--- /dev/null
+
+enum pcounters {
+ PCNT_ALL,
+ PCNT_GPU,
+ PCNT_SPU,
+ PCNT_CNT
+};
+
+extern unsigned int pcounters[PCNT_CNT];
+extern unsigned int pcounter_starts[PCNT_CNT];
+
+#define pcnt_start(id) \
+ pcounter_starts[id] = pcnt_get()
+
+#define pcnt_end(id) \
+ pcounters[id] += pcnt_get() - pcounter_starts[id]
+
+void pcnt_hook_plugins(void);
+
+static inline void pcnt_print(float fps)
+{
+ unsigned int total, gpu, spu, rem;
+ int i;
+
+ for (i = 0; i < PCNT_CNT; i++)
+ pcounters[i] >>= 10;
+
+ total = pcounters[PCNT_ALL];
+ gpu = pcounters[PCNT_GPU];
+ spu = pcounters[PCNT_SPU];
+ rem = total - gpu - spu;
+ if (!total)
+ total++;
+
+ printf("%2.1f %6u %6u %6u (%2d %2d %2d)\n", fps, gpu, spu, rem,
+ gpu * 100 / total, spu * 100 / total, rem * 100 / total);
+
+ memset(pcounters, 0, sizeof(pcounters));
+}
+
+static inline unsigned int pcnt_get(void)
+{
+ unsigned int val;
+#ifdef __ARM_ARCH_7A__
+ __asm__ volatile("mrc p15, 0, %0, c9, c13, 0"
+ : "=r"(val));
+#else
+ val = 0;
+#endif
+ return val;
+}
+
return NULL;
}
+/* basic profile stuff */
+#include "pcnt.h"
+
+unsigned int pcounters[PCNT_CNT];
+unsigned int pcounter_starts[PCNT_CNT];
+
+#define pc_hook_func(name, args, pargs, cnt) \
+extern void (*name) args; \
+static void (*o_##name) args; \
+static void w_##name args \
+{ \
+ unsigned int pc_start = pcnt_get(); \
+ o_##name pargs; \
+ pcounters[cnt] += pcnt_get() - pc_start; \
+}
+
+#define pc_hook_func_ret(retn, name, args, pargs, cnt) \
+extern retn (*name) args; \
+static retn (*o_##name) args; \
+static retn w_##name args \
+{ \
+ retn ret; \
+ unsigned int pc_start = pcnt_get(); \
+ ret = o_##name pargs; \
+ pcounters[cnt] += pcnt_get() - pc_start; \
+ return ret; \
+}
+
+pc_hook_func (GPU_writeStatus, (uint32_t a0), (a0), PCNT_GPU)
+pc_hook_func (GPU_writeData, (uint32_t a0), (a0), PCNT_GPU)
+pc_hook_func (GPU_writeDataMem, (uint32_t *a0, int a1), (a0, a1), PCNT_GPU)
+pc_hook_func_ret(uint32_t, GPU_readStatus, (void), (), PCNT_GPU)
+pc_hook_func_ret(uint32_t, GPU_readData, (void), (), PCNT_GPU)
+pc_hook_func (GPU_readDataMem, (uint32_t *a0, int a1), (a0, a1), PCNT_GPU)
+pc_hook_func_ret(long, GPU_dmaChain, (uint32_t *a0, int32_t a1), (a0, a1), PCNT_GPU)
+pc_hook_func (GPU_updateLace, (void), (), PCNT_GPU)
+
+pc_hook_func (SPU_writeRegister, (unsigned long a0, unsigned short a1), (a0, a1), PCNT_SPU)
+pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0), (a0), PCNT_SPU)
+pc_hook_func (SPU_writeDMA, (unsigned short a0), (a0), PCNT_SPU)
+pc_hook_func_ret(unsigned short,SPU_readDMA, (void), (), PCNT_SPU)
+pc_hook_func (SPU_writeDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU)
+pc_hook_func (SPU_readDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU)
+pc_hook_func (SPU_playADPCMchannel, (void *a0), (a0), PCNT_SPU)
+pc_hook_func (SPU_async, (unsigned int a0), (a0), PCNT_SPU)
+pc_hook_func (SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), PCNT_SPU)
+
+#define hook_it(name) { \
+ o_##name = name; \
+ name = w_##name; \
+}
+
+void pcnt_hook_plugins(void)
+{
+ hook_it(GPU_writeStatus);
+ hook_it(GPU_writeData);
+ hook_it(GPU_writeDataMem);
+ hook_it(GPU_readStatus);
+ hook_it(GPU_readData);
+ hook_it(GPU_readDataMem);
+ hook_it(GPU_dmaChain);
+ hook_it(GPU_updateLace);
+ hook_it(SPU_writeRegister);
+ hook_it(SPU_readRegister);
+ hook_it(SPU_writeDMA);
+ hook_it(SPU_readDMA);
+ hook_it(SPU_writeDMAMem);
+ hook_it(SPU_readDMAMem);
+ hook_it(SPU_playADPCMchannel);
+ hook_it(SPU_async);
+ hook_it(SPU_playCDDAchannel);
+}
+