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2ead2fb)
The dfinput plugin is not used in this codebase, so remove them when
compiling.
Will repurpose dfinput_activate() to do out init later.
+ifneq "$(PLATFORM)" "libretro"
OBJS += plugins/dfinput/main.o plugins/dfinput/pad.o plugins/dfinput/guncon.o
OBJS += plugins/dfinput/main.o plugins/dfinput/pad.o plugins/dfinput/guncon.o
# frontend/gui
OBJS += frontend/cspace.o
# frontend/gui
OBJS += frontend/cspace.o
}
plugin_call_rearmed_cbs();
}
plugin_call_rearmed_cbs();
+ /* dfinput_activate(); */
if (CheckCdrom() == -1)
{
if (CheckCdrom() == -1)
{
GPU_open(&gpuDisp, "PCSX", NULL);
}
GPU_open(&gpuDisp, "PCSX", NULL);
}
+ /* dfinput_activate(); */