more unification; replace some magic bits to defines
authornotaz <notasas@gmail.com>
Wed, 22 Jul 2009 15:46:09 +0000 (15:46 +0000)
committernotaz <notasas@gmail.com>
Wed, 22 Jul 2009 15:46:09 +0000 (15:46 +0000)
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@708 be3aeb3a-fb24-0410-a615-afba39da0efa

common/emu.c
common/emu.h
common/input.h
common/menu.c
common/plat.h
gp2x/emu.c
linux/in_evdev.c
pandora/emu.c
psp/emu.c

index 5f18dd0..ff17e3b 100644 (file)
@@ -15,6 +15,7 @@
 #include "lprintf.h"\r
 #include "config.h"\r
 #include "plat.h"\r
+#include "input.h"\r
 \r
 #include <pico/pico_int.h>\r
 #include <pico/patch.h>\r
@@ -31,7 +32,6 @@ int g_screen_height = SCREEN_HEIGHT;
 \r
 char *PicoConfigFile = "config.cfg";\r
 currentConfig_t currentConfig, defaultConfig;\r
-char noticeMsg[64] = { 0, };\r
 int state_slot = 0;\r
 int config_slot = 0, config_slot_current = 0;\r
 int pico_inp_mode = 0;\r
@@ -477,18 +477,13 @@ int emu_ReloadRom(char *rom_fname)
                        // TODO: bits 6 & 5\r
                }\r
                movie_data[0x18+30] = 0;\r
-               sprintf(noticeMsg, "MOVIE: %s", (char *) &movie_data[0x18]);\r
+               plat_status_msg("MOVIE: %s", (char *) &movie_data[0x18]);\r
        }\r
        else\r
        {\r
                PicoOpt &= ~POPT_DIS_VDP_FIFO;\r
-               if (Pico.m.pal) {\r
-                       strcpy(noticeMsg, "PAL SYSTEM / 50 FPS");\r
-               } else {\r
-                       strcpy(noticeMsg, "NTSC SYSTEM / 60 FPS");\r
-               }\r
+               plat_status_msg(Pico.m.pal ? "PAL SYSTEM / 50 FPS" : "NTSC SYSTEM / 60 FPS");\r
        }\r
-       emu_noticeMsgUpdated();\r
 \r
        // load SRAM for this ROM\r
        if (currentConfig.EmuOpt & EOPT_USE_SRAM)\r
@@ -712,15 +707,14 @@ mk_text_out(emu_textOut16, unsigned short, 0xffff)
 #undef mk_text_out\r
 \r
 \r
-void emu_updateMovie(void)\r
+void update_movie(void)\r
 {\r
        int offs = Pico.m.frame_count*3 + 0x40;\r
        if (offs+3 > movie_size) {\r
                free(movie_data);\r
                movie_data = 0;\r
-               strcpy(noticeMsg, "END OF MOVIE.");\r
+               plat_status_msg("END OF MOVIE.");\r
                lprintf("END OF MOVIE.\n");\r
-               emu_noticeMsgUpdated();\r
        } else {\r
                // MXYZ SACB RLDU\r
                PicoPad[0] = ~movie_data[offs]   & 0x8f; // ! SCBA RLDU\r
@@ -840,10 +834,8 @@ int emu_SaveLoadGame(int load, int sram)
        // make save filename\r
        saveFname = emu_GetSaveFName(load, sram, state_slot);\r
        if (saveFname == NULL) {\r
-               if (!sram) {\r
-                       strcpy(noticeMsg, load ? "LOAD FAILED (missing file)" : "SAVE FAILED  ");\r
-                       emu_noticeMsgUpdated();\r
-               }\r
+               if (!sram)\r
+                       plat_status_msg(load ? "LOAD FAILED (missing file)" : "SAVE FAILED");\r
                return -1;\r
        }\r
 \r
@@ -929,14 +921,13 @@ int emu_SaveLoadGame(int load, int sram)
                }\r
                else    ret = -1;\r
                if (!ret)\r
-                       strcpy(noticeMsg, load ? "GAME LOADED  " : "GAME SAVED        ");\r
+                       plat_status_msg(load ? "GAME LOADED" : "GAME SAVED");\r
                else\r
                {\r
-                       strcpy(noticeMsg, load ? "LOAD FAILED  " : "SAVE FAILED       ");\r
+                       plat_status_msg(load ? "LOAD FAILED" : "SAVE FAILED");\r
                        ret = -1;\r
                }\r
 \r
-               emu_noticeMsgUpdated();\r
                return ret;\r
        }\r
 }\r
@@ -955,8 +946,7 @@ void emu_changeFastForward(int set_on)
                currentConfig.EmuOpt &= ~4;\r
                currentConfig.EmuOpt |= 0x40000;\r
                is_on = 1;\r
-               strcpy(noticeMsg, "FAST FORWARD   ");\r
-               emu_noticeMsgUpdated();\r
+               plat_status_msg("FAST FORWARD");\r
        }\r
        else if (!set_on && is_on) {\r
                PsndOut = set_PsndOut;\r
@@ -971,31 +961,31 @@ void emu_RunEventsPico(unsigned int events)
 {\r
        if (events & (1 << 3)) {\r
                pico_inp_mode++;\r
-               if (pico_inp_mode > 2) pico_inp_mode = 0;\r
+               if (pico_inp_mode > 2)\r
+                       pico_inp_mode = 0;\r
                switch (pico_inp_mode) {\r
-                       case 2: strcpy(noticeMsg, "Input: Pen on Pad      "); break;\r
-                       case 1: strcpy(noticeMsg, "Input: Pen on Storyware"); break;\r
-                       case 0: strcpy(noticeMsg, "Input: Joytick         ");\r
+                       case 2: plat_status_msg("Input: Pen on Pad"); break;\r
+                       case 1: plat_status_msg("Input: Pen on Storyware"); break;\r
+                       case 0: plat_status_msg("Input: Joystick");\r
                                PicoPicohw.pen_pos[0] = PicoPicohw.pen_pos[1] = 0x8000;\r
                                break;\r
                }\r
-               emu_noticeMsgUpdated();\r
        }\r
        if (events & (1 << 4)) {\r
                PicoPicohw.page--;\r
-               if (PicoPicohw.page < 0) PicoPicohw.page = 0;\r
-               sprintf(noticeMsg, "Page %i                 ", PicoPicohw.page);\r
-               emu_noticeMsgUpdated();\r
+               if (PicoPicohw.page < 0)\r
