#include "../libpcsxcore/psxcounters.h"
#include "../libpcsxcore/psxmem_map.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
+#include "../libpcsxcore/cdrom.h"
+#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
#include "../plugins/dfsound/out.h"
#include "cspace.h"
return ret == 0 ? true : false;
}
+/* cheats */
void retro_cheat_reset(void)
{
ClearAllCheats();
Cheats[index].Enabled = enabled;
}
+/* multidisk support */
+static bool disk_ejected;
+static unsigned int disk_current_index;
+static struct disks_state {
+ char *fname;
+ int internal_index; // for multidisk eboots
+} disks[8];
+
+static bool disk_set_eject_state(bool ejected)
+{
+ // weird PCSX API..
+ SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
+ LidInterrupt();
+
+ disk_ejected = ejected;
+ return true;
+}
+
+static bool disk_get_eject_state(void)
+{
+ /* can't be controlled by emulated software */
+ return disk_ejected;
+}
+
+static unsigned int disk_get_image_index(void)
+{
+ return disk_current_index;
+}
+
+static bool disk_set_image_index(unsigned int index)
+{
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ if (disks[index].fname == NULL) {
+ SysPrintf("missing disk #%u\n", index);
+ CDR_shutdown();
+
+ // RetroArch specifies "no disk" with index == count,
+ // so don't fail here..
+ disk_current_index = index;
+ return true;
+ }
+
+ SysPrintf("switching to disk %u: \"%s\" #%d\n", index,
+ disks[index].fname, disks[index].internal_index);
+
+ cdrIsoMultidiskSelect = disks[index].internal_index;
+ set_cd_image(disks[index].fname);
+ if (ReloadCdromPlugin() < 0) {
+ SysPrintf("failed to load cdr plugin\n");
+ return false;
+ }
+ if (CDR_open() < 0) {
+ SysPrintf("failed to open cdr plugin\n");
+ return false;
+ }
+
+ if (!disk_ejected) {
+ SetCdOpenCaseTime(time(NULL) + 2);
+ LidInterrupt();
+ }
+
+ disk_current_index = index;
+ return true;
+}
+
+static unsigned int disk_get_num_images(void)
+{
+ unsigned int count = 0;
+ size_t i;
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++)
+ if (disks[i].fname != NULL)
+ count++;
+
+ return count;
+}
+
+static bool disk_replace_image_index(unsigned index,
+ const struct retro_game_info *info)
+{
+ char *old_fname;
+ bool ret = true;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ old_fname = disks[index].fname;
+ disks[index].fname = NULL;
+ disks[index].internal_index = 0;
+
+ if (info != NULL) {
+ disks[index].fname = strdup(info->path);
+ if (index == disk_current_index)
+ ret = disk_set_image_index(index);
+ }
+
+ if (old_fname != NULL)
+ free(old_fname);
+
+ return ret;
+}
+
+static bool disk_add_image_index(void)
+{
+ // TODO??
+ return true;
+}
+
+static struct retro_disk_control_callback disk_control = {
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
+ .replace_image_index = disk_replace_image_index,
+ .add_image_index = disk_add_image_index,
+};
+
bool retro_load_game(const struct retro_game_info *info)
{
+ size_t i;
#ifdef FRONTEND_SUPPORTS_RGB565
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
}
#endif
+ if (info == NULL || info->path == NULL) {
+ SysPrintf("info->path required\n");
+ return false;
+ }
+
if (plugins_opened) {
ClosePlugins();
plugins_opened = 0;
}
- set_cd_image(info->path);
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
+ if (disks[i].fname != NULL) {
+ free(disks[i].fname);
+ disks[i].fname = NULL;
+ }
+ disks[i].internal_index = 0;
+ }
+
+ disk_current_index = 0;
+ disks[0].fname = strdup(info->path);
+
+ set_cd_image(disks[0].fname);
/* have to reload after set_cd_image for correct cdr plugin */
if (LoadPlugins() == -1) {
}
emu_on_new_cd(0);
+ // multidisk images
+ for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
+ disks[i].fname = strdup(info->path);
+ disks[i].internal_index = i;
+ }
+
return true;
}
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
#endif
// Used for checking API/ABI mismatches that can break libretro implementations.
-// It is not incremented for compatible changes.
+// It is not incremented for compatible changes to the API.
#define RETRO_API_VERSION 1
// Libretro's fundamental device abstractions.
// Only use ANALOG type when polling for analog values of the axes.
#define RETRO_DEVICE_ANALOG 5
+// Abstracts the concept of a pointing mechanism, e.g. touch.
+// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed.
+// For a touch centric device, coordinates reported are the coordinates of the press.
+//
+// Coordinates in X and Y are reported as:
+// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
+// and 0x7fff corresponds to the far right/bottom of the screen.
+// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor.
+// The frontend is free to scale/resize this screen as it sees fit, however,
+// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc.
+//
+// To check if the pointer coordinates are valid (e.g. a touch display actually being touched),
+// PRESSED returns 1 or 0.
+// If using a mouse, PRESSED will usually correspond to the left mouse button.
