#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/cdrcimg/cdrcimg.h"
+#include "../plugins/dfsound/spu_config.h"
#include "revision.h"
#ifndef NO_FRONTEND
void StartDebugger();
void StopDebugger();
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-extern int iXAPitch;
-extern int iVolume;
-
int ready_to_go, g_emu_want_quit, g_emu_resetting;
unsigned long gpuDisp;
char cfgfile_basename[MAXPATHLEN];
pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
- iUseReverb = 2;
- iUseInterpolation = 1;
- iXAPitch = 0;
- iVolume = 768;
-#ifndef __ARM_ARCH_7A__ /* XXX */
- iUseReverb = 0;
- iUseInterpolation = 0;
+ spu_config.iUseReverb = 1;
+ spu_config.iUseInterpolation = 1;
+ spu_config.iXAPitch = 0;
+ spu_config.iVolume = 768;
+ spu_config.iTempo = 0;
+#if defined(__arm__) && !defined(__ARM_ARCH_7A__) /* XXX */
+ spu_config.iUseReverb = 0;
+ spu_config.iUseInterpolation = 0;
+ spu_config.iTempo = 1;
#endif
new_dynarec_hacks = 0;
cycle_multiplier = 200;
#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/dfinput/externals.h"
+#include "../plugins/dfsound/spu_config.h"
#include "psemu_plugin_defs.h"
#include "revision.h"
#define DEFAULT_PSX_CLOCK_S "50"
#endif
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-extern int iXAPitch;
-extern int iVolume;
-
static const char *bioses[24];
static const char *gpu_plugins[16];
static const char *spu_plugins[16];
allow_abs_only_old = in_evdev_allow_abs_only;
}
- iVolume = 768 + 128 * volume_boost;
+ spu_config.iVolume = 768 + 128 * volume_boost;
pl_rearmed_cbs.frameskip = frameskip - 1;
pl_timing_prepare(Config.PsxType);
}
CE_INTVAL_P(gpu_peopsgl.iVRamSize),
CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
CE_INTVAL_P(gpu_peopsgl.dwActFixes),
- CE_INTVAL_V(iUseReverb, 3),
- CE_INTVAL_V(iXAPitch, 3),
- CE_INTVAL_V(iUseInterpolation, 3),
+ CE_INTVAL(spu_config.iUseReverb),
+ CE_INTVAL(spu_config.iXAPitch),
+ CE_INTVAL(spu_config.iUseInterpolation),
+ CE_INTVAL(spu_config.iTempo),
CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_volboost[] = "Large values cause distortion";
+static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
+ "This is inaccurate and breaks games";
static menu_entry e_menu_plugin_spu[] =
{
mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
- mee_onoff ("Reverb", 0, iUseReverb, 2),
- mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
- mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
+ mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
+ mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
+ mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
+ mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
mee_end,
};
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/dfinput/main.h"
+#include "../plugins/dfsound/spu_config.h"
#include "maemo_common.h"
extern int in_enable_vibration;
extern int cycle_multiplier;
extern int in_type1, in_type2;
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-
accel_option accelOptions;
int ready_to_go, g_emu_want_quit, g_emu_resetting;
int g_menuscreen_w, g_menuscreen_h;
Config.PsxAuto = 1;
pl_rearmed_cbs.frameskip = -1;
strcpy(Config.Bios, "HLE");
- iUseReverb = 0;
- iUseInterpolation = 0;
+ spu_config.iUseReverb = 1;
+ spu_config.iUseInterpolation = 1;
in_type1 = PSE_PAD_TYPE_STANDARD;
in_type2 = PSE_PAD_TYPE_STANDARD;
}
}
- else if (!strcmp(argv[i], "-spu_reverb")) { if (atol(argv[++i]) > 0) iUseReverb = 2; }
- else if (!strcmp(argv[i], "-spu_interpolation")) iUseInterpolation = atol(argv[++i]);
+ else if (!strcmp(argv[i], "-spu_reverb")) spu_config.iUseReverb = atol(argv[++i]);
+ else if (!strcmp(argv[i], "-spu_interpolation")) spu_config.iUseInterpolation = atol(argv[++i]);
else if (!strcmp(argv[i], "-enhance")) pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
else if (!strcmp(argv[i], "-enhancehack")) pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
stop:\r
memset(&ChanBuf[ns], 0, (ns_to - ns) * sizeof(ChanBuf[0]));\r
s_chan[ch].ADSRX.EnvelopeVol = 0;\r
- dwChannelOn &= ~(1<<ch);\r
+ spu.dwChannelOn &= ~(1<<ch);\r
}\r
\r
#endif\r
.align 2
ptr_ChanBuf: .word ESYM(ChanBuf)
ptr_SSumLR: .word ESYM(SSumLR)
-ptr_sRVBStart: .word ESYM(sRVBStart)
#endif
.text
bx lr
-FUNCTION(mix_chan_rvb): @ (int start, int count, int lv, int rv)
+FUNCTION(mix_chan_rvb): @ (int start, int count, int lv, int rv, int *rvb)
vmov.32 d14[0], r2
vmov.32 d14[1], r3 @ multipliers
mov r12, r0
load_varadr r0, ChanBuf
- load_varadr r3, sRVBStart
+ ldr r3, [sp] @ rvb
load_varadr r2, SSumLR
- ldr r3, [r3]
add r0, r12, lsl #2
add r2, r12, lsl #3
add r3, r12, lsl #3
ldmfd sp!, {r4-r8,pc}
-FUNCTION(mix_chan_rvb): @ (int start, int count, int lv, int rv)
+FUNCTION(mix_chan_rvb): @ (int start, int count, int lv, int rv, int *rvb)
stmfd sp!, {r4-r8,lr}
orr lr, r2, r3, lsl #16
lsl lr, #1
- load_varadr r3, sRVBStart
+ ldr r3, [sp] @ rvb
load_varadr r2, SSumLR
load_varadr r4, ChanBuf
- ldr r3, [r3]
add r2, r2, r0, lsl #3
add r3, r3, r0, lsl #3
add r0, r4, r0, lsl #2
\r
unsigned short CALLBACK SPUreadDMA(void)\r
{\r
- unsigned short s=spuMem[spuAddr>>1];\r
- spuAddr+=2;\r
- if(spuAddr>0x7ffff) spuAddr=0;\r
+ unsigned short s=spu.spuMem[spu.spuAddr>>1];\r
+ spu.spuAddr+=2;\r
+ if(spu.spuAddr>0x7ffff) spu.spuAddr=0;\r
\r
return s;\r
}\r
\r
for(i=0;i<iSize;i++)\r
{\r
- *pusPSXMem++=spuMem[spuAddr>>1]; // spu addr got by writeregister\r
- spuAddr+=2; // inc spu addr\r
- if(spuAddr>0x7ffff) spuAddr=0; // wrap\r
+ *pusPSXMem++=spu.spuMem[spu.spuAddr>>1]; // spu addr got by writeregister\r
+ spu.spuAddr+=2; // inc spu addr\r
+ if(spu.spuAddr>0x7ffff) spu.spuAddr=0; // wrap\r
}\r
}\r
\r
\r
void CALLBACK SPUwriteDMA(unsigned short val)\r
{\r
- spuMem[spuAddr>>1] = val; // spu addr got by writeregister\r
+ spu.spuMem[spu.spuAddr>>1] = val; // spu addr got by writeregister\r
\r
- spuAddr+=2; // inc spu addr\r
- if(spuAddr>0x7ffff) spuAddr=0; // wrap\r
+ spu.spuAddr+=2; // inc spu addr\r
+ if(spu.spuAddr>0x7ffff) spu.spuAddr=0; // wrap\r
}\r
\r
////////////////////////////////////////////////////////////////////////\r
\r
do_samples_if_needed(cycles);\r
\r
- if(spuAddr + iSize*2 < 0x80000)\r
+ if(spu.spuAddr + iSize*2 < 0x80000)\r
{\r
- memcpy(&spuMem[spuAddr>>1], pusPSXMem, iSize*2);\r
- spuAddr += iSize*2;\r
+ memcpy(&spu.spuMem[spu.spuAddr>>1], pusPSXMem, iSize*2);\r