+                       PicoPicohw.page = 0;\r
+               plat_status_msg("Page %i", PicoPicohw.page);\r
        }\r
        if (events & (1 << 5)) {\r
                PicoPicohw.page++;\r
-               if (PicoPicohw.page > 6) PicoPicohw.page = 6;\r
-               sprintf(noticeMsg, "Page %i                 ", PicoPicohw.page);\r
-               emu_noticeMsgUpdated();\r
+               if (PicoPicohw.page > 6)\r
+                       PicoPicohw.page = 6;\r
+               plat_status_msg("Page %i", PicoPicohw.page);\r
        }\r
 }\r
 \r
-void emu_DoTurbo(int *pad, int acts)\r
+static void do_turbo(int *pad, int acts)\r
 {\r
        static int turbo_pad = 0;\r
        static unsigned char turbo_cnt[3] = { 0, 0, 0 };\r
@@ -1019,3 +1009,105 @@ void emu_DoTurbo(int *pad, int acts)
        *pad |= turbo_pad & (acts >> 8);\r
 }\r
 \r
+static void run_ui_events(unsigned int which)\r
+{\r
+       if (which & (PEV_STATE_LOAD|PEV_STATE_SAVE))\r
+       {\r
+               int do_it = 1;\r
+               if ( emu_checkSaveFile(state_slot) &&\r
+                               (((which & PEV_STATE_LOAD) && (currentConfig.EmuOpt & EOPT_CONFIRM_LOAD)) ||\r
+                                ((which & PEV_STATE_SAVE) && (currentConfig.EmuOpt & EOPT_CONFIRM_SAVE))) )\r
+               {\r
+                       const char *nm;\r
+                       char tmp[64];\r
+                       int keys, len;\r
+\r
+                       strcpy(tmp, (which & PEV_STATE_LOAD) ? "LOAD STATE?" : "OVERWRITE SAVE?");\r
+                       len = strlen(tmp);\r
+                       nm = in_get_key_name(-1, -PBTN_MA3);\r
+                       snprintf(tmp + len, sizeof(tmp) - len, "(%s=yes, ", nm);\r
+                       len = strlen(tmp);\r
+                       nm = in_get_key_name(-1, -PBTN_MBACK);\r
+                       snprintf(tmp + len, sizeof(tmp) - len, "%s=no)", nm);\r
+\r
+                       plat_status_msg_busy_first(tmp);\r
+\r
+                       in_set_blocking(1);\r
+                       while (in_menu_wait_any(50) & (PBTN_MA3|PBTN_MBACK))\r
+                               ;\r
+                       while ( !((keys = in_menu_wait_any(50)) & (PBTN_MA3|PBTN_MBACK)) )\r
+                               ;\r
+                       if (keys & PBTN_MBACK)\r
+                               do_it = 0;\r
+                       while (in_menu_wait_any(50) & (PBTN_MA3|PBTN_MBACK))\r
+                               ;\r
+                       in_set_blocking(0);\r
+               }\r
+               if (do_it) {\r
+                       plat_status_msg_busy_first((which & PEV_STATE_LOAD) ? "LOADING GAME" : "SAVING GAME");\r
+                       PicoStateProgressCB = plat_status_msg_busy_next;\r
+                       emu_SaveLoadGame((which & PEV_STATE_LOAD) ? 1 : 0, 0);\r
+                       PicoStateProgressCB = NULL;\r
+               }\r
+       }\r
+       if (which & PEV_SWITCH_RND)\r
+       {\r
+               plat_video_toggle_renderer();\r
+       }\r
+       if (which & (PEV_SSLOT_PREV|PEV_SSLOT_NEXT))\r
+       {\r
+               if (which & PEV_SSLOT_PREV) {\r
+                       state_slot -= 1;\r
+                       if (state_slot < 0)\r
+                               state_slot = 9;\r
+               } else {\r
+                       state_slot += 1;\r
+                       if (state_slot > 9)\r
+                               state_slot = 0;\r
+               }\r
+\r
+               plat_status_msg("SAVE SLOT %i [%s]", state_slot,\r
+                       emu_checkSaveFile(state_slot) ? "USED" : "FREE");\r
+       }\r
+       if (which & PEV_MENU)\r
+               engineState = PGS_Menu;\r
+}\r
+\r
+void emu_update_input(void)\r
+{\r
+       unsigned int allActions[2] = { 0, 0 }, events;\r
+       static unsigned int prevEvents = 0;\r
+\r
+       /* FIXME: player2 */\r
+       allActions[0] = in_update();\r
+\r
+       PicoPad[0] = allActions[0] & 0xfff;\r
+       PicoPad[1] = allActions[1] & 0xfff;\r
+\r
+       if (allActions[0] & 0x7000) do_turbo(&PicoPad[0], allActions[0]);\r
+       if (allActions[1] & 0x7000) do_turbo(&PicoPad[1], allActions[1]);\r
+\r
+       events = (allActions[0] | allActions[1]) & PEV_MASK;\r
+\r
+       // volume is treated in special way and triggered every frame\r
+       if (events & (PEV_VOL_DOWN|PEV_VOL_UP))\r
+               plat_update_volume(1, events & PEV_VOL_UP);\r
+\r
+       if ((events ^ prevEvents) & PEV_FF) {\r
+               emu_changeFastForward(events & PEV_FF);\r
+               plat_update_volume(0, 0);\r
+//             reset_timing = 1;\r
+       }\r
+\r
+       events &= ~prevEvents;\r
+\r
+// TODO        if (PicoAHW == PAHW_PICO)\r
+//             RunEventsPico(events);\r
+       if (events)\r
+               run_ui_events(events);\r
+       if (movie_data)\r
+               update_movie();\r
+\r
+       prevEvents = (allActions[0] | allActions[1]) & PEV_MASK;\r
+}\r
+\r
index 808bcb0..a064da6 100644 (file)
@@ -26,7 +26,11 @@ extern int g_screen_height;
 #define EOPT_GZIP_SAVES   (1<<3)
 #define EOPT_MMUHACK      (1<<4)
 #define EOPT_NO_AUTOSVCFG (1<<5)
+#define EOPT_16BPP        (1<<7)
 #define EOPT_RAM_TIMINGS  (1<<8)
+#define EOPT_CONFIRM_SAVE (1<<9)
+#define EOPT_EN_CD_LEDS   (1<<10)
+#define EOPT_CONFIRM_LOAD (1<<11)
 #define EOPT_A_SN_GAMMA   (1<<12)
 #define EOPT_PSYNC        (1<<13)
 
