{
memset(info, 0, sizeof(*info));
info->library_name = "PCSX-ReARMed";
- info->library_version = "r20";
+ info->library_version = "r21";
info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u";
info->need_fullpath = true;
}
/*
- * (C) Gražvydas "notaz" Ignotas, 2010-2014
+ * (C) Gražvydas "notaz" Ignotas, 2010-2015
*
* This work is licensed under the terms of any of these licenses
* (at your option):
"PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010-2014 notaz\n";
+ " frontend (C) 2010-2015 notaz\n";
static int reset_game(void)
{
Changelog
---------
+r21 (2015-01-12)
++ general: added ability to run SPU emulation on a separate thread, enabled it
+ by default when multicore CPU is detected. Significant effort was made to
+ avoid any compatibility problems which the old P.E.Op.S. implementation had.
++ pandora: added ability to run SPU emulation on TI C64x DSP by using bsp's
+ c64_tools.
+* libretro: fixed win32 build (mingw only)
+* some tweaks for the scanline effect and other things
+
r20 (2014-12-25)
* fixed various sound accuracy issues, like effects in ff7-ff9
for standalone build, audio will no longer slow down when emu is not fast