+ spu.spuAddr += iSize*2;\r
return;\r
}\r
\r
for(i=0;i<iSize;i++)\r
{\r
- spuMem[spuAddr>>1] = *pusPSXMem++; // spu addr got by writeregister\r
- spuAddr+=2; // inc spu addr\r
- spuAddr&=0x7ffff; // wrap\r
+ spu.spuMem[spu.spuAddr>>1] = *pusPSXMem++; // spu addr got by writeregister\r
+ spu.spuAddr+=2; // inc spu addr\r
+ spu.spuAddr&=0x7ffff; // wrap\r
}\r
}\r
\r
int nFB_SRC_A0, nFB_SRC_A1, nFB_SRC_B0, nFB_SRC_B1;\r
} REVERBInfo;\r
\r
-///////////////////////////////////////////////////////////\r
-// SPU.C globals\r
///////////////////////////////////////////////////////////\r
\r
-#ifndef _IN_SPU\r
-\r
// psx buffers / addresses\r
\r
-extern unsigned short regArea[]; \r
-extern unsigned short spuMem[];\r
-extern unsigned char * spuMemC;\r
-extern unsigned char * pSpuIrq;\r
-extern unsigned char * pSpuBuffer;\r
+typedef struct\r
+{\r
+ unsigned short spuCtrl;\r
+ unsigned short spuStat;\r
\r
-#define regAreaGet(ch,offset) \\r
- regArea[((ch<<4)|(offset))>>1]\r
+ unsigned int spuAddr;\r
+ unsigned char * spuMemC;\r
+ unsigned char * pSpuIrq;\r
\r
-// user settings\r
+ unsigned int cycles_played;\r
+ int decode_pos;\r
+ int decode_dirty_ch;\r
+ unsigned int bSpuInit:1;\r
+ unsigned int bSPUIsOpen:1;\r
\r
-extern int iVolume;\r
-extern int iXAPitch;\r
-extern int iUseReverb;\r
-extern int iUseInterpolation;\r
-// MISC\r
+ unsigned int dwNoiseVal; // global noise generator\r
+ unsigned int dwNoiseCount;\r
+ unsigned int dwNewChannel; // flags for faster testing, if new channel starts\r
+ unsigned int dwChannelOn; // not silent channels\r
+ unsigned int dwChannelDead; // silent+not useful channels\r
\r
-extern int decode_pos;\r
+ unsigned char * pSpuBuffer;\r
+ short * pS;\r
\r
-extern SPUCHAN s_chan[];\r
-extern REVERBInfo rvb;\r
+ void (CALLBACK *irqCallback)(void); // func of main emu, called on spu irq\r
+ void (CALLBACK *cddavCallback)(unsigned short,unsigned short);\r
+ void (CALLBACK *scheduleCallback)(unsigned int);\r
\r
-extern unsigned short spuCtrl;\r
-extern unsigned short spuStat;\r
-extern unsigned short spuIrq;\r
-extern unsigned int spuAddr;\r
-extern int bSpuInit;\r
-extern unsigned int dwNewChannel;\r
-extern unsigned int dwChannelOn;\r
-extern unsigned int dwPendingChanOff;\r
-extern unsigned int dwChannelDead;\r
+ int * sRVBStart;\r
\r
-extern int SSumR[];\r
-extern int SSumL[];\r
-extern short * pS;\r
+ xa_decode_t * xapGlobal;\r
+ unsigned int * XAFeed;\r
+ unsigned int * XAPlay;\r
+ unsigned int * XAStart;\r
+ unsigned int * XAEnd;\r
\r
-extern void (CALLBACK *cddavCallback)(unsigned short,unsigned short);\r
+ unsigned int * CDDAFeed;\r
+ unsigned int * CDDAPlay;\r
+ unsigned int * CDDAStart;\r
+ unsigned int * CDDAEnd;\r
\r
-extern unsigned int cycles_played;\r
+ unsigned int XARepeat;\r
+ unsigned int XALastVal;\r
\r
-void do_samples(unsigned int cycles_to);\r
-void schedule_next_irq(void);\r
-\r
-#define do_samples_if_needed(c) \\r
- do { \\r
- if ((int)((c) - cycles_played) >= 16 * 768) \\r
- do_samples(c); \\r
- } while (0)\r
+ int iLeftXAVol;\r
+ int iRightXAVol;\r
\r
-#endif\r
+ int pad[32];\r
+ unsigned short regArea[0x400];\r
+ unsigned short spuMem[256*1024];\r
+} SPUInfo;\r
\r
///////////////////////////////////////////////////////////\r
-// XA.C globals\r
+// SPU.C globals\r
///////////////////////////////////////////////////////////\r
\r
-#ifndef _IN_XA\r
+#ifndef _IN_SPU\r
\r
-extern xa_decode_t * xapGlobal;\r
+extern SPUInfo spu;\r
+extern SPUCHAN s_chan[];\r
+extern REVERBInfo rvb;\r
\r
-extern uint32_t * XAFeed;\r
-extern uint32_t * XAPlay;\r
-extern uint32_t * XAStart;\r
-extern uint32_t * XAEnd;\r
+void do_samples(unsigned int cycles_to);\r
+void schedule_next_irq(void);\r
\r
-extern uint32_t * CDDAFeed;\r
-extern uint32_t * CDDAPlay;\r
-extern uint32_t * CDDAStart;\r
-extern uint32_t * CDDAEnd;\r
+#define regAreaGet(ch,offset) \\r
+ spu.regArea[((ch<<4)|(offset))>>1]\r
\r
-extern int iLeftXAVol;\r
-extern int iRightXAVol;\r
+#define do_samples_if_needed(c) \\r
+ do { \\r
+ if ((int)((c) - spu.cycles_played) >= 16 * 768) \\r
+ do_samples(c); \\r
+ } while (0)\r
\r
#endif\r
\r
-///////////////////////////////////////////////////////////\r
-// REVERB.C globals\r
-///////////////////////////////////////////////////////////\r
-\r
-#ifndef _IN_REVERB\r
-\r
-extern int * sRVBPlay;\r
-extern int * sRVBEnd;\r
-extern int * sRVBStart;\r
-\r
-#endif\r
static void save_channel(SPUCHAN_orig *d, const SPUCHAN *s, int ch)\r
{\r
memset(d, 0, sizeof(*d));\r
- d->bNew = !!(dwNewChannel & (1<<ch));\r
+ d->bNew = !!(spu.dwNewChannel & (1<<ch));\r
d->iSBPos = s->iSBPos;\r
d->spos = s->spos;\r
d->sinc = s->sinc;\r
d->iStart = (regAreaGet(ch,6)&~1)<<3;\r
d->iCurr = 0; // set by the caller\r
d->iLoop = 0; // set by the caller\r
- d->bOn = !!(dwChannelOn & (1<<ch));\r
+ d->bOn = !!(spu.dwChannelOn & (1<<ch));\r
d->bStop = s->bStop;\r
d->bReverb = s->bReverb;\r
d->iActFreq = 1;\r
static void load_channel(SPUCHAN *d, const SPUCHAN_orig *s, int ch)\r
{\r
memset(d, 0, sizeof(*d));\r
- if (s->bNew) dwNewChannel |= 1<<ch;\r
+ if (s->bNew) spu.dwNewChannel |= 1<<ch;\r
d->iSBPos = s->iSBPos;\r
if ((uint32_t)d->iSBPos >= 28) d->iSBPos = 27;\r
d->spos = s->spos;\r
d->ADSRX.ReleaseModeExp = s->ADSRX.ReleaseModeExp;\r
d->ADSRX.ReleaseRate = s->ADSRX.ReleaseRate;\r
d->ADSRX.EnvelopeVol = s->ADSRX.EnvelopeVol;\r
- if (s->bOn) dwChannelOn |= 1<<ch;\r
+ if (s->bOn) spu.dwChannelOn |= 1<<ch;\r
else d->ADSRX.EnvelopeVol = 0;\r
}\r
\r
// force load from regArea to variables\r
static void load_register(unsigned long reg, unsigned int cycles)\r
{\r
- unsigned short *r = ®Area[((reg & 0xfff) - 0xc00) >> 1];\r
+ unsigned short *r = &spu.regArea[((reg & 0xfff) - 0xc00) >> 1];\r
*r ^= 1;\r
SPUwriteRegister(reg, *r ^ 1, cycles);\r
}\r
// save mode:\r
do_samples(cycles);\r
\r
- memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos\r
- memcpy(pF->cSPUPort,regArea,0x200);\r
+ memcpy(pF->cSPURam,spu.spuMem,0x80000); // copy common infos\r
+ memcpy(pF->cSPUPort,spu.regArea,0x200);\r
\r
- if(xapGlobal && XAPlay!=XAFeed) // some xa\r
+ if(spu.xapGlobal && spu.XAPlay!=spu.XAFeed) // some xa\r
{\r
- pF->xaS=*xapGlobal; \r
+ pF->xaS=*spu.xapGlobal;\r
}\r
else \r
memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa\r
\r
pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff\r
\r
- pFO->spuIrq=spuIrq;\r
- if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC;\r
+ pFO->spuIrq = spu.regArea[(H_SPUirqAddr - 0x0c00) / 2];\r
+ if(spu.pSpuIrq) pFO->pSpuIrq = (unsigned long)spu.pSpuIrq-(unsigned long)spu.spuMemC;\r
\r
- pFO->spuAddr=spuAddr;\r
+ pFO->spuAddr=spu.spuAddr;\r
if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d;\r
\r
for(i=0;i<MAXCHAN;i++)\r
{\r
save_channel(&pFO->s_chan[i],&s_chan[i],i);\r
if(s_chan[i].pCurr)\r
- pFO->s_chan[i].iCurr=s_chan[i].pCurr-spuMemC;\r
+ pFO->s_chan[i].iCurr=s_chan[i].pCurr-spu.spuMemC;\r
if(s_chan[i].pLoop)\r
- pFO->s_chan[i].iLoop=s_chan[i].pLoop-spuMemC;\r
+ pFO->s_chan[i].iLoop=s_chan[i].pLoop-spu.spuMemC;\r
}\r
\r
return 1;\r
\r
if(ulFreezeMode!=0) return 0; // bad mode? bye\r
\r
- memcpy(spuMem,pF->cSPURam,0x80000); // get ram\r
- memcpy(regArea,pF->cSPUPort,0x200);\r
+ memcpy(spu.spuMem,pF->cSPURam,0x80000); // get ram\r
+ memcpy(spu.regArea,pF->cSPUPort,0x200);\r
\r
if(pF->xaS.nsamples<=4032) // start xa again\r
SPUplayADPCMchannel(&pF->xaS);\r
\r
- xapGlobal=0;\r
+ spu.xapGlobal=0;\r
\r
if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5)\r
LoadStateV5(pF);\r
for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0;\r
\r
ClearWorkingState();\r
- cycles_played = cycles;\r
+ spu.cycles_played = cycles;\r
\r
return 1;\r
}\r
\r
pFO=(SPUOSSFreeze_t *)(pF+1);\r
\r
- spuIrq = pFO->spuIrq;\r
- if(pFO->pSpuIrq) pSpuIrq = spuMemC+((long)pFO->pSpuIrq&0x7fff0); else pSpuIrq=NULL;\r
+ if(pFO->pSpuIrq) spu.pSpuIrq = spu.spuMemC+((long)pFO->pSpuIrq&0x7fff0); else spu.pSpuIrq=NULL;\r
\r
if(pFO->spuAddr)\r
{\r
- spuAddr = pFO->spuAddr;\r
- if (spuAddr == 0xbaadf00d) spuAddr = 0;\r
+ spu.spuAddr = pFO->spuAddr;\r
+ if (spu.spuAddr == 0xbaadf00d) spu.spuAddr = 0;\r
}\r
\r
- dwNewChannel=0;\r
- dwChannelOn=0;\r
- dwChannelDead=0;\r
+ spu.dwNewChannel=0;\r
+ spu.dwChannelOn=0;\r
+ spu.dwChannelDead=0;\r
for(i=0;i<MAXCHAN;i++)\r
{\r
load_channel(&s_chan[i],&pFO->s_chan[i],i);\r
\r
- s_chan[i].pCurr+=(unsigned long)spuMemC;\r
- s_chan[i].pLoop+=(unsigned long)spuMemC;\r
+ s_chan[i].pCurr+=(unsigned long)spu.spuMemC;\r
+ s_chan[i].pLoop+=(unsigned long)spu.spuMemC;\r
}\r
}\r
\r
for(i=0;i<MAXCHAN;i++)\r
{\r
s_chan[i].bStop=0;\r
- s_chan[i].pLoop=spuMemC;\r
+ s_chan[i].pLoop=spu.spuMemC;\r
}\r
\r
- dwNewChannel=0;\r
- dwChannelOn=0;\r
- dwChannelDead=0;\r
- pSpuIrq=0;\r
+ spu.dwNewChannel=0;\r
+ spu.dwChannelOn=0;\r
+ spu.dwChannelDead=0;\r
+ spu.pSpuIrq=0;\r
\r
for(i=0;i<0xc0;i++)\r
{\r
\r
#include "externals.h"\r
#include "registers.h"\r
+#include "spu_config.h"\r
\r
static void SoundOn(int start,int end,unsigned short val);\r
static void SoundOff(int start,int end,unsigned short val);\r
{\r
int r = reg & 0xfff;\r
int rofs = (r - 0xc00) >> 1;\r
- int changed = regArea[rofs] != val;\r
- regArea[rofs] = val;\r
+ int changed = spu.regArea[rofs] != val;\r
+ spu.regArea[rofs] = val;\r
\r
if (!changed && (ignore_dupe[rofs >> 5] & (1 << (rofs & 0x1f))))\r
return;\r
break;\r
//------------------------------------------------//\r
case 14: // loop?\r
- s_chan[ch].pLoop=spuMemC+((val&~1)<<3);\r
+ s_chan[ch].pLoop=spu.spuMemC+((val&~1)<<3);\r
goto upd_irq;\r
//------------------------------------------------//\r
}\r
{\r
//-------------------------------------------------//\r
case H_SPUaddr:\r
- spuAddr = (unsigned long) val<<3;\r
+ spu.spuAddr = (unsigned long) val<<3;\r
break;\r
//-------------------------------------------------//\r
case H_SPUdata:\r
- spuMem[spuAddr>>1] = val;\r
- spuAddr+=2;\r
- if(spuAddr>0x7ffff) spuAddr=0;\r
+ spu.spuMem[spu.spuAddr>>1] = val;\r
+ spu.spuAddr+=2;\r
+ if(spu.spuAddr>0x7ffff) spu.spuAddr=0;\r
break;\r
//-------------------------------------------------//\r
case H_SPUctrl:\r
- if (!(spuCtrl & CTRL_IRQ)) {\r
- spuStat&=~STAT_IRQ;\r
+ if (!(spu.spuCtrl & CTRL_IRQ)) {\r
+ spu.spuStat&=~STAT_IRQ;\r
if (val & CTRL_IRQ)\r
schedule_next_irq();\r
}\r
- spuCtrl=val;\r
+ spu.spuCtrl=val;\r
break;\r
//-------------------------------------------------//\r
case H_SPUstat:\r
- spuStat=val & 0xf800;\r
+ spu.spuStat=val&0xf800;\r
break;\r
//-------------------------------------------------//\r
case H_SPUReverbAddr:\r
goto rvbd;\r
//-------------------------------------------------//\r
case H_SPUirqAddr:\r
- spuIrq = val;\r
- pSpuIrq=spuMemC+(((unsigned long) val<<3)&~0xf);\r
+ spu.pSpuIrq=spu.spuMemC+(((unsigned long) val<<3)&~0xf);\r
goto upd_irq;\r
//-------------------------------------------------//\r
case H_SPUrvolL:\r
break;\r
//-------------------------------------------------//\r
case H_CDLeft:\r
- iLeftXAVol=val & 0x7fff;\r
- if(cddavCallback) cddavCallback(0,val);\r
+ spu.iLeftXAVol=val & 0x7fff;\r
+ if(spu.cddavCallback) spu.cddavCallback(0,val);\r
break;\r
case H_CDRight:\r
- iRightXAVol=val & 0x7fff;\r
- if(cddavCallback) cddavCallback(1,val);\r
+ spu.iRightXAVol=val & 0x7fff;\r
+ if(spu.cddavCallback) spu.cddavCallback(1,val);\r
break;\r
//-------------------------------------------------//\r
case H_FMod1:\r
return;\r
\r
upd_irq:\r
- if (spuCtrl & CTRL_IRQ)\r
+ if (spu.spuCtrl & CTRL_IRQ)\r
schedule_next_irq();\r
return;\r
\r
case 12: // get adsr vol\r
{\r
const int ch=(r>>4)-0xc0;\r
- if(dwNewChannel&(1<<ch)) return 1; // we are started, but not processed? return 1\r
- if((dwChannelOn&(1<<ch)) && // same here... we haven't decoded one sample yet, so no envelope yet. return 1 as well\r
+ if(spu.dwNewChannel&(1<<ch)) return 1; // we are started, but not processed? return 1\r
+ if((spu.dwChannelOn&(1<<ch)) && // same here... we haven't decoded one sample yet, so no envelope yet. return 1 as well\r
!s_chan[ch].ADSRX.EnvelopeVol)\r
return 1;\r
return (unsigned short)(s_chan[ch].ADSRX.EnvelopeVol>>16);\r
case 14: // get loop address\r
{\r
const int ch=(r>>4)-0xc0;\r
- return (unsigned short)((s_chan[ch].pLoop-spuMemC)>>3);\r
+ return (unsigned short)((s_chan[ch].pLoop-spu.spuMemC)>>3);\r
}\r
}\r
}\r
switch(r)\r
{\r
case H_SPUctrl:\r
- return spuCtrl;\r
+ return spu.spuCtrl;\r
\r
case H_SPUstat:\r
- return spuStat;\r
+ return spu.spuStat;\r
\r
case H_SPUaddr:\r
- return (unsigned short)(spuAddr>>3);\r
+ return (unsigned short)(spu.spuAddr>>3);\r
\r
case H_SPUdata:\r
{\r
- unsigned short s=spuMem[spuAddr>>1];\r
- spuAddr+=2;\r