@@ -64,7 +68,6 @@ typedef struct _currentConfig_t {
 extern currentConfig_t currentConfig, defaultConfig;
 extern char *PicoConfigFile;
 extern int rom_loaded;
-extern char noticeMsg[64];
 extern int state_slot;
 extern int config_slot, config_slot_current;
 extern unsigned char *movie_data;
@@ -90,14 +93,18 @@ enum TPicoGameState {
 
 int   emu_ReloadRom(char *rom_fname);
 int   emu_SaveLoadGame(int load, int sram);
+
 int   emu_ReadConfig(int game, int no_defaults);
 int   emu_WriteConfig(int game);
+void  emu_packConfig(void);
+void  emu_unpackConfig(void);
 void  emu_writelrom(void);
+
 char *emu_GetSaveFName(int load, int is_sram, int slot);
 int   emu_checkSaveFile(int slot);
 void  emu_setSaveStateCbs(int gz);
-void  emu_updateMovie(void);
-int   emu_cdCheck(int *pregion, char *fname_in);
+
+void  emu_update_input(void);
 int   emu_findBios(int region, char **bios_file);
 void  emu_textOut8 (int x, int y, const char *text);
 void  emu_textOut16(int x, int y, const char *text);
@@ -105,10 +112,8 @@ char *emu_makeRomId(void);
 void  emu_getGameName(char *str150);
 void  emu_changeFastForward(int set_on);
 void  emu_RunEventsPico(unsigned int events);
-void  emu_DoTurbo(int *pad, int acts);
-void  emu_packConfig(void);
-void  emu_unpackConfig(void);
 void  emu_shutdownMCD(void);
+int   emu_cdCheck(int *pregion, char *fname_in);
 
 #ifdef __cplusplus
 } // extern "C"
index 14eb303..cf7a099 100644 (file)
 
 #define PBTN_MENU  (1 << 10)
 
+/* ui events */
+#define PEVB_VOL_DOWN   30
+#define PEVB_VOL_UP     29
+#define PEVB_STATE_LOAD 28
+#define PEVB_STATE_SAVE 27
+#define PEVB_SWITCH_RND 26
+#define PEVB_SSLOT_PREV 25
+#define PEVB_SSLOT_NEXT 24
+#define PEVB_MENU       23
+#define PEVB_FF         22
+
+#define PEV_VOL_DOWN    (1 << PEVB_VOL_DOWN)
+#define PEV_VOL_UP      (1 << PEVB_VOL_UP)
+#define PEV_STATE_LOAD  (1 << PEVB_STATE_LOAD)
+#define PEV_STATE_SAVE  (1 << PEVB_STATE_SAVE)
+#define PEV_SWITCH_RND  (1 << PEVB_SWITCH_RND)
+#define PEV_SSLOT_PREV  (1 << PEVB_SSLOT_PREV)
+#define PEV_SSLOT_NEXT  (1 << PEVB_SSLOT_NEXT)
+#define PEV_MENU        (1 << PEVB_MENU)
+#define PEV_FF          (1 << PEVB_FF)
+
+#define PEV_MASK 0x7fc00000
+
+
 enum {
        IN_DRVID_UNKNOWN = 0,
        IN_DRVID_GP2X,
index 32bf12f..74e7a6d 100644 (file)
@@ -1286,19 +1286,19 @@ me_bind_action me_ctrl_actions[15] =
 // "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"\r
 me_bind_action emuctrl_actions[] =\r
 {\r
-       { "Load State       ", 1<<28 },\r
-       { "Save State       ", 1<<27 },\r
-       { "Prev Save Slot   ", 1<<25 },\r
-       { "Next Save Slot   ", 1<<24 },\r
-       { "Switch Renderer  ", 1<<26 },\r
-       { "Volume Down      ", 1<<30 },\r
-       { "Volume Up        ", 1<<29 },\r
-       { "Fast forward     ", 1<<22 },\r
-       { "Enter Menu       ", 1<<23 },\r
-       { "Pico Next page   ", 1<<21 },\r
-       { "Pico Prev page   ", 1<<20 },\r
-       { "Pico Switch input", 1<<19 },\r
-       { NULL,                0     }\r
+       { "Load State       ", 1 << PEVB_STATE_LOAD },\r
+       { "Save State       ", 1 << PEVB_STATE_SAVE },\r
+       { "Prev Save Slot   ", 1 << PEVB_SSLOT_PREV },\r
+       { "Next Save Slot   ", 1 << PEVB_SSLOT_NEXT },\r
+       { "Switch Renderer  ", 1 << PEVB_SWITCH_RND },\r
+       { "Volume Down      ", 1 << PEVB_VOL_DOWN },\r
+       { "Volume Up        ", 1 << PEVB_VOL_UP },\r
+       { "Fast forward     ", 1 << PEVB_FF },\r
+       { "Enter Menu       ", 1 << PEVB_MENU },\r
+       { "Pico Next page   ", 1 << 21 }, /* TODO */\r
+       { "Pico Prev page   ", 1 << 20 },\r
+       { "Pico Switch input", 1 << 19 },\r
+       { NULL,                0 }\r
 };\r
 \r
 static int key_config_loop_wrap(menu_id id, int keys)\r
index aa58422..43ee39f 100644 (file)
@@ -17,7 +17,6 @@ void  emu_Init(void);
 void  emu_Deinit(void);
 void  emu_Loop(void);
 
-void emu_noticeMsgUpdated(void);
 int  emu_getMainDir(char *dst, int len);
 void menu_romload_prepare(const char *rom_name);
 void menu_romload_end(void);
@@ -26,12 +25,21 @@ void plat_early_init(void);
 void plat_init(void);
 void plat_finish(void);
 
