MEM_LOOKATY");
+            break;
+        case RSP_GBI1_MV_MEM_LOOKATX:
+            LOG_UCODE("    RSP_GBI1_MV_MEM_LOOKATX");
+            break;
+        case RSP_GBI1_MV_MEM_L0:
+        case RSP_GBI1_MV_MEM_L1:
+        case RSP_GBI1_MV_MEM_L2:
+        case RSP_GBI1_MV_MEM_L3:
+        case RSP_GBI1_MV_MEM_L4:
+        case RSP_GBI1_MV_MEM_L5:
+        case RSP_GBI1_MV_MEM_L6:
+        case RSP_GBI1_MV_MEM_L7:
+            {
+                uint32 dwLight = (type-RSP_GBI1_MV_MEM_L0)/2;
+                LOG_UCODE("    RSP_GBI1_MV_MEM_L%d", dwLight);
+                LOG_UCODE("    Light%d: Length:0x%04x, Address: 0x%08x", dwLight, dwLength, addr);
+
+                RSP_MoveMemLight(dwLight, addr);
+            }
+            break;
+        case RSP_GBI1_MV_MEM_TXTATT:
+            LOG_UCODE("    RSP_GBI1_MV_MEM_TXTATT");
+            break;
+        case RSP_GBI1_MV_MEM_MATRIX_1:
+            RSP_GFX_Force_Matrix(addr);
+            break;
+        case RSP_GBI1_MV_MEM_MATRIX_2:
+            break;
+        case RSP_GBI1_MV_MEM_MATRIX_3:
+            break;
+        case RSP_GBI1_MV_MEM_MATRIX_4:
+            break;
+        default:
+            RSP_RDP_NOIMPL("MoveMem: Unknown Move Type, cmd=%08X, %08X", gfx->words.w0, gfx->words.w1);
+            break;
+    }
+}
+
+
+void RSP_GBI0_Vtx(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI0_Vtx);
+
+    int n = gfx->gbi0vtx.n + 1;
+    int v0 = gfx->gbi0vtx.v0;
+    uint32 addr = RSPSegmentAddr((gfx->gbi0vtx.addr));
+
+    LOG_UCODE("    Address 0x%08x, v0: %d, Num: %d, Length: 0x%04x", addr, v0, n, gfx->gbi0vtx.len);
+
+    if ((v0 + n) > 80)
+    {
+        TRACE3("Warning, invalid vertex positions, N=%d, v0=%d, Addr=0x%08X", n, v0, addr);
+        n = 32 - v0;
+    }
+
+    // Check that address is valid...
+    if ((addr + n*16) > g_dwRamSize)
+    {
+        TRACE1("Vertex Data: Address out of range (0x%08x)", addr);
+    }
+    else
+    {
+        ProcessVertexData(addr, v0, n);
+        status.dwNumVertices += n;
+        DisplayVertexInfo(addr, v0, n);
+    }
+}
+
+
+void RSP_GBI0_DL(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI0_DL);
+
+    uint32 addr = RSPSegmentAddr((gfx->gbi0dlist.addr)) & (g_dwRamSize-1);
+
+    LOG_UCODE("    Address=0x%08x Push: 0x%02x", addr, gfx->gbi0dlist.param);
+    if( addr > g_dwRamSize )
+    {
+        RSP_RDP_NOIMPL("Error: DL addr = %08X out of range, PC=%08X", addr, gDlistStack[gDlistStackPointer].pc );
+        addr &= (g_dwRamSize-1);
+        DebuggerPauseCountN( NEXT_DLIST );
+    }
+
+    if( gfx->gbi0dlist.param == RSP_DLIST_PUSH )
+        gDlistStackPointer++;
+
+    gDlistStack[gDlistStackPointer].pc = addr;
+    gDlistStack[gDlistStackPointer].countdown = MAX_DL_COUNT;
+
+    LOG_UCODE("Level=%d", gDlistStackPointer+1);