- if(spuAddr>0x7ffff) spuAddr=0;\r
+ unsigned short s=spu.spuMem[spu.spuAddr>>1];\r
+ spu.spuAddr+=2;\r
+ if(spu.spuAddr>0x7ffff) spu.spuAddr=0;\r
return s;\r
}\r
\r
- case H_SPUirqAddr:\r
- return spuIrq;\r
-\r
//case H_SPUIsOn1:\r
// return IsSoundOn(0,16);\r
\r
\r
}\r
\r
- return regArea[(r-0xc00)>>1];\r
+ return spu.regArea[(r-0xc00)>>1];\r
}\r
\r
////////////////////////////////////////////////////////////////////////\r
// do this here, not in StartSound\r
// - fixes fussy timing issues\r
s_chan[ch].bStop=0;\r
- s_chan[ch].pCurr=spuMemC+((regAreaGet(ch,6)&~1)<<3); // must be block aligned\r
- s_chan[ch].pLoop=spuMemC+((regAreaGet(ch,14)&~1)<<3);\r
+ s_chan[ch].pCurr=spu.spuMemC+((regAreaGet(ch,6)&~1)<<3); // must be block aligned\r
+ s_chan[ch].pLoop=spu.spuMemC+((regAreaGet(ch,14)&~1)<<3);\r
s_chan[ch].prevflags=2;\r
\r
- dwNewChannel|=(1<<ch); // bitfield for faster testing\r
- dwChannelOn|=1<<ch;\r
- dwChannelDead&=~(1<<ch);\r
+ spu.dwNewChannel|=(1<<ch);\r
+ spu.dwChannelOn|=1<<ch;\r
+ spu.dwChannelDead&=~(1<<ch);\r
}\r
}\r
}\r
\r
// Jungle Book - Rhythm 'n Groove\r
// - turns off buzzing sound (loop hangs)\r
- dwNewChannel &= ~(1<<ch);\r
+ spu.dwNewChannel &= ~(1<<ch);\r
} \r
}\r
}\r
s_chan[ch].iRawPitch=NP;\r
s_chan[ch].sinc=(NP<<4)|8;\r
s_chan[ch].sinc_inv=0;\r
- if(iUseInterpolation==1) s_chan[ch].SB[32]=1; // -> freq change in simple interpolation mode: set flag\r
+ if(spu_config.iUseInterpolation==1) s_chan[ch].SB[32]=1; // -> freq change in simple interpolation mode: set flag\r
}\r
\r
////////////////////////////////////////////////////////////////////////\r
// will be included from spu.c\r
#ifdef _IN_SPU\r
\r
-////////////////////////////////////////////////////////////////////////\r
-// globals\r
-////////////////////////////////////////////////////////////////////////\r
-\r
-// REVERB info and timing vars...\r
-\r
-int * sRVBPlay = 0;\r
-int * sRVBEnd = 0;\r
-int * sRVBStart = 0;\r
-\r
////////////////////////////////////////////////////////////////////////\r
// START REVERB\r
////////////////////////////////////////////////////////////////////////\r
\r
INLINE void StartREVERB(int ch)\r
{\r
- if(s_chan[ch].bReverb && (spuCtrl&0x80)) // reverb possible?\r
+ if(s_chan[ch].bReverb && (spu.spuCtrl&0x80)) // reverb possible?\r
{\r
- s_chan[ch].bRVBActive=!!iUseReverb;\r
+ s_chan[ch].bRVBActive=!!spu_config.iUseReverb;\r
}\r
else s_chan[ch].bRVBActive=0; // else -> no reverb\r
}\r
\r
INLINE void InitREVERB(int ns_to)\r
{\r
- memset(sRVBStart,0,ns_to*sizeof(sRVBStart[0])*2);\r
+ memset(spu.sRVBStart,0,ns_to*sizeof(spu.sRVBStart[0])*2);\r
}\r
\r
////////////////////////////////////////////////////////////////////////\r
\r
// get_buffer content helper: takes care about wraps\r
#define g_buffer(var) \\r
- ((int)(signed short)spuMem[rvb2ram_offs(curr_addr, space, rvb.n##var)])\r
+ ((int)(signed short)spu.spuMem[rvb2ram_offs(curr_addr, space, rvb.n##var)])\r
\r
// saturate iVal and store it as var\r
#define s_buffer(var, iVal) \\r
ssat32_to_16(iVal); \\r
- spuMem[rvb2ram_offs(curr_addr, space, rvb.n##var)] = iVal\r
+ spu.spuMem[rvb2ram_offs(curr_addr, space, rvb.n##var)] = iVal\r
\r
#define s_buffer1(var, iVal) \\r
ssat32_to_16(iVal); \\r
- spuMem[rvb2ram_offs(curr_addr, space, rvb.n##var + 1)] = iVal\r
+ spu.spuMem[rvb2ram_offs(curr_addr, space, rvb.n##var + 1)] = iVal\r
\r
////////////////////////////////////////////////////////////////////////\r
\r
int ACC0, ACC1, FB_A0, FB_A1, FB_B0, FB_B1;\r
int mix_dest_a0, mix_dest_a1, mix_dest_b0, mix_dest_b1;\r
\r
- int input_L = sRVBStart[ns] * rvb.IN_COEF_L;\r
- int input_R = sRVBStart[ns+1] * rvb.IN_COEF_R;\r
+ int input_L = spu.sRVBStart[ns] * rvb.IN_COEF_L;\r
+ int input_R = spu.sRVBStart[ns+1] * rvb.IN_COEF_R;\r
\r
int IIR_INPUT_A0 = ((g_buffer(IIR_SRC_A0) * rvb.IIR_COEF) + input_L) >> 15;\r
int IIR_INPUT_A1 = ((g_buffer(IIR_SRC_A1) * rvb.IIR_COEF) + input_R) >> 15;\r
return;\r
}\r
\r
- if (spuCtrl & 0x80) // -> reverb on? oki\r
+ if (spu.spuCtrl & 0x80) // -> reverb on? oki\r
{\r
if (unlikely(rvb.dirty))\r
prepare_offsets();\r
#include "registers.h"
#include "out.h"
#include "arm_features.h"
+#include "spu_config.h"
#ifdef ENABLE_NLS
#include <libintl.h>
// globals
-// psx buffer / addresses
-
-unsigned short regArea[10000];
-unsigned short spuMem[256*1024];
-unsigned char * spuMemC;
-unsigned char * pSpuIrq=0;
-unsigned char * pSpuBuffer;
-
-// user settings
-
-int iVolume=768; // 1024 is 1.0
-int iXAPitch=1;
-int iUseReverb=2;
-int iUseInterpolation=2;
+SPUInfo spu;
+SPUConfig spu_config;
// MAIN infos struct for each channel
SPUCHAN s_chan[MAXCHAN+1]; // channel + 1 infos (1 is security for fmod handling)
REVERBInfo rvb;
-unsigned int dwNoiseVal; // global noise generator
-unsigned int dwNoiseCount;
-
-unsigned short spuCtrl=0; // some vars to store psx reg infos
-unsigned short spuStat=0;
-unsigned short spuIrq=0;
-unsigned long spuAddr=0xffffffff; // address into spu mem
-int bSpuInit=0;
-int bSPUIsOpen=0;
-
-unsigned int dwNewChannel=0; // flags for faster testing, if new channel starts
-unsigned int dwChannelOn=0; // not silent channels
-unsigned int dwPendingChanOff=0;
-unsigned int dwChannelDead=0; // silent+not useful channels
-
-void (CALLBACK *irqCallback)(void)=0; // func of main emu, called on spu irq
-void (CALLBACK *cddavCallback)(unsigned short,unsigned short)=0;
-void (CALLBACK *scheduleCallback)(unsigned int)=0;
-
// certain globals (were local before, but with the new timeproc I need em global)
static const int f[8][2] = { { 0, 0 },
{ 115, -52 },
{ 98, -55 },
{ 122, -60 } };
-int ChanBuf[NSSIZE+3];
-int SSumLR[(NSSIZE+3)*2];
+int ChanBuf[NSSIZE];
+int SSumLR[NSSIZE*2];
int iFMod[NSSIZE];
-short * pS;
-
-static int decode_dirty_ch;
-int decode_pos;
-unsigned int cycles_played;
#define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2
////////////////////////////////////////////////////////////////////////
// helpers for gauss interpolation
-#define gval0 (((short*)(&s_chan[ch].SB[29]))[gpos])
+#define gval0 (((short*)(&s_chan[ch].SB[29]))[gpos&3])
#define gval(x) ((int)((short*)(&s_chan[ch].SB[29]))[(gpos+x)&3])
#include "gauss_i.h"
static void do_irq(void)
{
- //if(!(spuStat & STAT_IRQ))
+ //if(!(spu.spuStat & STAT_IRQ))
{
- spuStat |= STAT_IRQ; // asserted status?