+/* to be used while emulation is starting or running */
+void plat_status_msg(const char *format, ...);
+
+/* used before things blocking for a while (these funcs redraw on return) */
+void plat_status_msg_busy_first(const char *msg);
+void plat_status_msg_busy_next(const char *msg);
+
 /* menu: enter (switch bpp, etc), begin/end drawing */
 void plat_video_menu_enter(int is_rom_loaded);
 void plat_video_menu_begin(void);
 void plat_video_menu_end(void);
 
+void plat_video_toggle_renderer(void);
 void plat_validate_config(void);
+void plat_update_volume(int has_changed, int is_up);
 
 int  plat_is_dir(const char *path);
 int  plat_wait_event(int *fds_hnds, int count, int timeout_ms);
index 46dc3aa..f27b285 100644 (file)
@@ -18,7 +18,6 @@
 #include "../common/fonts.h"\r
 #include "../common/emu.h"\r
 #include "../common/config.h"\r
-#include "../common/input.h"\r
 #include "../linux/sndout_oss.h"\r
 #include "version.h"\r
 \r
@@ -42,6 +41,7 @@ static short __attribute__((aligned(4))) sndBuffer[2*44100/50];
 static struct timeval noticeMsgTime = { 0, 0 };        // when started showing\r
 static int osd_fps_x;\r
 static int gp2x_old_gamma = 100;\r
+static char noticeMsg[40];\r
 unsigned char *PicoDraw2FB = NULL;  // temporary buffer for alt renderer\r
 int reset_timing = 0;\r
 \r
@@ -49,12 +49,17 @@ int reset_timing = 0;
 #define PICO_PEN_ADJUST_Y 2\r
 static int pico_pen_x = 320/2, pico_pen_y = 240/2;\r
 \r
-static void emu_msg_cb(const char *msg);\r
 static void emu_msg_tray_open(void);\r
 \r
 \r
-void emu_noticeMsgUpdated(void)\r
+void plat_status_msg(const char *format, ...)\r
 {\r
+       va_list vl;\r
+\r
+       va_start(vl, format);\r
+       vsnprintf(noticeMsg, sizeof(noticeMsg), format, vl);\r
+       va_end(vl);\r
+\r
        gettimeofday(&noticeMsgTime, 0);\r
 }\r
 \r
@@ -89,7 +94,7 @@ void emu_Init(void)
        mkdir("cfg", 0777);\r
 \r
        PicoInit();\r
-       PicoMessage = emu_msg_cb;\r
+       PicoMessage = plat_status_msg_busy_next;\r
        PicoMCDopenTray = emu_msg_tray_open;\r
        PicoMCDcloseTray = menu_loop_tray;\r
 }\r
@@ -182,12 +187,10 @@ static void osd_text(int x, int y, const char *text)
 \r
 static void draw_cd_leds(void)\r
 {\r
-//     static\r
        int old_reg;\r
-//     if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change // mmu hack problems?\r
        old_reg = Pico_mcd->s68k_regs[0];\r
 \r
-       if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
+       if ((PicoOpt & POPT_ALT_RENDERER) || !(currentConfig.EmuOpt & EOPT_16BPP)) {\r
                // 8-bit modes\r
                unsigned int col_g = (old_reg & 2) ? 0xc0c0c0c0 : 0xe0e0e0e0;\r
                unsigned int col_r = (old_reg & 1) ? 0xd0d0d0d0 : 0xe0e0e0e0;\r
@@ -250,7 +253,7 @@ static void blit(const char *fps, const char *notice)
 {\r
        int emu_opt = currentConfig.EmuOpt;\r
 \r
-       if (PicoOpt&0x10)\r
+       if (PicoOpt & POPT_ALT_RENDERER)\r
        {\r
                // 8bit fast renderer\r
                if (Pico.m.dirtyPal) {\r
@@ -265,7 +268,7 @@ static void blit(const char *fps, const char *notice)
                // do actual copy\r
                vidCpyM2((unsigned char *)g_screen_ptr+320*8, PicoDraw2FB+328*8);\r
        }\r
-       else if (!(emu_opt&0x80))\r
+       else if (!(emu_opt & EOPT_16BPP))\r
        {\r
                // 8bit accurate renderer\r
                if (Pico.m.dirtyPal)\r
@@ -313,23 +316,20 @@ static void blit(const char *fps, const char *notice)
        if (PicoAHW & PAHW_PICO)\r
                draw_pico_ptr();\r
 \r
-       //gp2x_video_wait_vsync();\r
        gp2x_video_flip();\r
 \r
-       if (!(PicoOpt&0x10)) {\r
+       if (!(PicoOpt & POPT_ALT_RENDERER)) {\r
                if (!(Pico.video.reg[1]&8)) {\r
-                       if (currentConfig.EmuOpt&0x80) {\r
+                       if (currentConfig.EmuOpt & EOPT_16BPP)\r
                                DrawLineDest = (unsigned short *) g_screen_ptr + 320*8;\r
-                       } else {\r
+                       else\r
                                DrawLineDest = (unsigned char  *) g_screen_ptr + 320*8;\r
-                       }\r
                } else {\r
                        DrawLineDest = g_screen_ptr;\r
                }\r
        }\r
 }\r
 \r
-\r
 // clears whole screen or just the notice area (in all buffers)\r
 static void clearArea(int full)\r
 {\r
@@ -344,12 +344,27 @@ static void clearArea(int full)
        }\r
 }\r
 \r
+void plat_status_msg_busy_next(const char *msg)\r
+{\r
+       clearArea(0);\r
+       blit("", msg);\r
+\r
+       /* assumption: msg_busy_next gets called only when\r
+        * something slow is about to happen */\r
+       reset_timing = 1;\r
+}\r
+\r
+void plat_status_msg_busy_first(const char *msg)\r
+{\r
+       gp2x_memcpy_all_buffers(g_screen_ptr, 0, 320*240*2);\r
+       plat_status_msg_busy_next(msg);\r
+}\r
 \r
 static void vidResetMode(void)\r
 {\r
-       if (PicoOpt&0x10) {\r
+       if (PicoOpt & POPT_ALT_RENDERER) {\r
                gp2x_video_changemode(8);\r
-       } else if (currentConfig.EmuOpt&0x80) {\r
+       } else if (currentConfig.EmuOpt & EOPT_16BPP) {\r
                gp2x_video_changemode(16);\r
                PicoDrawSetColorFormat(1);\r
                PicoScanBegin = EmuScanBegin16;\r
@@ -358,7 +373,7 @@ static void vidResetMode(void)
                PicoDrawSetColorFormat(2);\r
                PicoScanBegin = EmuScanBegin8;\r
        }\r
-       if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
+       if ((PicoOpt & POPT_ALT_RENDERER) || !(currentConfig.EmuOpt & EOPT_16BPP)) {\r
                // setup pal for 8-bit modes\r
                localPal[0xc0] = 0x0000c000; // MCD LEDs\r
                localPal[0xd0] = 0x00c00000;\r
@@ -375,37 +390,30 @@ static void vidResetMode(void)
        else gp2x_video_RGB_setscaling(0, (PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);\r
