void *pl_vout_buf;
int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
-static int pl_vout_scale;
+static int pl_vout_scale, pl_vout_yoffset;
static int psx_w, psx_h, psx_bpp;
static int vsync_cnt;
static int is_pal, frame_interval, frame_interval1024;
static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
{
int vout_w, vout_h, vout_bpp;
+ int buf_yoffset = 0;
// special h handling, Wipeout likes to change it by 1-6
static int vsync_cnt_ms_prev;
vout_h = h;
vout_bpp = psx_bpp = bpp;
+ // don't use very low heights
+ if (vout_h < 192) {
+ buf_yoffset = (192 - vout_h) / 2;
+ vout_h = 192;
+ }
+
pl_vout_scale = 1;
#ifdef __ARM_NEON__
if (soft_filter) {
pl_vout_w = vout_w;
pl_vout_h = vout_h;
pl_vout_bpp = vout_bpp;
+ pl_vout_yoffset = buf_yoffset;
}
+ if (pl_vout_buf != NULL)
+ pl_vout_buf = (char *)pl_vout_buf
+ + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
}
// let's flip now
pl_vout_buf = plat_gvideo_flip();
+ if (pl_vout_buf != NULL)
+ pl_vout_buf = (char *)pl_vout_buf
+ + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
+
pl_rearmed_cbs.flip_cnt++;
}