- if(irqCallback) irqCallback();
+ spu.spuStat |= STAT_IRQ; // asserted status?
+ if(spu.irqCallback) spu.irqCallback();
}
}
static int check_irq(int ch, unsigned char *pos)
{
- if((spuCtrl & CTRL_IRQ) && pos == pSpuIrq)
+ if((spu.spuCtrl & CTRL_IRQ) && pos == spu.pSpuIrq)
{
- //printf("ch%d irq %04x\n", ch, pos - spuMemC);
+ //printf("ch%d irq %04x\n", ch, pos - spu.spuMemC);
do_irq();
return 1;
}
s_chan[ch].SB[29]=0; // init our interpolation helpers
s_chan[ch].SB[30]=0;
- if(iUseInterpolation>=2) // gauss interpolation?
+ if(spu_config.iUseInterpolation>=2) // gauss interpolation?
{s_chan[ch].spos=0x30000L;s_chan[ch].SB[28]=0;} // -> start with more decoding
else {s_chan[ch].spos=0x10000L;s_chan[ch].SB[31]=0;} // -> no/simple interpolation starts with one 44100 decoding
- dwNewChannel&=~(1<<ch); // clear new channel bit
+ spu.dwNewChannel&=~(1<<ch); // clear new channel bit
}
////////////////////////////////////////////////////////////////////////
if(NP<0x1) NP=0x1;
sinc=NP<<4; // calc frequency
- if(iUseInterpolation==1) // freq change in simple interpolation mode
+ if(spu_config.iUseInterpolation==1) // freq change in simple interpolation mode
s_chan[ch].SB[32]=1;
iFMod[ns]=0;
{
ssat32_to_16(fa);
- if(iUseInterpolation>=2) // gauss/cubic interpolation
+ if(spu_config.iUseInterpolation>=2) // gauss/cubic interpolation
{
int gpos = s_chan[ch].SB[28];
gval0 = fa;
s_chan[ch].SB[28] = gpos;
}
else
- if(iUseInterpolation==1) // simple interpolation
+ if(spu_config.iUseInterpolation==1) // simple interpolation
{
s_chan[ch].SB[28] = 0;
s_chan[ch].SB[29] = s_chan[ch].SB[30]; // -> helpers for simple linear interpolation: delay real val for two slots, and calc the two deltas, for a 'look at the future behaviour'
if(s_chan[ch].bFMod==2) return s_chan[ch].SB[29];
- switch(iUseInterpolation)
+ switch(spu_config.iUseInterpolation)
{
//--------------------------------------------------//
case 3: // cubic interpolation
int ret = 0;
start = s_chan[ch].pCurr; // set up the current pos
- if(start == spuMemC) // ?
+ if(start == spu.spuMemC) // ?
stop = 1;
if(s_chan[ch].prevflags&1) // 1: stop/loop
if(stop)
{
- dwChannelOn &= ~(1<<ch); // -> turn everything off
+ spu.dwChannelOn &= ~(1<<ch); // -> turn everything off
s_chan[ch].bStop = 1;
s_chan[ch].ADSRX.EnvelopeVol = 0;
}
ret |= check_irq(ch, start); // hack.. :(
}
- if (start - spuMemC >= 0x80000)
- start = spuMemC;
+ if (start - spu.spuMemC >= 0x80000)
+ start = spu.spuMemC;
s_chan[ch].pCurr = start; // store values for next cycle
s_chan[ch].prevflags = flags;
pos += (28 - s_chan[ch].iSBPos) << 16;
while (pos < end)
{
- if (block == pSpuIrq)
+ if (block == spu.pSpuIrq)
break;
flags = block[1];
block += 16;
if (flags & 1) { // 1: stop/loop
block = s_chan[ch].pLoop;
- if (block == pSpuIrq) // hack.. (see decode_block)
+ if (block == spu.pSpuIrq) // hack.. (see decode_block)
break;
}
pos += 28 << 16;
}
// modified from DrHell/shalma, no fraction
- level = (spuCtrl >> 10) & 0x0f;
+ level = (spu.spuCtrl >> 10) & 0x0f;
level = 0x8000 >> level;
for (; ns < ns_to; ns++)
{
- dwNoiseCount += 2;
- if (dwNoiseCount >= level)
+ spu.dwNoiseCount += 2;
+ if (spu.dwNoiseCount >= level)
{
- dwNoiseCount -= level;
- shift = (dwNoiseVal >> 10) & 0x1f;
+ spu.dwNoiseCount -= level;
+ shift = (spu.dwNoiseVal >> 10) & 0x1f;
bit = (0x69696969 >> shift) & 1;
- if (dwNoiseVal & 0x8000)
+ if (spu.dwNoiseVal & 0x8000)
bit ^= 1;
- dwNoiseVal = (dwNoiseVal << 1) | bit;
+ spu.dwNoiseVal = (spu.dwNoiseVal << 1) | bit;
}
- ChanBuf[ns] = (signed short)dwNoiseVal;
+ ChanBuf[ns] = (signed short)spu.dwNoiseVal;
}
return ret;
#ifdef HAVE_ARMV5
// asm code; lv and rv must be 0-3fff
extern void mix_chan(int start, int count, int lv, int rv);
-extern void mix_chan_rvb(int start, int count, int lv, int rv);
+extern void mix_chan_rvb(int start, int count, int lv, int rv, int *rvb);
#else
static void mix_chan(int start, int count, int lv, int rv)
{
}
}
-static void mix_chan_rvb(int start, int count, int lv, int rv)
+static void mix_chan_rvb(int start, int count, int lv, int rv, int *rvb)
{
int *dst = SSumLR + start * 2;
- int *drvb = sRVBStart + start * 2;
+ int *drvb = rvb + start * 2;
const int *src = ChanBuf + start;
int l, r;
static noinline void do_decode_bufs(int which, int start, int count)
{
const int *src = ChanBuf + start;
- unsigned short *dst = &spuMem[0x800/2 + which*0x400/2];
- int cursor = decode_pos + start;
+ unsigned short *dst = &spu.spuMem[0x800/2 + which*0x400/2];
+ int cursor = spu.decode_pos + start;
while (count-- > 0)
{
{
const int ns_from = 0;
int ns,ns_to,ns_len;
- int volmult = iVolume;
+ int volmult = spu_config.iVolume;
int ch,d,silentch;
int cycle_diff;
- cycle_diff = cycles_to - cycles_played;
+ cycle_diff = cycles_to - spu.cycles_played;
if (cycle_diff < -2*1048576 || cycle_diff > 2*1048576)
{
//xprintf("desync %u %d\n", cycles_to, cycle_diff);
- cycles_played = cycles_to;
+ spu.cycles_played = cycles_to;
return;
}
// (or 0x400 offsets of this pointer) hits the spuirq address, we generate
// an IRQ.