+    LOG_UCODE("^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^");
+}
+
+
+void RSP_GBI1_RDPHalf_Cont(Gfx *gfx)    
+{
+    SP_Timing(RSP_GBI1_RDPHalf_Cont);
+
+    LOG_UCODE("RDPHalf_Cont: (Ignored)"); 
+}
+void RSP_GBI1_RDPHalf_2(Gfx *gfx)       
+{ 
+    SP_Timing(RSP_GBI1_RDPHalf_2);
+
+    LOG_UCODE("RDPHalf_2: (Ignored)"); 
+}
+
+void RSP_GBI1_RDPHalf_1(Gfx *gfx)       
+{
+    SP_Timing(RSP_GBI1_RDPHalf_1);
+
+    LOG_UCODE("RDPHalf_1: (Ignored)"); 
+}
+
+void RSP_GBI1_Line3D(Gfx *gfx)
+{
+    status.primitiveType = PRIM_LINE3D;
+
+    uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+
+    BOOL bTrisAdded = FALSE;
+
+    if( gfx->ln3dtri2.v3 == 0 )
+    {
+        // Flying Dragon
+        uint32 dwV0     = gfx->ln3dtri2.v0/gRSP.vertexMult;
+        uint32 dwV1     = gfx->ln3dtri2.v1/gRSP.vertexMult;
+        uint32 dwWidth  = gfx->ln3dtri2.v2;
+        //uint32 dwFlag = gfx->ln3dtri2.v3/gRSP.vertexMult; 
+        
+        CRender::g_pRender->SetCombinerAndBlender();
+
+        status.dwNumTrisRendered++;
+
+        CRender::g_pRender->Line3D(dwV0, dwV1, dwWidth);
+        SP_Timing(RSP_GBI1_Line3D);
+        DP_Timing(RSP_GBI1_Line3D);
+    }
+    else
+    {
+        do {
+            uint32 dwV3  = gfx->ln3dtri2.v3/gRSP.vertexMult;        
+            uint32 dwV0  = gfx->ln3dtri2.v0/gRSP.vertexMult;
+            uint32 dwV1  = gfx->ln3dtri2.v1/gRSP.vertexMult;
+            uint32 dwV2  = gfx->ln3dtri2.v2/gRSP.vertexMult;
+
+            LOG_UCODE("    Line3D: V0: %d, V1: %d, V2: %d, V3: %d", dwV0, dwV1, dwV2, dwV3);
+
+            // Do first tri
+            if (IsTriangleVisible(dwV0, dwV1, dwV2))
+            {
+                DEBUG_DUMP_VERTEXES("Line3D 1/2", dwV0, dwV1, dwV2);
+                if (!bTrisAdded && CRender::g_pRender->IsTextureEnabled())
+                {
+                    PrepareTextures();
+                    InitVertexTextureConstants();
+                }
+
+                if( !bTrisAdded )
+                {
+                    CRender::g_pRender->SetCombinerAndBlender();
+                }
+
+                bTrisAdded = true;
+                PrepareTriangle(dwV0, dwV1, dwV2);
+            }
+
+            // Do second tri
+            if (IsTriangleVisible(dwV2, dwV3, dwV0))
+            {
+                DEBUG_DUMP_VERTEXES("Line3D 2/2", dwV0, dwV1, dwV2);
+                if (!bTrisAdded && CRender::g_pRender->IsTextureEnabled())
+                {
+                    PrepareTextures();
+                    InitVertexTextureConstants();
+                }
+
+                if( !bTrisAdded )
+                {
+                    CRender::g_pRender->SetCombinerAndBlender();
+                }
+
+                bTrisAdded = true;
+                PrepareTriangle(dwV2, dwV3, dwV0);