 }\r
 \r
-\r
-static void emu_msg_cb(const char *msg)\r
+void plat_video_toggle_renderer(void)\r
 {\r
-       if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
-               // 8-bit renderers\r
-               gp2x_memset_all_buffers(320*232, 0xe0, 320*8);\r
-               osd_text(4, 232, msg);\r
-               gp2x_memcpy_all_buffers((char *)g_screen_ptr+320*232, 320*232, 320*8);\r
-       } else {\r
-               // 16bit accurate renderer\r
-               gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);\r
-               osd_text(4, 232, msg);\r
-               gp2x_memcpy_all_buffers((char *)g_screen_ptr+320*232*2, 320*232*2, 320*8*2);\r
-       }\r
-       gettimeofday(&noticeMsgTime, 0);\r
-       noticeMsgTime.tv_sec -= 2;\r
+       if (PicoOpt & POPT_ALT_RENDERER) {\r
+               PicoOpt &= ~POPT_ALT_RENDERER;\r
+               currentConfig.EmuOpt |= EOPT_16BPP;\r
+       } else if (!(currentConfig.EmuOpt & EOPT_16BPP))\r
+               PicoOpt |= POPT_ALT_RENDERER;\r
+       else\r
+               currentConfig.EmuOpt &= ~EOPT_16BPP;\r
 \r
-       /* assumption: emu_msg_cb gets called only when something slow is about to happen */\r
-       reset_timing = 1;\r
-}\r
+       vidResetMode();\r
 \r
-static void emu_state_cb(const char *str)\r
-{\r
-       clearArea(0);\r
-       blit("", str);\r
+       if (PicoOpt & POPT_ALT_RENDERER) {\r
+               plat_status_msg(" 8bit fast renderer");\r
+       } else if (currentConfig.EmuOpt & EOPT_16BPP) {\r
+               plat_status_msg("16bit accurate renderer");\r
+       } else {\r
+               plat_status_msg(" 8bit accurate renderer");\r
+       }\r
 }\r
 \r
 static void emu_msg_tray_open(void)\r
 {\r
-       strcpy(noticeMsg, "CD tray opened");\r
-       gettimeofday(&noticeMsgTime, 0);\r
+       plat_status_msg("CD tray opened");\r
 }\r
 \r
 static void RunEventsPico(unsigned int events)\r
@@ -460,14 +468,20 @@ static void RunEventsPico(unsigned int events)
        PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);\r
 }\r
 \r
-static void update_volume(int has_changed, int is_up)\r
+void plat_update_volume(int has_changed, int is_up)\r
 {\r
        static int prev_frame = 0, wait_frames = 0;\r
        int vol = currentConfig.volume;\r
+       int need_low_volume = 0;\r
+       gp2x_soc_t soc;\r
+\r
+       soc = soc_detect();\r
+       if ((PicoOpt & POPT_EN_STEREO) && soc == SOCID_MMSP2)\r
+               need_low_volume = 1;\r
 \r
        if (has_changed)\r
        {\r
-               if (vol < 5 && (PicoOpt&8) && prev_frame == Pico.m.frame_count - 1 && wait_frames < 12)\r
+               if (need_low_volume && vol < 5 && prev_frame == Pico.m.frame_count - 1 && wait_frames < 12)\r
                        wait_frames++;\r
                else {\r
                        if (is_up) {\r
@@ -479,13 +493,14 @@ static void update_volume(int has_changed, int is_up)
                        sndout_oss_setvol(vol, vol);\r
                        currentConfig.volume = vol;\r
                }\r
-               sprintf(noticeMsg, "VOL: %02i", vol);\r
-               gettimeofday(&noticeMsgTime, 0);\r
+               plat_status_msg("VOL: %02i", vol);\r
                prev_frame = Pico.m.frame_count;\r
        }\r
 \r
-       // set the right mixer func\r
-       if (!(PicoOpt&8)) return; // just use defaults for mono\r
+       if (need_low_volume)\r
+               return;\r
+\r
+       /* set the right mixer func */\r
        if (vol >= 5)\r
                PsndMix_32_to_16l = mix_32_to_16l_stereo;\r
        else {\r
@@ -494,120 +509,6 @@ static void update_volume(int has_changed, int is_up)
        }\r
 }\r
 \r
-static void RunEvents(unsigned int which)\r
-{\r
-       if (which & 0x1800) // save or load (but not both)\r
-       {\r
-               int do_it = 1;\r
-               if ( emu_checkSaveFile(state_slot) &&\r
-                               (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load\r
-                                (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save\r
-               {\r
-                       const char *nm;\r
-                       char tmp[64];\r
-                       int keys, len;\r
-\r
-                       strcpy(tmp, (which & 0x1000) ? "LOAD STATE? " : "OVERWRITE SAVE? ");\r
-                       len = strlen(tmp);\r
-                       nm = in_get_key_name(-1, -PBTN_MA3);\r
-                       snprintf(tmp + len, sizeof(tmp) - len, "(%s=yes, ", nm);\r
-                       len = strlen(tmp);\r
-                       nm = in_get_key_name(-1, -PBTN_MBACK);\r
-                       snprintf(tmp + len, sizeof(tmp) - len, "%s=no)", nm);\r
-\r
-                       blit("", tmp);\r
-\r
-                       in_set_blocking(1);\r
-                       while (in_menu_wait_any(50) & (PBTN_MA3|PBTN_MBACK));   // wait for release\r
-                       while ( !((keys = in_menu_wait_any(50)) & (PBTN_MA3|PBTN_MBACK)) ); // .. press\r
-                       if (keys & PBTN_MBACK)\r
-                               do_it = 0;\r
-                       while (in_menu_wait_any(50) & (PBTN_MA3|PBTN_MBACK));   // .. release\r
-                       in_set_blocking(0);\r
-\r
-                       clearArea(0);\r
-               }\r
-               if (do_it) {\r
-                       osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
-                       PicoStateProgressCB = emu_state_cb;\r
-                       gp2x_memcpy_all_buffers(g_screen_ptr, 0, 320*240*2);\r
-                       emu_SaveLoadGame((which & 0x1000) >> 12, 0);\r
-                       PicoStateProgressCB = NULL;\r
-               }\r
-\r
-               reset_timing = 1;\r
-       }\r
-       if (which & 0x0400) // switch renderer\r
-       {\r
-               if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