- if (unlikely((spuCtrl & CTRL_IRQ) && pSpuIrq && pSpuIrq < spuMemC+0x1000))
+ if (unlikely((spu.spuCtrl & CTRL_IRQ)
+ && spu.pSpuIrq && spu.pSpuIrq < spu.spuMemC+0x1000))
{
- int irq_pos = (pSpuIrq - spuMemC) / 2 & 0x1ff;
- int left = (irq_pos - decode_pos) & 0x1ff;
+ int irq_pos = (spu.pSpuIrq - spu.spuMemC) / 2 & 0x1ff;
+ int left = (irq_pos - spu.decode_pos) & 0x1ff;
if (0 < left && left <= ns_to)
{
- //xprintf("decoder irq %x\n", decode_pos);
+ //xprintf("decoder irq %x\n", spu.decode_pos);
do_irq();
}
}
InitREVERB(ns_to);
{
- silentch=~(dwChannelOn|dwNewChannel);
+ silentch=~(spu.dwChannelOn|spu.dwNewChannel);
//--------------------------------------------------//
//- main channel loop -//
{
for(ch=0;ch<MAXCHAN;ch++) // loop em all...
{
- if(dwNewChannel&(1<<ch)) StartSound(ch); // start new sound
- if(!(dwChannelOn&(1<<ch))) continue; // channel not playing? next
+ if(spu.dwNewChannel&(1<<ch)) StartSound(ch); // start new sound
+ if(!(spu.dwChannelOn&(1<<ch))) continue; // channel not playing? next
if(s_chan[ch].bNoise)
do_samples_noise(ch, ns_from, ns_to);
- else if(s_chan[ch].bFMod==2 || (s_chan[ch].bFMod==0 && iUseInterpolation==0))
+ else if(s_chan[ch].bFMod==2 || (s_chan[ch].bFMod==0 && spu_config.iUseInterpolation==0))
do_samples_noint(ch, ns_from, ns_to);
- else if(s_chan[ch].bFMod==0 && iUseInterpolation==1)
+ else if(s_chan[ch].bFMod==0 && spu_config.iUseInterpolation==1)
do_samples_simple(ch, ns_from, ns_to);
else
do_samples_default(ch, ns_from, ns_to);
if(ch==1 || ch==3)
{
do_decode_bufs(ch/2, ns_from, ns_len);
- decode_dirty_ch |= 1<<ch;
+ spu.decode_dirty_ch |= 1<<ch;
}
if(s_chan[ch].bFMod==2) // fmod freq channel
memcpy(&iFMod[ns_from], &ChanBuf[ns_from], ns_len * sizeof(iFMod[0]));
if(s_chan[ch].bRVBActive)
- mix_chan_rvb(ns_from, ns_len, s_chan[ch].iLeftVolume, s_chan[ch].iRightVolume);
+ mix_chan_rvb(ns_from, ns_len, s_chan[ch].iLeftVolume, s_chan[ch].iRightVolume, spu.sRVBStart);
else
mix_chan(ns_from, ns_len, s_chan[ch].iLeftVolume, s_chan[ch].iRightVolume);
}
// advance "stopped" channels that can cause irqs
// (all chans are always playing on the real thing..)
- if(spuCtrl&CTRL_IRQ)
+ if(spu.spuCtrl&CTRL_IRQ)
for(ch=0;ch<MAXCHAN;ch++)
{
if(!(silentch&(1<<ch))) continue; // already handled
- if(dwChannelDead&(1<<ch)) continue;
- if(s_chan[ch].pCurr > pSpuIrq && s_chan[ch].pLoop > pSpuIrq)
+ if(spu.dwChannelDead&(1<<ch)) continue;
+ if(s_chan[ch].pCurr > spu.pSpuIrq && s_chan[ch].pLoop > spu.pSpuIrq)
continue;
s_chan[ch].spos += s_chan[ch].sinc * (ns_to - ns_from);
unsigned char *start = s_chan[ch].pCurr;
skip_block(ch);
- if(start == s_chan[ch].pCurr || start - spuMemC < 0x1000)
+ if(start == s_chan[ch].pCurr || start - spu.spuMemC < 0x1000)
{
// looping on self or stopped(?)
- dwChannelDead |= 1<<ch;
+ spu.dwChannelDead |= 1<<ch;
s_chan[ch].spos = 0;
break;
}
}
}
- if(unlikely(silentch & decode_dirty_ch & (1<<1))) // must clear silent channel decode buffers
+ if(unlikely(silentch & spu.decode_dirty_ch & (1<<1))) // must clear silent channel decode buffers
{
- memset(&spuMem[0x800/2], 0, 0x400);
- decode_dirty_ch &= ~(1<<1);
+ memset(&spu.spuMem[0x800/2], 0, 0x400);
+ spu.decode_dirty_ch &= ~(1<<1);
}
- if(unlikely(silentch & decode_dirty_ch & (1<<3)))
+ if(unlikely(silentch & spu.decode_dirty_ch & (1<<3)))
{
- memset(&spuMem[0xc00/2], 0, 0x400);
- decode_dirty_ch &= ~(1<<3);
+ memset(&spu.spuMem[0xc00/2], 0, 0x400);
+ spu.decode_dirty_ch &= ~(1<<3);
}
- //---------------------------------------------------//
- //- here we have another 1 ms of sound data
//---------------------------------------------------//
// mix XA infos (if any)
///////////////////////////////////////////////////////
// mix all channels (including reverb) into one buffer
- if(iUseReverb)
+ if(spu_config.iUseReverb)
REVERBDo(ns_to);
- if((spuCtrl&0x4000)==0) // muted? (rare, don't optimize for this)
+ if((spu.spuCtrl&0x4000)==0) // muted? (rare, don't optimize for this)
{
- memset(pS, 0, ns_to * 2 * sizeof(pS[0]));
- pS += ns_to * 2;
+ memset(spu.pS, 0, ns_to * 2 * sizeof(spu.pS[0]));
+ spu.pS += ns_to * 2;
}
else
for (ns = 0; ns < ns_to * 2; )
d = SSumLR[ns]; SSumLR[ns] = 0;
d = d * volmult >> 10;
ssat32_to_16(d);
- *pS++ = d;
+ *spu.pS++ = d;
ns++;
d = SSumLR[ns]; SSumLR[ns] = 0;
d = d * volmult >> 10;
ssat32_to_16(d);
- *pS++ = d;
+ *spu.pS++ = d;
ns++;
}
- cycles_played += ns_to * 768;
+ spu.cycles_played += ns_to * 768;
- decode_pos = (decode_pos + ns_to) & 0x1ff;
+ spu.decode_pos = (spu.decode_pos + ns_to) & 0x1ff;
}
}
unsigned int upd_samples;
int ch;
- if (scheduleCallback == NULL)
+ if (spu.scheduleCallback == NULL)
return;
upd_samples = 44100 / 50;
for (ch = 0; ch < MAXCHAN; ch++)
{
- if (dwChannelDead & (1 << ch))
+ if (spu.dwChannelDead & (1 << ch))
continue;
- if ((unsigned long)(pSpuIrq - s_chan[ch].pCurr) > IRQ_NEAR_BLOCKS * 16
- && (unsigned long)(pSpuIrq - s_chan[ch].pLoop) > IRQ_NEAR_BLOCKS * 16)
+ if ((unsigned long)(spu.pSpuIrq - s_chan[ch].pCurr) > IRQ_NEAR_BLOCKS * 16
+ && (unsigned long)(spu.pSpuIrq - s_chan[ch].pLoop) > IRQ_NEAR_BLOCKS * 16)
continue;
scan_for_irq(ch, &upd_samples);
}
- if (unlikely(pSpuIrq < spuMemC + 0x1000))
+ if (unlikely(spu.pSpuIrq < spu.spuMemC + 0x1000))
{
- int irq_pos = (pSpuIrq - spuMemC) / 2 & 0x1ff;
- int left = (irq_pos - decode_pos) & 0x1ff;
+ int irq_pos = (spu.pSpuIrq - spu.spuMemC) / 2 & 0x1ff;
+ int left = (irq_pos - spu.decode_pos) & 0x1ff;
if (0 < left && left < upd_samples) {
- //xprintf("decode: %3d (%3d/%3d)\n", left, decode_pos, irq_pos);
+ //xprintf("decode: %3d (%3d/%3d)\n", left, spu.decode_pos, irq_pos);
upd_samples = left;
}
}
if (upd_samples < 44100 / 50)
- scheduleCallback(upd_samples * 768);
+ spu.scheduleCallback(upd_samples * 768);
}
// SPU ASYNC... even newer epsxe func
{
do_samples(cycle);