+            }
+
+            gfx++;
+            dwPC += 8;
+#ifdef DEBUGGER
+        } while (gfx->words.cmd == (uint8)RSP_LINE3D && !(pauseAtNext && eventToPause==NEXT_FLUSH_TRI));
+#else
+        } while (gfx->words.cmd == (uint8)RSP_LINE3D);
+#endif
+
+        gDlistStack[gDlistStackPointer].pc = dwPC-8;
+
+        if (bTrisAdded) 
+        {
+            CRender::g_pRender->DrawTriangles();
+        }
+    }
+}
+
+
+void RSP_GBI1_ClearGeometryMode(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_ClearGeometryMode);
+    uint32 dwMask = ((gfx->words.w1));
+
+#ifdef DEBUGGER
+    LOG_UCODE("    Mask=0x%08x", dwMask);
+    if (dwMask & G_ZBUFFER)                 LOG_UCODE("  Disabling ZBuffer");
+    if (dwMask & G_TEXTURE_ENABLE)          LOG_UCODE("  Disabling Texture");
+    if (dwMask & G_SHADE)                   LOG_UCODE("  Disabling Shade");
+    if (dwMask & G_SHADING_SMOOTH)          LOG_UCODE("  Disabling Smooth Shading");
+    if (dwMask & G_CULL_FRONT)              LOG_UCODE("  Disabling Front Culling");
+    if (dwMask & G_CULL_BACK)               LOG_UCODE("  Disabling Back Culling");
+    if (dwMask & G_FOG)                     LOG_UCODE("  Disabling Fog");
+    if (dwMask & G_LIGHTING)                LOG_UCODE("  Disabling Lighting");
+    if (dwMask & G_TEXTURE_GEN)             LOG_UCODE("  Disabling Texture Gen");
+    if (dwMask & G_TEXTURE_GEN_LINEAR)      LOG_UCODE("  Disabling Texture Gen Linear");
+    if (dwMask & G_LOD)                     LOG_UCODE("  Disabling LOD (no impl)");
+#endif
+
+    gRDP.geometryMode &= ~dwMask;
+    RSP_GFX_InitGeometryMode();
+}
+
+
+
+void RSP_GBI1_SetGeometryMode(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_SetGeometryMode);
+    uint32 dwMask = ((gfx->words.w1));
+
+#ifdef DEBUGGER
+    LOG_UCODE("    Mask=0x%08x", dwMask);
+    if (dwMask & G_ZBUFFER)                 LOG_UCODE("  Enabling ZBuffer");
+    if (dwMask & G_TEXTURE_ENABLE)          LOG_UCODE("  Enabling Texture");
+    if (dwMask & G_SHADE)                   LOG_UCODE("  Enabling Shade");
+    if (dwMask & G_SHADING_SMOOTH)          LOG_UCODE("  Enabling Smooth Shading");
+    if (dwMask & G_CULL_FRONT)              LOG_UCODE("  Enabling Front Culling");
+    if (dwMask & G_CULL_BACK)               LOG_UCODE("  Enabling Back Culling");
+    if (dwMask & G_FOG)                     LOG_UCODE("  Enabling Fog");
+    if (dwMask & G_LIGHTING)                LOG_UCODE("  Enabling Lighting");
+    if (dwMask & G_TEXTURE_GEN)             LOG_UCODE("  Enabling Texture Gen");
+    if (dwMask & G_TEXTURE_GEN_LINEAR)      LOG_UCODE("  Enabling Texture Gen Linear");
+    if (dwMask & G_LOD)                     LOG_UCODE("  Enabling LOD (no impl)");
+#endif // DEBUGGER
+    gRDP.geometryMode |= dwMask;