-               else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
-               else   currentConfig.EmuOpt &= ~0x80;\r
-\r
-               vidResetMode();\r
-\r
-               if (PicoOpt&0x10) {\r
-                       strcpy(noticeMsg, " 8bit fast renderer");\r
-               } else if (currentConfig.EmuOpt&0x80) {\r
-                       strcpy(noticeMsg, "16bit accurate renderer");\r
-               } else {\r
-                       strcpy(noticeMsg, " 8bit accurate renderer");\r
-               }\r
-\r
-               emu_noticeMsgUpdated();\r
-       }\r
-       if (which & 0x0300)\r
-       {\r
-               if(which&0x0200) {\r
-                       state_slot -= 1;\r
-                       if(state_slot < 0) state_slot = 9;\r
-               } else {\r
-                       state_slot += 1;\r
-                       if(state_slot > 9) state_slot = 0;\r
-               }\r
-               sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");\r
-               emu_noticeMsgUpdated();\r
-       }\r
-       if (which & 0x0080) {\r
-               engineState = PGS_Menu;\r
-       }\r
-}\r
-\r
-static void updateKeys(void)\r
-{\r
-       unsigned int allActions[2] = { 0, 0 }, events;\r
-       static unsigned int prevEvents = 0;\r
-\r
-       /* FIXME: player2 */\r
-       allActions[0] = in_update();\r
-\r
-       PicoPad[0] = allActions[0] & 0xfff;\r
-       PicoPad[1] = allActions[1] & 0xfff;\r
-\r
-       if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);\r
-       if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);\r
-\r
-       events = (allActions[0] | allActions[1]) >> 16;\r
-\r
-       // volume is treated in special way and triggered every frame\r
-       if (events & 0x6000)\r
-               update_volume(1, events & 0x2000);\r
-\r
-       if ((events ^ prevEvents) & 0x40) {\r
-               emu_changeFastForward(events & 0x40);\r
-               update_volume(0, 0);\r
-               reset_timing = 1;\r
-       }\r
-\r
-       events &= ~prevEvents;\r
-\r
-       if (PicoAHW == PAHW_PICO)\r
-               RunEventsPico(events);\r
-       if (events) RunEvents(events);\r
-       if (movie_data) emu_updateMovie();\r
-\r
-       prevEvents = (allActions[0] | allActions[1]) >> 16;\r
-}\r
-\r
 \r
 static void updateSound(int len)\r
 {\r
@@ -639,7 +540,7 @@ void emu_startSound(void)
                sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);\r
                sndout_oss_setvol(currentConfig.volume, currentConfig.volume);\r
                PicoWriteSound = updateSound;\r
-               update_volume(0, 0);\r
+               plat_update_volume(0, 0);\r
                memset(sndBuffer, 0, sizeof(sndBuffer));\r
                PsndOut = sndBuffer;\r
                PsndRate_old = PsndRate;\r
@@ -931,8 +832,8 @@ void emu_Loop(void)
                        } else {\r
                                // it is quite common for this implementation to leave 1 fame unfinished\r
                                // when second changes, but we don't want buffer to starve.\r
-                               if(PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {\r
-                                       updateKeys();\r
+                               if (PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {\r
+                                       emu_update_input();\r
                                        SkipFrame(1); pframes_done++;\r
                                }\r
 \r
@@ -947,7 +848,7 @@ void emu_Loop(void)
                if (currentConfig.Frameskip >= 0) // frameskip enabled\r
                {\r
                        for(i = 0; i < currentConfig.Frameskip; i++) {\r
-                               updateKeys();\r
+                               emu_update_input();\r
                                SkipFrame(1); pframes_done++; frames_done++;\r
                                if (PsndOut && !reset_timing) { // do framelimitting if sound is enabled\r
                                        gettimeofday(&tval, 0);\r
@@ -968,12 +869,12 @@ void emu_Loop(void)
                                reset_timing = 1;\r
                                continue;\r
                        }\r
-                       updateKeys();\r
+                       emu_update_input();\r
                        SkipFrame(tval.tv_usec < lim_time+target_frametime*2); pframes_done++; frames_done++;\r
                        continue;\r
                }\r
 \r
-               updateKeys();\r
+               emu_update_input();\r
                PicoFrame();\r
 \r
                // check time\r
@@ -1007,17 +908,18 @@ void emu_Loop(void)
 \r
        emu_changeFastForward(0);\r
 \r
-       if (PicoAHW & PAHW_MCD) PicoCDBufferFree();\r
+       if (PicoAHW & PAHW_MCD)\r
+               PicoCDBufferFree();\r
 \r
        // save SRAM\r
-       if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
-               emu_state_cb("Writing SRAM/BRAM..");\r
+       if ((currentConfig.EmuOpt & EOPT_USE_SRAM) && SRam.changed) {\r
+               plat_status_msg_busy_first("Writing SRAM/BRAM...");\r
                emu_SaveLoadGame(0, 1);\r
                SRam.changed = 0;\r
        }\r
 \r
        // if in 8bit mode, generate 16bit image for menu background\r
-       if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80))\r
+       if ((PicoOpt & POPT_ALT_RENDERER) || !(currentConfig.EmuOpt & EOPT_16BPP))\r
                emu_forcedFrame(POPT_EN_SOFTSCALE);\r
 }\r
 \r
index c2589a9..7795b69 100644 (file)
@@ -441,8 +441,8 @@ static const struct {
        { BTN_Y,        6 },
        { KEY_ENTER,    7 },
        { BTN_START,    7 },
-       { BTN_TL,       27 },   /* save state */
-       { BTN_TR,       28 },   /* load state */
+       { BTN_TL,       PEVB_STATE_LOAD },
+       { BTN_TR,       PEVB_STATE_SAVE },
 };
 
