gpu_unai: cleanup
authornotaz <notasas@gmail.com>
Fri, 9 Jan 2026 20:46:54 +0000 (22:46 +0200)
committernotaz <notasas@gmail.com>
Sun, 11 Jan 2026 21:57:17 +0000 (23:57 +0200)
commit0cdf7aa4936cf27a674a60c1bdea0ba91ba12004
tree62d71415be9ee5d93ded17ace9058a8c89d63159
parent0ff4daa300c98f77a417a1f63546ca0e75ed969e
gpu_unai: cleanup

- BLITMASK removed for good since it's unused and only doubles
  compilation time and generates tons of useless code
- gpuBlending24 removed since real hw has no such thing
- real dithering table is used, now folded in gpuLighting funcs
  to avoid some pack/unpack steps
- pass y to PolySpan to avoid useless recalc from pDst
plugins/gpu_unai/gpu_inner.h
plugins/gpu_unai/gpu_inner_blend.h
plugins/gpu_unai/gpu_inner_blend_arm.h
plugins/gpu_unai/gpu_inner_blend_arm5.h [deleted file]
plugins/gpu_unai/gpu_inner_blend_arm7.h [deleted file]
plugins/gpu_unai/gpu_inner_light.h
plugins/gpu_unai/gpu_inner_quantization.h
plugins/gpu_unai/gpu_raster_polygon.h
plugins/gpu_unai/gpu_unai.h
plugins/gpu_unai/gpulib_if.cpp