in_sdl: try to guess stick vs pressure-sensitive button 'axis'
authornotaz <notasas@gmail.com>
Fri, 23 May 2025 20:59:28 +0000 (23:59 +0300)
committeririxxxx <31696370+irixxxx@users.noreply.github.com>
Sun, 25 May 2025 20:52:46 +0000 (22:52 +0200)
commitf5e4164acee198b857f36270b17cb0662bb5d3af
tree3b8236c7dbc6ba73ae82e64ef45e1d83d6e0f1da
parent5510448224f75fc0505abe892b23fa1c0d33357e
in_sdl: try to guess stick vs pressure-sensitive button 'axis'

if the user doesn't press anything on init/probe and the gamepad
is not broken it might work...
in_sdl.c