gpu-gles: schtruck/fpse merge: don't delay gl init
authornotaz <notasas@gmail.com>
Mon, 16 Jan 2012 21:49:36 +0000 (23:49 +0200)
committernotaz <notasas@gmail.com>
Wed, 18 Jan 2012 23:42:10 +0000 (01:42 +0200)
plugins/gpu-gles/gpuPlugin.c

index 54147ef..fcc8f8b 100644 (file)
@@ -509,7 +509,7 @@ long CALLBACK GPUopen(int hwndGPU)
 // lGPUstatusRet = 0x74000000;\r
 \r
 // with some emus, we could do the OGL init right here... oh my\r
-// if(bIsFirstFrame) GLinitialize();\r
+ if(bIsFirstFrame) GLinitialize();\r
 \r
  return 0;\r
 }\r