+static void update_input_mouse(int port, int ret)
+{
+ float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
+ float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
+
+ int x = (int)roundf(raw_x * mouse_sensitivity);
+ int y = (int)roundf(raw_y * mouse_sensitivity);
+
+ if (x > 127) x = 127;
+ else if (x < -128) x = -128;
+
+ if (y > 127) y = 127;
+ else if (y < -128) y = -128;
+
+ in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
+ in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
+
+ /* left mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
+ in_keystate[port] |= 1 << 11;
+
+ /* right mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
+ in_keystate[port] |= 1 << 10;
+}
+