+    RSP_GFX_InitGeometryMode();
+}
+
+
+void RSP_GBI1_EndDL(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_EndDL);
+    RDP_GFX_PopDL();
+}
+
+
+//static const char * sc_szBlClr[4] = { "In", "Mem", "Bl", "Fog" };
+//static const char * sc_szBlA1[4] = { "AIn", "AFog", "AShade", "0" };
+//static const char * sc_szBlA2[4] = { "1-A", "AMem", "1", "?" };
+
+void RSP_GBI1_SetOtherModeL(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_SetOtherModeL);
+
+    uint32 dwShift = ((gfx->words.w0)>>8)&0xFF;
+    uint32 dwLength= ((gfx->words.w0)   )&0xFF;
+    uint32 dwData  = (gfx->words.w1);
+
+    uint32 dwMask = ((1<<dwLength)-1)<<dwShift;
+
+    uint32 modeL = gRDP.otherModeL;
+    modeL = (modeL&(~dwMask)) | dwData;
+
+    Gfx tempgfx;
+    tempgfx.words.w0 = gRDP.otherModeH;
+    tempgfx.words.w1 = modeL;
+    DLParser_RDPSetOtherMode(&tempgfx);
+}
+
+
+void RSP_GBI1_SetOtherModeH(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_SetOtherModeH);
+
+    uint32 dwShift = ((gfx->words.w0)>>8)&0xFF;
+    uint32 dwLength= ((gfx->words.w0)   )&0xFF;
+    uint32 dwData  = (gfx->words.w1);
+
+    uint32 dwMask = ((1<<dwLength)-1)<<dwShift;
+    uint32 dwModeH = gRDP.otherModeH;
+
+    dwModeH = (dwModeH&(~dwMask)) | dwData;
+    Gfx tempgfx;
+    tempgfx.words.w0 = dwModeH;
+    tempgfx.words.w1 = gRDP.otherModeL;
+    DLParser_RDPSetOtherMode(&tempgfx );
+}
+
+
+void RSP_GBI1_Texture(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_Texture);
+
+    float fTextureScaleS = (float)(gfx->texture.scaleS) / (65536.0f * 32.0f);
+    float fTextureScaleT = (float)(gfx->texture.scaleT) / (65536.0f * 32.0f);
+
+    if( (((gfx->words.w1)>>16)&0xFFFF) == 0xFFFF )
+    {
+        fTextureScaleS = 1/32.0f;
+    }
+    else if( (((gfx->words.w1)>>16)&0xFFFF) == 0x8000 )
+    {
+        fTextureScaleS = 1/64.0f;
+    }
+#ifdef DEBUGGER
+    else if( ((gfx->words.w1>>16)&0xFFFF) != 0 )
+    {
+        //DebuggerAppendMsg("Warning, texture scale = %08X is not integer", (word1>>16)&0xFFFF);
+    }
+#endif
+
+    if( (((gfx->words.w1)    )&0xFFFF) == 0xFFFF )
+    {
+        fTextureScaleT = 1/32.0f;
+    }
+    else if( (((gfx->words.w1)    )&0xFFFF) == 0x8000 )
+    {
+        fTextureScaleT = 1/64.0f;
+    }
+#ifdef DEBUGGER
+    else if( (gfx->words.w1&0xFFFF) != 0 )
+    {
+        //DebuggerAppendMsg("Warning, texture scale = %08X is not integer", (word1)&0xFFFF);
+    }
+#endif
+
+    if( gRSP.ucode == 6 )
+    {
+        if( fTextureScaleS == 0 )   fTextureScaleS = 1.0f/32.0f;
+        if( fTextureScaleT == 0 )   fTextureScaleT = 1.0f/32.0f;
+    }
+
+    CRender::g_pRender->SetTextureEnableAndScale(gfx->texture.tile, gfx->texture.enable_gbi0, fTextureScaleS, fTextureScaleT);
+
+    // What happens if these are 0? Interpret as 1.0f?