+// PRESSED will only return 1 if the pointer is inside the game screen.
+//
+// For multi-touch, the index variable can be used to successively query more presses.
+// If index = 0 returns true for _PRESSED, coordinates can be extracted
+// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on.
+// Eventually _PRESSED will return false for an index. No further presses are registered at this point.
+#define RETRO_DEVICE_POINTER 6
+
// These device types are specializations of the base types above.
// They should only be used in retro_set_controller_type() to inform libretro implementations
// about use of a very specific device type.
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
+// Id values for POINTER.
+#define RETRO_DEVICE_ID_POINTER_X 0
+#define RETRO_DEVICE_ID_POINTER_Y 1
+#define RETRO_DEVICE_ID_POINTER_PRESSED 2
+
// Returned from retro_get_region().
#define RETRO_REGION_NTSC 0
#define RETRO_REGION_PAL 1
RETROK_EURO = 321,
RETROK_UNDO = 322,
- RETROK_LAST
+ RETROK_LAST,
+
+ RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
+};
+
+enum retro_mod
+{
+ RETROKMOD_NONE = 0x0000,
+
+ RETROKMOD_SHIFT = 0x01,
+ RETROKMOD_CTRL = 0x02,
+ RETROKMOD_ALT = 0x04,
+ RETROKMOD_META = 0x08,
+
+ RETROKMOD_NUMLOCK = 0x10,
+ RETROKMOD_CAPSLOCK = 0x20,
+ RETROKMOD_SCROLLOCK = 0x40,
+
+ RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
};
+
// Environment commands.
#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
// Sets screen rotation of graphics.
//
// It can be used by the frontend to potentially warn
// about too demanding implementations.
- //
+ //
// The levels are "floating", but roughly defined as:
// 0: Low-powered embedded devices such as Raspberry Pi
// 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
// It is up to the frontend to present this in a usable way.
// The array is terminated by retro_input_descriptor::description being set to NULL.
// This function can be called at any time, but it is recommended to call it as early as possible.
+#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
+ // const struct retro_keyboard_callback * --
+ // Sets a callback function used to notify core about keyboard events.
+ //
+#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
+ // const struct retro_disk_control_callback * --
+ // Sets an interface which frontend can use to eject and insert disk images.
+ // This is used for games which consist of multiple images and must be manually
+ // swapped out by the user (e.g. PSX).
+
+// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events.
+// down is set if the key is being pressed, or false if it is being released.
+// keycode is the RETROK value of the char.
+// character is the text character of the pressed key. (UTF-32).
+// key_modifiers is a set of RETROKMOD values or'ed together.
+typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
+
+struct retro_keyboard_callback
+{
+ retro_keyboard_event_t callback;
+};
+
+// Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
+// Should be set for implementations which can swap out multiple disk images in runtime.
+// If the implementation can do this automatically, it should strive to do so.
+// However, there are cases where the user must manually do so.
+//
+// Overview: To swap a disk image, eject the disk image with set_eject_state(true).
+// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false).
+
+// If ejected is true, "ejects" the virtual disk tray.
+// When ejected, the disk image index can be set.
+typedef bool (*retro_set_eject_state_t)(bool ejected);
+// Gets current eject state. The initial state is 'not ejected'.
+typedef bool (*retro_get_eject_state_t)(void);
+// Gets current disk index. First disk is index 0.
+// If return value is >= get_num_images(), no disk is currently inserted.
+typedef unsigned (*retro_get_image_index_t)(void);
+// Sets image index. Can only be called when disk is ejected.
+// The implementation supports setting "no disk" by using an index >= get_num_images().
+typedef bool (*retro_set_image_index_t)(unsigned index);
+// Gets total number of images which are available to use.
+typedef unsigned (*retro_get_num_images_t)(void);
+//
+// Replaces the disk image associated with index.
+// Arguments to pass in info have same requirements as retro_load_game().
+// Virtual disk tray must be ejected when calling this.
+// Replacing a disk image with info = NULL will remove the disk image from the internal list.
+// As a result, calls to get_image_index() can change.
+//
+// E.g. replace_image_index(1, NULL), and previous get_image_index() returned 4 before.
+// Index 1 will be removed, and the new index is 3.
+struct retro_game_info;
+typedef bool (*retro_replace_image_index_t)(unsigned index, const struct retro_game_info *info);
+// Adds a new valid index (get_num_images()) to the internal disk list.
+// This will increment subsequent return values from get_num_images() by 1.
+// This image index cannot be used until a disk image has been set with replace_image_index.
+typedef bool (*retro_add_image_index_t)(void);
+
+struct retro_disk_control_callback
+{
+ retro_set_eject_state_t set_eject_state;
+ retro_get_eject_state_t get_eject_state;
+
+ retro_get_image_index_t get_image_index;
+ retro_set_image_index_t set_image_index;
+ retro_get_num_images_t get_num_images;
+
+ retro_replace_image_index_t replace_image_index;
+ retro_add_image_index_t add_image_index;
+};
enum retro_pixel_format
{