 #define DEF_BIND_COUNT (sizeof(in_evdev_def_binds) / sizeof(in_evdev_def_binds[0]))
index 85c634f..cce5219 100644 (file)
@@ -53,8 +53,14 @@ static void emu_msg_cb(const char *msg);
 static void emu_msg_tray_open(void);\r
 \r
 \r
-void emu_noticeMsgUpdated(void)\r
+void plat_status_msg(const char *format, ...)\r
 {\r
+       va_list vl;\r
+\r
+       va_start(vl, format);\r
+       vsnprintf(noticeMsg, sizeof(noticeMsg), fmt, vl);\r
+       va_end(vl);\r
+\r
        gettimeofday(&noticeMsgTime, 0);\r
 }\r
 \r
@@ -460,59 +466,6 @@ static void emu_msg_tray_open(void)
        gettimeofday(&noticeMsgTime, 0);\r
 }\r
 \r
-#if 0\r
-static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)\r
-{\r
-       int ret, px, py, lim_x;\r
-       static int pdown_frames = 0;\r
-\r
-       emu_RunEventsPico(events);\r
-\r
-       if (pico_inp_mode == 0) return;\r
-\r
-       // for F200\r
-       ret = gp2x_touchpad_read(&px, &py);\r
-       if (ret >= 0)\r
-       {\r
-               if (ret > 35000)\r
-               {\r
-                       if (pdown_frames++ > 5)\r
-                               PicoPad[0] |= 0x20;\r
-\r
-                       pico_pen_x = px;\r
-                       pico_pen_y = py;\r
-                       if (!(Pico.video.reg[12]&1)) {\r
-                               pico_pen_x -= 32;\r
-                               if (pico_pen_x <   0) pico_pen_x = 0;\r
-                               if (pico_pen_x > 248) pico_pen_x = 248;\r
-                       }\r
-                       if (pico_pen_y > 224) pico_pen_y = 224;\r
-               }\r
-               else\r
-                       pdown_frames = 0;\r
-\r
-               //if (ret == 0)\r
-               //      PicoPicohw.pen_pos[0] = PicoPicohw.pen_pos[1] = 0x8000;\r
-       }\r
-\r
-       PicoPad[0] &= ~0x0f; // release UDLR\r
-       if (gp2x_keys & GP2X_UP)    pico_pen_y--;\r
-       if (gp2x_keys & GP2X_DOWN)  pico_pen_y++;\r
-       if (gp2x_keys & GP2X_LEFT)  pico_pen_x--;\r
-       if (gp2x_keys & GP2X_RIGHT) pico_pen_x++;\r
-\r
-       lim_x = (Pico.video.reg[12]&1) ? 319 : 255;\r
-       if (pico_pen_y < 8) pico_pen_y = 8;\r
-       if (pico_pen_y > 224-PICO_PEN_ADJUST_Y) pico_pen_y = 224-PICO_PEN_ADJUST_Y;\r
-       if (pico_pen_x < 0) pico_pen_x = 0;\r
-       if (pico_pen_x > lim_x-PICO_PEN_ADJUST_X) pico_pen_x = lim_x-PICO_PEN_ADJUST_X;\r
-\r
-       PicoPicohw.pen_pos[0] = pico_pen_x;\r
-       if (!(Pico.video.reg[12]&1)) PicoPicohw.pen_pos[0] += pico_pen_x/4;\r
-       PicoPicohw.pen_pos[0] += 0x3c;\r
-       PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);\r
-}\r
-#endif\r
 \r
 static void update_volume(int has_changed, int is_up)\r
 {\r
@@ -548,108 +501,6 @@ static void update_volume(int has_changed, int is_up)
        }\r
 }\r
 \r
-static void RunEvents(unsigned int which)\r
-{\r
-       if (which & 0x1800) // save or load (but not both)\r
-       {\r
-               int do_it = 1;\r
-               if ( emu_checkSaveFile(state_slot) &&\r
-                               (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) ||   // load\r
-                                (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save\r
-#if 0\r
-                       unsigned long keys;\r
-                       blit("", (which & 0x1000) ? "LOAD STATE? (Y=yes, X=no)" : "OVERWRITE SAVE? (Y=yes, X=no)");\r
-                       while ( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
-                               usleep(50*1024);\r
-                       if (keys & GP2X_X) do_it = 0;\r
-                       while ( gp2x_joystick_read(1) & (GP2X_X|GP2X_Y) ) // wait for release\r
-                               usleep(50*1024);\r
-                       clearArea(0);\r
-#endif\r
-               }\r
-               if (do_it) {\r
-                       osd_text(4, g_screen_height-16, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
-                       PicoStateProgressCB = emu_state_cb;\r
-                       //gp2x_memcpy_all_buffers(g_screen_ptr, 0, g_screen_width*g_screen_height*2);\r
-                       emu_SaveLoadGame((which & 0x1000) >> 12, 0);\r
-                       PicoStateProgressCB = NULL;\r
-               }\r
-\r
-               reset_timing = 1;\r
-       }\r
-       if (which & 0x0400) // switch renderer\r
-       {\r
-               if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
-               else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
-               else   currentConfig.EmuOpt &= ~0x80;\r
-\r
-               vidResetMode();\r
-\r
-               if (PicoOpt&0x10) {\r
-                       strcpy(noticeMsg, " 8bit fast renderer");\r
-               } else if (currentConfig.EmuOpt&0x80) {\r
-                       strcpy(noticeMsg, "16bit accurate renderer");\r
-               } else {\r
-                       strcpy(noticeMsg, " 8bit accurate renderer");\r
-               }\r
-\r
-               gettimeofday(&noticeMsgTime, 0);\r
-       }\r
-       if (which & 0x0300)\r
-       {\r
-               if(which&0x0200) {\r
-                       state_slot -= 1;\r
-                       if(state_slot < 0) state_slot = 9;\r
-               } else {\r
-                       state_slot += 1;\r
-                       if(state_slot > 9) state_slot = 0;\r
-               }\r
-               sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");\r
-               gettimeofday(&noticeMsgTime, 0);\r
-       }\r
-       if (which & 0x0080) {\r
-               engineState = PGS_Menu;\r
-       }\r
-}\r
-\r
-static void updateKeys(void)\r
-{\r
-       unsigned int allActions[2] = { 0, 0 }, events;\r
-       static unsigned int prevEvents = 0;\r
-\r
-       /* FIXME: combos, player2 */\r
-       allActions[0] = in_update();\r
-\r
-       PicoPad[0] = allActions[0] & 0xfff;\r
-       PicoPad[1] = allActions[1] & 0xfff;\r
-\r
-       if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);\r
-       if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);\r
-\r
-       events = (allActions[0] | allActions[1]) >> 16;\r
-\r
-       // volume is treated in special way and triggered every frame\r
-       if (events & 0x6000)\r
-               update_volume(1, events & 0x2000);\r
-\r
-       if ((events ^ prevEvents) & 0x40) {\r
-               emu_changeFastForward(events & 0x40);\r
-               update_volume(0, 0);\r
-               reset_timing = 1;\r
-       }\r
-\r
-       events &= ~prevEvents;\r
-\r
-/*\r
-       if (PicoAHW == PAHW_PICO)\r
-               RunEventsPico(events, keys);\r
-*/\r
-       if (events) RunEvents(events);\r
-       if (movie_data) emu_updateMovie();\r
-\r
-       prevEvents = (allActions[0] | allActions[1]) >> 16;\r
-}\r
-\r
 \r
 static void updateSound(int len)\r
 {\r
@@ -892,7 +743,7 @@ void emu_Loop(void)
                                // it is quite common for this implementation to leave 1 fame unfinished\r
                                // when second changes, but we don't want buffer to starve.\r
                                if(PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {\r
-                                       updateKeys();\r
+                                       emu_update_input();\r
                                        SkipFrame(1); pframes_done++;\r
                                }\r
 \r
@@ -907,7 +758,7 @@ void emu_Loop(void)
                if (currentConfig.Frameskip >= 0) // frameskip enabled\r
                {\r
                        for(i = 0; i < currentConfig.Frameskip; i++) {\r
-                               updateKeys();\r
+                               emu_update_input();\r
                                SkipFrame(1); pframes_done++; frames_done++;\r
                                if (PsndOut && !reset_timing) { // do framelimitting if sound is enabled\r
                                        gettimeofday(&tval, 0);\r
@@ -928,12 +779,12 @@ void emu_Loop(void)
                                reset_timing = 1;\r
                                continue;\r
                        }\r
-                       updateKeys();\r
+                       emu_update_input();\r
                        SkipFrame(tval.tv_usec < lim_time+target_frametime*2); pframes_done++; frames_done++;\r
                        continue;\r
                }\r
 \r
-               updateKeys();\r
+               emu_update_input();\r
                PicoFrame();\r
 \r
                // check time\r
index 500f219..4063a04 100644 (file)
--- a/psp/emu.c
+++ b/psp/emu.c
@@ -48,8 +48,14 @@ static void sound_deinit(void);
 static void blit2(const char *fps, const char *notice, int lagging_behind);
 static void clearArea(int full);
 