+
+    LOG_TEXTURE(
+    {
+        DebuggerAppendMsg("SetTexture: Level: %d Tile: %d %s\n", gfx->texture.level, gfx->texture.tile, gfx->texture.enable_gbi0 ? "enabled":"disabled");
+        DebuggerAppendMsg("            ScaleS: %f, ScaleT: %f\n", fTextureScaleS*32.0f, fTextureScaleT*32.0f);
+    });
+
+    DEBUGGER_PAUSE_COUNT_N(NEXT_SET_TEXTURE);
+    LOG_UCODE("    Level: %d Tile: %d %s", gfx->texture.level, gfx->texture.tile, gfx->texture.enable_gbi0 ? "enabled":"disabled");
+    LOG_UCODE("    ScaleS: %f, ScaleT: %f", fTextureScaleS*32.0f, fTextureScaleT*32.0f);
+}
+
+extern void RSP_RDP_InsertMatrix(uint32 word0, uint32 word1);
+void RSP_GBI1_MoveWord(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_MoveWord);
+
+    switch (gfx->gbi0moveword.type)
+    {
+    case RSP_MOVE_WORD_MATRIX:
+        RSP_RDP_InsertMatrix(gfx);
+        break;
+    case RSP_MOVE_WORD_NUMLIGHT:
+        {
+            uint32 dwNumLights = (((gfx->gbi0moveword.value)-0x80000000)/32)-1;
+            LOG_UCODE("    RSP_MOVE_WORD_NUMLIGHT: Val:%d", dwNumLights);
+
+            gRSP.ambientLightIndex = dwNumLights;
+            SetNumLights(dwNumLights);
+        }
+        break;
+    case RSP_MOVE_WORD_CLIP:
+        {
+            switch (gfx->gbi0moveword.offset)
+            {
+            case RSP_MV_WORD_OFFSET_CLIP_RNX:
+            case RSP_MV_WORD_OFFSET_CLIP_RNY:
+            case RSP_MV_WORD_OFFSET_CLIP_RPX:
+            case RSP_MV_WORD_OFFSET_CLIP_RPY:
+                CRender::g_pRender->SetClipRatio(gfx->gbi0moveword.offset, gfx->gbi0moveword.value);
+                break;
+            default:
+                LOG_UCODE("    RSP_MOVE_WORD_CLIP  ?   : 0x%08x", gfx->words.w1);
+                break;
+            }
+        }
+        break;
+    case RSP_MOVE_WORD_SEGMENT:
+        {
+            uint32 dwSegment = (gfx->gbi0moveword.offset >> 2) & 0xF;
+            uint32 dwBase = (gfx->gbi0moveword.value)&0x00FFFFFF;
+            LOG_UCODE("    RSP_MOVE_WORD_SEGMENT Seg[%d] = 0x%08x", dwSegment, dwBase);
+            if( dwBase > g_dwRamSize )
+            {
+                gRSP.segments[dwSegment] = dwBase;
+#ifdef DEBUGGER
+                if( pauseAtNext )
+                    DebuggerAppendMsg("warning: Segment %d addr is %8X", dwSegment, dwBase);
+#endif
+            }
+            else
+            {
+                gRSP.segments[dwSegment] = dwBase;
+            }
+        }
+        break;
+    case RSP_MOVE_WORD_FOG:
+        {
+            uint16 wMult = (uint16)(((gfx->gbi0moveword.value) >> 16) & 0xFFFF);
+            uint16 wOff  = (uint16)(((gfx->gbi0moveword.value)      ) & 0xFFFF);
+
+            float fMult = (float)(short)wMult;
+            float fOff = (float)(short)wOff;
+
+            float rng = 128000.0f / fMult;
+            float fMin = 500.0f - (fOff*rng/256.0f);
+            float fMax = rng + fMin;
+
+            FOG_DUMP(TRACE4("Set Fog: Min=%f, Max=%f, Mul=%f, Off=%f", fMin, fMax, fMult, fOff));
+            //if( fMult <= 0 || fMin > fMax || fMax < 0 || fMin > 1000 )
+            if( fMult <= 0 || fMax < 0 )
+            {
+                // Hack
+                fMin = 996;
+                fMax = 1000;
