+
+#else
+
+#include "../../frontend/plugin_lib.h"
+
+extern "C" {
+
+extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
+extern void bgr888_to_rgb888(void *dst, void *src, int bytes);
+static const struct rearmed_cbs *cbs;
+static void *screen_buf;
+
+static void blit(void)
+{
+ static s16 old_res_horz, old_res_vert, old_rgb24;
+ s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
+ s16 h0, x0, y0, w0, h1;
+ u8 *dest = (u8 *)screen_buf;
+ u16 *srcs;
+
+ x0 = DisplayArea[0] & ~3; // alignment needed by blitter
+ y0 = DisplayArea[1];
+ srcs = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0,y0)];
+
+ w0 = DisplayArea[2];
+ h0 = DisplayArea[3]; // video mode
+
+ h1 = DisplayArea[5] - DisplayArea[4]; // display needed
+ if (h0 == 480) h1 = Min2(h1*2,480);
+
+ if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
+ {
+ old_res_horz = w0;
+ old_res_vert = h1;
+ old_rgb24 = (s16)isRGB24;
+ cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ }
+
+ if (isRGB24)
+ {
+ for (; h1-- > 0; dest += w0 * 3, srcs += 1024)
+ {
+ bgr888_to_rgb888(dest, srcs, w0 * 3);
+ }
+ }
+ else
+ {
+ for (; h1-- > 0; dest += w0 * 2, srcs += 1024)
+ {
+ bgr555_to_rgb565(dest, srcs, w0 * 2);
+ }
+ }
+
+ screen_buf = cbs->pl_fbdev_flip();
+}
+
+void GPU_updateLace(void)
+{
+ // Interlace bit toggle
+ GPU_GP1 ^= 0x80000000;
+
+ if (!((GPU_GP1&0x08000000) || (GPU_GP1&0x00800000)))
+ blit();
+}
+
+long GPUopen(unsigned long *, char *, char *)
+{
+ cbs->pl_fbdev_open();
+ screen_buf = cbs->pl_fbdev_flip();
+ return 0;
+}
+
+long GPUclose(void)
+{
+ cbs->pl_fbdev_close();
+ return 0;
+}
+
+long GPUfreeze(unsigned int ulGetFreezeData, GPUFreeze_t* p2)
+{
+ if (ulGetFreezeData > 1)
+ return 0;
+
+ return GPU_freeze(ulGetFreezeData, p2);
+}
+
+void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
+{
+ cbs = cbs_;
+}
+
+} /* extern "C" */
+
+#endif