+ kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER34)];
+ for (i = 0; kbinds && me_ctrl_actions[i].name != NULL; i++) {
+ mask = me_ctrl_actions[i].mask;
+ if (mask & kbinds) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = player3 %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ mask = me_ctrl_actions[i].mask << 16;
+ if (mask & kbinds) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = player4 %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ }
+