+                fMult = 0;
+                fOff = 1;
+            }
+
+            LOG_UCODE("    RSP_MOVE_WORD_FOG/Mul=%d: Off=%d", wMult, wOff);
+            FOG_DUMP(TRACE3("Set Fog: Min=%f, Max=%f, Data=%08X", fMin, fMax, gfx->gbi0moveword.value));
+            SetFogMinMax(fMin, fMax, fMult, fOff);
+        }
+        break;
+    case RSP_MOVE_WORD_LIGHTCOL:
+        {
+            uint32 dwLight = gfx->gbi0moveword.offset / 0x20;
+            uint32 dwField = (gfx->gbi0moveword.offset & 0x7);
+
+            LOG_UCODE("    RSP_MOVE_WORD_LIGHTCOL/0x%08x: 0x%08x", gfx->gbi0moveword.offset, gfx->words.w1);
+
+            switch (dwField)
+            {
+            case 0:
+                if (dwLight == gRSP.ambientLightIndex)
+                {
+                    SetAmbientLight( ((gfx->gbi0moveword.value)>>8) );
+                }
+                else
+                {
+                    SetLightCol(dwLight, gfx->gbi0moveword.value);
+                }
+                break;
+
+            case 4:
+                break;
+
+            default:
+                TRACE1("RSP_MOVE_WORD_LIGHTCOL with unknown offset 0x%08x", dwField);
+                break;
+            }
+        }
+        break;
+    case RSP_MOVE_WORD_POINTS:
+        {
+            uint32 vtx = gfx->gbi0moveword.offset/40;
+            uint32 where = gfx->gbi0moveword.offset - vtx*40;
+            ModifyVertexInfo(where, vtx, gfx->gbi0moveword.value);
+        }
+        break;
+    case RSP_MOVE_WORD_PERSPNORM:
+        LOG_UCODE("    RSP_MOVE_WORD_PERSPNORM");
+        //if( word1 != 0x1A ) DebuggerAppendMsg("PerspNorm: 0x%04x", (short)word1); 
+        break;
+    default:
+        RSP_RDP_NOIMPL("Unknown MoveWord, %08X, %08X", gfx->words.w0, gfx->words.w1);
+        break;
+    }
+
+}
+
+
+void RSP_GBI1_PopMtx(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_PopMtx);
+
+    LOG_UCODE("    Command: (%s)",  gfx->gbi0popmatrix.projection ? "Projection" : "ModelView");
+
+    // Do any of the other bits do anything?
+    // So far only Extreme-G seems to Push/Pop projection matrices
+
+    if (gfx->gbi0popmatrix.projection)
+    {
+        CRender::g_pRender->PopProjection();
+    }
+    else
+    {
+        CRender::g_pRender->PopWorldView();
+    }
+#ifdef DEBUGGER
+    if( pauseAtNext && eventToPause == NEXT_MATRIX_CMD )
+    {
+        pauseAtNext = false;
+        debuggerPause = true;
+        DebuggerAppendMsg("Pause after Pop Matrix: %s\n", gfx->gbi0popmatrix.projection ? "Proj":"World");
+    }
+    else
+    {
+        if( pauseAtNext && logMatrix ) 
+        {
+            DebuggerAppendMsg("Pause after Pop Matrix: %s\n", gfx->gbi0popmatrix.projection ? "Proj":"World");
+        }
+    }
+#endif
+}
+
+
+void RSP_GBI1_CullDL(Gfx *gfx)
+{
+    SP_Timing(RSP_GBI1_CullDL);
+
+#ifdef DEBUGGER
+    if( !debuggerEnableCullFace )
+    {
+        return; //Disable Culling
+    }
+#endif
+    if( g_curRomInfo.bDisableCulling )
+    {
+        return; //Disable Culling
+    }
+
+    uint32 dwVFirst = ((gfx->words.w0) & 0xFFF) / gRSP.vertexMult;
+    uint32 dwVLast  = (((gfx->words.w1)) & 0xFFF) / gRSP.vertexMult;
+
+    LOG_UCODE("    Culling using verts %d to %d", dwVFirst, dwVLast);
