InuYasha - Feudal Fairy Tale: slower
- Fixes battles
*/
- /* Gameblabla - Tightening the timings (as taken from Mednafen). */
+ /* Gameblabla - Tightening the timings (as taken from Duckstation).
+ * The timings from Duckstation are based upon hardware tests.
+ * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
+ * seems to be timing sensitive as it can depend on the CPU's clock speed.
+ * */
if (cdr.DriveState != DRIVESTATE_STANDBY)
{
- delay = 5000;
+ delay = 7000;
}
else
{
- delay = (1124584 + (msf2sec(cdr.SetSectorPlay) * 42596 / (75 * 60))) * ((cdr.Mode & MODE_SPEED) ? 1 : 2);
+ delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
}
AddIrqQueue(CdlPause + 0x100, delay);