asm_memory = 0 # TODO\r
asm_render = 1\r
asm_ym2612 = 1\r
+asm_misc = 1\r
#profile = 1\r
#use_musashi = 1\r
#up = 1\r
DEFINC += -D_ASM_YM2612_C\r
OBJS += ../../Pico/sound/ym2612_asm.o\r
endif\r
+ifeq "$(asm_misc)" "1"\r
+DEFINC += -D_ASM_MISC_C\r
+OBJS += ../../Pico/misc_asm.o\r
+endif\r
# Pico - sound\r
OBJS += ../../Pico/sound/mix_asm.o\r
OBJS += ../../Pico/sound/sound.o ../../Pico/sound/sn76496.o ../../Pico/sound/ym2612.o\r
../../Pico/sound/mix_asm.o : ../../Pico/sound/mix.s\r
@echo $<\r
@$(AS) $(ASOPT) $< -o $@\r
+../../Pico/misc_asm.o : ../../Pico/misc.s\r
+ @echo $<\r
+ @$(AS) $(ASOPT) $< -o $@\r
\r
# build Cyclone\r
../../cpu/Cyclone/proj/Cyclone.s :\r
// if in 16bit mode, generate 8it image for menu background\r
if (!(PicoOpt&0x10) && (currentConfig.EmuOpt&0x80)) {\r
PicoOpt |= 0x10;\r
+ Pico.m.dirtyPal = 1;\r
PicoFrameFull();\r
blit("", NULL); blit("", NULL); blit("", NULL); blit("", NULL); // be sure buffer3 gets updated\r
PicoOpt &= ~0x10;\r
}
-/* unimplemented... */
-void mix_16h_to_32(int *dest_buf, short *mp3_buf, int count)
-{
-}
-
-void mix_16h_to_32_s1(int *dest_buf, short *mp3_buf, int count)
-{
-}
-
-void mix_16h_to_32_s2(int *dest_buf, short *mp3_buf, int count)
-{
-}
-