-void emu_noticeMsgUpdated(void)
+void plat_status_msg(const char *format, ...)
 {
+       va_list vl;
+
+       va_start(vl, format);
+       vsnprintf(noticeMsg, sizeof(noticeMsg), fmt, vl);
+       va_end(vl);
+
        noticeMsgTime = sceKernelGetSystemTimeLow();
 }
 
@@ -86,8 +92,7 @@ void emu_msg_cb(const char *msg)
 
 static void emu_msg_tray_open(void)
 {
-       strcpy(noticeMsg, "CD tray opened");
-       noticeMsgTime = sceKernelGetSystemTimeLow();
+       plat_status_msg("CD tray opened");
 }
 
 
@@ -632,9 +637,8 @@ void emu_startSound(void)
        ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
        if (ret < 0) {
                lprintf("sceAudio_38553111() failed: %i\n", ret);
-               sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
-               noticeMsgTime = sceKernelGetSystemTimeLow();
-               currentConfig.EmuOpt &= ~4;
+               plat_status_msg("sound init failed (%i), snd disabled", ret);
+               currentConfig.EmuOpt &= ~EOPT_EN_SOUND;
        } else {
                PicoWriteSound = writeSound;
                memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
@@ -804,12 +808,10 @@ static void RunEvents(unsigned int which)
 
                vidResetMode();
 
-               if (PicoOpt&0x10)
-                       strcpy(noticeMsg, "fast renderer");
+               if (PicoOpt & POPT_ALT_RENDERER)
+                       plat_status_msg("fast renderer");
                else if (currentConfig.EmuOpt&0x80)
-                       strcpy(noticeMsg, "accurate renderer");
-
-               noticeMsgTime = sceKernelGetSystemTimeLow();
+                       plat_status_msg("accurate renderer");
        }
        if (which & 0x0300)
        {
@@ -820,8 +822,8 @@ static void RunEvents(unsigned int which)
                        state_slot += 1;
                        if(state_slot > 9) state_slot = 0;
                }
-               sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
-               noticeMsgTime = sceKernelGetSystemTimeLow();
+               plat_status_msg("SAVE SLOT %i [%s]", state_slot,
+                       emu_checkSaveFile(state_slot) ? "USED" : "FREE");
        }
 }
 
@@ -831,7 +833,7 @@ static void updateKeys(void)
        static unsigned int prevEvents = 0;
        int i;
 
-       /* FIXME: port to input fw */
+       /* FIXME: port to input fw, merge with emu.c:emu_update_input() */
        keys = psp_pad_read(0);
        if (keys & PSP_CTRL_HOME)
                sceDisplayWaitVblankStart();