spu/cdda: sync cdda to spu playback
authornotaz <notasas@gmail.com>
Tue, 4 Oct 2011 23:11:18 +0000 (02:11 +0300)
committernotaz <notasas@gmail.com>
Sat, 8 Oct 2011 00:29:24 +0000 (03:29 +0300)
commit983a7cfdccceaa612267a1b045110b4f831d1495
tree9db370d4f7a553f078d8ab4793324ca220a90bc5
parent4600ba0381ea86bdfdcba8f4f762c89f5c51af5b
spu/cdda: sync cdda to spu playback

this will probably make cdrom/vsync timing desync situation
worse (those were never in sync anyway) but fix some cdda
related sound stuttering.
Those magic values are used trying to preserve other SPU plugin
compatibility.
frontend/plugin.c
libpcsxcore/cdriso.c
libpcsxcore/plugins.h
plugins/dfsound/spu.c
plugins/dfsound/spu.h
plugins/dfsound/xa.c
plugins/dfsound/xa.h
plugins/spunull/spunull.c