--- /dev/null
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Mupen64plus - osal_opengl.h *
+ * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
+ * Copyright (C) 2013 Richard Goedeken *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+#if !defined(OSAL_OPENGL_H)
+#define OSAL_OPENGL_H
+
+#include <SDL_config.h>
+
+#if SDL_VIDEO_OPENGL
+#ifdef HAVE_GLES
+#include <SDL_opengles.h>
+#define GL_CLAMP GL_CLAMP_TO_EDGE
+#define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_UNITS
+#define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT_OES
+#define GL_MIRRORED_REPEAT_IBM GL_MIRRORED_REPEAT_OES
+#define GL_TEXTURE0_ARB GL_TEXTURE0
+#define GL_TEXTURE1_ARB GL_TEXTURE1
+#define GL_TEXTURE2_ARB GL_TEXTURE2
+#define GL_TEXTURE3_ARB GL_TEXTURE3
+#define GL_TEXTURE4_ARB GL_TEXTURE4
+#define GL_TEXTURE5_ARB GL_TEXTURE5
+#define GL_TEXTURE6_ARB GL_TEXTURE6
+#define GL_TEXTURE7_ARB GL_TEXTURE7
+#define GL_ADD_SIGNED_ARB GL_ADD_SIGNED
+#define GL_SUBTRACT_ARB GL_SUBTRACT
+#define GL_INTERPOLATE_ARB GL_INTERPOLATE
+#define GL_CONSTANT_ARB GL_CONSTANT
+#define GL_PREVIOUS_ARB GL_PREVIOUS
+#define GL_COMBINE_ARB GL_COMBINE
+#define GL_COMBINE_RGB_ARB GL_COMBINE_RGB
+#define GL_PRIMARY_COLOR_ARB GL_PRIMARY_COLOR
+#define GL_SOURCE0_RGB_ARB GL_SRC0_RGB
+#define GL_OPERAND0_RGB_ARB GL_OPERAND0_RGB
+#define GL_SOURCE1_RGB_ARB GL_SRC1_RGB
+#define GL_OPERAND1_RGB_ARB GL_OPERAND1_RGB
+#define GL_SOURCE2_RGB_ARB GL_SRC2_RGB
+#define GL_OPERAND2_RGB_ARB GL_OPERAND2_RGB
+#define GL_SOURCE3_RGB_ARB GL_SRC3_RGB
+#define GL_OPERAND3_RGB_ARB GL_OPERAND3_RGB
+#define GL_SOURCE0_ALPHA_ARB GL_SRC0_ALPHA
+#define GL_OPERAND0_ALPHA_ARB GL_OPERAND0_ALPHA
+#define GL_SOURCE1_ALPHA_ARB GL_SRC1_ALPHA
+#define GL_OPERAND1_ALPHA_ARB GL_OPERAND1_ALPHA
+#define GL_SOURCE2_ALPHA_ARB GL_SRC2_ALPHA
+#define GL_OPERAND2_ALPHA_ARB GL_OPERAND2_ALPHA
+#define GL_SOURCE3_ALPHA_ARB GL_SRC3_ALPHA
+#define GL_OPERAND3_ALPHA_ARB GL_OPERAND3_ALPHA
+#define GL_MAX_TEXTURE_IMAGE_UNITS GL_MAX_TEXTURE_UNITS
+
+#define glClearDepth glClearDepthf
+#define glDepthRange glDepthRangef
+#define glOrtho glOrthof
+
+#define APIENTRYP GL_API
+
+#else
+#include <SDL_opengl.h>
+#define GLSL_VERSION "120"
+
+// Extension names
+#define OSAL_GL_ARB_MULTITEXTURE "GL_ARB_multitexture"
+#define OSAL_GL_ARB_TEXTURE_ENV_ADD "GL_ARB_texture_env_add"
+#endif
+
+
+#elif SDL_VIDEO_OPENGL_ES2
+#include <SDL_opengles2.h>
+#define GLSL_VERSION "100"
+
+// Extension names
+#define OSAL_GL_ARB_MULTITEXTURE "GL_multitexture"
+#define OSAL_GL_ARB_TEXTURE_ENV_ADD "GL_texture_env_add"
+
+// Vertex shader params
+#define VS_POSITION 0
+#define VS_COLOR 1
+#define VS_TEXCOORD0 2
+#define VS_TEXCOORD1 3
+
+// Constant substitutions
+#define GL_CLAMP GL_CLAMP_TO_EDGE
+#define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_IMAGE_UNITS
+#define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT
+#define GL_TEXTURE0_ARB GL_TEXTURE0
+#define GL_TEXTURE1_ARB GL_TEXTURE1
+#define GL_TEXTURE2_ARB GL_TEXTURE2
+#define GL_TEXTURE3_ARB GL_TEXTURE3
+#define GL_TEXTURE4_ARB GL_TEXTURE4
+#define GL_TEXTURE5_ARB GL_TEXTURE5
+#define GL_TEXTURE6_ARB GL_TEXTURE6
+#define GL_TEXTURE7_ARB GL_TEXTURE7
+
+#define GL_ADD 0x0104
+#define GL_MODULATE 0x2100
+#define GL_INTERPOLATE_ARB 0x8575
+#define GL_CONSTANT_ARB 0x8576
+#define GL_PREVIOUS_ARB 0x8578
+
+// Function substitutions
+#define glClearDepth glClearDepthf
+#define pglActiveTexture glActiveTexture
+#define pglActiveTextureARB glActiveTexture
+
+// No-op substitutions (unavailable in GLES2)
+#define glLoadIdentity()
+#define glMatrixMode(x)
+#define glOrtho(a,b,c,d,e,f)
+#define glReadBuffer(x)
+#define glTexEnvi(x,y,z)
+#define glTexEnvfv(x,y,z)
+#define glTexCoord2f(u,v)
+
+#endif // SDL_VIDEO_OPENGL*
+
+#endif // OSAL_OPENGL_H