[MD|GM MK-1569 -00|4|COMIX ZONE]\r
Renderer = 16bit accurate\r
\r
-[MD|GM T-70246 -00|E|DUNE - THE BATTLE FOR ARRAKIS]\r
-Accurate timing (slower) = 1\r
-\r
-[MD|GM T-50256 -00|U|FATAL REWIND]\r
-Accurate timing (slower) = 1\r
-\r
-[MD|GM T-50256 -00|U|THE KILLING GAME SHOW]\r
-Accurate timing (slower) = 1\r
-\r
[MD|GM T-097116 00|4|MORTAL KOMBAT 3]\r
Renderer = 16bit accurate\r
\r
\r
[MD|GM T-48376 00|JUE|RED-ZONE]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
\r
[MD|GM T-177016-00|F|STREET RACER]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
-\r
-[MD|GM MK-1551 -00|E|SUB-TERRANIA]\r
-Accurate timing (slower) = 1\r
-\r
-[MD|GM MK-1551 -00|J|SUB-TERRANIA]\r
-Accurate timing (slower) = 1\r
-\r
-[MD|GM MK-1551 -00|U|SUB-TERRANIA]\r
-Accurate timing (slower) = 1\r
\r
[MD|GM T-95043-00|J|]\r
Renderer = 16bit accurate\r
\r
[MD|GM T-25036 -00|U| SHOVE IT!]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
\r
[MD|GM MK-1104 -00|U|AFTER BURNERII]\r
Renderer = 16bit accurate\r
\r
[MD|GM T-32053 -00|U|ARCUS ODYSSEY]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
\r
[MD|GM 00054010-00|JUE|RAMBO \87V]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
\r
[MD|GM 00054010-01|JUE|RAMBO \87V]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
-\r
-[MD|MK-1136-50|E|Shinobi3 Return of the Ninja Master]\r
-Accurate timing (slower) = 1\r
\r
[MD|GM T-50406 -01|U|GALAHAD]\r
Renderer = 16bit accurate\r
-Accurate timing (slower) = 1\r
\r
void emu_prepareDefaultConfig(void)\r
{\r
memset(&defaultConfig, 0, sizeof(defaultConfig));\r
- defaultConfig.EmuOpt = 0x1d | 0x00700; // | <- ram_tmng, confirm_save, cd_leds\r
+ defaultConfig.EmuOpt = 0x9d | 0x00700; // | <- ram_tmng, confirm_save, cd_leds\r
defaultConfig.s_PicoOpt = 0x0f | POPT_EXT_FM|POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_SVP_DRC|POPT_ACC_SPRITES;\r
defaultConfig.s_PsndRate = 44100;\r
defaultConfig.s_PicoRegion = 0; // auto\r
{\r
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 },\r
{ NULL, MB_RANGE, MA_OPT_SCALING, ¤tConfig.scaling, 0, 0, 3, 1, 1 },\r
- { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x080, 0, 0, 1, 1 },\r
+ { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x080, 0, 0, 0, 1 },\r
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x002, 0, 0, 1, 1 },\r
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, ¤tConfig.Frameskip, 0, -1, 16, 1, 1 },\r
{ "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x004, 0, 0, 1, 1 },\r