+
+    // Mask into range
+    dwVFirst &= 0x1f;
+    dwVLast &= 0x1f;
+
+    if( dwVLast < dwVFirst )    return;
+    if( !gRSP.bRejectVtx )  return;
+
+    for (uint32 i = dwVFirst; i <= dwVLast; i++)
+    {
+        if (g_clipFlag[i] == 0)
+        {
+            LOG_UCODE("    Vertex %d is visible, continuing with display list processing", i);
+            return;
+        }
+    }
+
+    status.dwNumDListsCulled++;
+
+    LOG_UCODE("    No vertices were visible, culling rest of display list");
+
+    RDP_GFX_PopDL();
+}
+
+
+
+void RSP_GBI1_Tri1(Gfx *gfx)
+{
+    status.primitiveType = PRIM_TRI1;
+    bool bTrisAdded = false;
+    bool bTexturesAreEnabled = CRender::g_pRender->IsTextureEnabled();
+
+    // While the next command pair is Tri1, add vertices
+    uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+    //uint32 * pCmdBase = (uint32 *)(g_pRDRAMu8 + dwPC);
+    
+    do
+    {
+        uint32 dwV0 = gfx->tri1.v0/gRSP.vertexMult;
+        uint32 dwV1 = gfx->tri1.v1/gRSP.vertexMult;
+        uint32 dwV2 = gfx->tri1.v2/gRSP.vertexMult;
+
+        if (IsTriangleVisible(dwV0, dwV1, dwV2))
+        {
+            DEBUG_DUMP_VERTEXES("Tri1", dwV0, dwV1, dwV2);
+            LOG_UCODE("    Tri1: 0x%08x 0x%08x %d,%d,%d", gfx->words.w0, gfx->words.w1, dwV0, dwV1, dwV2);
+
+            if (!bTrisAdded)
+            {
+                if( bTexturesAreEnabled )
+                {
+                    PrepareTextures();
+                    InitVertexTextureConstants();
+                }
+                CRender::g_pRender->SetCombinerAndBlender();
+                bTrisAdded = true;
+            }
+            PrepareTriangle(dwV0, dwV1, dwV2);
+        }
+
+        gfx++;
+        dwPC += 8;
+
+#ifdef DEBUGGER
+    } while (!(pauseAtNext && eventToPause==NEXT_TRIANGLE) && gfx->words.cmd == (uint8)RSP_TRI1);
+#else
+    } while (gfx->words.cmd == (uint8)RSP_TRI1);
+#endif
+
+    gDlistStack[gDlistStackPointer].pc = dwPC-8;
+
+    if (bTrisAdded) 
+    {
+        CRender::g_pRender->DrawTriangles();
+    }
+
+    DEBUG_TRIANGLE(TRACE0("Pause at GBI0 TRI1"));
+}
+
+
+void RSP_GBI0_Tri4(Gfx *gfx)
+{
+    uint32 w0 = gfx->words.w0;
+    uint32 w1 = gfx->words.w1;
+
+    status.primitiveType = PRIM_TRI2;
+
+    // While the next command pair is Tri2, add vertices
+    uint32 dwPC = gDlistStack[gDlistStackPointer].pc;
+
+    BOOL bTrisAdded = FALSE;
+
+    do {
+        uint32 dwFlag = (w0>>16)&0xFF;
+        LOG_UCODE("    PD Tri4: 0x%08x 0x%08x Flag: 0x%02x", gfx->words.w0, gfx->words.w1, dwFlag);
+
+        BOOL bVisible;
+        for( int i=0; i<4; i++)
+        {
+            uint32 v0 = (w1>>(4+(i<<3))) & 0xF;
+            uint32 v1 = (w1>>(  (i<<3))) & 0xF;
+            uint32 v2 = (w0>>(  (i<<2))) & 0xF;
+            bVisible = IsTriangleVisible(v0, v2, v1);
+            LOG_UCODE("       (%d, %d, %d) %s", v0, v1, v2, bVisible ? "": "(clipped)");
+            if (bVisible)
+            {
+                DEBUG_DUMP_VERTEXES("Tri4_PerfectDark 1/2", v0, v1, v2);
+                if (!bTrisAdded && CRender::g_pRender->IsTextureEnabled())
+                {
+                    PrepareTextures();
+                    InitVertexTextureConstants();
