Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
ARM NEON GPU plugin:
- (C) 2011 Exophase
- (C) 2011 notaz
+ (C) 2011-2012 Exophase
+ (C) 2011-2012 notaz
PCSX4ALL GPU plugin:
(C) 2010 PCSX4ALL Team
(C) 2009-2011 Ari64
integration, optimization and frontend:
- (C) 2010-2011 notaz
+ (C) 2010-2012 notaz
+
+Special thanks to Mednafen author, shalma/gretar and Rokas for
+various help and ideas while developing this emulator.
some implementation ideas (and maybe code?) likely originated from
MAME/smf/pSXauthor and were integrated by various people to PCSX.
static void draw_frame_credits(void)
{
- smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+ smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
}
static const char credits_text[] =
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
"ARM recompiler (C) 2009-2011 Ari64\n"
#ifdef __ARM_NEON__
- "ARM NEON GPU (c) 2011 Exophase\n"
+ "ARM NEON GPU (c) 2011-2012 Exophase\n"
#endif
"PEOpS GPU and SPU by Pete Bernert\n"
" and the P.E.Op.S. team\n"
"PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010-2011 notaz\n";
+ " frontend (C) 2010-2012 notaz\n";
static int reset_game(void)
{
Changelog
---------
+r13 (2012-01-09)
+* yet more fixes for regressions from earlier versions
+* various fixes for NEON GPU (in collaboration with Exophase)
++ NEON GPU supports interlace mode now, but it's not always
+ enabled due to frameskip glithes (can be changed in the menu)
+* cdda should resume on savestate load now
+* fixed date display in menus to honour locale
++ pandora: added support for minimizing the emulator (while ingame only)
+
r12 (2011-12-24)
+ new ARM NEON GPU rasterizer from Exophase (NEON hardware required)
+ new GPU emulation code
Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
NEON GPU plugin:
- (C) 2011 Exophase
- (C) 2011 notaz
+ (C) 2011-2012 Exophase
+ (C) 2011-2012 notaz
PCSX4ALL GPU plugin:
(C) 2010 PCSX4ALL Team
(C) 2009-2011 Ari64
integration, optimization and frontend:
- (C) 2010-2011 notaz
+ (C) 2010-2012 notaz
+
+Special thanks to Mednafen author, shalma/gretar and Rokas for
+various help while developing this emulator.
-some implementation ideas (and maybe code?) likely originated from
+Some implementation ideas (and maybe code?) likely originated from
MAME/smf/pSXauthor and were integrated by various people to PCSX.
Source code is released under GNU GPL license, version 2 or later.
-See COPYING included in the archive (.pnd can be extracted using unsquashfs).
+See COPYING included in the archive (pandora version's .pnd can be
+extracted using unsquashfs).
+
The source code is available in a GIT repository at:
git://notaz.gp2x.de/~notaz/pcsx_rearmed.git