psx_gpu: do enhanced lines
authornotaz <notasas@gmail.com>
Sat, 18 Aug 2012 15:25:12 +0000 (18:25 +0300)
committernotaz <notasas@gmail.com>
Thu, 11 Oct 2012 21:05:08 +0000 (00:05 +0300)
plugins/gpu_neon/psx_gpu/psx_gpu.c
plugins/gpu_neon/psx_gpu/psx_gpu.h
plugins/gpu_neon/psx_gpu/psx_gpu_parse.c

index 092125b..9b5a64d 100644 (file)
@@ -4179,9 +4179,6 @@ do                                                                             \
   {                                                                            \
     delta_y *= -1;                                                             \
                                                                                \
-    if(delta_y >= 512)                                                         \
-      return;                                                                  \
-                                                                               \
     if(delta_x > delta_y)                                                      \
     {                                                                          \
       draw_line_span_horizontal(decrement, shading, blending, dithering,       \
@@ -4195,9 +4192,6 @@ do                                                                             \
   }                                                                            \
   else                                                                         \
   {                                                                            \
-    if(delta_y >= 512)                                                         \
-      return;                                                                  \
-                                                                               \
     if(delta_x > delta_y)                                                      \
     {                                                                          \
       draw_line_span_horizontal(increment, shading, blending, dithering,       \
@@ -4212,7 +4206,7 @@ do                                                                             \
 
                                                                                 
 void render_line(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, u32 flags,
- u32 color)
+ u32 color, int double_resolution)
 {
   s32 color_r, color_g, color_b;
   u32 triangle_winding = 0;
@@ -4264,9 +4258,19 @@ void render_line(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, u32 flags,
   delta_x = x_b - x_a;
   delta_y = y_b - y_a;
 
-  if(delta_x >= 1024)
+  if(delta_x >= 1024 || delta_y >= 512 || delta_y <= -512)
     return;
 
+  if(double_resolution)
+  {
+    x_a *= 2;
+    x_b *= 2;
+    y_a *= 2;
+    y_b *= 2;
+    delta_x *= 2;
+    delta_y *= 2;
+  }
+
   flags &= ~RENDER_FLAGS_TEXTURE_MAP;
 
   vram_ptr = psx_gpu->vram_out_ptr + (y_a * 1024) + x_a;
index fc5b566..f8547f3 100644 (file)
@@ -233,7 +233,7 @@ void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes,
 void render_sprite(psx_gpu_struct *psx_gpu, s32 x, s32 y, u32 u, u32 v,
  s32 width, s32 height, u32 flags, u32 color);
 void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags,
- u32 color);
+ u32 color, int double_resolution);
 
 u32 texture_region_mask(s32 x1, s32 y1, s32 x2, s32 y2);
 
index 54f5614..86a816e 100644 (file)
@@ -408,7 +408,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
         vertexes[1].x = list_s16[4] + psx_gpu->offset_x;
         vertexes[1].y = list_s16[5] + psx_gpu->offset_y;
 
-        render_line(psx_gpu, vertexes, current_command, list[0]);
+        render_line(psx_gpu, vertexes, current_command, list[0], 0);
                        break;
       }
   
@@ -429,7 +429,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
           vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x;
           vertexes[1].y = (xy >> 16) + psx_gpu->offset_y;
 
-          render_line(psx_gpu, vertexes, current_command, list[0]);
+          render_line(psx_gpu, vertexes, current_command, list[0], 0);
 
           list_position++;
           num_vertexes++;
@@ -460,7 +460,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
         vertexes[1].x = list_s16[6] + psx_gpu->offset_x;
         vertexes[1].y = list_s16[7] + psx_gpu->offset_y;
 
-        render_line(psx_gpu, vertexes, current_command, 0);
+        render_line(psx_gpu, vertexes, current_command, 0, 0);
                        break;
       }
  
@@ -490,7 +490,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
           vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x;
           vertexes[1].y = (xy >> 16) + psx_gpu->offset_y;
 
-          render_line(psx_gpu, vertexes, current_command, 0);
+          render_line(psx_gpu, vertexes, current_command, 0, 0);
 
           list_position += 2;
           num_vertexes++;
@@ -1079,7 +1079,9 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c
         vertexes[1].x = list_s16[4] + psx_gpu->offset_x;
         vertexes[1].y = list_s16[5] + psx_gpu->offset_y;
 
-        render_line(psx_gpu, vertexes, current_command, list[0]);
+        render_line(psx_gpu, vertexes, current_command, list[0], 0);
+        enhancement_enable();
+        render_line(psx_gpu, vertexes, current_command, list[0], 1);
         break;
       }
   
@@ -1100,7 +1102,10 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c
           vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x;
           vertexes[1].y = (xy >> 16) + psx_gpu->offset_y;
 
-          render_line(psx_gpu, vertexes, current_command, list[0]);
+          enhancement_disable();
+          render_line(psx_gpu, vertexes, current_command, list[0], 0);
+          enhancement_enable();
+          render_line(psx_gpu, vertexes, current_command, list[0], 1);
 
           list_position++;
           num_vertexes++;
@@ -1131,7 +1136,9 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c
         vertexes[1].x = list_s16[6] + psx_gpu->offset_x;
         vertexes[1].y = list_s16[7] + psx_gpu->offset_y;
 
-        render_line(psx_gpu, vertexes, current_command, 0);
+        render_line(psx_gpu, vertexes, current_command, 0, 0);
+        enhancement_enable();
+        render_line(psx_gpu, vertexes, current_command, 0, 1);
         break;
       }
  
@@ -1161,7 +1168,10 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c
           vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x;
           vertexes[1].y = (xy >> 16) + psx_gpu->offset_y;
 
-          render_line(psx_gpu, vertexes, current_command, 0);
+          enhancement_disable();
+          render_line(psx_gpu, vertexes, current_command, 0, 0);
+          enhancement_enable();
+          render_line(psx_gpu, vertexes, current_command, 0, 1);
 
           list_position += 2;
           num_vertexes++;