+                }
+
+                if( !bTrisAdded )
+                {
+                    CRender::g_pRender->SetCombinerAndBlender();
+                }
+
+                bTrisAdded = true;
+                PrepareTriangle(v0, v2, v1);
+            }
+        }
+        
+        w0  = *(uint32 *)(g_pRDRAMu8 + dwPC+0);
+        w1  = *(uint32 *)(g_pRDRAMu8 + dwPC+4);
+        dwPC += 8;
+
+#ifdef DEBUGGER
+    } while (!(pauseAtNext && eventToPause==NEXT_TRIANGLE) && (w0>>24) == (uint8)RSP_TRI2);
+#else
+    } while (((w0)>>24) == (uint8)RSP_TRI2);
+#endif
+
+
+    gDlistStack[gDlistStackPointer].pc = dwPC-8;
+
+    if (bTrisAdded) 
+    {
+        CRender::g_pRender->DrawTriangles();
+    }
+    
+    DEBUG_TRIANGLE(TRACE0("Pause at GBI0 TRI4"));
+
+    gRSP.DKRVtxCount=0;
+}
+
+//Nintro64 uses Sprite2d 
+
+
+void RSP_RDP_Nothing(Gfx *gfx)
+{
+    SP_Timing(RSP_RDP_Nothing);
+
+#ifdef DEBUGGER
+    if( logWarning )
+    {
+        TRACE0("Stack Trace");
+        for( int i=0; i<gDlistStackPointer; i++ )
+        {
+            DebuggerAppendMsg("  %08X", gDlistStack[i].pc);
+        }
+
+        uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8;
+        DebuggerAppendMsg("PC=%08X",dwPC);
+        DebuggerAppendMsg("Warning, unknown ucode PC=%08X: 0x%08x 0x%08x\n", dwPC, gfx->words.w0, gfx->words.w1);
+    }
+    DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_UNKNOWN_OP, {TRACE0("Paused at unknown ucode\n");})
+    if( debuggerContinueWithUnknown )
+    {
+        return;
+    }
+#endif
+        
+    if( options.bEnableHacks )
+        return;
+    
+    gDlistStackPointer=-1;
+}
+
+
+void RSP_RDP_InsertMatrix(Gfx *gfx)
+{
+    float fraction;
+
+    UpdateCombinedMatrix();
+
+    if ((gfx->words.w0) & 0x20)
+    {
+        int x = ((gfx->words.w0) & 0x1F) >> 1;
+        int y = x >> 2;
+        x &= 3;
+
+        fraction = ((gfx->words.w1)>>16)/65536.0f;
+        gRSPworldProject.m[y][x] = (float)(int)gRSPworldProject.m[y][x];
+        gRSPworldProject.m[y][x] += fraction;
+
+        fraction = ((gfx->words.w1)&0xFFFF)/65536.0f;
+        gRSPworldProject.m[y][x+1] = (float)(int)gRSPworldProject.m[y][x+1];
+        gRSPworldProject.m[y][x+1] += fraction;
+    }
+    else
+    {
+        int x = ((gfx->words.w0) & 0x1F) >> 1;
+        int y = x >> 2;
+        x &= 3;
+
+        fraction = (float)fabs(gRSPworldProject.m[y][x] - (int)gRSPworldProject.m[y][x]);
+        gRSPworldProject.m[y][x] = (short)((gfx->words.w1)>>16) + fraction;
+
+        fraction = (float)fabs(gRSPworldProject.m[y][x+1] - (int)gRSPworldProject.m[y][x+1]);
+        gRSPworldProject.m[y][x+1] = (short)((gfx->words.w1)&0xFFFF) + fraction;
+    }
+
+    gRSP.bMatrixIsUpdated = false;
+    gRSP.bCombinedMatrixIsUpdated = true;
+
+#ifdef DEBUGGER
+    if( pauseAtNext && eventToPause == NEXT_MATRIX_CMD )
+    {
+        pauseAtNext = false;
+        debuggerPause = true;
+        DebuggerAppendMsg("Pause after insert matrix: %08X, %08X", gfx->words.w0, gfx->words.w1);
+    }
+    else
+    {
+        if( pauseAtNext && logMatrix ) 
+        {
+            DebuggerAppendMsg("insert matrix: %08X, %08X", gfx->words.w0, gfx->words.w1);
+        }
+    }
+#endif
+}
+