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psx_gpu: fix line mask test
author
notaz
<notasas@gmail.com>
Wed, 13 Mar 2013 00:09:36 +0000
(
02:09
+0200)
committer
notaz
<notasas@gmail.com>
Fri, 15 Mar 2013 00:19:21 +0000
(
02:19
+0200)
plugins/gpu_neon/psx_gpu/psx_gpu.c
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diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu.c
b/plugins/gpu_neon/psx_gpu/psx_gpu.c
index
396d274
..
f52e842
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu.c
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu.c
@@
-4344,7
+4344,7
@@
void render_sprite(psx_gpu_struct *psx_gpu, s32 x, s32 y, u32 u, u32 v,
}
#define draw_pixel_line_mask_evaluate_yes() \
- if(
*vram_ptr & 0x8000)
\
+ if(
(*vram_ptr & 0x8000) == 0)
\
#define draw_pixel_line_mask_evaluate_no() \