tmp[1] = itob(time[1]);
tmp[2] = itob(time[2]);
+ CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
+
if (memcmp(cdr.Prev, tmp, 3) == 0)
return 1;
- CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
-
read_ok = CDR_readTrack(tmp);
if (read_ok)
memcpy(cdr.Prev, tmp, 3);
{
int diff = msf2sec(cdr.SetSectorPlay) - msf2sec(target);
int seekTime = abs(diff) * (cdReadTime / 2000);
+ int cyclesSinceRS = psxRegs.cycle - cdr.LastReadSeekCycles;
seekTime = MAX_VALUE(seekTime, 20000);
// need this stupidly long penalty or else Spyro2 intro desyncs
- if ((s32)(psxRegs.cycle - cdr.LastReadSeekCycles) > cdReadTime * 8)
+ // note: if misapplied this breaks MGS cutscenes among other things
+ if (cyclesSinceRS > cdReadTime * 50)
seekTime += cdReadTime * 25;
+ // Transformers Beast Wars Transmetals does Setloc(x),SeekL,Setloc(x),ReadN
+ // and then wants some slack time
+ else if (cyclesSinceRS < cdReadTime *3/2)
+ seekTime += cdReadTime;
seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3);
- CDR_LOG("seek: %.2f %.2f\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime);
+ CDR_LOG("seek: %.2f %.2f (%.2f)\n", (float)seekTime / PSXCLK,
+ (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime);
return seekTime;
}
// FALLTHROUGH
set_error:
- CDR_LOG_I("cmd %02x error %02x\n", Cmd, error);
SetResultSize(2);
cdr.Result[0] = cdr.StatP | STATUS_ERROR;
cdr.Result[1] = not_ready ? ERROR_NOTREADY : error;
cdr.Stat = DiskError;
+ CDR_LOG_I("cmd %02x error %02x\n", Cmd, cdr.Result[1]);
break;
}