- if (spuCtrl & CTRL_IRQ)
+ if (spu.spuCtrl & CTRL_IRQ)
schedule_next_irq();
if (flags & 1) {
- out_current->feed(pSpuBuffer, (unsigned char *)pS - pSpuBuffer);
- pS = (short *)pSpuBuffer;
+ out_current->feed(spu.pSpuBuffer, (unsigned char *)spu.pS - spu.pSpuBuffer);
+ spu.pS = (short *)spu.pSpuBuffer;
- if (0) {
+ if (spu_config.iTempo) {
if (!out_current->busy())
// cause more samples to be generated
// (and break some games because of bad sync)
- cycles_played -= 44100 / 60 / 2 * 768;
+ spu.cycles_played -= 44100 / 60 / 2 * 768;
}
}
}
{
memset(SSumLR,0,sizeof(SSumLR)); // init some mixing buffers
memset(iFMod,0,sizeof(iFMod));
- pS=(short *)pSpuBuffer; // setup soundbuffer pointer
+ spu.pS=(short *)spu.pSpuBuffer; // setup soundbuffer pointer
}
// SETUPSTREAMS: init most of the spu buffers
{
int i;
- pSpuBuffer=(unsigned char *)malloc(32768); // alloc mixing buffer
+ spu.pSpuBuffer = (unsigned char *)malloc(32768); // alloc mixing buffer
+ spu.sRVBStart = (int *)malloc(NSSIZE*2*4); // alloc reverb buffer
+ memset(spu.sRVBStart,0,NSSIZE*2*4);
- if(iUseReverb==1) i=88200*2;
- else i=NSSIZE*2;
-
- sRVBStart = (int *)malloc(i*4); // alloc reverb buffer
- memset(sRVBStart,0,i*4);
- sRVBEnd = sRVBStart + i;
- sRVBPlay = sRVBStart;
-
- XAStart = // alloc xa buffer
+ spu.XAStart = // alloc xa buffer
(uint32_t *)malloc(44100 * sizeof(uint32_t));
- XAEnd = XAStart + 44100;
- XAPlay = XAStart;
- XAFeed = XAStart;
+ spu.XAEnd = spu.XAStart + 44100;
+ spu.XAPlay = spu.XAStart;
+ spu.XAFeed = spu.XAStart;
- CDDAStart = // alloc cdda buffer
+ spu.CDDAStart = // alloc cdda buffer
(uint32_t *)malloc(CDDA_BUFFER_SIZE);
- CDDAEnd = CDDAStart + 16384;
- CDDAPlay = CDDAStart;
- CDDAFeed = CDDAStart;
+ spu.CDDAEnd = spu.CDDAStart + 16384;
+ spu.CDDAPlay = spu.CDDAStart;
+ spu.CDDAFeed = spu.CDDAStart;
for(i=0;i<MAXCHAN;i++) // loop sound channels
{
-// we don't use mutex sync... not needed, would only
-// slow us down:
-// s_chan[i].hMutex=CreateMutex(NULL,FALSE,NULL);
s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain
s_chan[i].ADSRX.SustainIncrease = 1;
- s_chan[i].pLoop=spuMemC;
- s_chan[i].pCurr=spuMemC;
+ s_chan[i].pLoop=spu.spuMemC;
+ s_chan[i].pCurr=spu.spuMemC;
}
ClearWorkingState();
- bSpuInit=1; // flag: we are inited
+ spu.bSpuInit=1; // flag: we are inited
}
// REMOVESTREAMS: free most buffer
void RemoveStreams(void)
{
- free(pSpuBuffer); // free mixing buffer
- pSpuBuffer = NULL;
- free(sRVBStart); // free reverb buffer
- sRVBStart = NULL;
- free(XAStart); // free XA buffer
- XAStart = NULL;
- free(CDDAStart); // free CDDA buffer
- CDDAStart = NULL;
+ free(spu.pSpuBuffer); // free mixing buffer
+ spu.pSpuBuffer = NULL;
+ free(spu.sRVBStart); // free reverb buffer
+ spu.sRVBStart = NULL;
+ free(spu.XAStart); // free XA buffer
+ spu.XAStart = NULL;
+ free(spu.CDDAStart); // free CDDA buffer
+ spu.CDDAStart = NULL;
}
// INIT/EXIT STUFF
// SPUINIT: this func will be called first by the main emu
long CALLBACK SPUinit(void)
{
- spuMemC = (unsigned char *)spuMem; // just small setup
+ spu.spuMemC = (unsigned char *)spu.spuMem; // just small setup
memset((void *)&rvb, 0, sizeof(REVERBInfo));
InitADSR();
- spuIrq = 0;
- spuAddr = 0xffffffff;
- spuMemC = (unsigned char *)spuMem;
- decode_pos = 0;
- memset((void *)s_chan, 0, (MAXCHAN + 1) * sizeof(SPUCHAN));
- pSpuIrq = 0;
+ spu.spuAddr = 0xffffffff;
+ spu.decode_pos = 0;
+ memset((void *)s_chan, 0, sizeof(s_chan));
+ spu.pSpuIrq = 0;
SetupStreams(); // prepare streaming
+ if (spu_config.iVolume == 0)
+ spu_config.iVolume = 768; // 1024 is 1.0
+
return 0;
}
// SPUOPEN: called by main emu after init
long CALLBACK SPUopen(void)
{
- if (bSPUIsOpen) return 0; // security for some stupid main emus
+ if (spu.bSPUIsOpen) return 0; // security for some stupid main emus
SetupSound(); // setup sound (before init!)
- bSPUIsOpen = 1;
+ spu.bSPUIsOpen = 1;
return PSE_SPU_ERR_SUCCESS;
}
// SPUCLOSE: called before shutdown
long CALLBACK SPUclose(void)
{
- if (!bSPUIsOpen) return 0; // some security
+ if (!spu.bSPUIsOpen) return 0; // some security
- bSPUIsOpen = 0; // no more open
+ spu.bSPUIsOpen = 0; // no more open
out_current->finish(); // no more sound handling
{
SPUclose();
RemoveStreams(); // no more streaming
- bSpuInit=0;
+ spu.bSpuInit=0;
return 0;
}
// passes a callback that should be called on SPU-IRQ/cdda volume change
void CALLBACK SPUregisterCallback(void (CALLBACK *callback)(void))
{
- irqCallback = callback;
+ spu.irqCallback = callback;
}
void CALLBACK SPUregisterCDDAVolume(void (CALLBACK *CDDAVcallback)(unsigned short,unsigned short))
{
- cddavCallback = CDDAVcallback;
+ spu.cddavCallback = CDDAVcallback;
}
void CALLBACK SPUregisterScheduleCb(void (CALLBACK *callback)(unsigned int))
{
- scheduleCallback = callback;
+ spu.scheduleCallback = callback;
}
// COMMON PLUGIN INFO FUNCS
for(;ch<MAXCHAN;ch++)
{
- if (!(dwChannelOn & (1<<ch)))
+ if (!(spu.dwChannelOn & (1<<ch)))
continue;
if (s_chan[ch].bFMod == 2)
fmod_chans |= 1 << ch;
if (s_chan[ch].bNoise)
noise_chans |= 1 << ch;
- if((spuCtrl&CTRL_IRQ) && s_chan[ch].pCurr <= pSpuIrq && s_chan[ch].pLoop <= pSpuIrq)
+ if((spu.spuCtrl&CTRL_IRQ) && s_chan[ch].pCurr <= spu.pSpuIrq && s_chan[ch].pLoop <= spu.pSpuIrq)
irq_chans |= 1 << ch;
}
- *chans_out = dwChannelOn;
- *run_chans = ~dwChannelOn & ~dwChannelDead & irq_chans;
+ *chans_out = spu.dwChannelOn;
+ *run_chans = ~spu.dwChannelOn & ~spu.dwChannelDead & irq_chans;
*fmod_chans_out = fmod_chans;
*noise_chans_out = noise_chans;
}
--- /dev/null
+// user settings
+
+typedef struct
+{
+ int iVolume;
+ int iXAPitch;
+ int iUseReverb;
+ int iUseInterpolation;
+ int iTempo;
+} SPUConfig;
+
+extern SPUConfig spu_config;
// XA GLOBALS
////////////////////////////////////////////////////////////////////////
-xa_decode_t * xapGlobal=0;
-
