static int window_w, window_h, window_b;
static int fs_w, fs_h;
static int old_fullscreen;
-static int screen_flags;
static int vout_mode_overlay = -1, vout_mode_overlay2x = -1, vout_mode_gl = -1;
static void *display, *window;
static int gl_quirks;
+static Uint32 screen_flags =
+#if defined(SDL_SURFACE_SW)
+ SDL_SWSURFACE;
+#elif defined(SDL_TRIPLEBUF) && defined(SDL_BUFFER_3X)
+ SDL_HWSURFACE | SDL_TRIPLEBUF;
+#else
+ SDL_HWSURFACE | SDL_DOUBLEBUF;
+#endif
+
+static Uint32 get_screen_flags(void)
+{
+ Uint32 flags = screen_flags;
+ flags &= ~(SDL_FULLSCREEN | SDL_RESIZABLE);
+ if (plat_target.vout_fullscreen && fs_w && fs_h)
+ flags |= SDL_FULLSCREEN;
+ else if (window_b)
+ flags |= SDL_RESIZABLE;
+ return flags;
+}
/* w, h is layer resolution */
int plat_sdl_change_video_mode(int w, int h, int force)
if (plat_target.vout_method == 0 || (force < 0 && (window_w != w || window_h != h
|| plat_target.vout_fullscreen != old_fullscreen))) {
- Uint32 flags;
+ Uint32 flags = get_screen_flags();
int win_w = w;
int win_h = h;
-#if defined SDL_SURFACE_SW
- flags = SDL_SWSURFACE;
-#elif defined(SDL_TRIPLEBUF) && defined(SDL_BUFFER_3X)
- flags = SDL_HWSURFACE | SDL_TRIPLEBUF;
-#else
- flags = SDL_HWSURFACE | SDL_DOUBLEBUF;
-#endif
if (plat_target.vout_fullscreen && fs_w && fs_h) {
- flags |= SDL_FULLSCREEN;
win_w = fs_w;
win_h = fs_h;
- } else if (window_b)
- flags |= SDL_RESIZABLE;
+ }
// XXX: workaround some occasional mysterious deadlock in SDL_SetVideoMode
SDL_PumpEvents();
if (!plat_sdl_screen || screen_flags != flags ||
- plat_sdl_screen->w != win_w || plat_sdl_screen->h != win_h)
+ plat_sdl_screen->w != win_w || plat_sdl_screen->h != win_h ||
+ (!plat_sdl_screen->format || plat_sdl_screen->format->BitsPerPixel != 16))
plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 16, flags);
- screen_flags = flags;
- window_w = win_w;
- window_h = win_h;
if (plat_sdl_screen == NULL) {
fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
return -1;
}
+ screen_flags = flags;
+ window_w = win_w;
+ window_h = win_h;
}
if (plat_target.vout_method == vout_mode_overlay
int overlay_works = 0;
int gl_works = 0;
int i, ret, h;
+ Uint32 flags;
int try_gl;
ret = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
g_menuscreen_h = h;
}
- plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h, 16, SDL_HWSURFACE);
+ plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h, 16,
+ (flags = get_screen_flags()));
if (plat_sdl_screen == NULL) {
- plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_SWSURFACE);
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, (flags = get_screen_flags()));
if (plat_sdl_screen == NULL) {
- fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
- goto fail;
+ fprintf(stderr, "attempting SDL_SWSURFACE fallback\n");
+ screen_flags = SDL_SWSURFACE;
+ plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, (flags = get_screen_flags()));
+ if (plat_sdl_screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ goto fail;
+ }
}
if (plat_sdl_screen->w < 320 || plat_sdl_screen->h < 240) {
g_menuscreen_h = plat_sdl_screen->h;
g_menuscreen_pp = g_menuscreen_w;
- // overlay/gl require native bpp in some cases..
+ // overlay/gl require native bpp in some cases...
plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h,
- 0, plat_sdl_screen->flags);
+ 0, (flags = get_screen_flags()));
if (plat_sdl_screen == NULL) {
fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
goto fail;
}
+ screen_flags = flags;
+ window_w = plat_sdl_screen->w;
+ window_h = plat_sdl_screen->h;
plat_sdl_overlay = SDL_CreateYUVOverlay(plat_sdl_screen->w, plat_sdl_screen->h,
SDL_UYVY_OVERLAY, plat_sdl_screen);