-uint32_t * XAFeed = NULL;
-uint32_t * XAPlay = NULL;
-uint32_t * XAStart = NULL;
-uint32_t * XAEnd = NULL;
-
-uint32_t XARepeat = 0;
-uint32_t XALastVal = 0;
-
-uint32_t * CDDAFeed = NULL;
-uint32_t * CDDAPlay = NULL;
-uint32_t * CDDAStart = NULL;
-uint32_t * CDDAEnd = NULL;
-
-int iLeftXAVol = 32767;
-int iRightXAVol = 32767;
-
static int gauss_ptr = 0;
static int gauss_window[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int ns;
short l, r;
uint32_t v;
- int cursor = decode_pos;
+ int cursor = spu.decode_pos;
- if(XAPlay != XAFeed || XARepeat > 0)
+ if(spu.XAPlay != spu.XAFeed || spu.XARepeat > 0)
{
- if(XAPlay == XAFeed)
- XARepeat--;
+ if(spu.XAPlay == spu.XAFeed)
+ spu.XARepeat--;
- v = XALastVal;
+ v = spu.XALastVal;
for(ns = 0; ns < ns_to*2; )
{
- if(XAPlay != XAFeed) v=*XAPlay++;
- if(XAPlay == XAEnd) XAPlay=XAStart;
+ if(spu.XAPlay != spu.XAFeed) v=*spu.XAPlay++;
+ if(spu.XAPlay == spu.XAEnd) spu.XAPlay=spu.XAStart;
- l = ((int)(short)v * iLeftXAVol) >> 15;
- r = ((int)(short)(v >> 16) * iLeftXAVol) >> 15;
+ l = ((int)(short)v * spu.iLeftXAVol) >> 15;
+ r = ((int)(short)(v >> 16) * spu.iLeftXAVol) >> 15;
SSumLR[ns++] += l;
SSumLR[ns++] += r;
- spuMem[cursor] = v;
- spuMem[cursor + 0x400/2] = v >> 16;
+ spu.spuMem[cursor] = v;
+ spu.spuMem[cursor + 0x400/2] = v >> 16;
cursor = (cursor + 1) & 0x1ff;
}
- XALastVal = v;
+ spu.XALastVal = v;
}
- for(ns = 0; ns < ns_to * 2 && CDDAPlay!=CDDAFeed && (CDDAPlay!=CDDAEnd-1||CDDAFeed!=CDDAStart);)
+ for(ns = 0; ns < ns_to * 2 && spu.CDDAPlay!=spu.CDDAFeed && (spu.CDDAPlay!=spu.CDDAEnd-1||spu.CDDAFeed!=spu.CDDAStart);)
{
- v=*CDDAPlay++;
- if(CDDAPlay==CDDAEnd) CDDAPlay=CDDAStart;
+ v=*spu.CDDAPlay++;
+ if(spu.CDDAPlay==spu.CDDAEnd) spu.CDDAPlay=spu.CDDAStart;
- l = ((int)(short)v * iLeftXAVol) >> 15;
- r = ((int)(short)(v >> 16) * iLeftXAVol) >> 15;
+ l = ((int)(short)v * spu.iLeftXAVol) >> 15;
+ r = ((int)(short)(v >> 16) * spu.iLeftXAVol) >> 15;
SSumLR[ns++] += l;
SSumLR[ns++] += r;
- spuMem[cursor] = v;
- spuMem[cursor + 0x400/2] = v >> 16;
+ spu.spuMem[cursor] = v;
+ spu.spuMem[cursor + 0x400/2] = v >> 16;
cursor = (cursor + 1) & 0x1ff;
}
}
{
int sinc,spos,i,iSize,iPlace,vl,vr;
- if(!bSPUIsOpen) return;
+ if(!spu.bSPUIsOpen) return;
- xapGlobal = xap; // store info for save states
- XARepeat = 100; // set up repeat
+ spu.xapGlobal = xap; // store info for save states
+ spu.XARepeat = 100; // set up repeat
#if 0//def XA_HACK
iSize=((45500*xap->nsamples)/xap->freq); // get size
#endif
if(!iSize) return; // none? bye
- if(XAFeed<XAPlay) iPlace=XAPlay-XAFeed; // how much space in my buf?
- else iPlace=(XAEnd-XAFeed) + (XAPlay-XAStart);
+ if(spu.XAFeed<spu.XAPlay) iPlace=spu.XAPlay-spu.XAFeed; // how much space in my buf?
+ else iPlace=(spu.XAEnd-spu.XAFeed) + (spu.XAPlay-spu.XAStart);
if(iPlace==0) return; // no place at all
//----------------------------------------------------//
- if(iXAPitch) // pitch change option?
+ if(spu_config.iXAPitch) // pitch change option?
{
static DWORD dwLT=0;
static DWORD dwFPS=0;
uint32_t * pS=(uint32_t *)xap->pcm;
uint32_t l=0;
- if(iXAPitch)
+ if(spu_config.iXAPitch)
{
int32_t l1,l2;short s;
for(i=0;i<iSize;i++)
{
- if(iUseInterpolation==2)
+ if(spu_config.iUseInterpolation==2)
{
while(spos>=0x10000L)
{
ssat32_to_16(l2);
l=(l1&0xffff)|(l2<<16);
- *XAFeed++=l;
+ *spu.XAFeed++=l;
- if(XAFeed==XAEnd) XAFeed=XAStart;
- if(XAFeed==XAPlay)
+ if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
+ if(spu.XAFeed==spu.XAPlay)
{
- if(XAPlay!=XAStart) XAFeed=XAPlay-1;
+ if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
break;
}
{
for(i=0;i<iSize;i++)
{
- if(iUseInterpolation==2)
+ if(spu_config.iUseInterpolation==2)
{
while(spos>=0x10000L)
{
}
}
- *XAFeed++=l;
+ *spu.XAFeed++=l;
- if(XAFeed==XAEnd) XAFeed=XAStart;
- if(XAFeed==XAPlay)
+ if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
+ if(spu.XAFeed==spu.XAPlay)
{
- if(XAPlay!=XAStart) XAFeed=XAPlay-1;
+ if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
break;
}
unsigned short * pS=(unsigned short *)xap->pcm;
uint32_t l;short s=0;
- if(iXAPitch)
+ if(spu_config.iXAPitch)
{
int32_t l1;
for(i=0;i<iSize;i++)
{
- if(iUseInterpolation==2)
+ if(spu_config.iUseInterpolation==2)
{
while(spos>=0x10000L)
{
l1=(l1*iPlace)/iSize;
ssat32_to_16(l1);
l=(l1&0xffff)|(l1<<16);
- *XAFeed++=l;
+ *spu.XAFeed++=l;
- if(XAFeed==XAEnd) XAFeed=XAStart;
- if(XAFeed==XAPlay)
+ if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
+ if(spu.XAFeed==spu.XAPlay)
{
- if(XAPlay!=XAStart) XAFeed=XAPlay-1;
+ if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
break;
}
{
for(i=0;i<iSize;i++)
{
- if(iUseInterpolation==2)
+ if(spu_config.iUseInterpolation==2)
{
while(spos>=0x10000L)
{
}
l &= 0xffff;
- *XAFeed++=(l|(l<<16));
+ *spu.XAFeed++=(l|(l<<16));
- if(XAFeed==XAEnd) XAFeed=XAStart;
- if(XAFeed==XAPlay)
+ if(spu.XAFeed==spu.XAEnd) spu.XAFeed=spu.XAStart;
+ if(spu.XAFeed==spu.XAPlay)
{
- if(XAPlay!=XAStart) XAFeed=XAPlay-1;
+ if(spu.XAPlay!=spu.XAStart) spu.XAFeed=spu.XAPlay-1;
break;
}
INLINE int FeedCDDA(unsigned char *pcm, int nBytes)
{
int space;
- space=(CDDAPlay-CDDAFeed-1)*4 & (CDDA_BUFFER_SIZE - 1);
+ space=(spu.CDDAPlay-spu.CDDAFeed-1)*4 & (CDDA_BUFFER_SIZE - 1);
if(space<nBytes)
return 0x7761; // rearmed_wait
while(nBytes>0)
{
- if(CDDAFeed==CDDAEnd) CDDAFeed=CDDAStart;
- space=(CDDAPlay-CDDAFeed-1)*4 & (CDDA_BUFFER_SIZE - 1);
- if(CDDAFeed+space/4>CDDAEnd)
- space=(CDDAEnd-CDDAFeed)*4;
+ if(spu.CDDAFeed==spu.CDDAEnd) spu.CDDAFeed=spu.CDDAStart;
+ space=(spu.CDDAPlay-spu.CDDAFeed-1)*4 & (CDDA_BUFFER_SIZE - 1);
+ if(spu.CDDAFeed+space/4>spu.CDDAEnd)
+ space=(spu.CDDAEnd-spu.CDDAFeed)*4;
if(space>nBytes)
space=nBytes;
- memcpy(CDDAFeed,pcm,space);
- CDDAFeed+=space/4;
+ memcpy(spu.CDDAFeed,pcm,space);
+ spu.CDDAFeed+=space/4;
nBytes-=space;
pcm+=space;
}